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and to take the Tap again.
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
77.6 A Tap may not be taken until at least four (4) defending players are in an Onside
position or unless directed to so by the Referee. Where the number of players
on the field from the Defending Team falls below four (4), all players must be |
four (4) defending players are in an Onside
position or unless directed to so by the Referee. Where the number of players
on the field from the Defending Team falls below four (4), all players must be in
an Onside position for a Tap to be taken unless directed to do so by the Referee.
Ruling = The Player will be directed to return to the Mark and to take the Tap again.
7.7 |
in
an Onside position for a Tap to be taken unless directed to do so by the Referee.
Ruling = The Player will be directed to return to the Mark and to take the Tap again.
7.7 The Tap to commence or recommence play must be performed without delay.
Ruling = A Penalty to the non-offending team at the centre of the Halfway line.
8 Match Duration
8.1 A match |
The Tap to commence or recommence play must be performed without delay.
Ruling = A Penalty to the non-offending team at the centre of the Halfway line.
8 Match Duration
8.1 A match is 40 minutes in duration, consisting of two (2) x 20 minute halves with
a Half Time break.
8.1.1 There is no time off for injury during a match.
8.2 |
is 40 minutes in duration, consisting of two (2) x 20 minute halves with
a Half Time break.
8.1.1 There is no time off for injury during a match.
8.2 Local competition and tournament conditions may vary the duration of a match.
8.3 When time expires, play is to continue until the next Touch or Dead Ball and End
of Play is signaled by the Referee.
8 |
Local competition and tournament conditions may vary the duration of a match.
8.3 When time expires, play is to continue until the next Touch or Dead Ball and End
of Play is signaled by the Referee.
8.3.1 Should a Penalty be awarded during this period, the Penalty is to be taken.
8.4 If a match is abandoned in any circumstances other than those referred to in
clause 24.1. |
.3.1 Should a Penalty be awarded during this period, the Penalty is to be taken.
8.4 If a match is abandoned in any circumstances other than those referred to in
clause 24.1.6 the NTA or NTA competition provider in its sole discretion shall
determine the result of the match.
9 Possession
9.1 The Team with the ball is entitled to six (6) Touches |
6 the NTA or NTA competition provider in its sole discretion shall
determine the result of the match.
9 Possession
9.1 The Team with the ball is entitled to six (6) Touches prior to a Change of
Possession.
9.2 On the Change of Possession due to an intercept, the first Touch will be zero (0)
Touch.
9.3 Following the sixth Touch or |
prior to a Change of
Possession.
9.2 On the Change of Possession due to an intercept, the first Touch will be zero (0)
Touch.
9.3 Following the sixth Touch or a loss of Possession due to any other means, the
ball must be returned to the Mark without delay.
Ruling = A deliberate delay in the changeover procedure will result in a Penalty awarded to
the non- |
a loss of Possession due to any other means, the
ball must be returned to the Mark without delay.
Ruling = A deliberate delay in the changeover procedure will result in a Penalty awarded to
the non-offending Team ten (10) metres Forward of the Mark for the Change of Possession.
9.4 If the ball is dropped or passed and goes to ground during play, a Change of
Possession results.
|
offending Team ten (10) metres Forward of the Mark for the Change of Possession.
9.4 If the ball is dropped or passed and goes to ground during play, a Change of
Possession results.
Ruling = The Mark for the Change of Possession is where the ball makes initial contact with
the ground.
9.5 If the ball, while still under the control of the Half, contacts the ground in the In-
|
Ruling = The Mark for the Change of Possession is where the ball makes initial contact with
the ground.
9.5 If the ball, while still under the control of the Half, contacts the ground in the In-
Goal Area, Possession is lost.
Ruling = Play will restart with a Rollball at the nearest point on the seven (7) metre line.
FIT Playing Rules - 5th Edition
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CO |
Goal Area, Possession is lost.
Ruling = Play will restart with a Rollball at the nearest point on the seven (7) metre line.
FIT Playing Rules - 5th Edition
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COPYRIGHT © Touch Football Australia 20209.6 If a player mishandles the ball and even if in an effort to gain control, the ball
is accidentally knocked Forward into any other Player |
PYRIGHT © Touch Football Australia 20209.6 If a player mishandles the ball and even if in an effort to gain control, the ball
is accidentally knocked Forward into any other Player, a Change of Possession
results.
10 The Touch
10.1 A Touch may be made by either a defending player or a player in Possession.
10.2 A defending player may not |
, a Change of Possession
results.
10 The Touch
10.1 A Touch may be made by either a defending player or a player in Possession.
10.2 A defending player may not claim a Touch if contact has not been made. If a
player claims a Touch has been made, but the Referee is unsure the Touch will
count.
Ruling = A Penalty to the Attacking Team at |
claim a Touch if contact has not been made. If a
player claims a Touch has been made, but the Referee is unsure the Touch will
count.
Ruling = A Penalty to the Attacking Team at the point of the Infringement and the offending
player sent to the Sin Bin.
10.3 Players of both Defending and Attacking Teams are to use the minimum force
necessary to make a |
the point of the Infringement and the offending
player sent to the Sin Bin.
10.3 Players of both Defending and Attacking Teams are to use the minimum force
necessary to make a Touch. Players must ensure that the method employed in
making a Touch does not pose an unnecessary risk to player safety.
Ruling = A Penalty to the non-offending Team at the point of the Infringement. |
Touch. Players must ensure that the method employed in
making a Touch does not pose an unnecessary risk to player safety.
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
10.4 If the ball is accidentally knocked from the hands of a player in Possession
during a Touch, the Touch counts and the Attacking Team retains Possession.
10.5 The def |
10.4 If the ball is accidentally knocked from the hands of a player in Possession
during a Touch, the Touch counts and the Attacking Team retains Possession.
10.5 The defending player must not deliberately knock the ball from the hands of a
player in Possession during a Touch.
Ruling = A Penalty to the Attacking Team at the point of the Infringement.
10 |
ending player must not deliberately knock the ball from the hands of a
player in Possession during a Touch.
Ruling = A Penalty to the Attacking Team at the point of the Infringement.
10.6 A player must not pass or otherwise deliver the ball after a Touch has been
made.
Ruling = A Penalty to the Defending Team at the point of the Infringement, or if In-Goal the |
.6 A player must not pass or otherwise deliver the ball after a Touch has been
made.
Ruling = A Penalty to the Defending Team at the point of the Infringement, or if In-Goal the
nearest point on the seven (7) metre line.
10.7 The Half may pass or run with the ball but cannot get Touched while in
Possession of the ball.
Ruling = A |
nearest point on the seven (7) metre line.
10.7 The Half may pass or run with the ball but cannot get Touched while in
Possession of the ball.
Ruling = A Change of Possession occurs at the point of the Touch, or if In-Goal the nearest
point on the seven (7) metre line.
10.8 If a Touch is made in the In-Goal Area |
Change of Possession occurs at the point of the Touch, or if In-Goal the nearest
point on the seven (7) metre line.
10.8 If a Touch is made in the In-Goal Area before the ball is grounded, the player in
Possession is to perform a Rollball seven (7) metres from the Team’s Attacking
Try Line, provided it is not the sixth Touch and the player |
before the ball is grounded, the player in
Possession is to perform a Rollball seven (7) metres from the Team’s Attacking
Try Line, provided it is not the sixth Touch and the player is not Half.
10.9 If a player in Possession is Touched while on or behind their Defending Try Line,
the Touch counts and once the Referee sets the Mark seven (7) metres directly
For |
is not Half.
10.9 If a player in Possession is Touched while on or behind their Defending Try Line,
the Touch counts and once the Referee sets the Mark seven (7) metres directly
Forward of the contact point from the Defending Team’s Try Line, a Rollball is
performed.
10.10 If a player in Possession intentionally makes a Touch on an Offside defender
who |
ward of the contact point from the Defending Team’s Try Line, a Rollball is
performed.
10.10 If a player in Possession intentionally makes a Touch on an Offside defender
who is making every effort to retire and remain out of play, the Touch counts.
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
910.1 |
is making every effort to retire and remain out of play, the Touch counts.
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
910.1 1 If a Touch is made on a player in Possession while the player is juggling the ball
in an attempt to maintain control of it, the Touch counts if the attacking player
following the Touch retains Poss |
1 If a Touch is made on a player in Possession while the player is juggling the ball
in an attempt to maintain control of it, the Touch counts if the attacking player
following the Touch retains Possession.
10.12 If a player in Possession is Touched and subsequently makes contact with
either the Sideline, a field marker or the ground outside the Field of Play, the
Touch counts and play continues |
ession.
10.12 If a player in Possession is Touched and subsequently makes contact with
either the Sideline, a field marker or the ground outside the Field of Play, the
Touch counts and play continues with a Rollball at the Mark where the Touch
occurred.
10.13 When a player from the Defending Team enters its defensive Seven Metre Zone,
the Defending Team must move Forward at |
with a Rollball at the Mark where the Touch
occurred.
10.13 When a player from the Defending Team enters its defensive Seven Metre Zone,
the Defending Team must move Forward at a reasonable pace until a Touch is
Imminent or made.
Ruling = A Penalty to the Attacking Team at the point of the Infringement.
10.1 4 When a player in Poss |
a reasonable pace until a Touch is
Imminent or made.
Ruling = A Penalty to the Attacking Team at the point of the Infringement.
10.1 4 When a player in Possession enters the Defending Teams’ Seven Metre Zone
the Defending Team is not obliged to move Forward but cannot retire back
towards their Try Line until a Touch is Imminent or made.
Ruling |
ession enters the Defending Teams’ Seven Metre Zone
the Defending Team is not obliged to move Forward but cannot retire back
towards their Try Line until a Touch is Imminent or made.
Ruling = A Penalty to the Attacking Team at the seven (7) metre line in line with the point of
the Infringement.
11 Passing
1 1.1 A player in Possession |
= A Penalty to the Attacking Team at the seven (7) metre line in line with the point of
the Infringement.
11 Passing
1 1.1 A player in Possession may not kick, pass, flick, knock, throw, hand-off or
otherwise propel the ball in a Forward direction, either intentionally or otherwise
to another player.
Ruling = A Penalty will |
may not kick, pass, flick, knock, throw, hand-off or
otherwise propel the ball in a Forward direction, either intentionally or otherwise
to another player.
Ruling = A Penalty will be awarded to the Defending Team at the Mark where the ball was
propelled Forward unless Advantage is applied.
1 1.2 A player in Possession may not intentionally kick, pass, flick, knock |
be awarded to the Defending Team at the Mark where the ball was
propelled Forward unless Advantage is applied.
1 1.2 A player in Possession may not intentionally kick, pass, flick, knock, throw,
hand-off or otherwise propel the ball in a Forward direction over an opposition
player and regain Possession.
Ruling = A Penalty will be awarded to the Defending Team at the Mark where |
, throw,
hand-off or otherwise propel the ball in a Forward direction over an opposition
player and regain Possession.
Ruling = A Penalty will be awarded to the Defending Team at the Mark where the ball was
propelled Forward.
12 Ball Touched in Flight
12.1 If a player from the Defending Team deliberately makes contact with the ball in
flight and the ball goes to |
the ball was
propelled Forward.
12 Ball Touched in Flight
12.1 If a player from the Defending Team deliberately makes contact with the ball in
flight and the ball goes to ground, the Attacking Team retains the ball and the
Touch Count restarts as zero (0) Touch.
12.2 If a player from the Defending Team deliberately makes contact with the ball
in |
ground, the Attacking Team retains the ball and the
Touch Count restarts as zero (0) Touch.
12.2 If a player from the Defending Team deliberately makes contact with the ball
in flight and the ball is retrieved by an attacking player, without touching the
ground, play continues and the next Touch is zero (0) Touch.
12.3 If a player from the Defending Team deliberately makes |
flight and the ball is retrieved by an attacking player, without touching the
ground, play continues and the next Touch is zero (0) Touch.
12.3 If a player from the Defending Team deliberately makes contact with the ball
in flight, propelling it Forward and an attacking player, in an attempt to regain
possession, drops the ball, the Attacking Team retains Possession and the
F |
contact with the ball
in flight, propelling it Forward and an attacking player, in an attempt to regain
possession, drops the ball, the Attacking Team retains Possession and the
FIT Playing Rules - 5th Edition
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COPYRIGHT © Touch Football Australia 2020Touch Count restarts as zero (0) Touch.
12.4 If a player from the Def |
IT Playing Rules - 5th Edition
10
COPYRIGHT © Touch Football Australia 2020Touch Count restarts as zero (0) Touch.
12.4 If a player from the Defending Team deliberately makes contact with the ball
in flight, propelling it towards the Defending Team’s Dead Ball Line and an
attacking player, in an attempt to regain possession drops the ball, a Change |
ending Team deliberately makes contact with the ball
in flight, propelling it towards the Defending Team’s Dead Ball Line and an
attacking player, in an attempt to regain possession drops the ball, a Change of
Possession occurs.
12.5 If a player from the Defending Team unintentionally makes contact with the ball
in flight and the ball goes to ground, a Change of Possession occurs.
1 |
of
Possession occurs.
12.5 If a player from the Defending Team unintentionally makes contact with the ball
in flight and the ball goes to ground, a Change of Possession occurs.
12.6 If a player from the Defending Team unintentionally makes contact with the
ball in flight and the ball is retrieved by an attacking player, play and the Touch
Count continues.
12.7 A |
2.6 If a player from the Defending Team unintentionally makes contact with the
ball in flight and the ball is retrieved by an attacking player, play and the Touch
Count continues.
12.7 A player from the Attacking Team cannot pass the ball into a defending player
intentionally seeking a rebound or a restart of the Touch count.
Ruling = A Penalty to the Defending Team at the point of the |
player from the Attacking Team cannot pass the ball into a defending player
intentionally seeking a rebound or a restart of the Touch count.
Ruling = A Penalty to the Defending Team at the point of the pass.
13 The Rollball
13.1 The attacking player is to position on the Mark, face the opponent’s Try Line,
make a genuine attempt to stand parallel to the Sidelines, |
pass.
13 The Rollball
13.1 The attacking player is to position on the Mark, face the opponent’s Try Line,
make a genuine attempt to stand parallel to the Sidelines, place the ball on the
ground between the feet in a controlled manner and:
13.1.1 step Forward over the ball; or
13.1.2 roll the ball back between the feet no more than one |
place the ball on the
ground between the feet in a controlled manner and:
13.1.1 step Forward over the ball; or
13.1.2 roll the ball back between the feet no more than one (1) metre; or
13.1.3 pass a foot over the ball.
Ruling = A Change of Possession to the Defending Team at the point of the Infringement.
13.2 |
(1) metre; or
13.1.3 pass a foot over the ball.
Ruling = A Change of Possession to the Defending Team at the point of the Infringement.
13.2 A player must perform the Rollball on the Mark.
Ruling = A Penalty to the Defending Team at the point of the Infringement.
13.3 A player must not perform a Voluntary Rollball. |
A player must perform the Rollball on the Mark.
Ruling = A Penalty to the Defending Team at the point of the Infringement.
13.3 A player must not perform a Voluntary Rollball.
Ruling = A Penalty to the Defending Team at the point of the Infringement.
13.4 A player must not delay in performing the Rollball.
Ruling = A Penalty to the Defending Team |
Ruling = A Penalty to the Defending Team at the point of the Infringement.
13.4 A player must not delay in performing the Rollball.
Ruling = A Penalty to the Defending Team at the point of the Infringement.
13.5 A player may only perform a Rollball at the Mark under the following
circumstances:
13.5.1 when a Touch has been made; |
at the point of the Infringement.
13.5 A player may only perform a Rollball at the Mark under the following
circumstances:
13.5.1 when a Touch has been made; or
13.5.2 when Possession changes following the sixth Touch; or
13.5.3 when Possession changes due to the ball being dropped or passed and
goes to the ground; or
13 |
or
13.5.2 when Possession changes following the sixth Touch; or
13.5.3 when Possession changes due to the ball being dropped or passed and
goes to the ground; or
13.5.4 when Possession changes due to an Infringement by an attacking player
at a Penalty, a Tap or a Rollball; or
FIT Playing Rules - 5th Edition COP |
.5.4 when Possession changes due to an Infringement by an attacking player
at a Penalty, a Tap or a Rollball; or
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
1113.5.5 when Possession changes after the Half is Touched or when the Half
places the ball on or over the Try Line; or |
YRIGHT © Touch Football Australia 2020
1113.5.5 when Possession changes after the Half is Touched or when the Half
places the ball on or over the Try Line; or
13.5.6 in replacement of a Penalty Tap; or
13.5.7 when so directed by the Referee.
13.6 A player is to perform a Rollball seven (7) metres |
13.5.6 in replacement of a Penalty Tap; or
13.5.7 when so directed by the Referee.
13.6 A player is to perform a Rollball seven (7) metres in-field under the following
circumstances:
13.6.1 when a Change of Possession takes place due to a player in Possession
making contact with the Sideline or any ground outside the Field of |
in-field under the following
circumstances:
13.6.1 when a Change of Possession takes place due to a player in Possession
making contact with the Sideline or any ground outside the Field of Play,
prior to a Touch being made; or
13.6.2 when the ball not in Possession of a player makes contact with the
Sideline or any ground outside the Field of Play.
1 |
Play,
prior to a Touch being made; or
13.6.2 when the ball not in Possession of a player makes contact with the
Sideline or any ground outside the Field of Play.
13.7 A player may not perform a Tap in replacement of a Rollball.
Ruling = The offending Team must return to the Mark and perform the Rollball.
13.8 An attacking player, other than the |
3.7 A player may not perform a Tap in replacement of a Rollball.
Ruling = The offending Team must return to the Mark and perform the Rollball.
13.8 An attacking player, other than the player performing the Rollball, may receive
the ball at the Rollball and shall do so without delay. That player is referred to as
the Half.
13.9 The Half may control the ball with a foot prior to |
player performing the Rollball, may receive
the ball at the Rollball and shall do so without delay. That player is referred to as
the Half.
13.9 The Half may control the ball with a foot prior to picking up the ball.
13.10 A player ceases to be the Half once the ball is passed to another player.
13.1 1 Defending players are not to interfere with the performance of |
picking up the ball.
13.10 A player ceases to be the Half once the ball is passed to another player.
13.1 1 Defending players are not to interfere with the performance of the Rollball or the
Half.
Ruling = A Penalty to the Attacking Team at a point ten (10) metres directly Forward of the
Infringement.
13.1 |
the Rollball or the
Half.
Ruling = A Penalty to the Attacking Team at a point ten (10) metres directly Forward of the
Infringement.
13.12 Players of the Defending Team must not move Forward of the Onside position
until the Half has made contact with the ball, unless directed to do so by the
Referee or in accordance with 13. |
2 Players of the Defending Team must not move Forward of the Onside position
until the Half has made contact with the ball, unless directed to do so by the
Referee or in accordance with 13.12.1.
13.12.1 When the Half is not within one (1) metre of the Rollball, Onside players
of the Defending Team may move Forward as soon as the player |
12.1.
13.12.1 When the Half is not within one (1) metre of the Rollball, Onside players
of the Defending Team may move Forward as soon as the player
performing the Rollball releases the ball. If the Half is not in position and
a defending player moves Forward and makes contact with the ball, a
Change of Possession results.
13.13 If |
performing the Rollball releases the ball. If the Half is not in position and
a defending player moves Forward and makes contact with the ball, a
Change of Possession results.
13.13 If in the act of performing the Rollball, the Attacking player makes contact with
the Sideline or any ground outside the Field of Play a Change of Possession will
occur with the Rollball to be taken seven (7 |
in the act of performing the Rollball, the Attacking player makes contact with
the Sideline or any ground outside the Field of Play a Change of Possession will
occur with the Rollball to be taken seven (7) metres in field.
13.1 4 After a Touch is made between the Dead Ball Line and the seven (7) metre line,
an Attacking Team is permitted to Rollball on the seven (7) |
) metres in field.
13.1 4 After a Touch is made between the Dead Ball Line and the seven (7) metre line,
an Attacking Team is permitted to Rollball on the seven (7) metre line at a point
directly in line with where the Touch was made.
FIT Playing Rules - 5th Edition
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COPYRIGHT © Touch Football Australia 20201 |
metre line at a point
directly in line with where the Touch was made.
FIT Playing Rules - 5th Edition
12
COPYRIGHT © Touch Football Australia 202014 Scoring
1 4.1 A Try is worth one (1) point.
1 4.2 A Try is awarded when a player, other than the Half, places the ball on or over
the Try |
4 Scoring
1 4.1 A Try is worth one (1) point.
1 4.2 A Try is awarded when a player, other than the Half, places the ball on or over
the Try Line without being Touched.
1 4.3 In attempting to score a Try, a player must have control of the ball prior to
placing it on or over the Try Line.
1 4.4 If a Player |
Line without being Touched.
1 4.3 In attempting to score a Try, a player must have control of the ball prior to
placing it on or over the Try Line.
1 4.4 If a Player places the ball on the ground and releases it short of the Try Line
while attempting to Score a Try, the Player is required to perform a Rollball to
restart play and a Touch is counted. If a Player does not |
places the ball on the ground and releases it short of the Try Line
while attempting to Score a Try, the Player is required to perform a Rollball to
restart play and a Touch is counted. If a Player does not release the Ball from
their hands, the match continues and no Touch is counted.
1 4.5 At the End of Play the team that has scored the most Tries is declared the
Winner. In the |
release the Ball from
their hands, the match continues and no Touch is counted.
1 4.5 At the End of Play the team that has scored the most Tries is declared the
Winner. In the event of neither team scoring, or in the event of both teams
scoring the same number of Tries, a draw is declared.
15 Offside
15.1 At a Rollball, all players from the Def |
event of neither team scoring, or in the event of both teams
scoring the same number of Tries, a draw is declared.
15 Offside
15.1 At a Rollball, all players from the Defending Team must retire a distance of
seven (7) metres or to the Defending Try Line as indicated by the Referee.
Ruling = A Penalty to the Attacking Team at the point of the Infr |
ending Team must retire a distance of
seven (7) metres or to the Defending Try Line as indicated by the Referee.
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the seven (7)
metre line directly Forward of the Infringement.
15.2 At a Tap, all players from the Defending Team must retire a distance of ten (1 |
ingement or on the seven (7)
metre line directly Forward of the Infringement.
15.2 At a Tap, all players from the Defending Team must retire a distance of ten (10)
metres from the Mark or to the Defending Try Line as indicated by the Referee.
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the ten ( |
0)
metres from the Mark or to the Defending Try Line as indicated by the Referee.
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the ten (10)
metre line directly Forward of the Infringement.
15.3 At a Rollball or Tap, players from the Defending Team must not retire an
unreasonable distance beyond the |
10)
metre line directly Forward of the Infringement.
15.3 At a Rollball or Tap, players from the Defending Team must not retire an
unreasonable distance beyond the Defending Try Line.
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the seven (7)
metre line directly Forward of the Infringement.
|
Defending Try Line.
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the seven (7)
metre line directly Forward of the Infringement.
15.4 When a Rollball occurs within Defending Team’s Seven Metre Zone or a Penalty
Tap within ten (10) metres of the Defending Team’s Try Line, all players from the
|
15.4 When a Rollball occurs within Defending Team’s Seven Metre Zone or a Penalty
Tap within ten (10) metres of the Defending Team’s Try Line, all players from the
Defending Team must have both feet on or behind their Try Line and no other
part of the body in contact with the ground Forward of their Try Line.
Ruling = A Penalty to the Attacking Team at the seven |
Defending Team must have both feet on or behind their Try Line and no other
part of the body in contact with the ground Forward of their Try Line.
Ruling = A Penalty to the Attacking Team at the seven (7) metre line directly Forward of the
point of the Infringement.
15.5 After effecting the Touch, the defending player must retire the required seven
(7) metres or to |
(7) metre line directly Forward of the
point of the Infringement.
15.5 After effecting the Touch, the defending player must retire the required seven
(7) metres or to the Defending Try Line as indicated by the Referee without
interfering with the Attacking Team.
Ruling = A Penalty to the Attacking Team ten (10) metres Forward of the Infring |
the Defending Try Line as indicated by the Referee without
interfering with the Attacking Team.
Ruling = A Penalty to the Attacking Team ten (10) metres Forward of the Infringement or if
on the Defensive Try Line, on the seven (7) metre line.
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
|
ement or if
on the Defensive Try Line, on the seven (7) metre line.
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020
1316 Obstruction
16.1 A player in Possession must not run or otherwise move behind other attacking
players or the Referee in an attempt to avoid an Imminent Touch.
Ruling |
1316 Obstruction
16.1 A player in Possession must not run or otherwise move behind other attacking
players or the Referee in an attempt to avoid an Imminent Touch.
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
16.2 The player in Possession is not to hold or otherwise impede a defending player
in any way. |
= A Penalty to the non-offending Team at the point of the Infringement.
16.2 The player in Possession is not to hold or otherwise impede a defending player
in any way.
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
16.3 An attacking player in support of the player in Possession may move as
necessary to |
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
16.3 An attacking player in support of the player in Possession may move as
necessary to achieve a supporting position but must not grab, hold, push or
otherwise deliberately interfere with a defending player attempting to make a
Touch
Ruling = A Penalty to the non-offending Team at |
achieve a supporting position but must not grab, hold, push or
otherwise deliberately interfere with a defending player attempting to make a
Touch
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the
seven (7) metre line if the Infringement occurs in the In-Goal Area.
16.4 Players in the Defending Team may |
the point of the Infringement or on the
seven (7) metre line if the Infringement occurs in the In-Goal Area.
16.4 Players in the Defending Team may not obstruct or interfere with an attacking
player.
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the
seven (7) metre |
not obstruct or interfere with an attacking
player.
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the
seven (7) metre line if the Infringement occurs in the In-Goal Area.
16.5 Should a supporting, attacking player cause an apparent and involuntary or
accidental Obstruction and the player in Poss |
line if the Infringement occurs in the In-Goal Area.
16.5 Should a supporting, attacking player cause an apparent and involuntary or
accidental Obstruction and the player in Possession ceases movement to allow
a Touch to be made, the Touch is to count.
16.6 If the Referee causes Obstruction on either an attacking player or a defending
player including when the ball |
ession ceases movement to allow
a Touch to be made, the Touch is to count.
16.6 If the Referee causes Obstruction on either an attacking player or a defending
player including when the ball makes contact with the Referee, play should
pause and recommence with a Rollball at the Mark where the interference
occurred and the Touch count remains unchanged.
17 Interchange
17. |
makes contact with the Referee, play should
pause and recommence with a Rollball at the Mark where the interference
occurred and the Touch count remains unchanged.
17 Interchange
17.1 Players may Interchange at any time.
17.2 There is no limit to the number of times a player may Interchange.
17.3 Interchange players must remain in their Interchange Area for the duration of |
1 Players may Interchange at any time.
17.2 There is no limit to the number of times a player may Interchange.
17.3 Interchange players must remain in their Interchange Area for the duration of
the match.
17.4 Interchanges may only occur after the player leaving the Field of Play has
entered the Interchange Area.
17.5 Players leaving or entering the Field of Play shall not |
the match.
17.4 Interchanges may only occur after the player leaving the Field of Play has
entered the Interchange Area.
17.5 Players leaving or entering the Field of Play shall not hinder or obstruct play.
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
17.6 Players entering the Field of Play must take up an Onside position |
hinder or obstruct play.
Ruling = A Penalty to the non-offending Team at the point of the Infringement.
17.6 Players entering the Field of Play must take up an Onside position before
becoming involved in play.
FIT Playing Rules - 5th Edition
14
COPYRIGHT © Touch Football Australia 2020Ruling = A Penalty to the non-off |
before
becoming involved in play.
FIT Playing Rules - 5th Edition
14
COPYRIGHT © Touch Football Australia 2020Ruling = A Penalty to the non-offending Team at the point of the Infringement.
17.7 When an intercept has occurred or a line break made, players are not permitted
to Interchange until the next Touch has been made or ball becomes Dead.
|
ending Team at the point of the Infringement.
17.7 When an intercept has occurred or a line break made, players are not permitted
to Interchange until the next Touch has been made or ball becomes Dead.
Ruling A = If a player enters the Field of Play and prevents the scoring of a Try, a Penalty Try
will be awarded and the offending player sent to the Sin Bin.
Ruling B = If a player enters the |
Ruling A = If a player enters the Field of Play and prevents the scoring of a Try, a Penalty Try
will be awarded and the offending player sent to the Sin Bin.
Ruling B = If a player enters the Field of Play but does not impede the scoring of a Try the
offending player will be sent to the Sin Bin.
17.8 Following a Try, players may Interchange at will, without having to wait for the |
Field of Play but does not impede the scoring of a Try the
offending player will be sent to the Sin Bin.
17.8 Following a Try, players may Interchange at will, without having to wait for the
player to enter the Interchange Area, but must do so prior to the Tap being taken
to recommence play.
18 Penalty
18.1 The Tap must be performed in accordance with the De |
player to enter the Interchange Area, but must do so prior to the Tap being taken
to recommence play.
18 Penalty
18.1 The Tap must be performed in accordance with the Definitions.
Ruling = The Referee will instruct the offending Team to return to the Mark and perform the
Tap again.
18.2 For Infringements that occur between seven (7) metre lines |
finitions.
Ruling = The Referee will instruct the offending Team to return to the Mark and perform the
Tap again.
18.2 For Infringements that occur between seven (7) metre lines, the Mark for the
Penalty Tap is at the point of Infringement unless otherwise indicated by the
Referee.
18.3 For Infringements that occur within the Seven Metre Zone |