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TheBlokeAI

Eric Hartford's Wizard Vicuna 13B Uncensored GGML

These files are GGML format model files for Eric Hartford's Wizard Vicuna 13B Uncensored.

These are SuperHOT GGMLs with an increased context length. SuperHOT is a new system that employs RoPE to expand context beyond what was originally possible for a model. It was discovered and developed by kaiokendev.

In order to use the increased context length, you can presently use:

Support is also expected to come to llama.cpp, however it is still being worked on and there is currently no ETA for that.

To use the increased context with KoboldCpp and (when supported) llama.cpp, simply use --contextsize to set the desired context, eg --contextsize 4096 or --contextsize 8192.

Repositories available

Compatibility

These GGMLs will work with any llama.cpp-compatible GGML client that supports k-quants.

However the increased context length won't work without specific support. See the note in the introduction for details on using increased context.

Explanation of the new k-quant methods

The new methods available are:

  • GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
  • GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
  • GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
  • GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
  • GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
  • GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.

Refer to the Provided Files table below to see what files use which methods, and how.

Provided files

Name Quant method Bits Size Max RAM required Use case
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q2_K.bin q2_K 2 5.51 GB 8.01 GB New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors.
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q3_K_L.bin q3_K_L 3 6.93 GB 9.43 GB New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q3_K_M.bin q3_K_M 3 6.31 GB 8.81 GB New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q3_K_S.bin q3_K_S 3 5.66 GB 8.16 GB New k-quant method. Uses GGML_TYPE_Q3_K for all tensors
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q4_K_M.bin q4_K_M 4 7.87 GB 10.37 GB New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q4_K_S.bin q4_K_S 4 7.37 GB 9.87 GB New k-quant method. Uses GGML_TYPE_Q4_K for all tensors
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q5_K_M.bin q5_K_M 5 9.23 GB 11.73 GB New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q5_K_S.bin q5_K_S 5 8.97 GB 11.47 GB New k-quant method. Uses GGML_TYPE_Q5_K for all tensors
wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q6_K.bin q6_K 6 10.68 GB 13.18 GB New k-quant method. Uses GGML_TYPE_Q8_K - 6-bit quantization - for all tensors

Note: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.

How to run in koboldcpp

On Linux I use the following command line to launch the KoboldCpp UI with OpenCL aceleration and a context size of 4096:

python ./koboldcpp.py --stream --unbantokens --threads 8 --usecublas 100 wizard-vicuna-13b-uncensored-superhot-8k.ggmlv3.q5_0.bin

Change --gpulayers 100 to the number of layers you want/are able to offload to the GPU. Remove it if you don't have GPU acceleration.

For OpenCL acceleration, change --usecublas to --useclblast 0 0. You may need to change the second 0 to 1 if you have both an iGPU and a discrete GPU.

Discord

For further support, and discussions on these models and AI in general, join us at:

TheBloke AI's Discord server

Thanks, and how to contribute.

Thanks to the chirper.ai team!

I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.

If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.

Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.

Special thanks to: Luke from CarbonQuill, Aemon Algiz, Dmitriy Samsonov.

Patreon special mentions: zynix , ya boyyy, Trenton Dambrowitz, Imad Khwaja, Alps Aficionado, chris gileta, John Detwiler, Willem Michiel, RoA, Mano Prime, Rainer Wilmers, Fred von Graf, Matthew Berman, Ghost , Nathan LeClaire, Iucharbius , Ai Maven, Illia Dulskyi, Joseph William Delisle, Space Cruiser, Lone Striker, Karl Bernard, Eugene Pentland, Greatston Gnanesh, Jonathan Leane, Randy H, Pierre Kircher, Willian Hasse, Stephen Murray, Alex , terasurfer , Edmond Seymore, Oscar Rangel, Luke Pendergrass, Asp the Wyvern, Junyu Yang, David Flickinger, Luke, Spiking Neurons AB, subjectnull, Pyrater, Nikolai Manek, senxiiz, Ajan Kanaga, Johann-Peter Hartmann, Artur Olbinski, Kevin Schuppel, Derek Yates, Kalila, K, Talal Aujan, Khalefa Al-Ahmad, Gabriel Puliatti, John Villwock, WelcomeToTheClub, Daniel P. Andersen, Preetika Verma, Deep Realms, Fen Risland, trip7s trip, webtim, Sean Connelly, Michael Levine, Chris McCloskey, biorpg, vamX, Viktor Bowallius, Cory Kujawski.

Thank you to all my generous patrons and donaters!

Original model card: Kaio Ken's SuperHOT 8K

SuperHOT Prototype 2 w/ 8K Context

This is a second prototype of SuperHOT, this time 30B with 8K context and no RLHF, using the same technique described in the github blog. Tests have shown that the model does indeed leverage the extended context at 8K.

You will need to use either the monkeypatch or, if you are already using the monkeypatch, change the scaling factor to 0.25 and the maximum sequence length to 8192

Looking for Merged & Quantized Models?

Training Details

I trained the LoRA with the following configuration:

  • 1200 samples (~400 samples over 2048 sequence length)
  • learning rate of 3e-4
  • 3 epochs
  • The exported modules are:
    • q_proj
    • k_proj
    • v_proj
    • o_proj
    • no bias
  • Rank = 4
  • Alpha = 8
  • no dropout
  • weight decay of 0.1
  • AdamW beta1 of 0.9 and beta2 0.99, epsilon of 1e-5
  • Trained on 4-bit base model

Original model card: Eric Hartford's Wizard Vicuna 13B Uncensored

This is wizard-vicuna-13b trained with a subset of the dataset - responses that contained alignment / moralizing were removed. The intent is to train a WizardLM that doesn't have alignment built-in, so that alignment (of any sort) can be added separately with for example with a RLHF LoRA.

Shout out to the open source AI/ML community, and everyone who helped me out.

Note:

An uncensored model has no guardrails.

You are responsible for anything you do with the model, just as you are responsible for anything you do with any dangerous object such as a knife, gun, lighter, or car.

Publishing anything this model generates is the same as publishing it yourself.

You are responsible for the content you publish, and you cannot blame the model any more than you can blame the knife, gun, lighter, or car for what you do with it.