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let gamepads = []; |
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window.addEventListener('gamepadconnected', (e) => { |
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const index = e.gamepad.index; |
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let isWaiting = false; |
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gamepads[index] = setInterval(async() => { |
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if (!opts.js_modal_lightbox_gamepad || isWaiting) return; |
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const gamepad = navigator.getGamepads()[index]; |
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const xValue = gamepad.axes[0]; |
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if (xValue <= -0.3) { |
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modalPrevImage(e); |
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isWaiting = true; |
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} else if (xValue >= 0.3) { |
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modalNextImage(e); |
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isWaiting = true; |
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} |
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if (isWaiting) { |
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await sleepUntil(() => { |
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const xValue = navigator.getGamepads()[index].axes[0]; |
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if (xValue < 0.3 && xValue > -0.3) { |
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return true; |
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} |
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}, opts.js_modal_lightbox_gamepad_repeat); |
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isWaiting = false; |
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} |
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}, 10); |
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}); |
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window.addEventListener('gamepaddisconnected', (e) => { |
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clearInterval(gamepads[e.gamepad.index]); |
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}); |
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let isScrolling = false; |
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window.addEventListener('wheel', (e) => { |
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if (!opts.js_modal_lightbox_gamepad || isScrolling) return; |
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isScrolling = true; |
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if (e.deltaX <= -0.6) { |
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modalPrevImage(e); |
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} else if (e.deltaX >= 0.6) { |
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modalNextImage(e); |
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} |
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setTimeout(() => { |
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isScrolling = false; |
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}, opts.js_modal_lightbox_gamepad_repeat); |
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}); |
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function sleepUntil(f, timeout) { |
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return new Promise((resolve) => { |
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const timeStart = new Date(); |
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const wait = setInterval(function() { |
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if (f() || new Date() - timeStart > timeout) { |
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clearInterval(wait); |
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resolve(); |
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} |
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}, 20); |
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}); |
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} |