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import os |
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os.system("pip install git+https://github.com/suno-ai/bark.git") |
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from bark.generation import SUPPORTED_LANGS |
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from bark import SAMPLE_RATE, generate_audio |
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from scipy.io.wavfile import write as write_wav |
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from datetime import datetime |
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import shutil |
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import gradio as gr |
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import sys |
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import string |
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import time |
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import argparse |
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import json |
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import numpy as np |
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import torch |
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from TTS.tts.utils.synthesis import synthesis |
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from TTS.tts.utils.text.symbols import make_symbols, phonemes, symbols |
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try: |
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from TTS.utils.audio import AudioProcessor |
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except: |
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from TTS.utils.audio import AudioProcessor |
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from TTS.tts.models import setup_model |
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from TTS.config import load_config |
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from TTS.tts.models.vits import * |
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from TTS.tts.utils.speakers import SpeakerManager |
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from pydub import AudioSegment |
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import librosa |
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from scipy.io.wavfile import write, read |
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import subprocess |
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''' |
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from google.colab import drive |
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drive.mount('/content/drive') |
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src_path = os.path.join(os.path.join(os.path.join(os.path.join(os.getcwd(), 'drive'), 'MyDrive'), 'Colab Notebooks'), 'best_model_latest.pth.tar') |
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dst_path = os.path.join(os.getcwd(), 'best_model.pth.tar') |
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shutil.copy(src_path, dst_path) |
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''' |
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TTS_PATH = "TTS/" |
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sys.path.append(TTS_PATH) |
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OUT_PATH = 'out/' |
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os.makedirs(OUT_PATH, exist_ok=True) |
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MODEL_PATH = 'best_model.pth.tar' |
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CONFIG_PATH = 'config.json' |
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TTS_LANGUAGES = "language_ids.json" |
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TTS_SPEAKERS = "speakers.json" |
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USE_CUDA = torch.cuda.is_available() |
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C = load_config(CONFIG_PATH) |
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ap = AudioProcessor(**C.audio) |
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speaker_embedding = None |
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C.model_args['d_vector_file'] = TTS_SPEAKERS |
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C.model_args['use_speaker_encoder_as_loss'] = False |
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model = setup_model(C) |
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model.language_manager.set_language_ids_from_file(TTS_LANGUAGES) |
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cp = torch.load(MODEL_PATH, map_location=torch.device('cpu')) |
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model_weights = cp['model'].copy() |
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for key in list(model_weights.keys()): |
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if "speaker_encoder" in key: |
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del model_weights[key] |
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model.load_state_dict(model_weights) |
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model.eval() |
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if USE_CUDA: |
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model = model.cuda() |
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use_griffin_lim = False |
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CONFIG_SE_PATH = "config_se.json" |
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CHECKPOINT_SE_PATH = "SE_checkpoint.pth.tar" |
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SE_speaker_manager = SpeakerManager(encoder_model_path=CHECKPOINT_SE_PATH, encoder_config_path=CONFIG_SE_PATH, use_cuda=USE_CUDA) |
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def compute_spec(ref_file): |
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y, sr = librosa.load(ref_file, sr=ap.sample_rate) |
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spec = ap.spectrogram(y) |
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spec = torch.FloatTensor(spec).unsqueeze(0) |
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return spec |
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def voice_conversion(ta, ra, da): |
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target_audio = 'target.wav' |
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reference_audio = 'reference.wav' |
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driving_audio = 'driving.wav' |
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write(target_audio, ta[0], ta[1]) |
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write(reference_audio, ra[0], ra[1]) |
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write(driving_audio, da[0], da[1]) |
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files = [target_audio, reference_audio, driving_audio] |
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for file in files: |
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subprocess.run(["ffmpeg-normalize", file, "-nt", "rms", "-t=-27", "-o", file, "-ar", "16000", "-f"]) |
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target_emb = SE_speaker_manager.compute_d_vector_from_clip([target_audio]) |
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target_emb = torch.FloatTensor(target_emb).unsqueeze(0) |
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driving_emb = SE_speaker_manager.compute_d_vector_from_clip([reference_audio]) |
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driving_emb = torch.FloatTensor(driving_emb).unsqueeze(0) |
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driving_spec = compute_spec(driving_audio) |
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y_lengths = torch.tensor([driving_spec.size(-1)]) |
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if USE_CUDA: |
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ref_wav_voc, _, _ = model.voice_conversion(driving_spec.cuda(), y_lengths.cuda(), driving_emb.cuda(), target_emb.cuda()) |
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ref_wav_voc = ref_wav_voc.squeeze().cpu().detach().numpy() |
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else: |
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ref_wav_voc, _, _ = model.voice_conversion(driving_spec, y_lengths, driving_emb, target_emb) |
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ref_wav_voc = ref_wav_voc.squeeze().detach().numpy() |
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return (ap.sample_rate, ref_wav_voc) |
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def generate_text_to_speech(text_prompt, selected_speaker, text_temp, waveform_temp): |
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audio_array = generate_audio(text_prompt, selected_speaker, text_temp, waveform_temp) |
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now = datetime.now() |
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date_str = now.strftime("%m-%d-%Y") |
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time_str = now.strftime("%H-%M-%S") |
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outputs_folder = os.path.join(os.getcwd(), "outputs") |
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if not os.path.exists(outputs_folder): |
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os.makedirs(outputs_folder) |
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sub_folder = os.path.join(outputs_folder, date_str) |
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if not os.path.exists(sub_folder): |
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os.makedirs(sub_folder) |
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file_name = f"audio_{time_str}.wav" |
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file_path = os.path.join(sub_folder, file_name) |
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write_wav(file_path, SAMPLE_RATE, audio_array) |
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return file_path |
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speakers_list = [] |
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for lang, code in SUPPORTED_LANGS: |
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for n in range(10): |
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speakers_list.append(f"{code}_speaker_{n}") |
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examples1 = [ |
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["Hello, my name is Suno. And, uh — and I like pizza. [laughs] But I also have other interests such as playing tic tac toe.", |
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"Speaker 1 (en)", 0.7, 0.7] |
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] |
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examples2 = [["test.wav", "Bark.wav", "Bark.wav"]] |
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with gr.Blocks() as demo: |
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gr.Markdown( |
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f""" # <center>🐶🎶🥳 - Bark with Voice Cloning</center> |
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### <center>🤗 - Powered by [Bark](https://huggingface.co/spaces/suno/bark) and [YourTTS](https://github.com/Edresson/YourTTS). Inspired by [bark-webui](https://github.com/makawy7/bark-webui).</center> |
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1. You can duplicate and use it with a GPU: <a href="https://huggingface.co/spaces/{os.getenv('SPACE_ID')}?duplicate=true"><img style="display: inline; margin-top: 0em; margin-bottom: 0em" src="https://bit.ly/3gLdBN6" alt="Duplicate Space" /></a> |
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2. First use Bark to generate audio from text and then use YourTTS to get new audio in a custom voice you like. Easy to use! |
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3. For voice cloning longer reference audio (~90s) will generally lead to better quality of the cloned speech. Also make sure the input audio generated by Bark is not too short. |
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""" |
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) |
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with gr.Row().style(equal_height=True): |
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inp1 = gr.Textbox(label="Input Text", lines=4, placeholder="Enter text here...") |
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inp3 = gr.Slider( |
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0.1, |
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1.0, |
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value=0.7, |
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label="Generation Temperature", |
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info="1.0 more diverse, 0.1 more conservative", |
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) |
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inp4 = gr.Slider( |
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0.1, 1.0, value=0.7, label="Waveform Temperature", info="1.0 more diverse, 0.1 more conservative" |
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) |
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with gr.Row().style(equal_height=True): |
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inp2 = gr.Dropdown(speakers_list, value=speakers_list[1], label="Acoustic Prompt") |
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button = gr.Button("Generate using Bark") |
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out1 = gr.Audio(label="Generated Audio") |
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button.click(generate_text_to_speech, [inp1, inp2, inp3, inp4], [out1]) |
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with gr.Row().style(equal_height=True): |
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inp5 = gr.Audio(label="Upload Reference Audio for Voice Cloning Here") |
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inp6 = out1 |
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inp7 = out1 |
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btn = gr.Button("Generate using YourTTS") |
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out2 = gr.Audio(label="Generated Audio in a Custom Voice") |
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btn.click(voice_conversion, [inp5, inp6, inp7], [out2]) |
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gr.Examples(examples=examples1, fn=generate_text_to_speech, inputs=[inp1, inp2, inp3, inp4], |
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outputs=[out1], cache_examples=True) |
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gr.Examples(examples=examples2, fn=voice_conversion, inputs=[inp5, inp6, inp7], |
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outputs=[out2], cache_examples=True) |
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gr.Markdown( |
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""" ### <center>NOTE: Please do not generate any audio that is potentially harmful to any person or organization❗</center> |
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""" |
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) |
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gr.Markdown( |
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""" |
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### <center>😄 - You may also apply [VoiceFixer](https://huggingface.co/spaces/Kevin676/VoiceFixer) to the generated audio in order to enhance the speech.</center> |
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## 🌎 Foreign Language |
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Bark supports various languages out-of-the-box and automatically determines language from input text. \ |
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When prompted with code-switched text, Bark will even attempt to employ the native accent for the respective languages in the same voice. |
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Try the prompt: |
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``` |
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Buenos días Miguel. Tu colega piensa que tu alemán es extremadamente malo. But I suppose your english isn't terrible. |
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``` |
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## 🤭 Non-Speech Sounds |
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Below is a list of some known non-speech sounds, but we are finding more every day. \ |
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Please let us know if you find patterns that work particularly well on Discord! |
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* [laughter] |
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* [laughs] |
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* [sighs] |
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* [music] |
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* [gasps] |
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* [clears throat] |
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* — or ... for hesitations |
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* ♪ for song lyrics |
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* capitalization for emphasis of a word |
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* MAN/WOMAN: for bias towards speaker |
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Try the prompt: |
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``` |
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" [clears throat] Hello, my name is Suno. And, uh — and I like pizza. [laughs] But I also have other interests such as... ♪ singing ♪." |
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``` |
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## 🎶 Music |
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Bark can generate all types of audio, and, in principle, doesn't see a difference between speech and music. \ |
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Sometimes Bark chooses to generate text as music, but you can help it out by adding music notes around your lyrics. |
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Try the prompt: |
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``` |
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♪ In the jungle, the mighty jungle, the lion barks tonight ♪ |
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``` |
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## 🧬 Voice Cloning |
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Bark has the capability to fully clone voices - including tone, pitch, emotion and prosody. \ |
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The model also attempts to preserve music, ambient noise, etc. from input audio. \ |
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However, to mitigate misuse of this technology, we limit the audio history prompts to a limited set of Suno-provided, fully synthetic options to choose from. |
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## 👥 Speaker Prompts |
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You can provide certain speaker prompts such as NARRATOR, MAN, WOMAN, etc. \ |
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Please note that these are not always respected, especially if a conflicting audio history prompt is given. |
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Try the prompt: |
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``` |
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WOMAN: I would like an oatmilk latte please. |
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MAN: Wow, that's expensive! |
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``` |
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## Details |
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Bark model by [Suno](https://suno.ai/), including official [code](https://github.com/suno-ai/bark) and model weights. \ |
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Gradio demo supported by 🤗 Hugging Face. Bark is licensed under a non-commercial license: CC-BY 4.0 NC, see details on [GitHub](https://github.com/suno-ai/bark). |
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""" |
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) |
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gr.HTML(''' |
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<div class="footer"> |
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<p>🎶🖼️🎡 - It’s the intersection of technology and liberal arts that makes our hearts sing — Steve Jobs |
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</p> |
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</div> |
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''') |
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demo.queue().launch(show_error=True) |