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import * as THREE from 'https://unpkg.com/[email protected]/build/three.module.js';
import {OrbitControls} from 'https://unpkg.com/[email protected]/examples/jsm/controls/OrbitControls.js';
import {GLTFLoader} from 'https://unpkg.com/[email protected]/examples/jsm/loaders/GLTFLoader.js';
import {DragControls} from 'https://unpkg.com/[email protected]/examples/jsm/controls/DragControls.js'
let scene, camera, renderer, cube, isDrawing, pointerDown, controls;
let frameIndex = 0;
let pointCloudData;
const now = Date.now();
let pointCloud
let quaternionStart, positionStart;
let isGenerating = false;
const allModelsUrl = ['background.glb', 'basin.glb', 'bed.glb', 'flower.glb', 'kitchen_chair_1.glb', 'kitchen_chair_2.glb', 'office_chair.glb', 'sofa.glb', 'table.glb', 'wc.glb'];
// const allModelsUrl = ['table.glb']
const allModels_dict = {}
const allModels_list = []
let initLoc = {}
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 100);
// camera.position.set(9, 6, -9);
camera.position.set(3, 13, 0);
// var qm = new THREE.Quaternion(0.1, 0.2, 0.3, 0.4);
// camera.quaternion.copy(qm)
// camera.updateMatrixWorld();
scene.add(camera)
renderer = new THREE.WebGLRenderer({alpha: true, antialias: true});
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap; // default THREE.PCFShadowMap
// document.body.appendChild(renderer.domElement);
const canvasContainer = document.getElementById('canvas-container');
canvasContainer.appendChild(renderer.domElement);
const planeGeometry = new THREE.PlaneGeometry(1000, 1000);
const plane = new THREE.Mesh(planeGeometry, new THREE.MeshBasicMaterial({ color: 0x000000, opacity: 0.25, transparent: true }));
plane.rotation.x = -Math.PI / 2;
plane.visible = false; // Make the plane invisible
scene.add(plane);
let points = [];
const line_geometry = new THREE.BufferGeometry().setFromPoints(points);
const line_material = new THREE.LineBasicMaterial({ color: 0x0000ff, linewidth: 3 });
const line = new THREE.Line(line_geometry, line_material);
scene.add(line);
controls = new OrbitControls(camera, renderer.domElement);
// controls.addEventListener('change', render);
// const quaternion = new THREE.Quaternion(-0.707, 0, 0, 0.707)
// camera.quaternion.copy(quaternion)
// const light = new THREE.HemisphereLight(0xffffbb, 0x080820, 1);
// scene.add(light);
const ambientLight = new THREE.AmbientLight(0xffffff, 0.6); // soft white light
scene.add(ambientLight);
const directionalLight = new THREE.DirectionalLight(0xffffff, 0.8);
directionalLight.position.set(0, 10, 5 );
directionalLight.castShadow = true;
scene.add(directionalLight);
const grid = new THREE.GridHelper(30, 30);
scene.add(grid);
// Handle dynamic point cloud
const geometry = new THREE.BufferGeometry();
const points_frame = new Float32Array(1048 * 3);
geometry.setAttribute('position', new THREE.BufferAttribute(points_frame, 3));
const material = new THREE.PointsMaterial({ size: 0.04, color: 0x2020e0 });
pointCloud = new THREE.Points(geometry, material);
scene.add(pointCloud);
for (let i = 0; i < allModelsUrl.length; i++) {
const assetLoader = new GLTFLoader();
assetLoader.load('/static/'.concat(allModelsUrl[i]), function (gltf) {
const model = gltf.scene;
if (i !== 0) {allModels_dict[allModelsUrl[i]] = model;
allModels_list.push(model);
initLoc[allModelsUrl[i]] = model.children[0].position.clone()
}
scene.add(model);
}, undefined, function (error) {
console.error(error);
});
}
// for (let [key, value] of Object.entries(allModels_dict)) {
// initLoc[key] = value.children[0].position
// }
const dragControls = new DragControls(allModels_list, camera, renderer.domElement);
dragControls.addEventListener('dragstart', function (event) {
if (isDrawing) {return}
controls.enabled = false;
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObject(plane);
if (intersects.length > 0) {
const point = intersects[0].point;
event.object.position.set(point.x, 0, point.z);
}
});
dragControls.addEventListener('dragend', function (event) {
if (isDrawing) {return}
controls.enabled = true;
});
dragControls.addEventListener('drag', function (event) {
if (isDrawing) {return}
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObject(plane);
if (intersects.length > 0) {
const point = intersects[0].point;
event.object.position.set(point.x, 0, point.z);
}
});
// Raycaster for constraining movement to the plane
const raycaster = new THREE.Raycaster();
// Mouse vector for the raycaster
const mouse = new THREE.Vector2();
// Update the mouse vector with the current mouse position
document.addEventListener('pointermove', function (event) {
const rect = renderer.domElement.getBoundingClientRect();
mouse.x = ((event.x - rect.left) / rect.width) * 2 - 1;
mouse.y = -((event.y - rect.top) / rect.height) * 2 + 1;
if (isDrawing && pointerDown && points.length < 500) {
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObject(plane);
const point = intersects[0].point;
point.y = 0.1
points.push(point);
line.geometry.setFromPoints(points);
}}, false);
// pointerDown = false;
document.addEventListener('pointerdown', function (event) {
pointerDown = true;
}, false);
document.addEventListener('pointerup', function (event) {
pointerDown = false;
isDrawing = false;
controls.enabled = true
dragControls.enabled = true
document.getElementById('toggleDraw').innerHTML = "Draw Trajectory";
}, false);
document.getElementById('toggleDraw').addEventListener('click', toggleDrawing);
isDrawing = false;
function toggleDrawing() {
controls.enabled = false
quaternionStart = camera.quaternion.clone();
positionStart = camera.position.clone();
points = []
isDrawing = true;
dragControls.enabled = false
document.getElementById('toggleDraw').innerHTML = "Drawing";
}
document.getElementById('reset').addEventListener('click', reset);
function reset() {
points = [];
line_geometry.setFromPoints(points);
for (let [key, value] of Object.entries(allModels_dict)) {
value.children[0].position.set(initLoc[key].x, initLoc[key].y, initLoc[key].z);
}
document.getElementById('toggleDraw').innerHTML = "Draw Trajectory";
pointCloudData = null;
pointCloud.geometry.attributes.position.array = new Float32Array(1048 * 3);
pointCloud.geometry.attributes.position.needsUpdate = true;
render()
}
document.getElementById('generateMotion').addEventListener('click', runGeneration);
function runGeneration() {
if (!points.length || isGenerating) {return}
isGenerating = true;
const userData = {}
for (let [key, value] of Object.entries(allModels_dict)) {
userData[key] = value.children[0].position
}
userData['trajectory'] = points
fetch('/move_cube', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify(userData),
})
.then(response => response.json())
.then(data => {
pointCloudData = data
document.getElementById("generateMotion").innerHTML = "Generate Motion";
isGenerating = false;
})
.catch((error) => {
console.error('Error:', error);
});
}
document.addEventListener('keypress', function(event) {
const key = event.key; // "a", "1", "Shift", etc.
if (key === 'q') {if (isDrawing) {isDrawing = false;}
else {isDrawing = true;}}
});
// Resize Listener
window.addEventListener('resize', onWindowResize, false);
animate();
}
function updatePointCloud() {
if (!pointCloudData) {
return;
}
const positions = pointCloud.geometry.attributes.position.array;
const frameData = pointCloudData[frameIndex];
for (let i = 0, j = 0; i < frameData.length; i++, j += 3) {
positions[j] = frameData[i][0];
positions[j + 1] = frameData[i][1];
positions[j + 2] = frameData[i][2];
}
pointCloud.geometry.attributes.position.needsUpdate = true;
frameIndex += 1;
if (frameIndex >= pointCloudData.length) frameIndex = 0; // Loop back to the start
}
function animate() {
// requestAnimationFrame(animate);
setTimeout(() => {
requestAnimationFrame(animate);
}, 1000 / 25);
updatePointCloud()
if (isGenerating) {
let dotNum = parseInt((Date.now() - now) / 500) % 8
const dot = Array(dotNum * 2).join('.')
document.getElementById("generateMotion").innerHTML = "Loading" + dot;
}
renderer.render(scene, camera);
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
render();
}
// function onDocumentKeyDown(event) {
// var keyCode = event.which;
// // Move the cube with arrow keys
// if (keyCode == 87) { cube.position.y += 0.1; } // W key
// if (keyCode == 83) { cube.position.y -= 0.1; } // S key
// if (keyCode == 65) { cube.position.x -= 0.1; } // A key
// if (keyCode == 68) { cube.position.x += 0.1; } // D key
// sendCubePosition();
// }
// function runGeneration() {
// const position = {
// x: cube.position.x,
// y: cube.position.y,
// z: cube.position.z
// };
//
// fetch('/move_cube', {
// method: 'POST',
// headers: {
// 'Content-Type': 'application/json',
// },
// body: JSON.stringify(position),
// })
// .then(response => response.json())
// .then(data => {
// // Use the data to create a new cube
// const newGeometry = new THREE.BoxGeometry();
// const newMaterial = new THREE.MeshBasicMaterial({ color: 0xff0000 });
// const newCube = new THREE.Mesh(newGeometry, newMaterial);
// newCube.position.set(data.x, data.y, data.z);
// scene.add(newCube);
// })
// .catch((error) => {
// console.error('Error:', error);
// });
// }
function render() {
renderer.render(scene, camera);
}
// document.addEventListener("keydown", onDocumentKeyDown, false);
init(); |