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Breya, Etherium Shaper When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. {2}, Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
[ 1, 0, 1, 1, 1 ]
Curse of Wizardry As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.
[ 1, 0, 0, 0, 0 ]
Trained Caracal Lifelink (Damage dealt by this creature also causes you to gain that much life.)
[ 0, 0, 0, 0, 1 ]
Wanderlight Spirit Flying Wanderlight Spirit can block only creatures with flying.
[ 0, 0, 0, 1, 0 ]
Tah-Crop Skirmisher Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)
[ 0, 0, 0, 1, 0 ]
Land Equilibrium If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
[ 0, 0, 0, 1, 0 ]
Kellan, the Fae-Blooded // Birthright Boon Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.
[ 0, 0, 1, 0, 1 ]
Inventor's Apprentice Inventor's Apprentice gets +1/+1 as long as you control an artifact.
[ 0, 0, 1, 0, 0 ]
Grow Old Together Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
[ 0, 1, 0, 1, 0 ]
Halana, Kessig Ranger Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)
[ 0, 1, 0, 0, 0 ]
Mishra's Domination Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
[ 0, 0, 1, 0, 0 ]
Goblin Instigator When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
[ 0, 0, 1, 0, 0 ]
Scourge of Skola Vale Trample Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
[ 0, 1, 0, 0, 0 ]
Azorius Aethermage Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.
[ 0, 0, 0, 1, 1 ]
Mercenaries {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.
[ 0, 0, 0, 0, 1 ]
Baron Von Count Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom counter moves from "1," destroy target player and put that doom counter on "5."
[ 1, 0, 1, 0, 0 ]
Unwilling Ingredient Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
[ 1, 0, 0, 0, 0 ]
Shivan Devastator Flying, haste Shivan Devastator enters the battlefield with X +1/+1 counters on it.
[ 0, 0, 1, 0, 0 ]
Cryptbreaker {1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
[ 1, 0, 0, 0, 0 ]
Ore-Rich Stalactite // Cosmium Catalyst {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
[ 0, 0, 1, 0, 0 ]
Mercadian Lift {1}, {T}: Put a winch counter on Mercadian Lift. {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.
[ 0, 0, 0, 0, 0 ]
Serum Tank Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card.
[ 0, 0, 0, 0, 0 ]
Vampire Opportunist {6}{B}: Each opponent loses 2 life and you gain 2 life.
[ 1, 0, 0, 0, 0 ]
Onulet When Onulet dies, you gain 2 life.
[ 0, 0, 0, 0, 0 ]
Warmonger {2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
[ 0, 0, 1, 0, 0 ]
Thornwatch Scarecrow Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature.
[ 0, 0, 0, 0, 0 ]
Carrion Howler Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
[ 1, 0, 0, 0, 0 ]
Dimir Signet {1}, {T}: Add {U}{B}.
[ 1, 0, 0, 1, 0 ]
Aardwolf's Advantage Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
[ 0, 0, 1, 0, 0 ]
Back for More Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
[ 1, 1, 0, 0, 0 ]
Chaos Wrap The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.)
[ 0, 0, 1, 0, 0 ]
Renewing Touch Shuffle any number of target creature cards from your graveyard into your library.
[ 0, 1, 0, 0, 0 ]
Ronom Hulk Protection from snow Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
[ 0, 1, 0, 0, 0 ]
Valorous Stance Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.
[ 0, 0, 0, 0, 1 ]
Glory Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.
[ 0, 0, 0, 0, 1 ]
Vulshok Gauntlets Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
[ 0, 0, 0, 0, 0 ]
Tyvar, Jubilant Brawler You may activate abilities of creatures you control as though those creatures had haste. [+1]: Untap up to one target creature. [−2]: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
[ 1, 1, 0, 0, 0 ]
Spectral Prison Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.
[ 0, 0, 0, 1, 0 ]
Skalla Wolf When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
[ 0, 1, 0, 0, 0 ]
Guardian Angel Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
[ 0, 0, 0, 0, 1 ]
Sun-Collared Raptor Trample {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
[ 0, 0, 1, 0, 0 ]
Cast into Darkness Enchant creature Enchanted creature gets -2/-0 and can't block.
[ 1, 0, 0, 0, 0 ]
Reclamation Sage When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
[ 0, 1, 0, 0, 0 ]
Greater Tanuki Trample Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
[ 0, 1, 0, 0, 0 ]
Power Leak Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
[ 0, 0, 0, 1, 0 ]
Unclaimed Territory As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
[ 0, 0, 0, 0, 0 ]
Shivan Wurm Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
[ 0, 1, 1, 0, 0 ]
Phyrexian Ironfoot Phyrexian Ironfoot doesn't untap during your untap step. {1}{S}: Untap Phyrexian Ironfoot. ({S} can be paid with one mana from a snow source.)
[ 0, 0, 0, 0, 0 ]
Arcus Acolyte Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}.
[ 0, 1, 0, 0, 1 ]
Fathom Trawl Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
[ 0, 0, 0, 1, 0 ]
Clandestine Chameleon When Clandestine Chameleon enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.
[ 0, 1, 0, 0, 0 ]
Telekinetic Bonds Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
[ 0, 0, 0, 1, 0 ]
The Scorpion God Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
[ 1, 0, 1, 0, 0 ]
Briber's Purse Briber's Purse enters the battlefield with X gem counters on it. {1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
[ 0, 0, 0, 0, 0 ]
Hypnotic Pattern Target creature perpetually gets -2/-0. Target creature gets -2/-0 until end of turn.
[ 0, 0, 0, 1, 0 ]
Breeding Pool ({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
[ 0, 1, 0, 1, 0 ]
Frost Augur {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
[ 0, 0, 0, 1, 0 ]
Infernal Pet Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.
[ 1, 0, 0, 0, 0 ]
Hillcomber Giant Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
[ 0, 0, 0, 0, 1 ]
Assault Formation Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
[ 0, 1, 0, 0, 0 ]
Faerie Formation Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.
[ 0, 0, 0, 1, 0 ]
Wanderlust Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
[ 0, 1, 0, 0, 0 ]
Endurance Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.
[ 0, 1, 0, 0, 0 ]
That Which Was Taken {4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible.
[ 0, 0, 0, 0, 0 ]
Domesticated Hydra {X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) As long as Domesticated Hydra is monstrous, it has trample.
[ 0, 1, 0, 0, 0 ]
Flamebreak Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
[ 0, 0, 1, 0, 0 ]
Quasiduplicate Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
[ 0, 0, 0, 1, 0 ]
Sphinx Sovereign Flying At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
[ 1, 0, 0, 1, 1 ]
Petradon When Petradon enters the battlefield, exile two target lands. When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. {R}: Petradon gets +1/+0 until end of turn.
[ 0, 0, 1, 0, 0 ]
Hanna, Ship's Navigator {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.
[ 0, 0, 0, 1, 1 ]
Spike Rogue Spike Rogue enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.
[ 0, 1, 0, 0, 0 ]
Urborg Phantom Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
[ 1, 0, 0, 1, 0 ]
Hungering Hydra Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
[ 0, 1, 0, 0, 0 ]
Duplicant Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
[ 0, 0, 0, 0, 0 ]
Ancestral Reminiscence Draw three cards, then discard a card.
[ 0, 0, 0, 1, 0 ]
Redcap Raiders Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.
[ 0, 0, 1, 0, 0 ]
Urborg Elf {T}: Add {B}, {G}, or {U}.
[ 1, 1, 0, 1, 0 ]
Nut Collector At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
[ 0, 1, 0, 0, 0 ]
Gixian Puppeteer Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.
[ 1, 0, 0, 0, 0 ]
Runesword {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
[ 0, 0, 0, 0, 0 ]
Mystic Gate {T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
[ 0, 0, 0, 1, 1 ]
Brightstone Ritual Add {R} for each Goblin on the battlefield.
[ 0, 0, 1, 0, 0 ]
A-Hobbling Zombie Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
[ 1, 0, 0, 0, 0 ]
Chameleon Blur Prevent all damage that creatures would deal to players this turn.
[ 0, 1, 0, 0, 0 ]
Feed the Infection You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life.
[ 1, 0, 0, 0, 0 ]
Lumbering Battlement Vigilance When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. Lumbering Battlement gets +2/+2 for each card exiled with it.
[ 0, 0, 0, 0, 1 ]
Garna, Bloodfist of Keld Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.
[ 1, 0, 1, 0, 0 ]
Mourning Thrull ({W/B} can be paid with either {W} or {B}.) Flying Whenever Mourning Thrull deals damage, you gain that much life.
[ 1, 0, 0, 0, 1 ]
Knights' Charge Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.
[ 1, 0, 0, 0, 1 ]
Nissa, Who Shakes the World Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
[ 0, 1, 0, 0, 0 ]
Arena Athlete Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
[ 0, 0, 1, 0, 0 ]
Enroll in the Coalition You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
[ 0, 0, 0, 0, 1 ]
Hour of Promise Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
[ 0, 1, 0, 0, 0 ]
Lumengrid Gargoyle Flying
[ 0, 0, 0, 0, 0 ]
Gatecreeper Vine Defender When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
[ 0, 1, 0, 0, 0 ]
Visions of Duplicity Exchange control of two target creatures you don't control. Flashback {8}{U}{U}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
[ 0, 0, 0, 1, 0 ]
Suspicious Bookcase Defender {3}, {T}: Target creature can't be blocked this turn.
[ 0, 0, 0, 0, 0 ]
Starke At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library.
[ 0, 0, 0, 0, 0 ]
Wose Pathfinder {T}: Add one mana of any color. {6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn.
[ 0, 1, 0, 0, 0 ]
Oracle of Tragedy When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
[ 0, 0, 0, 1, 0 ]