denoiser_v1
Collection
3 items
•
Updated
•
1
denoise_small_v1 is an image denoiser made for images that have very saturated color noise.
For comercial and noncomercial use.
For CPU, use the code below:
import os
import torch
import torch.nn as nn
from PIL import Image
from torchvision.transforms import ToTensor
import numpy as np
from concurrent.futures import ThreadPoolExecutor
class DenoisingModel(nn.Module):
def __init__(self):
super(DenoisingModel, self).__init__()
self.enc1 = nn.Sequential(
nn.Conv2d(3, 64, 3, padding=1),
nn.ReLU(),
nn.Conv2d(64, 64, 3, padding=1),
nn.ReLU()
)
self.pool1 = nn.MaxPool2d(2, 2)
self.up1 = nn.ConvTranspose2d(64, 64, 2, stride=2)
self.dec1 = nn.Sequential(
nn.Conv2d(64, 64, 3, padding=1),
nn.ReLU(),
nn.Conv2d(64, 3, 3, padding=1)
)
def forward(self, x):
e1 = self.enc1(x)
p1 = self.pool1(e1)
u1 = self.up1(p1)
d1 = self.dec1(u1)
return d1
def denoise_patch(model, patch):
transform = ToTensor()
input_patch = transform(patch).unsqueeze(0)
with torch.no_grad():
output_patch = model(input_patch)
denoised_patch = output_patch.squeeze(0).permute(1, 2, 0).numpy() * 255
denoised_patch = np.clip(denoised_patch, 0, 255).astype(np.uint8)
original_patch = np.array(patch)
very_bright_mask = original_patch > 240
bright_mask = (original_patch > 220) & (original_patch <= 240)
denoised_patch[very_bright_mask] = original_patch[very_bright_mask]
blend_factor = 0.7
denoised_patch[bright_mask] = (
blend_factor * original_patch[bright_mask] +
(1 - blend_factor) * denoised_patch[bright_mask]
)
return denoised_patch
def denoise_image(image_path, model_path, patch_size=256, num_threads=4, overlap=32):
model = DenoisingModel()
checkpoint = torch.load(model_path, map_location=torch.device('cpu'))
model.load_state_dict(checkpoint['model_state_dict'])
model.eval()
# Load and get original image dimensions
image = Image.open(image_path).convert("RGB")
width, height = image.size
# Calculate padding needed
pad_right = patch_size - (width % patch_size) if width % patch_size != 0 else 0
pad_bottom = patch_size - (height % patch_size) if height % patch_size != 0 else 0
# Add padding with reflection instead of zeros
padded_width = width + pad_right
padded_height = height + pad_bottom
# Create padded image using reflection padding
padded_image = Image.new("RGB", (padded_width, padded_height))
padded_image.paste(image, (0, 0))
# Fill right border with reflected content
if pad_right > 0:
right_border = image.crop((width - pad_right, 0, width, height))
padded_image.paste(right_border.transpose(Image.FLIP_LEFT_RIGHT), (width, 0))
# Fill bottom border with reflected content
if pad_bottom > 0:
bottom_border = image.crop((0, height - pad_bottom, width, height))
padded_image.paste(bottom_border.transpose(Image.FLIP_TOP_BOTTOM), (0, height))
# Fill corner if needed
if pad_right > 0 and pad_bottom > 0:
corner = image.crop((width - pad_right, height - pad_bottom, width, height))
padded_image.paste(corner.transpose(Image.FLIP_LEFT_RIGHT).transpose(Image.FLIP_TOP_BOTTOM),
(width, height))
# Generate patches with positions
patches = []
positions = []
for i in range(0, padded_height, patch_size - overlap):
for j in range(0, padded_width, patch_size - overlap):
patch = padded_image.crop((j, i, min(j + patch_size, padded_width), min(i + patch_size, padded_height)))
patches.append(patch)
positions.append((i, j))
# Process patches in parallel
with ThreadPoolExecutor(max_workers=num_threads) as executor:
denoised_patches = list(executor.map(lambda p: denoise_patch(model, p), patches))
# Initialize output arrays
denoised_image = np.zeros((padded_height, padded_width, 3), dtype=np.float32)
weight_map = np.zeros((padded_height, padded_width), dtype=np.float32)
# Create smooth blending weights
for (i, j), denoised_patch in zip(positions, denoised_patches):
patch_height, patch_width, _ = denoised_patch.shape
patch_weights = np.ones((patch_height, patch_width), dtype=np.float32)
if i > 0:
patch_weights[:overlap, :] *= np.linspace(0, 1, overlap)[:, np.newaxis]
if j > 0:
patch_weights[:, :overlap] *= np.linspace(0, 1, overlap)[np.newaxis, :]
if i + patch_height < padded_height:
patch_weights[-overlap:, :] *= np.linspace(1, 0, overlap)[:, np.newaxis]
if j + patch_width < padded_width:
patch_weights[:, -overlap:] *= np.linspace(1, 0, overlap)[np.newaxis, :]
# Clip the patch values to prevent very bright pixels
denoised_patch = np.clip(denoised_patch, 0, 255)
denoised_image[i:i + patch_height, j:j + patch_width] += (
denoised_patch * patch_weights[:, :, np.newaxis]
)
weight_map[i:i + patch_height, j:j + patch_width] += patch_weights
# Normalize by weights
mask = weight_map > 0
denoised_image[mask] = denoised_image[mask] / weight_map[mask, np.newaxis]
# Crop to original size
denoised_image = denoised_image[:height, :width]
denoised_image = np.clip(denoised_image, 0, 255).astype(np.uint8)
# Save the result
denoised_image_path = os.path.splitext(image_path)[0] + "_denoised.png"
print(f"Saving denoised image to {denoised_image_path}")
Image.fromarray(denoised_image).save(denoised_image_path)
if __name__ == "__main__":
image_path = input("Enter the path of the image: ")
model_path = r"path/to/model.pkl"
denoise_image(image_path, model_path, num_threads=12)
print("Denoising completed.") # Use the number of threads your processor has.)
If the image does not have a high level of noise, it is not recommended to use this model, as it will produce less than ideal results.
This model was trained on a single Nvidia T4 GPU for around 2 hours.
Around 8 GB of publicly available images under the Creative Commons license.
With an AMD Ryzen 5 5500 it can denoise a 2k image in approx. 2 seconds using multithreading. Still have not tested it out with CUDA, but it's probably faster.
Specifications | Minimum | Recommended |
---|---|---|
CPU | Intel Core i7-2700K or something else that can run Python | AMD Ryzen 5 5500 |
RAM | 4 GB | 16 GB |
GPU | not needed | Nvidia GTX 1660 Ti |
Python
Vericu de Buget