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3D Designer | Our client is a high-growth, print-on-demand platform that connects e-commerce merchants and print-on-demand manufacturers. We work in a fast-paced and ever-developing industry with endless growth opportunities.
The Product Presentation team consists of graphic designers, 3D designers, product setup specialists, and analysts. As a part of this team, your primary duties would be creating UV layouts and developing new products for the Catalog.
They’re looking for a 3D designer – specialized in creating photorealistic models, textures, materials, lighting, and interior with a proficiency in high-poly modeling, UV layout, and lightning/ rendering.
Your responsibilities
- Accurately translate design concepts into 3D models/renderings
- Work directly with the Visualization Team to assess and generate 3D models at both photo-real and real-time resolutions
- Participate in template and asset development of 3D content
- Assist in developing new standards for modeling, texturing, lighting, and rendering of products within the established workflow
- Assist with post-production editing on rendered content
- Ensure production deadlines and quality control are achieved
- Strictly follow team sprint cycles with the aim to achieve set goals
- Prioritise tasks to reduce lead time for projects – finalizing multiple projects within a single team sprint
What you need
- Strong knowledge of Blender and Photoshop
- Expertise in UV layout techniques
- Ability to create photorealistic product renderings
- Capacity to work collaboratively in a fast-paced production environment
- Capability to analyze information and report issues
- An independent sense of self-motivation
- Ability to prioritize and multitask in a dynamic start-up environment
- Attention to detail, a willingness to learn, and a motivation for success.
- Design-based education is considered a major advantage
What we offer
- Stock options so you own a part of the company
- Career development opportunities – mentorship, internal meetups & hackathons
- Learning budget as a % of your annual salary
- Flexible work schedule, start your workday between 7AM and 11AM
- Option to work remotely
- Health insurance to support your well-being
- Modern & ergonomic office space in Riga
- Access to gym
Our team
- Employees come from more than 20 countries
- Our team has grown to more than 300 team members (and growing!)
- We are the 15th America’s fastest-growing company in 2020 (Financial Times)
- Our team has achieved 3.5x year-over-year growth | CNA International IT Ukraine | 3y | Design | upper | 2021-02-01T00:00:00+02:00 | en | db0bb72b-fead-598e-bdab-a411f1d90414 | 27,961 |
3D Designer | **Project description:**
The client is engaging Grid Dynamics to build a new Augmented Reality-driven iOS application built for their internal Sales Associates to use on customer home visits. This app will be used to take pictures of space (a kitchen, garage, bathroom, bedroom closet, etc) and measure spaces that exist using AR.
From there, the sales associate will be able to find a filtered set of products that will fit in the area, add those products to the project and visualize their 3D representation on the screen.
The Sales Associate will then be able to complete a project and process an order for their customer, all from their iPhone or iPad device, providing a new digital offering to the customer that will distinguish them from their competitors.
**Min requirements:**
- Any 3D software such as 3ds max, Maya, Blender,...
- Skills in modeling, texturing...
**Nice to have requirements:**
- Skills in unity and augmented reality would be a plus
- Retail experience
- Mobile Project Delivery Experience
- Working with highly detailed staff
**Tasks:**
Creating 3D models by the client poll. | Grid Dynamics | 3y | Artist | intermediate | 2022-07-01T00:00:00+03:00 | en | 5b700f78-7d8e-5844-a928-3f13710822d6 | 27,962 |
3D Designer | Snap Inc.is a camera company. We believe that reinventing the camera represents our greatest opportunity to improve the way people live and communicate. Our products empower people to express themselves, live in the moment, learn about the world, and have fun together.
We’re looking for a 3D Designer to sit onsite at Snap Ukraine! Working closely with the Designers team, you will have chance to create amazing 3D models. Working from our Odesa and Kyiv offices, you’ll collaborate with our talented designers to realize your best ideas.
What you’ll do:
• Create various objects, 3d characters, in various styles,
• Create basic rigs and simple animations of objects and characters ( characters animation not necessarily but would be great to understand how it works).
• Cooperate with the teams of the concept of artists, 3D modelers, VFX department and Studio department Compositing).
What we’re searching for:
• Strong expertise with Maya/3D Max
• Understanding of low poly and high poly modeling
• Experience in creation of different type of characters (human-like , animals, cartoons, creatures) - ZBrush.
• Experience in creation of PBR textures (Substance Painter / Mari/ Coat)
• Knowledge of 3D engines (Unreal, Unity, etc)
• Understanding of UV and typologies
• Animation, rigging and skinning skills
• Artistic taste
• A portfolio showcasing your work and strong design skills
Would be a plus:
• Experience with XGen/Ornatrix
• Experience with Arnold/Vray render (shading, lightning)
• Creative approach to the task | Snap Inc. | 1y | Design | pre | 2020-01-01T00:00:00+02:00 | en | ef349502-5ede-5caf-81ee-900920cafee2 | 27,963 |
3D Designer | We are a global team of 100+ design thinkers and makers who care about designing the right way. As a part of the Global Design Office team, you will get a chance to be a part of it!
Currently, we are looking for an XR/3D Designer to join a brand-new project to construct a universe of magical new human experiences.
**YOU ARE**
**A professional meeting the following minimum qualifications:**
- Strong portfolio or reel of interaction, product, visual, or motion design examples
- BA/BS degree in Design (e.g., interaction, graphic, visual communications, industrial), HCI, or a related field (in lieu of degree, 5 years of relevant work experience required)
- Strong sense of aesthetics and understanding of visual design
- Expert-level proficiency in design tools (Figma, Adobe Suites)
- Good understanding of the concept of usability and user-centric design
- Ability to work with developers in a highly technical environment
**Your preferred qualifications comprise:**
- 2 years of experience in designing UI/UX for software products
- Strong 3D & motion skills (Cinema 4D, After Effect)
- Prototyping or front-end development (Unity, Javascript, etc.)
- Designing gesture-based interactive demos (e.g. using Leap Motion/Kinect)
- 3D Modeling (Maya, 3D Max, Cinema 4D, etc)
- Strong analytical, problem-solving, and critical-thinking skills
**YOU WANT TO WORK WITH**
- Communicating the user experience at various stages of the design process by making compelling designs and concepts and expressing them in compelling visual and verbal ways, such as stories, sketches, wireframes, flow diagrams, models, 2D/3D mockups, prototypes
- Clear rationalizing and justifying design work, advocating for users’ needs
- Iterating with developers to create compelling interactive demos
- Interpreting and translating complex technologies into simple and beautiful products and user experiences
**TOGETHER WE WILL**
- Work side by side with a world-class, globally distributed team of 100+ designers
- Get exceptional professional development on innovation projects
- Propose and implement your own ideas and solutions
- Be a part of our Global Design Team and its global community
- Participate in different internal events, workshops, knowledge sessions, etc | SoftServe | 3y | Design | intermediate | 2021-07-01T00:00:00+03:00 | en | 69e9d2c0-d5ce-58c1-9353-25c75a5c44e4 | 27,964 |
3D Designer | **WeWay** - is a first of its kind entertainment ecosystem that creates a complete destination for the creators to interact with their audiences. A platform provides innovative tools to grow viewership and monetise content, allowing fans to get closer to their favorite creators. TOP-rated influencers already on platform.
The project is in beta-testing, launch is scheduled on February 2022.
The development team is based in Dubai and the product team is worldwide.
**Qualifications:**
● Experience in a similar position for 2+ years.
● Good command of 3Ds Max/Blender and Photoshop. ● Do the correct UV unwrapping. ● Communication skills, responsibility and teamwork for results.
**Will be a plus:**
● Proficiency with Zbrush, Clo/Marvelous, Rizom Substance Painter.
**Responsibilities:**
● Creation of a wild visual style of projects.
● Leading up to the style of the project.
● A creation of stylized low-poly 3D models.
● Interaction with other distributors.
**Benefits:**
● Participation in successful projects.
● A friendly team of young and talented like-minded people.
● Personal and professional development.
● Paid vacation 16 working days.
● Corporate training.
● Competitive salary.
● Flexible schedule.
**Additional Information**
In order to consider your application, we require you to send the full version of your CV in English and Portfolio. | Tecor | 2y | Artist | upper | 2022-01-01T00:00:00+02:00 | en | 2d12dd4b-ba4f-533e-830b-92a126f9d0d2 | 27,965 |
3D Designer | **Your Profile**
• Profound experience in 3D rendering, modelling, texturing and lightning with preferably Blender
• Solid understanding of design principles and theory
• A self-organized working style and the ability to manage your workflow effectively
• Proficiency in working with Adobe CC (mostly Photoshop, Illustrator, Premiere Pro and AfterEffects)
• Up-to-date with the latest trends in design and design technology
• At least intermediate level in English or German
• Portfolio with work examples
**Your Responsibilities**
• Create low poly 3D models for the 3D interface of W2MO
• Create photorealistic renderings and representations of our products
• Support the marketing design team
**We offer you**
• A very interesting and challenging job
• A career path which brings you step by step more in direct contact with global companies
• Possibility to gain knowledge not only in IT but in business technologies applied by global companies
• Payment in Euro
• Optimal working environment and workplace in a cozy house with garden
• Possibility to travel abroad to communicate with real customers. | Logivations | 1y | Design | null | 2022-02-01T00:00:00+02:00 | en | bf7e783b-4d2b-5bfd-a9dd-463224f5e8e1 | 27,966 |
3D Designer | Zutobi is a global edtech product company that provides engaging and innovative digital solutions for driver education.
Currently, we are seeking a talented 3D Designer to join our team. As a 3D Designer, you will be responsible for creating high-quality, interactive 3D graphics for our driving education platform. You will work closely with our marketing team to create visually stunning and engaging content that enhances our users’ learning experience.
**Key Responsibilities:**
— Create 3D illustrations of traffic situations, various vehicles, road signs, and other objects related to driving education.
— Collaborate with our marketing team to create stunning 3D illustrations for a range of media, including social, websites, and other forms of digital advertising
— Take ownership of your projects and ensure that they are completed on time and to a high standard without requiring excessive rounds of editing
— Continuously improve the quality and visual fidelity of our 3D content
— Stay up-to-date with the latest design trends, techniques, tools, and technologies
**You will be successful in this role if you have:**
— At least 3 years of experience in 3D design and animation
— Proficient in 3D modeling software such as Cinema4D, Blender, UnrealEngine.
— Excellent knowledge of the basics of composition, color theory; a strong portfolio of relevant work
— Effective time management skills and a proactive communication style
— Excellent attention to detail and ability to produce high-quality work under tight deadlines
— Good command of written and spoken English.
**Would be a plus, if you can:**
— Develop high-quality 3D animations that accurately depict driving scenarios and maneuvers.
**What we offer:**
– Working in the industry leader and growing together with the product (we finally reached over 300,000 monthly users).
– The freedom to push boundaries and use all your expertise.
– Salary review based on work performance.
– Remote work.
– Paid vacation & sick leaves (20 business days per year).
– Full taxation coverage from the company’s side.
– Development courses/training reimbursement.
**Our mission**
Our mission is to create the BEST driver’s education program in the world and ensure anyone can afford it. We want everyone to be safe on the roads, and the best way to do that is to ensure everyone has access to quality driver’s education.
**Our achievements**
We launched our Zutobi Driver’s Ed Course in 2018, and by 2019 we were one of the biggest driver’s ed programs on the App Store. By the end of 2019, we finally reached over 300,000 monthly users. On top of that, Apple has featured us since 2019!
**Our core values** that guide everything we do are:
**Safety** – we put safety first and never compromise on it. Our top priority is ensuring the well-being of our team and our customers.
**Simplicity** – we believe in keeping things straightforward, clear, and easy to understand.
**Modernity** – we stay up-to-date with the latest trends and changes, and actively work to embrace them.
**Encouragement** – we are dedicated to supporting the progress of our colleagues, users, and society. By encouraging others to grow, we grow ourselves.
**Helpfulness** – we are committed to providing people with what they need, and focus on creating lasting value in everything we do. | Zutobi | 3y | Artist | upper | 2023-07-01T00:00:00+03:00 | en | c74c4b6d-6231-50b3-8f98-4d39958114dd | 27,967 |
3D designer for mobile games | Job description
We are looking for an experienced and creative 3D designer for mobile games.
As a game 3D Designer, you will be responsible for creating beautiful game assets, texturing, and modeling. You will be designing ideas using various methods and the latest technology. You will be designing 3D elements, like game assets, animations, scenes, and much more
Job requirements
3 years of experience as a 3D game Designer or similar role
3D game design portfolio
Excellent interpersonal and communication skills | Appniss | 3y | DevOps | intermediate | 2022-02-01T00:00:00+02:00 | en | 8642d0ce-8867-50d2-a9c4-f44781820729 | 27,968 |
3D Designer/ SolidWorks Required | • 2+ years as 3D Motion Designer
• Deep knowledge of Photoshop, 3DMax, Maya or Cinema 4D, Blender
• Deep knowledge of scene lighting and shading
• Experience with SolidWorks
• Good knowledge of simulation software for hair, cloth, physics, fire, smoke: FumeFX, TurbulenceFD, Realflow, RayFire, Houdini
• Good knowledge of any particle system
• Ability to create basic keyframe animation | Your New Job | 1y | Other | upper | 2020-11-01T00:00:00+02:00 | en | ffefedc7-04b8-5946-a89f-bf8da4203219 | 27,969 |
3D Designer with Architectural Design/Modeler/Revit experience | Qualifications:
○ Minimum 1-2 + years' experience in Revit, BIM360 & system Design.
○ Proficient in Revit, Navisworks, AutoCAD and knowledge in Solid Edge will be preferable
○ Very Good Communication skills, able to work in team, takes ownership
○ Ability to understand technical drawings and plans
Work Details:
1. Structural Design Revit/BIM Modeler for Semiconductor facility design project :
● Experienced 3D designer of structural elements: Concrete and steel using Revit and CAD.
● Creating NWC, NWD, PDF/DWG from Revit model
● Creating "Issued For Construction" drawings from Revit model
● Produce Revit families according to project requirements / Modifying Revit families as per project requirement.
● Should work on BIM 360 & maintain BIM standards and library of BIM objects
● Working with clash reports using Revit/Navisworks & responsible to resolving clashes of system layout with team
2. Process/ Mechanical System Design Revit/BIM Modeler for Semiconductor facility design project :
● Experienced 3D designer of Process/mechanical piping, ducts, equipment's, piping supports using Revit and CAD.
● Creating NWC, NWD, PDF/DWG from Revit model
● Creating "Issued For Construction" drawings from Revit model
● Produce Revit families according to project requirements / Modifying Revit families as per project requirement.
● Should work on BIM 360 & maintain BIM standards and library of BIM objects
● Working with clash reports using Revit/Navisworks & responsible to resolving clashes of system layout with team
3. Electrical/ control System Design Revit/BIM Modeler for Semiconductor facility design project :
● Experienced 3D designer of electrical and small wires systems include: Cable trays, panel, equipment's using Revit and CAD.
● Creating NWC, NWD, PDF/DWG from Revit model
● Creating "Issued For Construction" drawings from Revit model
● Produce Revit families according to project requirements / Modifying Revit families as per project requirement.
● Should work on BIM 360 & maintain BIM standards and library of BIM objects
● Working with clash reports using Revit/Navisworks & responsible to resolving clashes of system layout with team
4. Architectural Design Revit/BIM Modeler for Semiconductor facility design project :
● Experienced 3D designer of Architectural elements: walls , floors, doors, building shell, platforms etc. using Revit and CAD.
● Creating NWC, NWD, PDF/DWG from Revit model
● Creating "Issued For Construction" drawings from Revit model
● Produce Revit families according to project requirements / Modifying Revit families as per project requirement.
● Should work on BIM 360 & maintain BIM standards and library of BIM objects
● Working with clash reports using Revit/Navisworks & responsible to resolving clashes of system layout with team | TalentsToday | 2y | Artist | intermediate | 2023-01-01T00:00:00+02:00 | en | 9e6dd1a8-5608-5f7e-b4b3-24ed8c5f2c4e | 27,970 |
3D Developer (C/C++ AND GPU) | Project Description:
There is a PBR (physically based rendering) engine which uses Ray Tracing approach to generate photo-realistic images from 3D models (geometry, lights and materials).
Work on the project assumes the following:
- development of 3D ray tracing rendering engine (physically based rendering);
- integration of the engine with 3D tools (like 3DsMax, Blender).
- development geometry, materials and lights conversion tools to support other popular PBR engines.
Responsibilities:
Develop and sustain of rendering engine.
Optimize engine performance for GPU hardware.
Candidate will participate in:
- Development of new features;
- 3D rendering optimization and improvements;
- Support export-import of geometry/materials and lights from other 3D tools;
- Implement new types of materials and lights;
- Debug and fix rendering issues.
Mandatory Skills:
Strong C/C++ development skills.
Ability to optimize algorithms for GPU.
Knowledge of graphics pipeline.
Knowledge 3D API (Vulkan \ OpenGL).
Nice-to-Have Skills:
Strong math background.
Understanding of PBR and Ray Tracing. | Luxoft | 2y | C++ | intermediate | 2020-02-01T00:00:00+02:00 | en | 8c880a7f-0722-5aa3-888a-099d765c325e | 27,971 |
3D Developer / Game Developer | Ideally, you are familiar with the following topics:
• Programming and deployment of WebGL and Mobile (Android & iOS) applications in Unity (C#)
• Experience with platform-specific Unity tools for optimisation and troubleshooting for web and mobile
• Programming and deployment of AR/VR applications in Unreal 4 or 5 (C++).
• Knowledge of best practices for AR/VR applications | Flexi IT | 5y | Unity | upper | 2022-08-01T00:00:00+03:00 | en | 9e4c2cc4-f17d-5a88-a075-494169d5f505 | 27,972 |
3D developer intern | Responsibilities
Take part in creation, maintaining and deployment of front-end services and 2-3d parts.
Skills
Must have
WebGL OR Threejs OR babylonjs, Angular
Nice to have
JavaScript, MongoDB, docker
Languages
Russian: C2 Proficient
Ukrainian: C2 Proficient
English: B2 Upper Intermediate
Seniority
Intern | Luxoft | no_exp | JavaScript | intermediate | 2021-10-01T00:00:00+03:00 | en | 2c9f979b-c5ec-5f3d-9894-522d21adf2a7 | 27,973 |
3D developer intern | You will be a member of a cross functional team: fullstack developers (Kiev/Dnipro, Ukraine), QA and Product Owners (Houston, USA).
Our project is stable, long-term and constantly adopts new technologies. Key project stakeholders are open for innovative ideas.
Project is based on SCRUM methodology.
Responsibilities:
Take part in creation, maintaining and deployment of front-end services and 2-3d parts.
Skills:
Must have:
WebGL OR Threejs OR babylonjs, Angular
Nice to have:
JavaScript, MongoDB, docker
Languages:
English: B2 Upper Intermediate | Luxoft | no_exp | JavaScript | intermediate | 2021-08-01T00:00:00+03:00 | en | ea096013-4537-57ab-a2f4-eeafaa1558fd | 27,974 |
3D Developer (WebGL / JS) in an IT Start-up | **Shortly about us:**
Since 2015,VRNET.IO is an IT Product Company that has developed a platform for Real Estate visualizations. We are already working with the biggest real estate websites in Eastern Europe, we have visualized more than 100 000 apartments and getting more than 12 million views per year from end customers.
Please, access this link in order to see the presentation of our product -https://www.youtube.com/watch?v=a9IW0oJEsT8&feature=youtu.be
**What you’ll do**
You will support and enhance the Web Viewer for 3D models (written in WebGL)
You will optimize and improve the rendering pipeline
You will add and research new features for the 3D engine
**What you’ll need to succeed**
- At least 2 years of experience in WebGL development
- Strong knowledge of typescript (or javascript), HTML, CSS, WebGL
- Strong knowledge of 3D math
- Deep understanding of GPU architecture and CPU/GPU communication
- Intermediate level of English
- Knowledge of how to estimate task time and ability to be in deadlines
Welcome expertise
- Work with efficient algorithms, data structures, and Metal/Vulkan/WebGPU/DirectX 12
- Experience with various game engines
- Shipped 3D project
VRNET.IO team is fun and friendly. Join us and let's conquer the world together! | VRNET.IO | 2y | JavaScript | intermediate | 2021-09-01T00:00:00+03:00 | en | d45baf30-ce13-5e59-8688-724c610ce27e | 27,975 |
3D Engine C++ | ** Requirements**
- Strong in C++
- Strong 3D experience ( OpenGL, DirectX, Metal, etc)
- Comfortable working with learning and debugging, different languages
- A firm grasp of computer science fundamentals including object oriented design, data structure, algorithm design, problem solving and complexity analysis;
- Skilled at traversing existing code, addressing issue that need immediately attention balanced again long-terms refactoring needs, business needs and code quality goals;
- Familiar with REST interfaces and network protocols;
- Willing to embrace robust unit testing methodologies;
**Will be a plus:**
- Familiar with Backbone, handlebars, SASS, Angular, React or other adjacent technologies
- Knowledge of the latest development trends of mobile web, including responsive design, accessibility and site performance;
- Working knowledge of cross-platform/browser compatibility issue (Edge. Firefox, Safari, Chrome)
- Worked with or have the desire to work in test driven development;
- Experience working with RESTful LAMP stack;
-Knowledge of the general heuristics for cacheability;
- Made contribution to opensource projects;
- The ability to mentor other engineers and the willingness to learn from other
-Interest in online communities, games or 3D graphics;
-Experience with 3D development tools such us 3D studio Max, blender, maya, etc.
**We offer:**
— Opportunity for career and professional growth;
— Competitive compensation;
— Working schedule — 11-20 or 10-19;
— Convenient office in Kiev;
— Free English classes in the office;
— Warm and friendly working environment;
— Work in a professional team. | Unicsoft | 3y | C++ | upper | 2021-06-01T00:00:00+03:00 | en | 118f2492-817c-5d1f-8897-ba02ce277c4a | 27,976 |
3D Engine Engineer | **Responsibilities:**
- 3D Engine Engineer will start working on new projects like a room planner and room configurator based on multiple APIs.
- In addition to engineering in 3D, some parts will take implementation to the existing customer products (CRM, ERP, CPQ).
**Requirements:**
- Analytical mind and spatial awareness.
- At least 2 years' experience of JavaScript/jQuery development (a good understanding of JavaScript, its quirks, and workarounds. Synchronous and asynchronous coding experience).
- At least 2 years' experience with 3D engines engineering. Portfolio expected.
- Ability to work with someone else’s code.
- Being a team player.
- Excellent time management.
- Passion for learning new technologies and self-education.
- English level: Intermediate+ (the candidate is able to communicate in English, as well as able to get the tasks from texts/videos). | Patholab | 2y | JavaScript | null | 2021-03-01T00:00:00+02:00 | en | 70731e59-4f8c-59b6-b225-ec3b101107a6 | 27,977 |
3D Engineer | Program-Ace is a team of professionals that is capable of bringing the most ambitious ideas to life. And this cool, talented, creative, and continually growing team needs a 3D Engineer.
REQUIREMENTS SKILLS:
⦁ Excellent understanding of OOP, OOD, SOLID;
⦁ Excellent Unity animation knowledge (Animation Rigging package, Timelines, etc.);
⦁ Ideally 4+ years of professional experience working in games development as Unity developer;
⦁ At least 3 shipped games or industrial projects – worked on it during all phases of development;
⦁ Professional experience with Unity;
⦁ Professional C# programming experience;
⦁ Good understanding of 3D mathematics (analytical geometry);
⦁ Solid understanding of coding processes, standards, and methodologies;
⦁ Experience in prototyping and rapid iteration of features;
⦁ Agile development experience;
⦁ A positive personality;
⦁ Development for iOS, Android platforms;
⦁ Excellent written and verbal communication skills on.
RESPONSIBILITIES:
⦁ Working with existing project:
⦁ Working on 3D animation part;
⦁ Forward/inverse kinematics;
⦁ Rigging & Skinning;
⦁ Possibly procedural animation;
⦁ Propose tech solutions;
⦁ Calls with customer;
⦁ Ensuring code and feature quality and stability.
WOULD BE A PLUS:
⦁ Experience with other 3D Engines;
⦁ Experience with iOS, Android building pipeline;
⦁ Strong mathematical skills. | Program-Ace | 3y | Unity | intermediate | 2022-10-01T00:00:00+03:00 | en | 63854070-408a-5a67-a846-dc75a2094556 | 27,978 |
3D Engineer (Middle) | REQUIREMENTS SKILLS:
⦁ Excellent understanding of OOP, OOD, SOLID;
⦁ Excellent Unity animation knowledge (Animation Rigging package, Timelines, etc.);
⦁ Ideally 4+ years of professional experience working in games development as Unity developer;
⦁ At least 3 shipped games or industrial projects – worked on it during all phases of development;
⦁ Professional experience with Unity;
⦁ Professional C# programming experience;
⦁ Good understanding of 3D mathematics (analytical geometry);
⦁ Solid understanding of coding processes, standards, and methodologies;
⦁ Experience in prototyping and rapid iteration of features;
⦁ Agile development experience;
⦁ A positive personality;
⦁ Development for iOS, Android platforms;
⦁ Excellent written and verbal communication skills on.
RESPONSIBILITIES:
⦁ Working with existing project:
⦁ Working on 3D animation part;
⦁ Forward/inverse kinematics;
⦁ Rigging & Skinning;
⦁ Possibly procedural animation;
⦁ Propose tech solutions;
⦁ Calls with customer;
⦁ Ensuring code and feature quality and stability.
WOULD BE A PLUS:
⦁ Experience with other 3D Engines;
⦁ Experience with iOS, Android building pipeline;
⦁ Strong mathematical skills. | Program-Ace | 3y | Artist | intermediate | 2022-10-01T00:00:00+03:00 | en | b3e24a2d-c515-5465-baa0-4e9b848ffac1 | 27,979 |
3D Engine Middleware Developer | We are looking for an engineer with expertise in JavaScript and 3D engines who will help with our exciting 3D project
**Responsibilities:**
3D Engine Engineer will start work on the new projects like a room planner and room configurator based on Babylon.js API.
In addition to engineering in 3D, some part will take implementation to the existing customer products (CRM, ERP, CPQ). No direct communication with the customers.
**Requirements:**
Analytical mind and spatial awareness.
At least 2 years' experience of JavaScript/jQuery development (a good understanding of JavaScript, its quirks, and workarounds. Synchronous and asynchronous coding experience).
At least 2 years' experience with 3D engines engineering. Portfolio expected.
Ability to work with someone else’s code.
Being a team player.
Excellent time management.
Passion for learning new technologies and self-education.
English level: Intermediate+ (the candidate is able to communicate in English, as well as able to get the tasks from texts/videos).
Will be a plus:
ERP/CRM system experience is a plus.
Babylon.js experience is a big plus.
**We offer:
**
Remote work
Flexible schedule
Amazing team and management
Compensation may be negotiatedAbout VereniaVerenia is a complete omnichannel sales acceleration and productivity suite offering front office CPQ and e-commerce solutions. Businesses around the world in manufacturing, wholesale, retail, marketing, software, and service have implemented Verenia CPQ, which integrates seamlessly with multiple CRM and ERP platforms. NetSuite users have placed their trust in Verenia for NetSuite, as it is the only CPQ software that is 100% native to NetSuite.
Company website:
https://www.verenia.com/verenia-cpq-crm-and-ecommerce-sales-automation-software | Verenia | 2y | JavaScript | intermediate | 2021-05-01T00:00:00+03:00 | en | a179d5b0-faf1-5406-90bb-f6345dce435d | 27,980 |
3D Engine Programmer | Requirements:
- 5+ years of experience working with 3D engines (mesh + texture)
- 1+ project where the developer directly participated in Facial rigging
- 1+ project where the developer directly participated in Performance Capture of facial expressions
- Experience with development of Procedural Facial Animations
- Solid or outstanding proficiency with 3D Engine Architecture
- Outstanding knowledge and experience with Character Animation
- Experience with morphable meshes
- Upper-intermediate or Fluent English
Details:
Full-time (40h/week, 160h/month)
Estimated: 12+ months of engagement
We offer:
- remote work;
- flexible working hours;
- competitive salary.
About us:
Volya Corporation is a Texas-based Outsourcing IT Company with an international software development team. We specialize in developing Computer Vision, 3D Visualization, and CAD solutions. There are well-known US-based and European companies among our clients. | Volya Software Corporation | 5y | C++ | upper | 2021-01-01T00:00:00+02:00 | en | faedf031-a4c0-5d99-94b3-a769a5cd8d5d | 27,981 |
3D Environmental Artist (flora) | **Main responsibilities:**
Creating plants, trees and other organics for placement on the level
**Required skills:**
availability of a portfolio
experience in AAA projects
confident photorealistic plant detailing skills
Sculpting; Baking; Retopology; Creating optimal UV map; Texturing
**Will be an advantage:**
Knowledge of UE4 / Unity at the level of working with asset.
**We offer:**
Location Dnipro, Lviv or remote;
Career and professional development;
Competitive salary which is linked to the exchange rate;
Transparent working conditions;
Long-term employment, paid vacation and sick days;
Regular salary reviews;
A cool team and a variety of activities for every taste;
Advanced training: compensation of 50% of the cost of training courses, video courses;
Compensation of 50% of the cost of corporate English lessons;
Assistance with relocation from other cities.
If you are a result-driven person and you want to develop your skills on the team of top industry experts, don’t hesitate to contact us and send your CV! | Pingle Studio | 1y | Artist | null | 2022-04-01T00:00:00+03:00 | en | 4c27bd68-d664-58ef-b037-d0f8dbbdcfd1 | 27,982 |
3D Environmental Artist / Level designer | Beatshapers creates game products for companies worldwide in-house from beginning to end and develops our own cutting-edge internal projects.
Our most recent works: Mission ISS, Fantastic Beasts VR, Transformers VR, LBE, Google Cloud Anchors AR, unannounced next-gen, multi-platform title.
What are you working on?
The name of the project(s): Unannounced project
Team size and structure?
25+
For which tasks (responsibilities)?
We are looking for a tough specialist for the position of Senior / Lead Environment Artist. We are creating a premium game for PS5 platform using Unreal Engine 5. Environment Artist will work in conjunction with the art director and game designer and props designers.
RESPONSIBILITIES:
- Creating block-outs (white-boxes) for game levels inside the UE5 engine;
- Work on optimizing the level creation workflow and game environment;
- Planting level assets, architectural elements and props according to sketches and art direction;
Will be a plus:
- Creation of environmental/levels assets (and or props) of varying complexity;
- Experience with lighting.
What kind of professional are we looking for?
REQUIREMENTS:
- Portfolio availability;
- Knowledge of Unreal Engine 4 or 5;
- Extensive experience in working with standard programs for the gaming industry;
- Excellent understanding of PBR materials and texture workflows;
- Good knowledge of modeling game-ready assets and their optimization processes;
- Ability to create and work with procedural materials in Substance Designer;
- Experience with parametric/procedural generation tools;
(Plus) Knowledge of English is not lower than the Intermediate level.
What are the conditions and bonuses?
Working Conditions:
-Monday to Friday;
- Full-time;
- Work in the office and / or home office;
- 21 business days of vacation per year & days off and sick leave coverage. | Beatshapers | 2y | Artist | intermediate | 2022-05-01T00:00:00+03:00 | en | c1ee39fa-e17e-5788-9035-6eded03d3084 | 27,983 |
3D Environment and Props Artist | **Our 3D Artist will create:**
Props, according to the references or chosen stylistics;
Weapons, vests, armors, machinery, spaceships, planes
**Will be an advantage:**
Knowledge on Unreal Engine and/or Unity for creating assets
**What we expect:**
Portfolio;
Experience in AAA;
High level of creating props
High level of photoreal and stylized item detailing;
Experience with creating weapons
Sculpting; Baking; Retopology; Creating optimal UV map; Texturing
**What we offer:**
Fast hiring and clear process;
20 Paid Vacation Days;
10 Paid Sick Leave Days;
Regular salary reviews;
Personal Development Plan for clear growing of skills;
Accountant support and full taxes coverage;
Comfortable Office Location and the ability to work remotely;
Relocation Support;
Corporate English lessons;
Advanced training: compensation of 50% of the cost of training courses, video courses;
Career Path and Mentorship Program;
Referral internal Program: Active Program with Great Bonuses;
Сommunity of people who understand your game passion. | Pingle Studio | 2y | Artist | null | 2022-06-01T00:00:00+03:00 | en | f9572048-d844-5665-94ca-bb7f49149b5e | 27,984 |
3D environment artist | Requirments
- Strong understanding of modularity and modeling 3D assets to be used as the building blocks of the game level environment, both in High poly and Low poly.
Responsibilities
- Modeling various props for the game level.
- Building game levels using modular assets/blocks.
- Write technical requirement documentation for 3d environment creation
- Set up environment modeling pipelines
- Knowledge of Game Engine would be a strong asset
Benefits:
- High compensation
- Stock options plan ( optional)
- Equipment (optional)
- loyal management | MoveUp | 2y | Artist | null | 2022-04-01T00:00:00+03:00 | en | de551c4c-df0a-5a75-a77d-f4b2f17bb904 | 27,985 |
3D Environment Artist | Requirements :
- 2+ years of experience in level art
- Portfolio with examples of your work
- Good knowledge of Unreal Engine 4/5
- Understanding the mechanism of location creation (gray box, block out, etc.)
- Artistic skills, good knowledge of compositions and lighting
- Basic knowledge of Blender, 3ds Max, or similar 3D software
Experience with Figma, Photoshop
Responsibilities
- Designing levels in Unreal Engine 5
- Work with lighting and optimization in scenes
- Detailed set-up and visual design of levels
- Participating in levels concept creation process
- Cooperating with other team members in the implementation process and bringing up ideas that will improve the quality of the product
Will be an advantage:
- Knowledge of optimization techniques
- Knowledge of blueprint classes
- Experience with version control systems (SVN, Perforce, GIT, etc.)
- Modeling skills | Maincast | 2y | Other | null | 2023-07-01T00:00:00+03:00 | en | 940c09cc-012d-5892-a211-12d254ee5223 | 27,986 |
3D Environment Artist | Responsibilities
• Creation of low poly and high poly geometry of environment objects
• Creating textures, UV mapping for environment objects
• Follow the rules described in the workflow documentation (using the above programs, naming conventions, file structures, etc.)
• Work closely with other Artists, Tech Artists, Concept Artists, and Level Designers
• Modeling from concepts and references
• Searching the most appropriate references
Required
• Strong knowledge of PBR workflow
• Strong skills 3d
• Experience in 3d artist position: 2+ years
• Experience in creating hard surface geometry, architectural objects and props
• Experience with 3ds Max, Photoshop, ZBrush, Substance Painter/B2M
• Extensive experience in texturing
Bonus
• Experience with Unreal Engine
• Experience with Substance Designer, Marvelous Designer
• Experience with Jira, Confluence, Perforce
• English, both written and spoken
Soft skills
We hire candidates that are easy to work with and who will boost the team. Thus they should be:
• communicable
• non-conflicting
• self-motivated
• team players
• fast learning and open to new knowledge
We offer
• Become a part of the most talented and experienced gamedev experts in the field;
• Competitive salary;
• Social package, including gym membership compensation, medical insurance;
• Paid vacation and sick leaves;
• An annual training budget with an opportunity to visit paid conferences, training sessions, workshops, etc.;
• Corporate English classes;
• Referral program;
• Corporate celebrations, team buildings, and fun activities;
• Lunch compensation | Pixagon Games | 2y | Unity | null | 2022-01-01T00:00:00+02:00 | en | 416945f3-c86f-596f-b46c-8b2bf9108a4a | 27,987 |
3D Environment Artist | VISCO (ArchViz) project:
We are looking for a Technical Lead of Archviz Ukraine Team to work with young, dedicated and continuously developing team, creating thousands of renders on the market for more than 10 years. Our clients are mostly big USA design studios and European manufacturers, basing their collaboration with us on the long-term partnership. We provide our clients with the high-quality architectural illustrations, product visualizations, custom modeling, 3d animations and walkthrough animations. Our last mastered technique was UE for the new spectacular animation.
The tech lead position requires someone who is ready to learn new tools, techniques and transfer his knowledge to the team. In leadership, you will be reporting and toughly collaborating with Project manager, receiving from his clear tasks, spreading them in between your team and reporting for the results after validation process. In production, you will be responsible for successful resolving of the projects and delivering it on time. That’s mean you ought to understand current pipelines and principles of creating architectural visualization (static renders, animations, interactives), be able to adequately estimate the time required to complete the task. Tech Lead solves roadblocks and issues when the team can’t see a way out. Knowing precisely what the team is doing, Tech Lead plays an essential part in prioritizing activities and tracking tasks progress.
Essential Skills:
· Assets creation (modeling (3ds Max or C4D), Unwrapping (Rizom UV), texturing (Substance Painter), baking textures (Marmoset Toolbag)
· UE scene assembly
· UE scene optimization
· UE scene lighting (baking light, ray trace, lumen)
· Basic understanding of blueprints and particle systems
· Experience with product animations
· B2 as minimum English level is required
Soft skills to be referenced or demonstrated:
· Highly self-motivated, look for positive outcomes, be flexible, well organized and driven
· Being creative, resourceful person with good spatial awareness
· Good interpersonal and communication skills
· Able to organize own workflow in a meticulous manner
· Able to work well within a team
· Training & mentoring abilities are highly preferred.
· Intermediate or higher level of English
Responsibilities:
· Analyze client input
· Estimate the project time
· Weighing the process workflow
· Receive, evaluate by complexity and distribute between the team technical tasks
· Systematic and clear report for the personal and team tasks performance
· Assure creating high quality 3D assets (from scratch to ready uaasset)
· Responsible for collaboratively identifying and developing pipelines advantages and ensuring that assets are created in the most efficient way possible
· Strong product animation skills
· Experience in creating UE materials
· Experience in scene lighting optimization
· Experience in scene optimization
· Interface with Project Manager and other project leads on various issues and deadlines
· Collaboratively identify and solve development issues both aesthetically and technically
· Ability to provide professional feedback, adapt, make the IDPs and mentor team-mates
· Actively improve skills set and abilities by keeping aware of industry trends and techniques, learn new software packages
Nice to have:
· Skills of adjusting the weather/atmospheric effects (water, dust, fog, rain, etc.)
· Tendency towards realism in your work
· Experience in CAD apps
Focus on vacancy deliverables:
· Transformation of the client’s needs into technical assignment for the team.
· Estimation of the job scope split by technical tasks and corelating them within the team members.
· Creation, implementation and management of the technical operations workflow.
· Prioritizing technical tasks based on the client’s needs cohered with the logic technical outputs.
We offer:
· Market competitive salary and paid vacations;
· Adaptation and mentoring leading to professional growth opportunities;
· Working with international projects & market famous clients;
· Hybrid work schedule;
· English lessons;
· Corporate office perks like free coffee and beverages, kitchen facilities & small tennis court;
· Family-feel team in a cozy, well-equipped office. | Visco | 1y | Design | basic | 2023-02-01T00:00:00+02:00 | en | 5005d1f9-a249-5f26-86cf-c0508a0455b8 | 27,988 |
3D Environment Artist | We are looking for a 3D Environment Artist to join the development of “Century: Age of Ashes” on PC, consoles (Next Gen and Old Gen), and mobile, on Unreal Engine 4.
You will work closely with the whole team involved in the creative work (game designers, 2D and 3D artists, animators) from several studios of our company from all over the world.
**Skills**
- Experience with creating game-ready assets with a full pipeline;
- Knowledge of UE4 production pipeline and constraints;
- Expert knowledge of at least one major modeling package (3dsMaX or equivalent), along with industry-standard tools such as Photoshop, Substance Painter/Designer, and Zbrush;
- Expert knowledge of PBR systems with the ability to texture using both procedural and hand-painted approaches;
- Deep knowledge and experience with creating and maintaining game levels;
- An understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes.
**As a Plus:**
- Level design experience;
- Knowledge of Unity;
- A keen eye for dramatic environments and lighting design;
- You are autonomous and can take responsibility for your own actions and decisions.
**Job Responsibilities:**
- Work together with other members of the team, especially developers and lead environment artists, to establish the scope of the art requirements;
- Collaborate with other team members on enhancing the visual fidelity of the game world to the absolute limits of the game engine, within the relevant memory and performance restrictions;
- Work with the Art Director and leads on establishing, documenting, and maintaining production pipelines and continually revising game environments, and refining visual quality;
- Build environments according to requirements and blockouts, bearing gameplay constraints such as traversal and measurements in mind, as well as technical constraints (heap, performance, lighting methods);
- Adapt game environment assets when needed to the smallest platforms, respecting the visual quality as well as meeting the technical requirements;
- Recreate textures and PBR materials for models and world space according to concepts, references, and/or art direction;
- Use existing Assets and content to populate the game world in a believable and visually appealing way;
- You will operate within given constraints.
📌We offer:
📆 Paid vacation, sick leave, and day-off (40 days per year);
⏰ Free morning schedule (start from 8 to 11 am);
🚀 Individual development plan;
💵 Payment for external training (not only professional);
📈 We provide access to the internal base of training, seminars and literature;
🏠 Assistance in setting up a home office;
🏢 Opportunity to work in a coworking space;
🏄 Compensation for sports activities and health care services;
🇺🇸 Free English classes and Speaking club from beginner to advanced lvl.
------------------------------------------------------------------------------------------
Ми в пошуках **3D Художник з оточення** до нашої команди розробки “Century: Age of Ashes”
Playwing — міжнародна продуктова IT-компанія, у якій ми будуємо світи ігор та розваг.
Наша гра розробляється за допомогою Unreal Engine 4 для таких платформ як PC, PS4, PS5, Xbox One, Xbox Series, а також для iOS / Android.
Ти будеш тісно співпрацювати з усією командою, яка бере участь у створенні проекту (гейм дизайнери, 2D і 3D художники, аніматори, тощо) з декількох студій нашої компанії з усього світу.
Ми в пошуках до нашої команди досвідченого і талановитого **3D художника з оточення**, який приєднається до нашої команди.
Ти будеш тісно співпрацювати з іншими художниками, продюсерами, гейм дизайнерами і розробниками, над нашою Dark Fantasy грою на ПК, консолі та мобайл.
**Очікування від профайлу:**
- Досвід в створенні гейм-реді ассетів за повним пайплайном;
- Знання UE4 продакшн пайплайн та його обмежень;
- Експертні знання як мінімум одного з пакетів моделювання (3dsMaX або йому подібних) наряду з такими стандартами індустрії як Photoshop, Substance Painter/Designer, та Zbrush;
- Експертне знання PBR з можливістю створювати текстури використовуючи як процедурні так і хендпейт підходи;
- Глибокі познання та досвід в створенні та підтримці ігрових левелів;
- Вміння дотримуватися цілей та встановлених дедлайнів ігрової розробки.
**Додаткові навички:**
- Досвід у левел дизайну;
- Знання Unity;
- Ти маєш гостре око до дизайну освітлення для створення драматичних та цікавих локацій;
- Ти можеш працювати автономно та брати на себе відповідальність за власні дії та рішення.
**Обов’язки:**
- Співпрацювати разом з іншими членами команди (розробниками та Лід художниками), для встановлення обсягу вимог до арту;
- Співпрацювати з колегами щодо підвищення візуальної насиченності ігрового світу, використовуючи на максимум можливості ігрового движку, у рамках відповідних обмежень пам’яті та продуктивності;
- Співпрацювати з арт-директором та Лідами для вставновлення документації, підтримки продакшн пайплайнів та для постійної ревізії ігрових локацій і покращеня візуальної якості.
- Створювати локації відповідно до вимог та блокаутів включаючи геймплейні та технічні обмеження;
- Вміння підлаштовувати ігрові ассети не втрачаючи візуальної якості до різноманітних платформ;
- Створювати PBR матеріали для ассетів відповідно до концептів, референсів, та/або визначенної стилістики;
- Використовувати наявні ассети та контент для насичення ігрового світу у правдоподібний та візуально привабливий спосіб.
**📌Умови/що пропонуємо:**
📆Оплачувана відпустка, лікарняні, відгули (40 днів на рік);
⏰Вільний початок робочого дня (з 8 до 11 ранку);
🚀Індивідуальний план розвитку;
💵Оплачуємо зовнішні тренінги (не тільки професійні);
📈Надаємо доступ до внутрішньої бази тренінгів, семінарів та літератури;
🏠Допомога у створенні домашнього офісу;
🏢Можливість працювати у коворкінг просторі;
🏄Компенсація спорту та оздоровчих послуг;
🇺🇸Безкоштовні заняття з англійської мови та розмовний клуб від початківця до просунутих. | Playwing | 1y | Artist | upper | 2022-09-01T00:00:00+03:00 | en | d969c714-6e2e-5141-86c3-cdb0c277465f | 27,989 |
3D Environment Artist | **What will you need to do:**
Creating plants, trees, and other organics to place on a level
Creating stomes, rocks, and other non-organics to place on a level
**Requirements:**
Experience in AAA games sector
Proficiency in detailing the photoreal plants
Relevant portfolio
Sculpting; Baking; Retopology; Creating optimal UV map; Texturing
**What we offer:**
Fast hiring and clear process;
20 Paid Vacation Days;
10 Paid Sick Leave Days;
Regular salary reviews;
Personal Development Plan for clear growing of skills;
Accountant support and full taxes coverage;
Comfortable Office Location and the ability to work remotely;
Relocation Support;
Corporate English lessons;
Advanced training: compensation of 50% of the cost of training courses, video courses;
Career Path and Mentorship Program;
Referral internal Program: Active Program with Great Bonuses;
Сommunity of people who understand your game passion. | Pingle Studio | 1y | Artist | null | 2022-06-01T00:00:00+03:00 | en | bfb5e486-de45-5153-a50f-7d38cc93d9f3 | 27,990 |
3D Environment Artist | 📍You are perfect candidate if you have:
- At least 2 years of professional experience;
- Deep knowledge of 3D modeling software (3D studio Max or/and Maya)
- Professional knowledge of Substance Designer/Painter, ZBrush
- Knowledge of the laws and principles of composition, coloristics, as well as attention to detail;
- Experience to follow up art direction making various environments including (props, building, vegetation etc.)
- 3D Art Portfolio up to date;
- An experience to create environments using modular approach
- Ability to communicate productively, to perceive feedback constructively, ability and desire to work in a team.
📍Nice to have skills:
- Traditional/digital painting skills;
-The ability to draw sketches or concepts;
- Knowledge of major game engine (Unreal, Unity or similar).
📍We offer:
- Сompetitive salary & benefits package;
- Remote work;
- Responsible work-life balance with flexible hours and paid overtime;
- Partial compensation of any professional courses or trainings;
- Conferences, knowledge sharing activities, certification;
- Possibility to grow inside the friendly and professional team;
- Рerfect working conditions and a great team to work with. | Beatshapers | 2y | Artist | pre | 2022-08-01T00:00:00+03:00 | en | c209ebb4-90e2-52ba-8dff-416e3d61fd14 | 27,991 |
3D Environment artist / Level designer | **What will you be doing:**
- Creating game-ready environments from concept to the working scene in the engine
- Artistic and technical lighting customization
- Modeling and texturing modules and individual assets
- Optimization of draw calls, texture budgets
**Core Skills:**
- 3+ years of relevant work experience
- Experience in creating modular assets and textures
- Excellent props modeling skills (High poly and Low poly)
- Experience with trims in environmental texturing
- Basic understanding of how game engines work
- Experience with physically based rendering (PBR)
- Ability to work with a minimal concept or just a few references
**Nice to have:**
- Creating concepts for assets and levels
**We offer:**
- 100% remote work
- Flexible working hours
- Personal growth opportunities
- Medical Insurance
- Netflix-style vacation
- Zero bureaucracy | Party.space | 3y | Artist | null | 2022-11-01T00:00:00+02:00 | en | fc8f5c32-439c-5748-940f-2ba941e788b5 | 27,992 |
3D Environment Artist/Level Designer for Unity Game (see SIMS VR/AR) | **Possible tasks (depending on your interest and suitability):**
- Creating photo-realistic, interactive and stunning beautiful environments
- Creating concepts and maps (designing levels of map and map itself)
- Working with Unity’s High-Definition Render Pipeline (HDRP)
- Implementation of Lighting in Unity
- Creating quick prototypes of levels
- Using assets for performance improvements and terrain and level design
**Your skills/experience:**
Important:
- Good experience with Unity and Lighting (no coding needed)
- Basic experience with 3D software (e.g., Maya, Blender, 3ds Max)
- Depending on the area of responsibility (see above) the relevant experience
- Passion for game development and highest quality awareness (AAA quality)
- English (advanced)
- Problem-solving oriented and fast learner with an interest to increase skills
Advantageous:
- Great eye for detail
- Ability to quick sketch/draw
- Experience as a level designer
- Technical education background
- German language
**The advantages of our job offer:**
- Eventually leading position in a rapidly growing company with big goals
- Varied work with a lot of personal responsibility and decision participation
- Strong appreciation of your performance and a great influence on product development
- Acquire highly sought-after skills and experience (focus on future technologies)
- Insights into state-of-the-art technologies and testing of state-of-the-art approaches
- We are a promising pioneer in gaming and avatar
- Our high market potential allows rapid salary increases
- Very flexible work hours and remote working | Avataris | 1y | Artist | intermediate | 2022-11-01T00:00:00+02:00 | en | d0d7c21f-fdfb-5d96-97b9-cb3cae9e6d24 | 27,993 |
3D environment artist ( Senior /Lead) for a gamedev company | Now we are developing a mobile game based on real events taking place in Ukraine, and are planning to target it to as wide Western audiences as possible; this is especially important as 100% of the net proceeds of the game will go to help Ukraine.
**Requirments**
- Strong understanding of modularity and modeling 3D assets to be used as the building blocks of the game level environment, both in High poly and Low poly.
- experience with physically based rendering (PBR), models in realism, real-time
- experience in gamedev
**Responsibilities**
- Modeling various props for the game level.
- Building game levels using modular assets/blocks.
- Write technical requirement documentation for 3d environment creation
- Set up environment modeling pipelines
- Knowledge of Game Engine would be a strong asset
**Benefits:**
- High compensation
- Loyal management
- Stock options plan ( optional)
- We appreciate people
- The position is fully remote
- Many interesting tasks
- We are financially backed up
- Flexible work schedule | MoveUp | 3y | Artist | intermediate | 2022-08-01T00:00:00+03:00 | en | fd501de6-cc32-5b8b-ab70-e3bf396dc770 | 27,994 |
3D Environment Concept Artist | **Необхідні навички**
● Experience in creating environment, architecture and technology concepts/props for games
● Excellent knowledge of Adobe Photoshop
● Experience of creating concepts in 3D Max, Blender or other 3D packages
● Understanding the composition, shape, color, lighting construction
● Ability to withstand a given style and follow the request
● Ability to work in a team and responsible attitude to deadlines
● Ability to deliver quality results in a short time
**Буде плюсом**
● Knowledge of 3D packages
● Arts education
● Knowing and understanding the principles of creating architecture
● Love for games
**Пропонуємо**
● A competitive salary
● Ongoing training and professional self-improvement opportunities
● Long-term employment with 20 working-days paid vacation
● Paid sick leaves
● Flexible working schedule
● Modern and comfortable office near the Vystavkovyi center
**Обов'язки**
● Creating environment/technology/props concepts: from sketches to basic 3D models
● Participating in the development of the overall visual style of the project
● Teamwork on the project with 2D and 3D artists
**Про проєкт**
Magic Room is a studio involved in VFX, 3D Character animation, Games. The company is built on a team that offers you the best of everything from concept and animation to complex photorealistic effects and creatures. Our team is constantly pushing the boundaries!
Our works — magicroom.studio | Newxel | 2y | Other | intermediate | 2020-11-01T00:00:00+02:00 | en | 9063d4db-7098-502b-90da-473a22f29739 | 27,995 |
3Designer | Project description
The Container Store (TCS) is engaging Grid Dynamics to build a new Augmented Reality-driven iOS application built for their internal Sales Associates to use on customer home visits. This app will be used to take pictures of a space (a kitchen, garage, bathroom, bedroom closet, etc) and measure spaces that exist using AR. From there, the sales associate will be able to find a filtered set of products that will fit in the area, add those products to the project and visualize their 3D representation on the screen. The Sales Associate will then be able to complete a project and process an order for their customer, all from their iPhone or iPad device, providing a new digital offering to the customer that will distinguish them from their competitors.
Client description
The Container Store is a US-based specialty retailer based out of Dallas, TX, with locations across the US that offers storage and organization products, and custom closets. They are early on in their Digital Transformation journey, with mobile, cloud, custom dev, and data & analytics engagements on the horizon. As of 2020, there are 93 US-based retailers, and more on the way.
Min requirements to the candidate
- Any 3D software as 3ds max, Maya, Blender,...
- Skills in modeling, texturing...
- Skills in unity and augmented reality would be a plus in this project ofcourse
Nice to have requirements to the candidate
- Retail experience
- Mobile Project Delivery Experience
- Working with highly detailed staff. | Grid Dynamics | 2y | Artist | intermediate | 2022-06-01T00:00:00+03:00 | en | 54691a9a-f674-5e80-9546-ad3a44358bd4 | 27,996 |
3D Front-End Developer | We are Jazzros, and we help our clients to develop solutions for Industry 4.0.
For one of our clients, we are looking for a highly skilled Full-Stack Engineer to join us and solve real-world industry problems. The successful candidate will love collaborating on high energy, Agile teams, and working with the product team to build complex 2D/3D data processing logic on the web.
**We offer:**
— a full-time job and long-term contract
— competitive salary
— no bureaucracy
— 15 business days of paid vacation
— 7 paid days off
— paid English classes
**Requirements:**
2+ years' experience working with Angular, JS/TypeScript;
1+ year experience with WebGL/Three.js; | Jazzros | 2y | JavaScript | null | 2021-01-01T00:00:00+02:00 | en | 22808f77-0145-502f-8d04-2912c582a488 | 27,997 |
3D Frontend QA Engineer for IMVU | Job Summary:
Far beyond today’s digital media, the Client users create a whole new social experience where connecting digitally is immersive and interactions feel lifelike. The Client chat room experiences are hyper-personal fostering meaningful friendships rather than amassing a large number of shallow, status-based relationships.
Requirements:
— Minimum 5+ years of testing experience;
— Experience writing test plans, detailed test cases, and other formal test documentation;
— Ability to troubleshoot and analyze issues to root cause, ideally at the code, or log, level;
— Experience with Windows, and Mac operating systems, as well as iOS and Android.
Will be a plus:
— Experience with 3D Modeling software;
— Experience with Electron platform and Chrome Dev Tools;
— Experience with collaboration and productivity tools such as Confluence, TestRail and JIRA;
— Experience working in an agile development environment;
— Strong motivation, high level of commitment, proactive and positive attitude;
— Great problem solving skills and detail-oriented approach;
— Excellent written and verbal communication skills;
— Programming experience with scripting/programming languages.
We offer:
— Challenging work in an international professional environment;
— Supportive team atmosphere on long-term projects;
— Competitive salary;
— Flexible work from home & remote work policy;
— Mastering the English language with a native speaker in individual and group settings;
— 40-hour work week with flexible daily work hours;
— PE accounting and support;
— 20 total paid vacation days per year;
— 14 total paid sick days per year;
— Collaborative, friendly team environment;
— Cozy, fully-equipped office spaces in the city center.
About the project:
Proxet is a full-service Digital Design and Development firm with over a decade of successful product deployments. We specialize in solutions for complex data problems, machine learning, and artificial intelligence techniques. Our full spectrum services offer digital transformation solutions to enterprise clients and mid-size clients, cutting-edge engineering solutions and expertise to startups, and team augmentation services. We specialize in solving complex data problems, associated with high data volumes and velocity. Our solutions are often based on machine learning and artificial intelligence techniques. Whether it’s helping marquee Clients like Roku, Giphy and Apptopia with their advanced data science needs, working with Enterprise clients like Partners Healthcare, IQVIA, IKEA, and Clinique, or getting startups off the ground, we align our teams with Clients to solve challenges and build business value. | Proxet | 5y | QA Automation | intermediate | 2021-08-01T00:00:00+03:00 | en | fa92681c-a391-5874-8743-459bfb68de2e | 27,998 |
3D Game Developer (C++ or C#) | **Responsibility:**
- Optimizing the game for mobile platforms;
- Further work on 3D Mobile Clients.
**Requirements:**
- 3D development on mobile platforms (Android preferred);
- Good written English.
The hiring process is very short and usually takes a few days:
1-hour interview
2 references (15 mins call with each)
Main Stack: С++, Node, JS, Unity 3D
Company benefits:
- Loyal management
- We appreciate people
- The position is fully remote
- Existing stock options plan
- Many interesting tasks
- We are financially backed up
- Flexible work schedule
- High level of compensation
Our worldwide Team (Ukraine, Russia, Austria, Slovakia, Czech Republic etc.) is 23 developers, game designers, and 3D artists. Currently, we have 2 Unity developers in our team.
We are financially backed up and we keep growing, this year we are going to hire about 25 highly skilled colleagues to create the new coolest games.
Let’s talk? | MoveUp | 5y | C++ | intermediate | 2022-02-01T00:00:00+02:00 | en | 43d5a811-7a92-5814-8e8d-9d597a539321 | 27,999 |
3D Gameplay Animator | We are looking for a remote 3D Animator to develop gameplay Character Animation for exciting MMORPG for PC.
Responsibilities:
- Developing **gameplay** Character Animation using HumanIK + Maya (Keyframe) with instruction from the Team Lead;
Requirements:
- At least 3 years of experience in 3D Character Animation;
- Animation Showreel (Gameplay Animation);
- Experience with Maya & "HumanIK" Essential;
- Experienced in "KEYFRAME";
- Having shipped at least 2 titles;
- Thorough understanding of animation principles, giving the character weight, personality, mood, and believability;
- Understanding of anatomy and caricature;
- Basic knowledge of rig and skin;
- Intermediate English;
We offer:
- Flexible working schedule, fully remote work;
- The opportunity to participate in the creation of exciting products;
- Career opportunities and the ability to satisfy your ambitions;
- Competitive financial reward with the regular review; | G-SPACE STUDIO | 3y | Other | intermediate | 2023-02-01T00:00:00+02:00 | en | 448eb405-01c8-565f-aaa4-deac1b241213 | 28,000 |
3d Generalist | Stan's Assets is looking for a 3d Generalist to help us to build our 3d department.
**Overall**
- 2+ year experience in a similar position
- Portfolio (modeling and animation)
- Anatomy and art basics (color, shape, etc.) knowledge
- An art degree is appreciated
**Skills**
- Modeling;
- Sculpting;
- Rigging;
- Animation;
- Texturing;
- Render;
- Character and props modeling;
**Software:**
- Any 3d software for sub div modeling(3ds max/maya/blender);
- Sculpting software (Zbrush/blender);
- Maya for rigging and animation;
- Substance Painter (Substance Designer is appreciated);
- Marmoset Toolbag;
- Marvelous Designer;
- Unity;
- Unreal Engine (4/5); | Stan's Assets | 2y | Artist | intermediate | 2023-07-01T00:00:00+03:00 | en | 3cb455c9-4137-56ef-8a3d-9c1bb048c3b1 | 28,001 |
3D Generalist | Comberry builds multimedia platforms and experiences for industrial corporations. Our tools and applications enable global enterprises to create and use AR-supported live events and conferences, streaming, mini games and simulators to reach out to their customers in a unique and entertaining way from anywhere in the world.
You’ll have a direct impact on how to turn boring presentations into engaging user experiences by transforming CAD into realtime-ready 3D models or creating photorealistic renderings and animations of industrial machines. We currently work with Cinema4D and OctaneRender but we consider candidates coming from another background as well. Our AR-applications are built in Unreal.
Join us to leverage your animation and rendering expertise to help our creatives create the next big hit!
**How you will have an impact**
- Use 3D modeling, texturing, mapping, and lighting techniques to create photorealistic renderings of industrial machines
- Create animations of mechanical processes
- Optimize 3D CAD data for realtime-ready rendering in Hololens
**You're good at**
- Using at least one 3D program proficiently
- Creating photorealistic renderings
- Creating basic animations of objects (no character animation required)
- Creating smooth camera animations
- Great communication and collaboration working cross-functionally with other engineers, product managers, and designers
- The English language
**Extra awesome (but not required)**
- Experience with Cinema4D
- Experience with OctaneRender Engine
**Why Comberry?**
- We’re creating unique ways to make business and customer communication more fun
- You’ll collaborate with other high-performing engineers, product managers, and designers to build exciting new features
- International team (we're headquartered in Germany) and the opportunity to practice your English daily. We also offer an allowance of 150€/year for language, engineering, or design courses.
- You will work in a charming office in the heart of Lviv, surrounded by teams from diverse fields. We love to do activities together - whether that is summer BBQ on our balcony or in nature, bowling, Chinese tea ceremonies or poker nights.
**Please submit a portfolio of photorealistic rendering with your application.** | SkillSquare | 1y | Unity | upper | 2021-06-01T00:00:00+03:00 | en | 5fb63954-1bcf-5a79-be92-475b95c996e3 | 28,002 |
3D Generalist | **Project: **Our partner is a young and fast-growing American startup operating in a field of web-based games. The current team of 40 specialists is distributed between the USA and Eastern Europe. Project: Midcore-focused browser-based first person shooter in the super early stages of development. The long-term plans include building both massive scale games as well as a platform for players and professional creators to mod the first-party games as well as make entirely new games or social experiences on top of our platform. Already had the first release of the game
**Requirements **
— 5+ years of experience working as a generalist or 3D artist;
— 3+ years at Game.dev
— Skills of creating animation character in Maya, Blender or other 3D packages
— Skills of 3D modeling of characters, weapons, body parts (incl. Faces)
— Rigging and Skinning experience
— Experience with Unity, Unreal and After Effects
— Confident modeling and sculpting skills - lowpoly, highpoly, sweep and texturing knowledge
— Experience in creating materials, setting up lighting, working with rendering
— Excellent written, verbal and interpersonal communication skills; fluent in English;
— Love for game.
**English:** Conversational
**Tasks:**
— Modeling of characters, weapons, body parts.
— Animation of characters for the game
**Will be a plus:** Experience with the PlayCanvas
**Responsibilities:**
— Modeling of characters, weapons, body parts
— Character animation for the game
— Work in the Game style
**We offer:**
— Remote;
— Revenue share;
— Relocation to the EU is possible;Social: sick-leave, vacation, day-off and bonuses;
— Work in creative friendly environment;
— Competitive salary level;
— Comfort management;
— A team distributed around the world, working on MSC + - 2-3 hours. | Clicca.agency | 5y | Artist | fluent | 2022-01-01T00:00:00+02:00 | en | 1dd899c3-75be-5387-bd98-3071e26abf36 | 28,003 |
3D Generalist | Required skills
— You will have at least 3 years of experience as a 3D Generalist.
— You’ll have excellent attention to detail and a thorough knowledge of 3D modeling.
— Knowledge of and experience in Unity
— Experience in low and high poly modeling of props and furniture
— Experience in texturing and unwrapping
— Technical experience with Substance Painter
— A solid understanding of PBR
— A strong eye for detail and 3D modeling fundamentals
— A genuine interest in playing and making industry-leading social games is a huge bonus
As a plus
— Sculpting experience
Responsibilities
You will work with the Director of Art, Art Lead, and broader Creative Team, as well as with Tech, Product, and Production to help us build an exciting new mobile social game. Being a 3D expert, you will be a key member of the Art Team.
You will:
— Create 3D decor assets from start to finish (modeling, UV unwrapping, texturing, etc)
— Create 3D room environments (room shells) ranging from modern to classic, to luxury architectural rooms
— Set up lighting for rooms in Unity for each level (fake global illumination)
— Create rooms in Unity (in support/conjunction with Lead Artist and PM/PO)
— Create 3D Scenic Animations (water/fire/sparkles animation, or light object animation)
— Ensure all 3D assets are of the highest quality and fit the brief set out by the Director of Art
— Be the main point of contact for all 3D queries and discussions
— Attend any daily meetings/ stand-ups/ mini retro’s to ensure a smooth workflow | GSN games | 3y | Marketing | upper | 2020-09-01T00:00:00+03:00 | en | 25151de0-65f8-5a59-bddd-8a3467f0bd2b | 28,004 |
3D Generalist | **Requirements**
• 1+ year of experience as a 3D Generalist
• Perfect Blender experience
• Strong skills regarding the industry-standard tools — 3ds Max/Maya, ZBrush, Substance Painter, and Photoshop
• Practical working experience in Unity
• Excellent knowledge of anatomy, color, rhythm, and plastics;
• Strong organic modeling skills (human faces, clothing, believable creatures.)
• Ability to create high poly and low poly models as well as textures
**Why Code&Care:**
• real flexible working hours.
• **30** days of paid vacation+ **10** sick days (working days).
• remote or office work (Kyiv and Kharkiv)
• the ability for growth( skills matrix, team leads program)
• **50%** compensation for English, sports, and educational entertainment(
tech meet-ups, etc.)
• **100%** compensation of health insurance program. | Code&Care | 1y | Artist | intermediate | 2022-05-01T00:00:00+03:00 | en | 0eb9ab98-5c07-5112-96be-af53fee7df9f | 28,005 |
3D Generalist | Successful candidates can achieve a high level of photo quality content through expertise of lighting, shading, modeling, texturing, and post production work. Some background in classical animation and FX simulation are a plus. Candidate must have the ability to composite their own work.
The 3D Generalist will be required to work individually and within a team. Tasks range from completing everything on a small number of product shots to working on specific tasks within a larger scope.
**Responsibilities:
Main responsibilities:**
• Produce high-quality, photo-quality CGI
• Exhibit artistic and technical skills to work on many aspects of CG shots
• Modeling, Lighting, Texturing, Rendering, and Animation
• Ability to perform in a fast-paced industry and work under tight deadlines
**Job Requirements:**
• Excellent experience with industry standard 3D package
3DS Max Maya / Unity and Unreal Engine
• A solid sense of movement and timing as pertaining to animation
• Highly creative and detail oriented
• Confident and motivated; looking to grow with the team.
• Flexibility; ability to work with minimum supervision and problem solve
• VFX experience will be considered a strong asset (Fluids, Cloth, Particles & Dynamics)
• Good English level
**What you can expect:**
• Company & Team Events;
• Book Club;
• Online Education;
• Football Team, Running Team, Gym subscription;
• English Lessons;
• Life and Health Insurance;
• Paid Vacations;
• Play Area;
• Professional Conferences; Retains incentive programs.
**About the company:**
The Studio creates promotional films, commercials and videos
in traditional & 360-degree technology.
The company's team think and perform, write and produce, shoot,
edit, animate great movies.
the leaders in the market in terms of Creativity, professionalism and
experience.
The Studio’s biggest advantage is a sincere desire
to innovate and surprise.
We strive for perfection and quality in all aspects of the creative work. | Pillar Solid Offshore | 3y | Other | upper | 2020-12-01T00:00:00+02:00 | en | 94456a6e-22cd-53af-a9dd-b1902d52a99e | 28,006 |
3D Generalist | We are looking for **Senior 3D Generalist.**
**Requirements:
1. Overall:**
5+ year experience in similar position;
Portfolio (modeling and animation);
Anatomy and art basics (color, shape etc.) knowledge;
Art degree is appreciated.
**2. Skills:**
Modeling;
Sculpting;
Rigging;
Animation;
Texturing;
Render;
Character and props modeling.
**3. Software:**
Any 3d software for subdiv modeling(3ds max/maya/blender);
Sculpting software (Zbrush/blender);
Maya for rigging and animation;
Substance Painter (Substance Designer is appreciated);
Marmoset Toolbag;
Marvelous Designer;
Unity;
Unreal Engine (4/5). | Stan's Assets | 5y | Unity | upper | 2023-07-01T00:00:00+03:00 | en | 0c325481-62e1-567a-914b-ead62f813d66 | 28,007 |
3D Generalist | We are Whimsy Games - an ambitious and expert outsourcing company, which combines game dev & blockchain technologies and we aim to achieve the top in the game dev market.
Our team has grown 4 times over the past year and this is just the beginning.
Now we are looking for a 3D Generalist to make our company even stronger.
Requirements:
• Knowledge of one of the 3D editors at a high level (Blender, Maya, 3ds Max and others)
• Experience with:
creating 3D models
creating a coherent game world/environment
Adobe Substance 3D Painter
• Experience with hand paint textures and realism
• Compliance with technical requirements, deadlines, and technical tasks
• Creation of UV/ Bake, textures, and materials
• Ability to work with different stylists. Get within the limits
• Ability to set up scenes, light, and materials in different editors for rendering
• Basic skills for creating 3D animation
• Implementation skills in Unity. Implementation and setup of 3D in the game engine
• Experience in leading and supporting a team
Key tasks:
• Technical review of the team. Reception, transmission, and implementation of 3D objects for game engines. Particularly Unity
• Working with PC/Mobile/Web GL projects
• Writing technical documentation
• Participation in the formation of the visual style of the company's new games
• Review and improvement of current projects in the company
• Development of a database of assets/materials. Maintain structure and storage
• Task Estimation
• Participation in the art production process in the required quality and volume
• Development of 3D pipelines, and improvement of current ones to find the best solutions for specific projects
• Leading and supporting the 3D team
• Assembling game scenes, working with cards
Will be a plus:
Proficiency with Marvelous Studio/clothing experience
What can we offer:
• Advantages of working in the dynamic and friendly environment
• Possibility to implement your ideas and influence the introduction of new processes
• Possibility to work on various projects: from casual to Metaverse and NFT
• Opportunities for fast professional development, we are used to growing leaders from our team
• Flexible working location, full remote employment
• Competitive salary, salary review every 6 month
• 50% compensation for professional development courses, webinars
• Paid vacation and sick leave
• Day off on your birthday | Whimsy Games | 3y | Artist | intermediate | 2023-01-01T00:00:00+02:00 | en | 6e5184b8-48df-595c-a166-2fe5b15fa7b5 | 28,008 |
3D-Generalist | Requirements:
• 1+ сommercial experience with as a 3D-Generalist;
• Experience with Blender;
• Experience with 3ds Max/Maya, ZBrush, Substance Painter, and Photoshop;
• Experience with Unity will be a plus;
• At least Intermediate level of English.
What the company offers:
• Constant and interesting work with foreign clients;
• Salary review every 4 months;
• Flexible working hours;
• Annual paid 30 days vacation and paid sick day;
• Medical insurance policy;
• Сompensation for English, sports, and courses;
• Cheerful corporate events, movies watching, picnics and active sports leisure time. | Code&Care | 1y | Artist | intermediate | 2022-05-01T00:00:00+03:00 | en | d7a1f9b0-c566-5767-ba2c-2f1e224092de | 28,009 |
3D Generalist @ WePlay! Studio | We create content that gives shivers down your spine. Regardless if it's a big event or short teaser — we aim to redefine habitual approaches on esports production and fuel it with our creativity.
**Who are we looking for?**
3d generalist with strong compositing skills:
Cleanup, matte extraction, roto, camera tracking, planar tracking;
On-set supervising experience is a plus.
**Hard and soft skills:**
- Any 3D modeling software (Cinema 4D or Blender would be desirable);
- After Effects strong skills;
- Photoshop and Illustrator skills;
- Texturing Software (Substance Painter or Quixel Mixer);
- Experience in Unreal Engine 4 is a plus;
- Easy-going, self-organized, deadline-driven.
Is that about you? If so we are looking forward to receiving your CV and **portfolio**.
**Benefits of working at WePlay! Esports:**
- Office space with comfortable work conditions, various esports entertainment activities, and is within a 15-minute walk from “Osokorky” subway station;
- 18 days of paid leave and 12 days of sick leave per year, with a flexible schedule possibility and remote work;
- No dress code policy and low bureaucracy;
- Medical insurance after successful trial period completion (100% coverage, premium package);
- Up to 50% expense coverage for specialized training;
- Free English courses (with a native speaker);
- Corporate events (office CS:GO and Dota tournaments, WePlay! Esports birthday, Summer BBQ Party, New Year Party, Children’s Days);
- Gym partnership program for the gym located in the same building as the office;
- Life events (maternity/paternity leave, “Welcome Baby” Gift, wedding Time Off);
- You will have a mentor and quarterly reviews to help you meet your goals and objectives, as well as 1-to-1 meetings with your lead to discuss work processes, and much more. | WePlay | 3y | Design | intermediate | 2020-08-01T00:00:00+03:00 | en | fccc62d3-9876-5dbe-ba28-31010bd2a9bf | 28,010 |
3D Graphic Artist/Graphic Designer | As a 3D Graphic Artist, you will be working directly with the Product, Design & Marketing teams on:
Designing 3D visual illustrations and elements that get used throughout the Popup ecosystem.
What you need:
Deep knowledge and experience using 3D software such as Blender, Spline, etc.
Nice to have:
Experience with Figma
Creating storyboards to visualize scenes and environments for 3D Illustrations
Attending meetings to discuss ongoing projects
Understanding the project requirements and conceptualizing creative ideas
Maintaining and raising design standards
Staying up to date on new technologies and industry news
Attending collaborative team sessions & remote company events
Speak Fluent English
Extremely comfortable and knowledgeable in Figma and 3D modelling software
Great communication, collaboration, and explanation skills
Great inquisitive skills to gather the full context and deliverables before beginning a project | Popup | 3y | Artist | fluent | 2022-06-01T00:00:00+03:00 | en | 2982bcd7-8414-5671-b117-ec96ae57bec2 | 28,011 |
3D Graphics and Rendering Developer (Finland) | **Tasks:**
-Windows side graphics and rendering pipeline development. You need to be able to make things excellent using standard graphics technologies such as DirectX/OpenGL/Vulkan (and related shading languages) and be the expert for us.
-Development of rendering algorithms for typical or new and unique Virtual --Reality engineering challenges (for example, foveated rendering, time warp/spacewarp).
-Be accountable for creating, debugging, tracing, optimizing and shipping core parts of our rendering & compositing pipeline (both CPU and GPU side).
-Be responsible for unit testing, regression testing and robustness of your own code.
**Must-have:**
-Fluent in C/C++ with multiple years of development experience as primary development language and several large scale projects shipped.
-Expertise in working with at least one core graphics API (DirectX/OpenGL/Vulkan). Track record of shipping high performance products using these core technologies.
-Proven skills of shipping graphics/rendering pipeline code in either graphics heavy R&D such as game engine development, offline rendering or consumer electronics products.
-Strong math skills (especially around graphics, i.e. linear algebra and related fields).
-Knack to find creative and innovative solutions and the persistence to polish them to perfection.
-Team player, ability to perform in cross-functional teams and to share knowledge with others.
Our company language is English - thus good communication skills in English are required. Don't need to know a word of Finnish though.
**Nice-to-have:**
-M.Sc. or Ph.D. degree in a relevant area (Computer Science, Electrical Engineering, Mathematics) is preferred.
-Experience with Python.
-Knowledge of GPU offerings such as Nvidia VRWorks is a plus. This will come in handy when we work to reduce frame rate and latency for our whole system.
-Previous experience working on building a game engine is a huge plus as then you have worked on similar rendering pipeline challenges you will work on at Varjo.
-Previous experience of working with virtual or augmented reality solutions is a plus.
**Benefits:
**
-The possibility to see into the future of computing by taking part in creating the new state of art in virtual and mixed reality products and experiences
-A startup culture with minimal bureaucracy and maximum opportunity for you to take charge of your work
-Work with the best, learn from the best
-The possibility to select the tools and methods you want to use to do your job effectively
-Competitive salary in the capital of the world's happiest country
-Premium employee medical coverage with life insurance and disability benefits
-Office located right in the middle of downtown Helsinki
**Interview process:**
-Intro call with Toughbyte
-Intro call with VP of Engineering or a hiring manager
-C++ focused test assignment (2-3 hours)
-3 different interviews (tech+culture) in 1 day | Toughbyte | 5y | C++ | upper | 2022-02-01T00:00:00+02:00 | en | 4e3208ef-897a-55ea-9ab0-6a0a60d9d13a | 28,012 |
3D Graphics Developer | **3DLOOK** is an **award-winning B2B product** which uses sophisticated **Computer Vision, Data Science and AI technology** to provide personalized fit experiences for e-commerce companies. Taking just 2 photos from any smartphone allows consumers to find the right size/fit and visualize how clothing looks and fits like before making the purchase.
This solution drives down returns and inventory and uses body data to create more efficient and sustainable business models.
**Requirements**
5+ years of experience working with 3D and render engines (mesh, texture, camera, light, shaders, etc.)
3+ years of experience working with Python
2+ years of experience working with human body models
1+ years of experience working with 3d clothes
Solid experience with at least one existing Python framework (Blender, PyGame, PyVista, etc.)
Solid or outstanding proficiency with render engine architecture
Knowledge of basic rendering algorithms
Experience with OpenGL
**Will be a plus**
Advanced level of mathematics is a big plus
Advanced level of OOP\OOD
Experience with morphable meshes and rigging
Experience with soft tissues and expressions
Experience with physical engines
Experience with the development of procedural animations is a plus
**Responsibilities**
The ultimate goal is to design, implement, upgrade and maintain a real-time and photorealistic server-side rendering pipeline.
Analyzing existing pipelines, identifying problems, proposing solutions and ideas.
Understand limitations, project milestones, risks and work accordingly.\
**We offer**
Stock option plan;
Investment in your growth and self-development;
Competitive compensation;
20 working days of paid vacations and paid sick leaves;
10 remote days each month and one remote month from another country per year;
Foreign language classes inhouse and communication with native speakers;
Online fitness with a corporate trainer;
Modern and conveniently located offices with good working conditions;
Corporate, social and cultural events | Spacespire | 5y | Unity | null | 2021-01-01T00:00:00+02:00 | en | 699fdd25-6968-56be-82fa-aa15ab230665 | 28,013 |
3D Graphics Developer | We started out with two people, and today we're a company of over 70 that spans the globe. As our work continues to evolve, we stay focused on delivering innovation to the fashion industry and improving the everyday life of consumers.
**Required:**
5+ years of experience working with 3D and render engines (mesh, texture, camera, light, shaders, etc.)
3+ years of experience working with Python
2+ years of experience working with human body models
1+ years of experience working with 3d clothes
Solid experience with at least one existing Python framework (Blender, PyGame, PyVista, etc.)
Solid or outstanding proficiency with render engine architecture
Knowledge of basic rendering algorithms
Experience with OpenGL
**Will be a plus: **
Advanced level of mathematics is a big plus
Advanced level of OOP\OOD
Experience with morphable meshes and rigging
Experience with soft tissues and expressions
Experience with physical engines
Experience with the development of procedural animations is a plus
**Responsibilities: **work with human anatomy models
The ultimate goal is to design, implement, upgrade and maintain a real-time and photorealistic server-side rendering pipeline.
Analyzing existing pipelines, identifying problems, proposing solutions and ideas.
Understand limitations, project milestones, risks and work accordingly.
**Benefits:**
Stock option plan
Investment in your growth and self-development
Competitive compensation
20 working days of paid vacations and paid sick leaves
10 remote days each month and one remote month from another country per year
Foreign language classes inhouse and communication with native speakers
Online fitness with a corporate trainer
Modern and conveniently located offices with good working conditions
Corporate, social and cultural events
**Ready to send a CV?** | Indigo - Tech Recruiters | 5y | Unity | intermediate | 2021-03-01T00:00:00+02:00 | en | d31462c8-8b9d-56a7-8523-a0db20cdd6fc | 28,014 |
3D Graphics Diagnostics Engineer | •The candidate should be a hardworking self-starter, proactive, able to share ideas, and able to provide design verification leadership.
•Exceptional problem-solving capabilities and data analysis skills
•Excellent communication skills
Preferred Experience:
•Candidate should have extensive experience in the diagnostic or verification environments with emphasis on ASIC system-level testing. A proven knowledge of hardware/software integration
• Real-time 3D computer graphics including the Direct3D and/or OpenGL application interfaces.
•HLSL and/or GLSL •Standard diagnostic testing techniques
•A proven understanding of graphics engine architecture
•Strong software development skills on Linux and Windows
•Object-oriented programming in C++, STL, and Boost.
•Python, Perl, and Bash
•Experience developing in a sophisticated software environment
•Explore and adopt new or evolving testing methodologies used in the industry to verify complex ASIC designs within aggressive, market-driven schedules
•Experience with source code control systems
•Knowledge of cmake is a plus
•Knowledge of RTL design practices and tools
Academic Credentials: BSEE, CSEE, BSCpE, or BSCS; MS preferred
Key Responsibilities:
The candidate would be responsible for planning, designing, writing, debugging and optimizing functional and stress tests for 3D graphics hardware IP.
Collaborate with hardware architects and logic designers to solve functional issues, and customer support engineers to help resolve testing deficiencies.
Work within existing test infrastructure on currently active projects.
Participate in system-level verification planning | EigenMethod | 1y | QA Automation | intermediate | 2021-02-01T00:00:00+02:00 | en | 41808f43-343e-52d5-b709-158d55327b91 | 28,015 |
3D Graphics Engineer | **Key qualifications:**
- Implementing Samsung Devices ecosystem innovative solutions
- Video stream real-time processing and augmentation
- Face tracking, blend shapes animation
**Required skills / expertise:**
- 3+ years experience in mobile, wearable apps development (Android, Tizen)
- 2+ years experience in rendering pipelines implementations (GLES2+, GLSL)
+ Java, C#, C/C++
+ OOP
+ Unit testing
+ Development platforms: Windows, Linux
**Preferable skills / expertise:**
- Video stream real-time processing experience
- Advanced visualization techniques: physic based rendering, blend shapes animations
- Experience with computer vision techniques (OpenCV or ML/Deep Learning approaches)
- Embedded development experience
- Tizen Git Build System
- AR masks solutions development (ARCore etc.)
+ Python
+ BVH animations | Samsung R&D Institute Ukraine | 2y | Other | intermediate | 2022-08-01T00:00:00+03:00 | en | 50e25c2e-097c-5d53-b247-9ce0a2061daa | 28,016 |
3D Graphics Engineer | **Key responsbilities:**
Development of ML related graphics applications on embedded device
Direct work with graphics API
**Requirements:**
- 3+ years of professional experience in commercial S/W development
- Strong knowledge of C++
- Experience with object-oriented design and development
- Graphics API: OpenGL ES 3.0+ or Direct3D
- Strong 3D math knowledge (vectors, matrices, Linear Algebra)
- Theoretical knowledge and practical skills in computer vision algorithms (OpenCV)
- Unity and/or other game engines development skills
**Desirable skills / expertise:**
- Awareness of developing on UWP (C#)
- Python programming skills
- Development experience of embedded applications
- Attempt with CPU/GPU profiling tools
- Multi-threading development
- Opportunity to participate in publication and patent activities
- Cross-cultural experience and working English to feel confident in the international team
**We offer:**
- Annual bonus
- Official employment (gig contract)
- Paid 28 days of annual vacations and sick leaves
- Paid days off on Ukrainian official holidays
- Paid maternity leaves
- Opportunity to become an inventor of international patents with paid bonuses
- Medical and life insurance for employees and their children
- Convenient office location
- Paid lunches
- Regular education and self-development on internal courses and seminars, office library | Samsung R&D Institute Ukraine | 2y | Other | intermediate | 2023-03-01T00:00:00+02:00 | en | d8de1bae-ff0a-5a75-bc1c-edf2a33313c3 | 28,017 |
3D Graphics Engineer | Project:
work with flagship devices, most featured mobile games and popular game engines
Responsibilities:
analysis and performance/feature improvement of 3D game engines and games (Android)
Requirements:
API knowledge (Vulkan or/and OpenGL) programmable pipeline
strong C++/OOP
As a plus:
understanding of 3D engines` architectures (preferable Unreal Engine 4)
understanding of rendering techniques
development experience for Android
experience with CPU/GPU performance profiling and optimization
We offer:
competitive salary, its annual review and different bonuses
fully official employment 100% complying Ukrainian labor code
28 days of paid annual vacation
paid days off on Ukrainian official holidays
paid maternity / paternity, sick leaves
international business trips
opportunity to become an inventor of international patents with paid bonuses
financial support for publishing research results and attending top tech conferences
medical & life insurance for employees and their children
convenient office location (Business Center ‘101 Tower’)
lunches’ compensation included to the salary
discounts for Samsung’s products and partners’ services
English courses
educational and self-developmental opportunities in software creation, applied domains, soft skills & leadership | MIRA | 2y | Android | intermediate | 2022-02-01T00:00:00+02:00 | en | cf492156-01f3-5ced-8f8e-8a4b8a42097f | 28,018 |
3D Graphics Engineer | REQUIREMENTS:
- C++ development experience from 2 years;
- Expertise with OpenGL or Vulkan;
- Experience in 3D graphics;
- Practical skills with Android or middleware;
- University degree in technical sciences;
- Technical English (higher level is advantage).
COMPANY OFFERS:
- Official employment or private entrepreneurship;
- Flexible working hours;
- Medical insurance (extended package);
- Paid sick leave and vacation (28 paid + 15 unpaid days);
- Free lunches;
- Free English courses;
- Career and professional development;
- External trainers (the best representatives of the IT sector in the country);
- Permanent discount on gym / pool membership;
- Convenient office location (Kyiv);
- Good working place with the most up-to-date equipment;
- Regular salary review and financial bonuses (up to 100% of the salary);
- Financial support for non-resident candidates;
- Bonuses for wedding, birth of children and other significant events;
- Tea, coffee, water, snacks;
- Bicycle parking. | IT Recruitment Solutions (ITRS.ua) ® | 2y | C++ | pre | 2020-02-01T00:00:00+02:00 | en | e423d079-ae53-5bac-ace4-fca3cda2fc62 | 28,019 |
3D Graphics Engineer | **Responsibilities:**
•development of different Android 3D graphics middleware for Samsung Android devices;
•direct work with graphics API;
•applications development based on Samsung proprietary 3D graphics middleware;
**Requirements:**
•Vulkan or/and OpenGL;
•strong C++/OOP and STL knowledge;
**As a plus:**
•experience with preferable Unity/Unreal Engine;
•Java;
•development experience for Android;
•experience with CPU/GPU performance profiling and optimization;
**We offer:**
•competitive salary, its annual review and different bonuses;
•official employment (gig contract);
•paid annual vacation;
•paid maternity/paternity, sick leaves;
•opportunity to become an inventor of international patents with paid bonuses;
•medical & life insurance for employees and their children;
•convenient office location (Business Center ‘101 Tower’);
•lunches’ compensation included in the salary;
•educational and self-developmental opportunities in software creation, applied domains, soft skills & leadership. | Samsung R&D Institute Ukraine | 3y | C++ | intermediate | 2023-06-01T00:00:00+03:00 | en | 796bce88-2dca-543d-9d09-4638d5f73e81 | 28,020 |
3D Graphics Engineer — C++/OpenGL/Unity for Leia Labs | *Boredom is the enemy!*
Leia is the leading provider of 3D Holographic Lightfield displays and content services. Our vision is to change the way we connect, create, educate and learn by transcending the device — making memories more present, connections more human and life richer. We don’t try to put life onto screens; we bring screens to life through interactive, immersive, and immediate 3D Lightfield experiences.
When was the last time technology genuinely surprised you?
When was the last time you held something in your hands that felt new and exciting?
When did you last say WOW?
In a world of passive viewing, Leia is a breakthrough. Instead of telling you about this future, we’ve built it.
Come join a team that’s ready to redefine the digital experiences of tomorrow!
*What You’ll Do*
As Computer 3D Graphics Engineer, you will do the following:
- Align expectations with product stakeholders to identify key priorities for department
- Delegate resources to meet changing requirements and deadlines
- Mentor team members on best practices
- Conduct code reviews with team members to ensure easy-to-use, readable, and scalable software
- Have extensive professional experience in real-time rendering, graphics, and 3D math
- Research, design and implement tools and API’s in a number of languages and across multiple platforms
- Document and share best practices with creators
- Be a point of contact for customers ranging from System on Chip (SoCs) to game developers
- Showcase the latest SDK capabilities are available through high-quality demos
*What You’ll Have*
- Experience with API design and SDK architecture
- Experience with Unity 3D and/or Unreal engine
- Experience with C and/or C++
- Experience with OpenGL
- Experience with deploying applications on Android
- Experience with OpenXR plug-ins
- Strong analytical and problem-solving skills
- Able to organize and prioritize tasks while keeping a clear view on the big picture
- A team player who collaborates cross-functionally but can execute autonomously
- 5+ years working in a computer science field as a graphics engineer
- BS or MS in Computer Science, or comparable experience
*Nice to Haves*
- Experience with C
- Experience with Computer Graphics APIs (WebGL, WebGPU, Vulkan, DirectX, etc.)
- Experience developing cross-platform software for Windows, Android, and Linux
- Experience with Automotive platforms
- Experience with performance analysis
- Experience with QT
- Experience with QNX
- Experience with OpenGL Drivers
- Experience with Java and Python
*What We Offer*
- Great experience and professional growth by working on cutting-edge technology products in a highly skilled and friendly team
- Paid 22 business days of annual vacations (+1 day for each service year)
- Paid sick leaves
- Paid days off on Ukrainian official holidays
- Paid maternity and paternity leave
- Medical & life insurance
- Gym membership
- English language classes
- Regular education, workshops and conferences
- Paid lunches in the office
- Fruits and snacks, coffee, tea and beverages in the office
- Monthly team building cool events
- Opportunity to choose the equipment for work | Equally Talent | 5y | C++ | upper | 2021-10-01T00:00:00+03:00 | en | a6654357-c3ec-5239-8385-2cfa527146c0 | 28,021 |
3D Graphics Engineer / Rendering Programmer/ Graphics Programmer | **Responsibilities**:
Design, implement, upgrade and maintain run-time rendering and graphics pipeline code for our games
Own, upgrade and maintain our rendering tools, pipeline and related code in our proprietary game engine
Write clear, maintainable, portable, C++ code
Profile game performance to assess and find rendering bottlenecks and improve overall performance
Work together with other international Ubisoft studios
**Requirements**:
Experience with OpenGL and/or DirectX API
Knowledge of basic rendering algorithms
Advanced level C++ and OOP;
Capacity to learn and work with someone’s code;
Intermediate level of English
2 years of work in OpenGL and/or DirectX API and Rendering algorithms;
Advanced level of OOD;
Pet projects;
Advanced level of mathematics;
High level of self-management;
Experience with various game engines.
**Desirable**:
Previous experience in PC or next-gen development;
Cross-platform experience;
Experience using game development frameworks and middleware.
**Benefits that you can enjoy**:
We want you to expand your knowledge, so we have a variety of training you can attend;
We have a library at your disposal, where you can find specialized books on various skills, such as Programming, Level Design or Management;
If you want to relax after work, you have video games and consoles which can be borrowed at any time;
You can also borrow an Ubi bike during lunchtime or on the weekends;
If you’re into sports we’ve got a great gym right into our studio;
Since we value health you’ll have access to the private medical system after the first 3 months.
Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.
Challenge accepted? | Ubisoft | 2y | C++ | intermediate | 2020-05-01T00:00:00+03:00 | en | 3106f558-97c5-511f-b22d-4709d790340a | 28,022 |
3D Graphics Intern | Developed product is the leading software system in Energy domain covering all aspects of Oil&Gas production from geological exploration to optimization of ongoing production.
Our technology solution helps geologists and geophysicists to research, visualize and interpret large volumes of geological data.
Our project is stable, long-term and constantly adopts new technologies such as Java 8, Cloud and GPU computing.
Work supposes close cooperation with Customer team located in Houston and following Agile principles.
Our team is senior, supportive and friendly.
**Responsibilities:**
Quickly learn new technologies and improve proficiency.
Help the team with ongoing tasks related to development of new features and fixing defects according to the Agile/Scrum process
**Mandatory Skills Description:**
JS/TS
WebGL
Strong 3D Math - solid linear algebra and analytical geometry background
Good OpenGL API understanding
Good skills in Windows programming
**Nice-to-Have Skills:**
Familiar with OpenGL/WebGL or threeJS + shaders | Luxoft | no_exp | JavaScript | upper | 2022-12-01T00:00:00+02:00 | en | 686e109b-f865-55f7-ae6d-609224c346ae | 28,023 |
3D Graphics Intern | Our project is stable, long-term and constantly adopts new technologies such as Java 8, Cloud and GPU computing.
Project Description
Developed product is the leading software system in Energy domain covering all aspects of Oil&Gas production from geological exploration to optimization of ongoing production. Our technology solution helps geologists and geophysicists to research, visualize and interpret large volumes of geological data.
Our project is stable, long-term and constantly adopts new technologies such as Java 8, Cloud and GPU computing.
Work supposes close cooperation with Customer team located in Houston and following Agile principles.
Our team is senior, supportive and friendly.
Responsibilities
Quickly learn new technologies and improve proficiency.
Help the team with ongoing tasks related to development of new features and fixing defects according to the Agile/Scrum process
Skills
Must have:
JS/TS
Angular
WebGL
Strong 3D Math - solid linear algebra and analytical geometry background
Good OpenGL API understanding
Good skills in Windows programming
Nice to have:
Familiar with OpenGL or threeJS + shaders
Languages
English: B1 Intermediate
Seniority
Intern
Relocation package
If needed, we can help you with relocation process | Luxoft | no_exp | Artist | intermediate | 2022-12-01T00:00:00+02:00 | en | 36d555cc-c1e8-5621-b4fe-b58204fb67be | 28,024 |
3D Graphics Intern | Our technology solution helps geologists and geophysicists to research, visualize and interpret large volumes of geological data.
Our project is stable, long-term and constantly adopts new technologies such as Java 8, Cloud and GPU computing.
Work supposes close cooperation with Customer team located in Houston and following Agile principles.
Our team is senior, supportive and friendly.
Responsibilities:
Learn technologies used on the project
Explore existing code base
Start performing project tasks
Mandatory Skills:
Strong Java Core
Solid linear algebra and analytical geometry background
Good OpenGL API understanding
Good skills in Windows programming
Communication skills in English
Good to have one or more of these skills: CUDA/OpenCL, computational geometry, C++, JNI. | Luxoft | no_exp | Other | null | 2020-02-01T00:00:00+02:00 | en | dac7bf7a-79cc-5982-820e-6b3af889c20c | 28,025 |
3D Graphics Intern | Responsibilities
Learn technologies used on the project
Explore existing code base
Start performing project tasks
Skills
Must have
Strong Java Core
Solid linear algebra and analytical geometry background
Good OpenGL API understanding
Good skills in Windows programming
Communication skills in English
Good to have one or more of these skills: CUDA/OpenCL, computational geometry, C++, JNI. | Luxoft | no_exp | Design | intermediate | 2020-09-01T00:00:00+03:00 | en | fc807a0a-99a8-5449-beb9-89882047534f | 28,026 |
3D Graphics_Intern (JavaScript) | **Responsibilities:**
- Quickly learn new technologies and improve proficiency.
- Help the team with ongoing tasks related to development of new features and fixing defects according to the Agile/Scrum process.
**Skills:**
- JS/TS
- WebGL
- Strong 3D Math - solid linear algebra and analytical geometry background
- Good OpenGL API understanding
- Good skills in Windows programming
**Nice to have:**
- Familiar with OpenGL/WebGL or threeJS + shaders
**Languages:**
- English: B1 Intermediate | Luxoft | 1y | JavaScript | intermediate | 2022-08-01T00:00:00+03:00 | en | cdf75b96-3038-51a7-b8a1-fc276285f6cb | 28,027 |
3D Graphics Unity Developer | **Responsibilities:**
• Unity-based development for mobile and PC platforms:
o Tools for 3D content developers
o Prototyping (Proof of Concept and technical demos)
o Applications development
**Qualifications:**
• Unity
• C#
• At least a basic understanding of OpenGL or Vulkan rendering pipelines (API/shaders)
**Would be a big plus:**
• Development experience for the Android platform
• C++/JAVA
• Experience with CPU/GPU performance profiling and optimization
**We offer:**
• competitive salary, annual salary review, annual bonuses
• official employment (gig contract)
• paid 28 days of annual vacations and sick leaves
• paid maternity leaves
• opportunity to become an inventor of international patents with paid bonuses
• medical & life insurance for employees and their children
• paid lunches
• regular education and self-development on internal courses and seminars, office library | Samsung R&D Institute Ukraine | 3y | Unity | intermediate | 2023-07-01T00:00:00+03:00 | en | b71d27eb-03ba-5d7c-b76b-25147008445c | 28,028 |
3D Graphics Web Developer | Intersog® is a Chicago-based provider of ROI-driven custom web and mobile development specializing in the delivery of full-service, end-to-end solutions, and project resources to Fortune 500 companies, SMEs, and startups. We help our clients attack their ambitious business goals, solve skills shortage issues and become innovative by building Dedicated Software Development Teams in Ukraine and/or providing on-demand IT project resources to complete required skills on their in-house teams.
Our primary goal in partnering with our clients is to exceed their expectations and foster an ongoing relationship that envelopes innovation, industry leadership, and business strategy while delivering products that bring exceptional user experience, brand elevation, and market dominance.
We’re looking for a **3D Graphics Web Developer** to join the open-source project for the development of XR (Virtual Reality / Augmented Reality) technology in web browsers.
**Requirements:**
- At least 2 years of Web development experience;
- Experience with WebGL or WebXR technology;
- Experience with Three.js framework;
- Experience with Mozilla Hubs development;
- 3D game development in Typescript or Javascript;
- React.js experience a plus;
- GitHub / open-source development experience a plus;
- At least an Intermediate level of English (written and spoken). | Intersog | 2y | JavaScript | intermediate | 2020-06-01T00:00:00+03:00 | en | 75dbab91-61be-5035-98e6-9e813f2327ab | 28,029 |
3D Hard Surface Artist / Industrial Design / Stock options at the startup | Please read the job description before applying; we are looking for a free-thinking soulmate, not a machine
I would like to offer you the opportunity to join our startup, Custom Item, at the pre-seed stage
Here's what you'll be working on:
• Objects. Our platform is not limited to 3D objects that need to be created - it can be a hoodie, a cup, a stool, a tank, a vase, a table, a drone, and more
• Environment. Objects will look harmonious in it. If the object is a kayak, the environment includes a water body, rocks, river rapids, trees - nature. If the object is a hoodie, the environment can be a city, an office, or any other space where the object can be used
Industry: SaaS, logistic & supply chain, industry 4.0
Product: Real-time 3d editor of items
Requirements:
• 1+ years of experience in 3D modeling and texturing
• Proficiency in using 3D modeling software such as Blender, Maya, or 3ds Max
• Experience with rigging and animation techniques
• Knowledge of UV mapping and texture creation
• Strong artistic and visual design skills
• Attention to detail and ability to meet project deadlines
• Strong communication and collaboration skills
• Portfolio demonstrating your 3D modeling and texturing work (preferred)
Responsibilities:
• Create high-quality 3D models, textures, and materials for use in game development
• Rig and animate characters, objects, and environments
• Collaborate with the art and design teams to ensure visual consistency and quality
• Optimize 3D assets for performance and compatibility with target platforms
• Follow project guidelines and technical specifications for asset creation
• Assist in the implementation and integration of 3D assets into the game engine
• Provide feedback and suggestions to improve the overall visual quality and efficiency
• Stay updated on industry trends and best practices in 3D modeling and texturing
Startup overview:
Custom Item is a multi-sided platform that enables all players - miners, suppliers, manufacturers, and customers - to communicate simultaneously, efficiently, and in real-time throughout the entire production process. Our solution operates in 3D, providing a comprehensive view of the industry and allowing for seamless coordination of actions, volumes, timing and quality
Startup mission: make it possible to customize all items on the planet for each individual | Custom Item | 1y | Artist | pre | 2023-07-01T00:00:00+03:00 | en | 2a7d05c0-e238-59ee-933d-9d9cfc6a25f5 | 28,030 |
3D Hard-surface Environment Artist | 🎮REQUIREMENTS:
- 3 years of industry experience creating quality 3D environments and other assets
- Strong proven ability using Photoshop, Maya, Substance
- Ability to research and learn new tools quickly
- Proven 3D modelling expertise in organic matter and also hard surface
- Ability to take direction and work well within a team-focused environment
- Solid artistic skills with a strong understanding of real-world materials are essential and must be demonstrated in your portfolio
- Willing to help mentor less experienced artists if required
- Strong problem-solving skills and the ability to evaluate time requirements
- Proactive and self-reliant
- Excellent communications skills, and able to work within a team environment
- A strong portfolio
🎮RESPONSIBILITIES:
- Use artistic and technical skills to create and modify digital sets and props, maintaining a consistent aesthetic across your work
- Create high-quality work using a variety of software programs
- Show initiative, push ideas and innovate within your duties
- Be aware of project/task schedules and be capable of delivering work to deadlines
- Take direction from the Art Director and engage with Producers
- Attend regular team meetings, providing updated status and progress of your deliverables.
🎮YOU’LL GET:
💡 Competitive financial rewards;
💡 We work exclusively remotely;
💡 English lessons;
💡 Once a quarter — corporate events in Kiev or Odessa;
💡 Another bonus — we do not have time tracking and other micromanagement typical of galleys. All on trust;
💡 Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want;
💡 Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games;
💡 Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office)))) | Arrible | 3y | Artist | intermediate | 2022-05-01T00:00:00+03:00 | en | c250ed74-36b2-5e2a-99be-9bdfa635b16b | 28,031 |
3 Digital Asset Developers (DAML) | 8allocate is a global provider of end-to-end custom software development solutions to companies all over the globe, from North America to the EU to Israel to Australia.
Headquartered in Estonia, we run offshore Research and Development centers in Kyiv and Lviv. Our team is 50% remote and distributed. We specialize in flexible interaction exclusively with international clients (we cover industries from commercial aviation to fintech) thanks to a multinational support group of experts and management.
Together with our client, we are working on establishing DAML competence and expertise. Daml is an open-source programming language for writing distributed applications quickly, concisely, and correctly. It runs on the leading blockchain platforms, which means that you can build your application now and pick which platform works best for you later.
Candidates will be working closely with the creators of DAML technology on implementation of different projects for Fintech clients and other industries across the world.
To apply to one of the positions below, you need to:
• Be a Senior Haskell, Java or Scala developer
• Have a desire to learn the DAML technology
• Pass the certification (the company will cover the costs associated with DAML certification).
Duration of the certification: 1 month.
For now, we are looking for following specialists:
– Smart Contracts Developer: This exam covers the mechanics of Daml: The Daml Ledger Model, Daml's surface syntax and how it links to that model, your ability to translate between real world workflows and Daml code, and your know-how regarding the testing and debugging of Daml Code.
– Solutions Architect: This exam tests you on the basics of designing a full stack Daml solution. You will be tested from multiple levels of a Daml solution: the distributed ledger, the process of authentication and authorization, and the APIs and libraries available to build applications interacting with the Daml code.
– Applications Engineer: The Daml Applications Engineer exam is the entry-level exam in the Daml Application track. The exam covers all that a developer needs to know to produce an application that depends on a Daml back-end for business logic and data persistence.
Requirements:
– 5+ years experience as a software engineer, working in a globally distributed development environment.
– Excellent programming skills and experience in at least one modern and/or functional programming language, like Haskell (preferred), Java, Scala.
– Quantitative mindset and strong programming fundamentals (data structures and algorithms).
– Enjoys working in a start-up like atmosphere with a product focused mindset, building products from scratch and translating requirements.
– Prior experience with Blockchain technologies is a plus.
Responsibilities:
– Deliver high quality blockchain solutions, working with Digital Asset's unique functional programming language - DAML.
– Contribute to the development of cutting-edge distributed ledger technology innovations for numerous companies across different industries.
– Develop and refine feature specifications and deliver high-quality software components and end user experiences within an Agile development environment.
What's from us:
— You’ll work in a supportive and spirited team of professionals;
— Corporate events, holidays, and team buildings for your joy;
— Training and development: we have a huge library (about 500 books!) and a budget for your professional development;
— People-oriented management without bureaucracy;
— Paid vacation and sick leaves;
— Relocation program: if you are from another city and want to move to Kyiv, we will be happy to help you!
Why choose us?
— “Family and Friends”. We are no longer a start-up, but still, have a family atmosphere in our supportive and spirited team, who are all working together on the same goal.
— “Just break down all barriers and find a better way”. Every day you’ll meet with interesting and challenging (international) projects that are covering industries from commercial aviation to fintech (different technologies, different products).
— “Hungry for learning”. You will get a lot of chances for career advancement and the development of new skills, opportunities for mentorship, or learning from more experienced colleagues.
Will you skip this opportunity today, or will you join us tomorrow?
We are waiting for you! | 8allocate | 5y | Scala | upper | 2022-11-01T00:00:00+02:00 | en | 3fee4a9d-8867-56ec-bbba-27b6f8558a81 | 28,032 |
3d illustrator | Launched in 2018, NEMESIS PLATFORMS LTD is a B2B Product Company specialized in iGaming. The team is composed of 150 outstanding professionals based in Europe and has served more than 3 million end users from 193 countries.
NEMESIS has developed a social & crypto iGaming platform dedicated to esports and virtual games launched with the ambition to serve the youngest generation of casual players and video games enthusiasts all over the world.
At NEMESIS, we thrive in exploring new markets and providing exceptional technological products to our clients. We constantly aim for new heights, our driven mindset defines us as a team, a software provider, and a company.
We believe in self accomplishment, autonomous individual, and the capacity of endlessly innovating in a fast-paced environment. With a streamlined management, we cherish direct feedback to perfect our products and provide our clients a full control during its implementation.
Requirements
- Experience in creating illustrations for banners and website interface;
- Understanding of styles of computer games;
- Knowledge of basic tools for working with graphics (Photoshop);
- Availability of a portfolio with works.
What we offer
- Personal and Professional Growth. We offer you opportunities to unleash and grow your potential.
- Opportunity to work with new and progressive technologies.
- Competitive Package. We care for our employees, offering a competitive salary and its benefits.
- Supportive Environment. We believe in collaboration and working together as a team, but we also give importance to the uniqueness of each and every one of us.
- Flexible schedule
- Vacation 20 days/ 5 sick leaves
- Remote work | Nemesis Corporation | 3y | Artist | null | 2023-03-01T00:00:00+02:00 | en | 14f0ea49-aade-56f3-a4d2-e1f60b351fa0 | 28,033 |
3D Javascript Developer | QIT Software is looking for a 3D Javascript Developer to SaaS startup to create, maintaine, devolve, interact 3D map-based GIS applications for the canibuild app.
Details:
- Schedule: 30-40 hours/week, remote
- Client: Australia
- Project: SaaS startup
- Stack: Node.js, React.js, Express and Cesium.js, etc.
- Team: Devs, Tech Lead, QA, Project Manager, etc.
- Duration: long-term
- Methodology: Agile
Job Type: Contractor
Requirements:
- 2+ years of commercial experience
- Experience with Node.js, React.js, Express and Cesium.js
Nice to have: 3D Libraries, Spatial databases, REST APIs and JSON, design/UX, CI/CD, Cloud, interactive map libraries
Hiring process: 1 - Pre-screen (up to 15 mins), 2 - Interview with
Resource Manager, 3 - Tech interview with Tech Lead | QIT Software | 2y | JavaScript | upper | 2023-01-01T00:00:00+02:00 | en | f99e160a-8f09-5553-aa4c-763cf9b0e82a | 28,034 |
3D JS Front-End Developer | Are you interested in Green Alternative Energy?
Would you like to build a new cutting-edge Photovoltaic (PV) 3D design software on the web?
Jazzros takes part in the development of Industry 4.0 software projects.
We'are expanding our team and seeking a hands-on front-end developer (Vue.js) and 3D on the web (WebGL/Three.js/Babylon.js) with normal expertise and regular knowledge of back-end (Node.js).
**Key responsibilities:**
- Develop JS-based web applications for automating the engineering processes related to the design & creation of solar systems;
- Troubleshoot issues as needed;
- Collaborate with Product Manager about new features and bug fixes;
- Improving, developing & deploying web applications, development process & release practices;
- Assisting with performance testing setups/executions.
**Front-end skills:**
1. Vue.js and Vuex or React and Redux;
2. JavaScript ES6;
3. WebGL (Three.js or babylon.js).
Knowledge at AWS, Node.js, Apache, MongoDB, TypeScript, and CAD systems would be a PLUS!
Good self-management skills.
Good English and communicative skills.
**We offer:**
— a full-time job and long-term contract
— competitive salary
— direct communication
— no bureaucracy
— 15 business days of paid vacation
— 7 paid days off
— paid English classes | Jazzros | 1y | JavaScript | intermediate | 2020-09-01T00:00:00+03:00 | en | 12a11915-c1d2-5d28-b8ab-f8ee2e6e760d | 28,035 |
3D JS Front-End Developer | Calling for creative #3D #JS #webassembly #frontend developers.
We're expanding our client base and seeking creative developers from Poland or Ukraine to build a new team and work on the world's first social platform for collaborative product development.
**The Role:**
The company is a fast-growing international startup shaping the future of how products are designed, prototyped, and manufactured. Inspired by the workflows of agile and open-source software development they have built a platform connects the next generation of product developers with one another. It offers a 3D CAD Viewer compatible with over 30 file formats, a documentation system, a version control drive, and a feedback system. It is also a web publishing tool for blogs, and has social functionalities including likes, views, shares, and discussion forums. You'll be part of a team working closely with cutting-edge product designers, incubators, and manufacturers to understand their needs and build tools that help them accelerate product development of hardware.
**What You will do:**
- Design and implement user interfaces that make complex interactions feel simple and easy;
- Collaborate with the engineering team to bring interfaces to life;
- Help iterate and improve the performance and usability of the existing platform.
**Requirements:**
- User experience design and user interface design expertise;
- Technical capabilities in HTML, CSS, and modern Javascript;
- Capability to create design systems for the wider team to utilize when creating interfaces;
- Excellent English, good communication skills, and a team-oriented approach;
- Enthusiasm for building game-changing online collaboration software and an infrastructure for a new industrial model;
- Remote working.
**Nice to Have:**
- Experience using React, StyledComponents, or GraphQL;
- 3D user interface experience;
- Strong engineering background (for example, experience with CAD environment, product design technics, etc.). | Jazzros | 2y | JavaScript | intermediate | 2021-05-01T00:00:00+03:00 | en | 4ee127f9-4f6e-5928-a257-1a5297b61417 | 28,036 |
3D JS Software Engineer | Our team participates in developing an AI-powered aerial data analytics software solutions designed to improve safety and efficiency in the Mining and Civil Engineering Industry. This involves automating heavy machinery; using imagery, videos, and IoT sensors to analyze productivity and efficiency of assets on construction and mining sites; automating UAV inspection and defect detection of structures; and bringing all of these AI and machine learning platforms to the edge with node devices.
We have an exciting opportunity in our JS team for a strong member with exceptional skills in the field of 2D/3D graphics and web development.
What you will do:
— You will work with Machine Learning, photogrammetry and computer vision teams to bring new information and insight to the user;
— Help create an environment that turns 2D and 3D spatial data and questions into simple visual experiences;
— Design and implement visual interfaces to interact with 2D and 3D data representations like sensor data and analytics;
— Follow the standards for frontend development in the team, in terms of code quality, automated testing, documentation.
Requirements:
— Graduate degree in Computer Science or Math;
— Experience with web-based 3D libraries like Three.JS and WebGL (shaders writing, etc.), and geospatial libraries such as OpenLayers is a bonus;
— 2+ years of full stack web development with a focus on JS/TS (ideally one of those two years should be geared around an Angular apps);
— Good Math skills;
— Good self-management skills;
— Good English and communicative skills.
Nice to have:
— A background and a love of great UI/UX. | Aksiio Technologies | 1y | JavaScript | upper | 2022-11-01T00:00:00+02:00 | en | fb1e06d9-a0e1-5edb-bb50-3946ff99cfea | 28,037 |
3D Machine learning engineer | **Requirements:**
- Experience of programming in Python;
- Experience of working with Deep Learning frameworks (preferably PyTorch);
- Experience in 3D deep learning;
- Keeping track of recent and relevant research papers, the ability to implement them.
**Duties:**
Your main focus will be developing new efficient algorithms and approaches to approximating representations and interactions of objects in 3D spaces with neural networks.
Будет плюсом
- Solid knowledge of differential geometry, analysis, linear algebra
- Deep understanding of game engine physics
- Experience with signed distance fields (occupancy functions and other analogs)
- Experience of coding in CUDA, C++
**We offer**
- cozy office
- friendly team
- professional growth
- really challenges every day | Data Science UA | no_exp | Data Science | null | 2020-02-01T00:00:00+02:00 | en | c9cf72e7-780d-5d58-9047-aea470e34bd4 | 28,038 |
3D Machine learning engineer | Необходимые навыки
— Experience of programming in Python;
— Experience of working with Deep Learning frameworks (preferably PyTorch);
— Experience in 3D deep learning;
— Keeping track of recent and relevant research papers, the ability to implement them.
Будет плюсом
— Solid knowledge of differential geometry, analysis, linear algebra
— Deep understanding of game engine physics
— Experience with signed distance fields (occupancy functions and other analogs)
— Experience of coding in CUDA, C++
Предлагаем
— cozy office
— friendly team
— professional growth
— really challenges every day
Обязанности
Your main focus will be developing new efficient algorithms and approaches to approximating representations and interactions of objects in 3D spaces with neural networks. | Data Science UA | 1y | Other | upper | 2020-07-01T00:00:00+03:00 | en | 01e2c149-64fc-5518-9473-e61fd972273c | 28,039 |
3D Max Artist | **Responsibilities:**
- Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
- Understanding the project requirements and conceptualizing creative ideas.
- Reviewing 3D arts and recommending improvements.
- Troubleshooting any problems that arise during work on a project.
- Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.
**Requirements:**
- Strong experience with 3D modeling and with different tools (3ds Max, V-ray, Corona)
- Portfolio of previous work and completed projects.
- Excellent creativity and artistic skills.
- An eye for composition, realism, texture, color, and lighting.
- Good communication and teamwork skills.
- Excellent time management skills.
- Willingness to remain up-to-date on the latest creative software and hardware. | Intranso | 3y | Artist | intermediate | 2022-09-01T00:00:00+03:00 | en | 759599f1-8a1d-512a-a1b3-1467d8d2bb1d | 28,040 |
3D ML engineer | Requirements
— Solid knowledge of Python and relevant libs
— Mathematical and/or Algorithmic background
— Expertise in Deep Learning and working with DL frameworks
— Skill of staying on top of relevant research and knowing how to conduct your own
— Problem-solving mindset
Tasks :
- Conducting research and developing ML pipelines.
- Elementary tasks may include: semantic shape manipulation, 3D model segmentation, rigging, part stitching, implicit representation learning, and many more.
- Being a part of the team and sharing your knowledge.
Would be a plus:
— Experience in combining Deep Learning with 3D geometry
— Familiarity with classical geometry processing algorithms
— Working experience in 3D modeling environments (Blender, Maya, ZBrush)
— Knowledge of CUDA, C++
What we offer
— Lots of growth opportunities, stock options
— High degree of professional freedom & autonomy
— Challenging tasks
— Friendly team | Data Science UA | 3y | Other | intermediate | 2021-01-01T00:00:00+02:00 | en | f09dfec6-8489-5296-a27b-dd4c96d643af | 28,041 |
3D modeler | Client put our ingenuity to work for the home furnishings industry since 2012.Inspired by our deep experience working with our clients and other market-dominating brands, we wanted to bring the advantages of automated, AI-perfected product photography to manufacturers and retailers of all sizes
Now, with Aperture Platform, it’s possible to produce a large volume of product images at the push of a button and easily publish in any format — from e-commerce to traditional media. And all at a fraction of the cost of traditional photography.
Details on tech stack
- 3D modelers who use Blender.
Min requirements to the candidate
- Great communication skills
- 3D modelers with Blender.
Nice to have requirements to the candidate
- Retail experience
Do you have client interview?
- Yes
Current team size, their locations and whether team is going to grow?
- Planned: a team of 5 ppl - one lead + 4 designers who will do models on Blender.
What tasks the candidate will work with?
- Develop furniture 3d models | Grid Dynamics | 3y | Artist | upper | 2022-11-01T00:00:00+02:00 | en | aaf58812-5d53-5d96-adb1-5f0509247686 | 28,042 |
3D modeler | **Responsibilities:**
• Working with 3D scans of real-world venues interiors and exteriors
• Recreating spaces to LowPoly models with good topology and photorealistic diffuse only textures
• Create backgrounds/skyboxes using photos provided
• Setting up realistic lighting using Corona render and baking textures and lightmaps
**Requirements:**
• 1+ years experience in hard surface modeling
• Architectural or engineering background
• Expert in 3D MAX and Photoshop
• Experience with Low Poly models
• Experience with Texture baking
• Experience with Corona render engine
• Experience with Panorama stitching software
• Candidates with proven experience are preferred
**Expected day-to-day:**
• Weekly feature review meetings – via video chat
• Daily standup meeting
**We are ready to offer:**
• Competitive salary based on your experience level
• Professional and career growth opportunities
• Opportunity to work and communicate directly with the customers
• Your health support via gym compensation and vacation policy
• Professional English lessons with native speakers or highly qualified teachers
• Partly or fully compensation for specialized conferences, meetups, etc.
• Modern spacious office in the heart of the city (Sport Palace metro station)
• Leisure activities in the office: cinema tickets, tea time, pizza days | WorkNest Technologies | 1y | Other | null | 2021-01-01T00:00:00+02:00 | en | bab4fec1-2abd-5915-b521-61fce67fc992 | 28,043 |
3D Modeler | **About the Job
**
-Create and manage digital assets
-Interpret concept art and sketches to create virtual characters, environment and props
-Follow design guidelines, asset naming conventions and other technical constraints
-Prototype and iterate on models and characters based on feedback from team members
-Create textures and UV maps
-Optimize, refine and correct model geometry
-Rig models and characters for animation
-Work with artists, animators and programmers to execute projects on time
-Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies
**About You**
-Expert level knowledge of 3D design and animation tools such as Maya, 3DS Max, Zbrush etc.
-An eye for detail and good visualization skills
-Ability to take feedback and make changes as required
-Extensive knowledge of character design, rigging, hair, fur, skinning etc.
-Some familiarity with animation techniques
-Good communication skills
-Minimum 2 years of experience in 3D design and modeling | Creadits | 2y | Artist | null | 2022-08-01T00:00:00+03:00 | en | 1d664072-a52c-5732-a144-c7f7ce8268be | 28,044 |
3D Modeler | Occipital, Inc. (USA) is a leader in spatial computing. Our most notable products include our Structure Sensor line of 3D scanners, our Structure SDK 3D scanning software platform, and our mobile app for 3D scanning homes, Canvas, which was featured in Apple’s own keynote about the iPhone 12 Pro as a significant example of what you can do with its new LiDAR sensor.
We’re seeking a 3D modeler to join our team and play an important role in making the “magic” happen for customers of Canvas. Every day, our customers scan homes and upload those scans to our Scan To CAD service, which processes that data into CAD files, 2D drawings, and BIM models in various formats. That pipeline includes a mix of the latest computer vision and AI algorithms, advanced tools, and human operators, but they simply get an email within ~24 hours saying their files are ready.
Our customers frequently refer to this as their “easy button for as-builts,” and you will be responsible for overseeing the day-to-day of the performance aspect of the pipeline.
Key responsibilities:
- Develop high-quality, detailed 3D models from 3D scans using ArchiCAD software.
- Collaborate closely with other modelers when working on a large-area 3D model.
- Inspect and review 3D models for accuracy, and adherence to the Spec documentation.
- Adjust and revise 3D models based on the feedback from QAs, managers, and customers.
- Tracking own production metrics and making sure they fit the company standards.
Required skills, background and experience:
- Background in Architecture, Design, 3D, or a related field.
- A minimum of 1 year’s experience in 3D modeling, preferably within an architectural or design-focused context.
- Demonstrated proficiency in using ArchiCAD software.
- A solid understanding of architectural principles.
- Ability to interpret architectural plans and convert them into accurate 3D models.
- Exceptional attention to detail.
- Excellent time-management skills and the ability to quickly switch between multiple projects.
- Strong communication and collaboration skills.
Skills and background that would be benefits:
- Prior experience in a similar role within an architectural firm or in the construction industry.
- Advanced knowledge of other 3D modeling and rendering software such as AutoCAD, SketchUp, or Revit.
- Intermediate English language proficiency
- Experience with BIM (Building Information Modeling) processes.
- A strong portfolio showcasing a range of 3D modeling projects.
- Excellent problem-solving abilities, with a creative approach to operation challenges.
If you are a proactive, organized individual with a passion for 3D modeling and a desire to make a difference in the world of 3D scanning, architecture, and design, we encourage you to apply for this exciting opportunity to join our team. At Canvas, we value diversity and are committed to providing an inclusive and supportive work environment. We are an equal opportunity employer and welcome candidates of all backgrounds to apply. | Sunvery | 1y | Artist | upper | 2023-09-01T00:00:00+03:00 | en | 850b5ae7-5fb2-5570-bef5-a4c21d8b3f02 | 28,045 |
3D Modeler | Whimsy Games is an outsourcing game development company known for creating innovative and entertaining games for various platforms. With a focus on creativity, Whimsy Games is constantly exploring new ideas and pushing the boundaries of game development.
We are looking for a talented and versatile 3D Modeler to join our expert team.
Requirements:
• 2 years of work experience
• Experience in Game Development. Basic knowledge of Unity is preferred
• Proficient in computer programs: 3D Max, Maya 3D
• Experience with Adobe Substance 3D Painter
• Ability to work with documentation and adhere to technical requirements
• Ability to work with different styles and adapt to established project styles
• Experience with realism
• Understanding of basic color theory
• Knowledge of ergonomic standards and understanding of proportion
• Estimation skills
• Portfolio required
Will be a plus:
• Knowledge of Unity
• Sculpting and texturing skills
Responsibilities:
• Creation of 3D models for environments, interiors, and weapons for PC and mobile games
• Development of low and high-poly models
• Texturing and creation of PBR textures
• UV mapping and baking
• Rendering 3D objects for 2D materials
• Preparation and adaptation of models for game engines
• Adherence to existing workflow pipelines
Benefits:
• Remote work (the ability to work from anywhere in the world in comfortable conditions while remaining a member of the team)
• Timely and competitive compensation
• Flexible work schedule, paid vacations, sick leaves, a day off on your birthday
• Internal and external professional development events
• Regular company-wide sync-ups to share your thoughts and ideas
Let's make history together! | Whimsy Games | 2y | Artist | intermediate | 2023-05-01T00:00:00+03:00 | en | f32442e0-85ee-5a83-a087-b864df4a5296 | 28,046 |
3D Modeler and Renderer | Project Description:
We will create detailed 3D model of car-driver and his environment, simulate his behavior and build framework to implement algorithm testing in virtual world.
We look for interested, experienced and self-motivated people to take part in this project.
Responsibilities:
Create highly detailed virtual 3D model of driver in the car.
Implement image rendering by 3D graphics engine tool set. Implement image capturing from virtual camera.
Implement programmable motion control of the human 3D model. First of all head and face motion including mimic, and also hands and body motion.
Simulate lighting conditionals (Shadows, glare). Roughly simulate external environment (Day/Night, City/Country)
Create various range of human motion scenarios. Develop a way to specify human motion scenario.
Develop a framework to provide rendered picture and ground truth data (information about face and body state at this moment).
Mandatory Skills Description:
Successful candidate worked for 3 years with 3D graphics.
Deep knowledge and experience with 3D graphics engines (Unreal or Unity) is required.
Experience of creation 3D models in virtual space.
Understanding of 3D model motion control by programming interfaces.
Good programming skills.
Knowledge and experience with:
C++, Python.
Experience with Linux and Shell.
Motivation.
English: Upper Intermediate or better.
Nice-to-Have Skills:
Experience with MetaHuman.
Experience and examples of highly detailed 3D model creation and its motion control by programming interfaces.
______________With relocation to Romania__________________ | Luxoft | 3y | C++ | upper | 2022-03-01T00:00:00+02:00 | en | 9f1284fb-a2a2-5f2f-b49e-e83a7639ae12 | 28,047 |
3D modeler/animator | Requirements and expectations: :
- 4+ years of experience as 3D modeler/animator
- Good spoken English
- Fluent Russian or Ukrainian is a must!
- All files should be delivered in a clean and properly named fashion. Each model should be delivered as both abc and fbx, Textures should be in PNG format.
Project:
3 months duration
Full or part-time is possible
Remote
Outstaff | TalentsToday | 3y | Artist | upper | 2022-01-01T00:00:00+02:00 | en | 2b85f87d-2633-5041-bd17-3117c7b2d068 | 28,048 |
3D Modeler Freelance | **Please do add your hourly rate with your CV/Resume**
**Uni Agency** is a team of experts specialized in 3D graphics and website creation. We are exceptionally qualified, experienced and competent in our field of work. We can teach you to understand our niche specialty in each and every particular matter. 3D graphics, visualization, modeling, customization and far more will be waiting for you in our extraordinary company.
**What to work with:**
Creating a correct UV scan;
Creation of 3D animations;
Baking textures;
Optimization of existing 3D models for the Internet;
creation of model renderings;
Export models in fbx, obj, stp, x3d formats with preservation of hierarchy
**For us important:**
Work experience from 2 year;
Confident work in 3D Max/Blender/Maya;
Experience in creating 3D models for the Internet from photo references;
Ability to work with several projects simultaneously and independently;
Calm acceptance of criticism and constant development
Sense of proportion, attentiveness;
Basic knowledge of the English language.
**It will be a plus:**
Experience in creating animated 3D models;
Experience working with physics.
**We suggest:**
- Competitive salary payment;
- Interesting projects of light level on the basis of WebGL;
- Flexible work schedule;
- Stable salary payment 2 times per month;
- Friendly young team, healthy atmosphere and community;
- Opportunity for professional growth and development
https://www.uni.agency/ | Uni Agency | 2y | Artist | intermediate | 2023-08-01T00:00:00+03:00 | en | b1d102b8-0593-5e39-a26c-140c7e1669c6 | 28,049 |
3D Modeler (freelancer) | **ABOUT US**
Visartech Inc. is an IT services agency & game production studio that acts as a reliable technology partner who can back up businesses with tech consulting and full cycle game & software development services. From tech advisory to custom game, web and mobile app development, IT infrastructure engineering to cloud solutions integration, and further product support is a comprehensive range of our experience.
🚀**WHAT WILL YOU DO?**
⦿ Creation of 3D models and modification of existing ones.
⦿ Creating animations in third-party animation environments.
⦿ Optimization of 3D models.
⦿ Work with technical documentation on the development of art for projects.
⦿ Work with a team.
🔎 **REQUIREMENTS**
⦿ Ability to find solutions using all possible resources quickly.
⦿ Skills in creating polygonal character and equipment 3D models, skill in texturing 3D models.
⦿ Skills in creating animations of 3D models, creating rig models.
⦿ Knowledge of working with 3d models and animations in Unity 3d.
🔥 **OUR PROJECTS:**
⦿ Skytrak: a set of apps that offers golf training and helps to master golf skills.
⦿ Pain Relief Cure: a virtual reality project that helps to reduce pain in the course of patient treatment.
⦿ Chainsaw Assembly: a simulation of 3D parts that can be combined in a chainsaw under manuals.
⦿ Power Rangers: an official card game based on the legendary Power Rangers franchise.
⦿ Warghs: a match 3 puzzle game with adventure and storytelling elements.
⦿ Wizardtech: a gamified app for the team to gather bonuses and exchange them for real prizes.
⦿ C-Fall: a hypercasual game that allows gathering points and competing with other players.
⦿ GummyGo: a hypercasual game with numerous levels and exciting challenges.
⦿ Time Drop: featured 3 times on Google Play with 500,000+ installs.
⦿ ExplorR: the Second place and the Most Popular Startup by CCPC 2019.
See more works in our portfolio here.
Don’t forget there are always projects under the NDA. | Visartech | 2y | Design | null | 2021-07-01T00:00:00+03:00 | en | bfd1d0e8-7f17-5fb5-bee7-d93b4517b8d1 | 28,050 |
3D Modeler (Poland) | We are ready to offer :
Competitive salary based on your experience level
Professional and career growth opportunities
Opportunity to work and communicate directly with the customers
Your health support via gym compensation and vacation policy
Professional English lessons with native speakers or highly qualified teachers
Partly or fully gym compensation
Partly or fully compensation of specialized conferences, meet ups etc.
Modern spacious office in the heart of the city
Leisure activities in the office: breakfast for free, tea time, pizza days
Requirements :
1+ years of experience in hard surface modeling
Architectural or engineering background
Expert in 3D MAX and Photoshop
Experience with Low Poly models
Experience with Texture baking
Experience with Corona render engine
Experience with Panorama stitching software
Candidates with proven experience are preferred
Experience in game industry will be a big advantage | WorkNest Technologies | 1y | Artist | intermediate | 2022-03-01T00:00:00+02:00 | en | 9efeffaf-5c63-57a8-a5c9-33f7e45b637c | 28,051 |
3D Modeler with HTML/CSS experience | **Core idea of the application: **
Application is a Virtual Event Platform. Exhibitions and events are still an effective way to connect businesses and stakeholders, but as budgets become even tighter, many industries are looking for ways to cut costs through digital solutions. The VEP not only brings people together regardless of their location with a virtual environment, but it also offers extended life to the hosted events, leading to the maximum ROIs.
VEP is not limited to exhibitions or roadshows. You can set up and organize different types of events including but not limited to sales kick-off meetings, panel discussion, new product launch, virtual training, job fairs, seminars, and tradeshows, etc. In fact, VEP can be customized to accommodate any kind of event or gathering you wish to organize and engage with your internal teams, B2C or B2B contacts.
They have a web version and a mobile application. Currently need a 3d Artists for making a better User Experience, and change 2D object graphic at Web version to 3D objects.
**The key qualification criteria is the following:**
● Experience in designing Virtual / Augmented Reality Applications as well as in 3D Modelling & Animations.
● Hands-on with web-frontend development (HTML, JavaScript, and CSS/SASS) and responsive designs.
● Strong layout skills and understanding of UI and UX concepts.
● Understands relationships among design, business, brand, and strategy.
● Experience in writing cross-platform and clean codes.
**Working Conditions**
● Direct cooperation with our customer
● 1 remote day per week
● Premium medical insurance (after probation period)
● Fitness club membership (after probation period)
● 24 calendar days of vacation per year
● 15 paid sick leaves per year
● State holidays
● Company legal and accounting support
● Flexible working hours without time trackers
● Office breakfasts, snacks, beverages, and cheer-up events | United Software Solutions | 2y | Other | upper | 2020-06-01T00:00:00+03:00 | en | e08a46e2-fb74-508a-b58d-1065d858ac92 | 28,052 |
3d modeler with Unity 3d skills | **Requirements:**
- ability to find solutions using all possible resources quickly,
- skills in creating procedural and polygonal 3D models, skill in texturing 3D models,
- skills in creating animations of 3D models and processes, creating rig models,
- skills in working with 3d models and animations in Unity 3d,
- knowledge of the lighting systems principles,
- desire to work and enjoy :)
**Will be a plus:**
- Technical or art education
- understanding of the rendering of game engine processes,
**Responsibilities and Duties:**
- creation of 3D models and modification of existing ones,
- setting up 2D content,
- creating animations in third-party animation environments, setting animations in Unity 3D and writing controllers for them,
- optimization of 3D models for use in VR/AR and mobile applications,
- visual simulation of real and game processes,
- work with technical documentation on the development of art for projects,
- work with a team of artists,
- C# code writing (optional).
**What Visartech offers you:**
- flexible (really flexible) working hours — we need your results, not your working hours,
- comfortable office near the Zoloti Vorota subway station,
- tolerance to mistakes, a supportive team, and enjoyable working atmosphere,
- unlimited vacation,
- compensation for attending various courses and certifications, including English,
- direct communication with clients,
- lots of interesting devices in the office like VR headsets and golf simulators which you can use,
- snacks and pizza in office, corporate parties, other entertainment activities. | Visartech | no_exp | Unity | intermediate | 2020-03-01T00:00:00+02:00 | en | fc4aed37-9123-5454-9452-76b3f4e123b7 | 28,053 |
3D Modeling for Computer Vision synthetic data startup | 3D Modeling for Computer Vision synthetic data startup
Fast growing Computer Vision startup is looking for an additional 3D artist to work on synthetic data.
Experience with 3D modeling, Blender, Adobe Photoshop, 3D texturing.
Preferably experience with:
* Unity, or Unreal Engine
* ZBrush
You will learn a ton about 3D modeling applied to modern computer vision and machine learning.
All details on the call. Thanks | DeepX | 1y | Artist | intermediate | 2022-02-01T00:00:00+02:00 | en | a3202623-924c-5dec-b803-6082496381c5 | 28,054 |
3D Modeller | Join the core team of tinyBuild's unannounced new internal project Hologryph. This is an open-world multiplayer survival shooter for PC and next-generation consoles. The development team in Lviv, possible relocation, or remote cooperation.
**Responsibilities**
- Work with designers and artists to develop the visual style of a new game;
- Model and texture environments and other assets.
**Requirements:**
- Experience and willingness to make aesthetically beautiful and performant 3D game assets;
- High proficiency level with 3DS Max (preferred), Blender, Maya, Photoshop, Zbrush, Substance Painter, etc.;
- Experience with game art optimization (using mesh topology, sculpting, and texture methods);
- Ability to work with rough sketches or verbal discussions.
**Pluses:**
- Experience working with the Unity3D game engine;
- Knowledge of rigging and skinning;
- Experience shipping a game.
**We offer:**
- Participation in AA project for MS and next-generation consoles;
- Opportunities for professional and career growth;
- Remote work;
- Assistance in relocation to Lviv (if desired);
- Vacation 21 calendar days per year + public holidays in Ukraine
- Professional events and courses at the expense of the company. | tinyBuild | 2y | Artist | intermediate | 2022-01-01T00:00:00+02:00 | en | bcaa0e4d-e402-5f69-bca1-5567fa2d34fc | 28,055 |
3D Modeller | Mafro Engineers (mapro.co.il) needs a Geographic information editor/AutoCAD draftsman. The project is about 3D modeling of topographical maps.
Mafro Engineers works in a field of surveying, geodesy, land-settlement.
The company is in partnership with qualified surveyors and engineers who graduated from the Technion with master's degree in this sphere. Mafro Engineers aims to provide a high-quality professional service, which precisely fits the client's needs.
**Interviewing process:**
1. HR interview
2. Review of portfolio by client
3. Tech interview with client
**Responsibilities:**
- Task and project management
- Editing measurement maps
- Accompanying measurement teams in the field
- Contact with customers
**Requirements:**
- Familiarity with the world of cadastre and measurements (blocks, plots).
- Knowledge and familiarity with blueprints, building permits and construction plans.
- AutoCAD experience (2+ years)
- Responsible, punctual with a big head
- Broad systemic vision and high organizational skills
- Service consciousness and good human relations
- Order and organization, ability to work in a team, highly motivated
- Knowledge and experience working with computer systems and operating a computer (Office, Internet, Google Apps.)
**General features:**
- Full-time
- Subordination to a department manager
- A pleasant technological and challenging environment
- Knowledge enrichment and training during work
**Benefits:**
- Flexible working format - remote or office-based
- A competitive salary and good compensation package
- 20 business days of payable annual free-time
- 10 days of paid sick leave
- Medical insurance
- technical courses / Education reimbursement
- Comfortable office space or help with remote working place setup
- Needed software licenses reimbursement
- Friendly team
- Professional grow and salary review every 8-10 months | Softum | 2y | Artist | upper | 2022-12-01T00:00:00+02:00 | en | 7249e7fc-1fec-5c48-aa2c-41cfdc5a7bef | 28,056 |
3D Modeller (Augmented Reality) | **What you will do with us at DressX:**
- Develop 3D Designs for new products
- Develop VFX for digital looks and content.
- Develop AR 3D items for Lens Studio, Spark AR, Unity, Unreal
- Manage documentation of both new and revised 3D designs.
- Understand the project requirements and develop high quality designs accordingly.
- Collaborate on a daily basis with the Product Manager.
- Contribute to building & maintaining design systems that are simple to execute to help us move faster as we scale.
- Work in a small team to iteratively solve problems and improve user experience.
**Who you are:**
- You have professional experience in product design roles.
- You can ideate how people wear digital products in AR.
- You have an excellent eye for aesthetic design and customer appeal.
- You have excellent attention to detail.
**Preferred Qualifications:**
- Strong Proficiency in Clo3D (Marvelous Designer), Maya Adobe Photoshop, Adobe After Effects.
- 3+ years of relevant industry experience (CG Animation and/or Visual Effects).
- Experience creating 3D models for AR.
- Experience implementing Assets in real-time engines (Unreal/Unity etc.).
- Experience with optimization for use in mobile.
- Work experience with Jira
- Ability to multitask / highly organized.
**Additional**
- Knowledge of Lens Studio, Spark AR is a plus.
- Experience with Cinema 4D / Houdini is a plus. | DressX | 2y | Design | intermediate | 2021-06-01T00:00:00+03:00 | en | f38d524d-694d-5f49-af34-2f43089e2cd2 | 28,057 |
3D modeller/CAD drafter | Our client is Parabuild International company is looking for 3D modeller.
Responsibilities:
(50%) Help improve and expand the software:
Mostly by helping to create a large library of template drawings using parametric constraints so that they can be re-used by our customers in all kinds of construction projects.
Template drawings can contain simple or complex connections, or more complex models like fully constrained buidings.
Custom templates can also be commissioned by clients, in which case you will work with them to meet their requirements.
We can train you in parametric constraining, as long as the core skills are met.
(25%) Helping customers and potential customers with efficiently using our software for their construction projects.
This can involve providing support, training and sales demonstrations.
(15%) Quality assurance/testing of the software and templates.
(10%) Creating materials to help clients to learn the software: help files, training exercises...
Important skills:
- Good communication in English(written especially, but verbal too because project and customer communication is in English)
- Experienced in at least one of these three: (1) AutoCAD and 3D modeling (2) 3D steel detailing (3) Parametric constraints( such as Inventor or Solidworks or Creo)
- For constraining it helps to be good at logical thinking and spatial thinking
- Decent with math and geometry/trigonometry (to work with equations mental arithmetic not really needed)
Optional but nice to have skills:
- Experience with structural steel detailing is a big plus.
- Degrees or cources followed relevant to the above.
- Structural engineering background
- Experience providing support or training for CAD software
- Video editing skills (e.g. to create tutorials)
Important traits:
- Independent worker
- Problem solver
- Motivated and takes initiative (finds work rather than waits for it) | Smart Solutions | 3y | Artist | fluent | 2023-05-01T00:00:00+03:00 | en | 2132d28f-83d2-5cde-a947-cb80cb7e8f93 | 28,058 |
3D Modeller (VR) | **Required Skills:**
- 3+ years of experience in the games or VR industry;
- Strong foundation in low-ply and hard surface modeling, texture baking techniques for real-time graphics applications;
- Experience in photo-realistic rendering (e.i. ray-tracing, physically based materials and lighting);
- In-depth knowledge of Maya, Blender, or comparable tools;
- Maintain and extend the 3D pipeline (from modeling to lighting in Unity);
- Excellent communication skills;
- Ability to interface with clients respectfully and professionally;
- Ability to exercise discretion with sensitive information;
- Deliver great service to our clients and help facilitate their needs;
- Highly organized and high attention to detail.
**PERKS AND BENEFITS:**
- Competitive salary;
- 24 days annual vacation days + 10 more to cover national holidays;
- 7 working days per year for sick leave;
- After 6 months Annual Happiness deposit;
- Flexible working hours and ability to work remotely.
**WHAT YOU WILL GET:**
- Opportunity to make impact and shape the future of XR technology;
- Open-minded and outside-the-box ideas embodied in life;
- Award-winning and diverse team to grow together;
- Access to the newest XR technologies and devices ;
- Minimum bureaucracy and great working environment;
- Industries expertise: MedTech/Healthcare, Pharma/Life Science, Training/Education, that are changing lives for the better. | Lucid Reality Labs | 3y | Unity | upper | 2021-08-01T00:00:00+03:00 | en | 27a6424f-606a-532d-9289-c708cc052106 | 28,059 |
3D Moduler | To be a successful 3D Artist, you should be detail-oriented, flexible, and a good team player. Ultimately, a top-notch 3D Artist is creative and artistic with a strong working knowledge of color, texture, and light as well as industry-standard software.
3D Artist Responsibilities:
- Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
- Understanding the project requirements and conceptualizing creative ideas.
- Reviewing 3D arts and recommending improvements.
- Creating 3D sculpts and assets to meet artistic standards.
- Troubleshooting any problems that arise during work on a project.
- Meeting with clients, Designers, and Directors to discuss and review projects and deadlines.
3D Artist Requirements:
- A strong portfolio of previous work and completed projects.
Strong working knowledge of industry-standard software, including 3ds Max, V-Ray, SketchUp, and Maya.
- Excellent creativity and artistic skills.
- An eye for composition, realism, texture, color, and lighting.
- Good communication and teamwork skills.
- Excellent time management skills.
- Willingness to remain up-to-date on the latest creative software and hardware. | Patholab | 2y | Other | upper | 2020-10-01T00:00:00+03:00 | en | 599a7ca6-ace2-5f09-b065-e87853e26d67 | 28,060 |