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--- |
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license: apache-2.0 |
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language: |
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- en |
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--- |
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# NPC Model |
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This repo contains the domain-specific NPC model we've fined-tuned from **Mistral-7B**, using LoRA. |
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This model parses a text description of a game scene, and outputs commands like: |
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* `say <player1> "Hello Adventurer, care to join me on a quest?` |
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* `greet <player1>` |
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* `attack <player1>` |
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* Any other `<action> <param>` you add to the prompt! (We call these "skills"!) |
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⚠️ This model has been trained to **overfit** on our input prompt format. Follow it closely to reach optimal performance ⚠️ |
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## Usage |
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**Make your life easier, use our [Python client library](https://github.com/GigaxGames/gigax)** |
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* Instantiating the model using outlines: |
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```py |
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from outlines import models |
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from llama_cpp import Llama |
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# Download model from the Hugging Face Gigax Hub before run this code |
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# Our stepper takes in a Outlines model to enable guided generation |
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# This forces the model to follow our output format |
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llm = Llama.from_pretrained( |
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repo_id="Gigax/NPC-LLM-7B-GGUF", |
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filename="npc-llm-7B.gguf" |
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# n_gpu_layers=-1, # Uncomment to use GPU acceleration |
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# seed=1337, # Uncomment to set a specific seed |
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# n_ctx=2048, # Uncomment to increase the context window |
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) |
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model = models.LlamaCpp(llm) |
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# Instantiate a stepper: handles prompting + output parsing |
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stepper = NPCStepper(model=model) |
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``` |
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* Calling the model on your game's data: |
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```py |
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from gigax.parse import CharacterAction |
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from gigax.scene import ( |
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Character, |
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Item, |
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Location, |
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ProtagonistCharacter, |
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ProtagonistCharacter, |
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Skill, |
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ParameterType, |
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) |
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# Use sample data |
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context = "Medieval world" |
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current_location = Location(name="Old Town", description="A quiet and peaceful town.") |
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locations = [current_location] # you can add more locations to the scene |
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NPCs = [ |
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Character( |
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name="John the Brave", |
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description="A fearless warrior", |
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current_location=current_location, |
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) |
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] |
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protagonist = ProtagonistCharacter( |
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name="Aldren", |
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description="Brave and curious", |
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current_location=current_location, |
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memories=["Saved the village", "Lost a friend"], |
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quests=["Find the ancient artifact", "Defeat the evil warlock"], |
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skills=[ |
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Skill( |
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name="Attack", |
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description="Deliver a powerful blow", |
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parameter_types=[ParameterType.character], |
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) |
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], |
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psychological_profile="Determined and compassionate", |
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) |
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items = [Item(name="Sword", description="A sharp blade")] |
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events = [ |
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CharacterAction( |
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command="Say", |
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protagonist=protagonist, |
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parameters=[items[0], "What a fine sword!"], |
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) |
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] |
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action = stepper.get_action( |
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context=context, |
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locations=locations, |
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NPCs=NPCs, |
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protagonist=protagonist, |
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items=items, |
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events=events, |
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) |
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``` |
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## Input prompt |
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Here's a sample input prompt, showing you the format on which the model has been trained: |
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```txt |
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- WORLD KNOWLEDGE: A vast open world full of mystery and adventure. |
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- KNOWN LOCATIONS: Old Town |
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- NPCS: John the Brave |
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- CURRENT LOCATION: Old Town: A quiet and peaceful town. |
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- CURRENT LOCATION ITEMS: Sword |
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- LAST EVENTS: |
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Aldren: Say Sword What a fine sword! |
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- PROTAGONIST NAME: Aldren |
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- PROTAGONIST PSYCHOLOGICAL PROFILE: Brave and curious |
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- PROTAGONIST MEMORIES: |
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Saved the village |
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Lost a friend |
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- PROTAGONIST PENDING QUESTS: |
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Find the ancient artifact |
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Defeat the evil warlock |
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- PROTAGONIST ALLOWED ACTIONS: |
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Attack <character> : Deliver a powerful blow |
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Aldren: |
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``` |
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### 🤗 We are currently working hard on training on the latest SoTA models (Phi-3, LLama, etc.), and on better data ! 🤗 |
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## Model info |
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- **Developed by:** Gigax |
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- **Language(s) (NLP):** English |
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- **Finetuned from model [optional]:** [Mistral-7B-instruct](https://huggingface.co/mistralai/Mistral-7B-Instruct-v0.2) |
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- **Contact:** Join our [Discord](https://discord.gg/xES2Z8X4J6) for info, help, and more! |
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## How to Cite |
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```bibtex |
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@misc{NPC-LLM-7B-GGUF, |
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url={[https://huggingface.co/Gigax/NPC-LLM-7B-GGUF](https://huggingface.co/Gigax/NPC-LLM-7B-GGUF)}, |
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title={NPC-LLM-7B-GGUF}, |
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author={Gigax team} |
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} |
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``` |
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