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/*
* Portable Audio I/O Library WASAPI implementation
* Copyright (c) 2006-2010 David Viens
* Copyright (c) 2010-2019 Dmitry Kostjuchenko
*
* Based on the Open Source API proposed by Ross Bencina
* Copyright (c) 1999-2019 Ross Bencina, Phil Burk
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* The text above constitutes the entire PortAudio license; however,
* the PortAudio community also makes the following non-binding requests:
*
* Any person wishing to distribute modifications to the Software is
* requested to send the modifications to the original developer so that
* they can be incorporated into the canonical version. It is also
* requested that these non-binding requests be included along with the
* license above.
*/
/** @file
@ingroup hostapi_src
@brief WASAPI implementation of support for a host API.
@note pa_wasapi currently requires minimum VC 2005, and the latest Vista SDK
*/
#include <windows.h>
#include <stdio.h>
#include <process.h>
#include <assert.h>
// Max device count (if defined) causes max constant device count in the device list that
// enables PaWasapi_UpdateDeviceList() API and makes it possible to update WASAPI list dynamically
#ifndef PA_WASAPI_MAX_CONST_DEVICE_COUNT
#define PA_WASAPI_MAX_CONST_DEVICE_COUNT 0 // Force basic behavior by defining 0 if not defined by user
#endif
// Fallback from Event to the Polling method in case if latency is higher than 21.33ms, as it allows to use
// 100% of CPU inside the PA's callback.
// Note: Some USB DAC drivers are buggy when Polling method is forced in Exclusive mode, audio output becomes
// unstable with a lot of interruptions, therefore this define is optional. The default behavior is to
// not change the Event mode to Polling and use the mode which user provided.
//#define PA_WASAPI_FORCE_POLL_IF_LARGE_BUFFER
//! Poll mode time slots logging.
//#define PA_WASAPI_LOG_TIME_SLOTS
// WinRT
#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP)
#define PA_WINRT
#define INITGUID
#endif
// WASAPI
// using adjustments for MinGW build from @mgeier/MXE
// https://github.com/mxe/mxe/commit/f4bbc45682f021948bdaefd9fd476e2a04c4740f
#include <mmreg.h> // must be before other Wasapi headers
#if defined(_MSC_VER) && (_MSC_VER >= 1400) || defined(__MINGW64_VERSION_MAJOR)
#include <avrt.h>
#define COBJMACROS
#include <audioclient.h>
#include <endpointvolume.h>
#define INITGUID // Avoid additional linkage of static libs, excessive code will be optimized out by the compiler
#ifndef _MSC_VER
#include <functiondiscoverykeys_devpkey.h>
#endif
#include <functiondiscoverykeys.h>
#include <mmdeviceapi.h>
#include <devicetopology.h> // Used to get IKsJackDescription interface
#undef INITGUID
// Visual Studio 2010 does not support the inline keyword
#if (_MSC_VER <= 1600)
#define inline _inline
#endif
#endif
#ifndef __MWERKS__
#include <malloc.h>
#include <memory.h>
#endif
#ifndef PA_WINRT
#include <mmsystem.h>
#endif
#include "pa_util.h"
#include "pa_allocation.h"
#include "pa_hostapi.h"
#include "pa_stream.h"
#include "pa_cpuload.h"
#include "pa_process.h"
#include "pa_win_wasapi.h"
#include "pa_debugprint.h"
#include "pa_ringbuffer.h"
#include "pa_win_coinitialize.h"
#if !defined(NTDDI_VERSION) || (defined(__GNUC__) && (__GNUC__ <= 6) && !defined(__MINGW64__))
#undef WINVER
#undef _WIN32_WINNT
#define WINVER 0x0600 // VISTA
#define _WIN32_WINNT WINVER
#ifndef WINAPI
#define WINAPI __stdcall
#endif
#ifndef __unaligned
#define __unaligned
#endif
#ifndef __C89_NAMELESS
#define __C89_NAMELESS
#endif
#ifndef _AVRT_ //<< fix MinGW dummy compile by defining missing type: AVRT_PRIORITY
typedef enum _AVRT_PRIORITY
{
AVRT_PRIORITY_LOW = -1,
AVRT_PRIORITY_NORMAL,
AVRT_PRIORITY_HIGH,
AVRT_PRIORITY_CRITICAL
} AVRT_PRIORITY, *PAVRT_PRIORITY;
#endif
#include <basetyps.h> // << for IID/CLSID
#include <rpcsal.h>
#include <sal.h>
#ifndef __LPCGUID_DEFINED__
#define __LPCGUID_DEFINED__
typedef const GUID *LPCGUID;
#endif
typedef GUID IID;
typedef GUID CLSID;
#ifndef PROPERTYKEY_DEFINED
#define PROPERTYKEY_DEFINED
typedef struct _tagpropertykey
{
GUID fmtid;
DWORD pid;
} PROPERTYKEY;
#endif
#ifdef __midl_proxy
#define __MIDL_CONST
#else
#define __MIDL_CONST const
#endif
#ifdef WIN64
#include <wtypes.h>
#define FASTCALL
#include <oleidl.h>
#include <objidl.h>
#else
typedef struct _BYTE_BLOB
{
unsigned long clSize;
unsigned char abData[ 1 ];
} BYTE_BLOB;
typedef /* [unique] */ __RPC_unique_pointer BYTE_BLOB *UP_BYTE_BLOB;
typedef LONGLONG REFERENCE_TIME;
#define NONAMELESSUNION
#endif
#ifndef NT_SUCCESS
typedef LONG NTSTATUS;
#endif
#ifndef WAVE_FORMAT_IEEE_FLOAT
#define WAVE_FORMAT_IEEE_FLOAT 0x0003 // 32-bit floating-point
#endif
#ifndef __MINGW_EXTENSION
#if defined(__GNUC__) || defined(__GNUG__)
#define __MINGW_EXTENSION __extension__
#else
#define __MINGW_EXTENSION
#endif
#endif
#include <sdkddkver.h>
#include <propkeydef.h>
#define COBJMACROS
#define INITGUID // Avoid additional linkage of static libs, excessive code will be optimized out by the compiler
#include <audioclient.h>
#include <mmdeviceapi.h>
#include <endpointvolume.h>
#include <functiondiscoverykeys.h>
#include <devicetopology.h> // Used to get IKsJackDescription interface
#undef INITGUID
#endif // NTDDI_VERSION
// Missing declarations for WinRT
#ifdef PA_WINRT
#define DEVICE_STATE_ACTIVE 0x00000001
typedef enum _EDataFlow
{
eRender = 0,
eCapture = ( eRender + 1 ) ,
eAll = ( eCapture + 1 ) ,
EDataFlow_enum_count = ( eAll + 1 )
}
EDataFlow;
typedef enum _EndpointFormFactor
{
RemoteNetworkDevice = 0,
Speakers = ( RemoteNetworkDevice + 1 ) ,
LineLevel = ( Speakers + 1 ) ,
Headphones = ( LineLevel + 1 ) ,
Microphone = ( Headphones + 1 ) ,
Headset = ( Microphone + 1 ) ,
Handset = ( Headset + 1 ) ,
UnknownDigitalPassthrough = ( Handset + 1 ) ,
SPDIF = ( UnknownDigitalPassthrough + 1 ) ,
HDMI = ( SPDIF + 1 ) ,
UnknownFormFactor = ( HDMI + 1 )
}
EndpointFormFactor;
#endif
#ifndef GUID_SECT
#define GUID_SECT
#endif
#define __DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
#define __DEFINE_IID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const IID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
#define __DEFINE_CLSID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const CLSID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
#define PA_DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
__DEFINE_CLSID(pa_CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define PA_DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
__DEFINE_IID(pa_IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
// "1CB9AD4C-DBFA-4c32-B178-C2F568A703B2"
PA_DEFINE_IID(IAudioClient, 1cb9ad4c, dbfa, 4c32, b1, 78, c2, f5, 68, a7, 03, b2);
// "726778CD-F60A-4EDA-82DE-E47610CD78AA"
PA_DEFINE_IID(IAudioClient2, 726778cd, f60a, 4eda, 82, de, e4, 76, 10, cd, 78, aa);
// "7ED4EE07-8E67-4CD4-8C1A-2B7A5987AD42"
PA_DEFINE_IID(IAudioClient3, 7ed4ee07, 8e67, 4cd4, 8c, 1a, 2b, 7a, 59, 87, ad, 42);
// "1BE09788-6894-4089-8586-9A2A6C265AC5"
PA_DEFINE_IID(IMMEndpoint, 1be09788, 6894, 4089, 85, 86, 9a, 2a, 6c, 26, 5a, c5);
// "A95664D2-9614-4F35-A746-DE8DB63617E6"
PA_DEFINE_IID(IMMDeviceEnumerator, a95664d2, 9614, 4f35, a7, 46, de, 8d, b6, 36, 17, e6);
// "BCDE0395-E52F-467C-8E3D-C4579291692E"
PA_DEFINE_CLSID(IMMDeviceEnumerator,bcde0395, e52f, 467c, 8e, 3d, c4, 57, 92, 91, 69, 2e);
// "F294ACFC-3146-4483-A7BF-ADDCA7C260E2"
PA_DEFINE_IID(IAudioRenderClient, f294acfc, 3146, 4483, a7, bf, ad, dc, a7, c2, 60, e2);
// "C8ADBD64-E71E-48a0-A4DE-185C395CD317"
PA_DEFINE_IID(IAudioCaptureClient, c8adbd64, e71e, 48a0, a4, de, 18, 5c, 39, 5c, d3, 17);
// *2A07407E-6497-4A18-9787-32F79BD0D98F* Or this??
PA_DEFINE_IID(IDeviceTopology, 2A07407E, 6497, 4A18, 97, 87, 32, f7, 9b, d0, d9, 8f);
// *AE2DE0E4-5BCA-4F2D-AA46-5D13F8FDB3A9*
PA_DEFINE_IID(IPart, AE2DE0E4, 5BCA, 4F2D, aa, 46, 5d, 13, f8, fd, b3, a9);
// *4509F757-2D46-4637-8E62-CE7DB944F57B*
PA_DEFINE_IID(IKsJackDescription, 4509F757, 2D46, 4637, 8e, 62, ce, 7d, b9, 44, f5, 7b);
// Media formats:
__DEFINE_GUID(pa_KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
__DEFINE_GUID(pa_KSDATAFORMAT_SUBTYPE_ADPCM, 0x00000002, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
__DEFINE_GUID(pa_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
#ifdef __IAudioClient2_INTERFACE_DEFINED__
typedef enum _pa_AUDCLNT_STREAMOPTIONS {
pa_AUDCLNT_STREAMOPTIONS_NONE = 0x00,
pa_AUDCLNT_STREAMOPTIONS_RAW = 0x01,
pa_AUDCLNT_STREAMOPTIONS_MATCH_FORMAT = 0x02
} pa_AUDCLNT_STREAMOPTIONS;
typedef struct _pa_AudioClientProperties {
UINT32 cbSize;
BOOL bIsOffload;
AUDIO_STREAM_CATEGORY eCategory;
pa_AUDCLNT_STREAMOPTIONS Options;
} pa_AudioClientProperties;
#define PA_AUDIOCLIENTPROPERTIES_SIZE_CATEGORY (sizeof(pa_AudioClientProperties) - sizeof(pa_AUDCLNT_STREAMOPTIONS))
#define PA_AUDIOCLIENTPROPERTIES_SIZE_OPTIONS sizeof(pa_AudioClientProperties)
#endif // __IAudioClient2_INTERFACE_DEFINED__
/* use CreateThread for CYGWIN/Windows Mobile, _beginthreadex for all others */
#if !defined(__CYGWIN__) && !defined(_WIN32_WCE)
#define CREATE_THREAD(PROC) (HANDLE)_beginthreadex( NULL, 0, (PROC), stream, 0, &stream->dwThreadId )
#define PA_THREAD_FUNC static unsigned WINAPI
#define PA_THREAD_ID unsigned
#else
#define CREATE_THREAD(PROC) CreateThread( NULL, 0, (PROC), stream, 0, &stream->dwThreadId )
#define PA_THREAD_FUNC static DWORD WINAPI
#define PA_THREAD_ID DWORD
#endif
// Thread function forward decl.
PA_THREAD_FUNC ProcThreadEvent(void *param);
PA_THREAD_FUNC ProcThreadPoll(void *param);
// Error codes (available since Windows 7)
#ifndef AUDCLNT_E_BUFFER_ERROR
#define AUDCLNT_E_BUFFER_ERROR AUDCLNT_ERR(0x018)
#endif
#ifndef AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED
#define AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED AUDCLNT_ERR(0x019)
#endif
#ifndef AUDCLNT_E_INVALID_DEVICE_PERIOD
#define AUDCLNT_E_INVALID_DEVICE_PERIOD AUDCLNT_ERR(0x020)
#endif
// Stream flags (available since Windows 7)
#ifndef AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY
#define AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY 0x08000000
#endif
#ifndef AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM
#define AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM 0x80000000
#endif
#define PA_WASAPI_DEVICE_ID_LEN 256
#define PA_WASAPI_DEVICE_NAME_LEN 128
#ifdef PA_WINRT
#define PA_WASAPI_DEVICE_MAX_COUNT 16
#endif
enum { S_INPUT = 0, S_OUTPUT = 1, S_COUNT = 2, S_FULLDUPLEX = 0 };
// Number of packets which compose single contignous buffer. With trial and error it was calculated
// that WASAPI Input sub-system uses 6 packets per whole buffer. Please provide more information
// or corrections if available.
enum { WASAPI_PACKETS_PER_INPUT_BUFFER = 6 };
#define STATIC_ARRAY_SIZE(array) (sizeof(array)/sizeof(array[0]))
#define PRINT(x) PA_DEBUG(x);
#define PA_SKELETON_SET_LAST_HOST_ERROR( errorCode, errorText ) \
PaUtil_SetLastHostErrorInfo( paWASAPI, errorCode, errorText )
#define PA_WASAPI__IS_FULLDUPLEX(STREAM) ((STREAM)->in.clientProc && (STREAM)->out.clientProc)
#ifndef IF_FAILED_JUMP
#define IF_FAILED_JUMP(hr, label) if(FAILED(hr)) goto label;
#endif
#ifndef IF_FAILED_INTERNAL_ERROR_JUMP
#define IF_FAILED_INTERNAL_ERROR_JUMP(hr, error, label) if(FAILED(hr)) { error = paInternalError; goto label; }
#endif
#define SAFE_CLOSE(h) if ((h) != NULL) { CloseHandle((h)); (h) = NULL; }
#define SAFE_RELEASE(punk) if ((punk) != NULL) { (punk)->lpVtbl->Release((punk)); (punk) = NULL; }
// Mixer function
typedef void (*MixMonoToStereoF) (void *__to, const void *__from, UINT32 count);
// AVRT is the new "multimedia scheduling stuff"
#ifndef PA_WINRT
typedef BOOL (WINAPI *FAvRtCreateThreadOrderingGroup) (PHANDLE,PLARGE_INTEGER,GUID*,PLARGE_INTEGER);
typedef BOOL (WINAPI *FAvRtDeleteThreadOrderingGroup) (HANDLE);
typedef BOOL (WINAPI *FAvRtWaitOnThreadOrderingGroup) (HANDLE);
typedef HANDLE (WINAPI *FAvSetMmThreadCharacteristics) (LPCSTR,LPDWORD);
typedef BOOL (WINAPI *FAvRevertMmThreadCharacteristics)(HANDLE);
typedef BOOL (WINAPI *FAvSetMmThreadPriority) (HANDLE,AVRT_PRIORITY);
static HMODULE hDInputDLL = 0;
FAvRtCreateThreadOrderingGroup pAvRtCreateThreadOrderingGroup = NULL;
FAvRtDeleteThreadOrderingGroup pAvRtDeleteThreadOrderingGroup = NULL;
FAvRtWaitOnThreadOrderingGroup pAvRtWaitOnThreadOrderingGroup = NULL;
FAvSetMmThreadCharacteristics pAvSetMmThreadCharacteristics = NULL;
FAvRevertMmThreadCharacteristics pAvRevertMmThreadCharacteristics = NULL;
FAvSetMmThreadPriority pAvSetMmThreadPriority = NULL;
#endif
#define _GetProc(fun, type, name) { \
fun = (type) GetProcAddress(hDInputDLL,name); \
if (fun == NULL) { \
PRINT(("GetProcAddr failed for %s" ,name)); \
return FALSE; \
} \
} \
// ------------------------------------------------------------------------------------------
/* prototypes for functions declared in this file */
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
PaError PaWasapi_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex index );
#ifdef __cplusplus
}
#endif /* __cplusplus */
// dummy entry point for other compilers and sdks
// currently built using RC1 SDK (5600)
//#if _MSC_VER < 1400
//PaError PaWasapi_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex hostApiIndex )
//{
//return paNoError;
//}
//#else
// ------------------------------------------------------------------------------------------
static void Terminate( struct PaUtilHostApiRepresentation *hostApi );
static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi,
const PaStreamParameters *inputParameters,
const PaStreamParameters *outputParameters,
double sampleRate );
static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
PaStream** s,
const PaStreamParameters *inputParameters,
const PaStreamParameters *outputParameters,
double sampleRate,
unsigned long framesPerBuffer,
PaStreamFlags streamFlags,
PaStreamCallback *streamCallback,
void *userData );
static PaError CloseStream( PaStream* stream );
static PaError StartStream( PaStream *stream );
static PaError StopStream( PaStream *stream );
static PaError AbortStream( PaStream *stream );
static PaError IsStreamStopped( PaStream *s );
static PaError IsStreamActive( PaStream *stream );
static PaTime GetStreamTime( PaStream *stream );
static double GetStreamCpuLoad( PaStream* stream );
static PaError ReadStream( PaStream* stream, void *buffer, unsigned long frames );
static PaError WriteStream( PaStream* stream, const void *buffer, unsigned long frames );
static signed long GetStreamReadAvailable( PaStream* stream );
static signed long GetStreamWriteAvailable( PaStream* stream );
// ------------------------------------------------------------------------------------------
/*
These are fields that can be gathered from IDevice and IAudioDevice PRIOR to Initialize, and
done in first pass i assume that neither of these will cause the Driver to "load", but again,
who knows how they implement their stuff
*/
typedef struct PaWasapiDeviceInfo
{
// Device
#ifndef PA_WINRT
IMMDevice *device;
#endif
// device Id
WCHAR deviceId[PA_WASAPI_DEVICE_ID_LEN];
// from GetState
DWORD state;
// Fields filled from IAudioDevice (_prior_ to Initialize)
// from GetDevicePeriod(
REFERENCE_TIME DefaultDevicePeriod;
REFERENCE_TIME MinimumDevicePeriod;
// Default format (setup through Control Panel by user)
WAVEFORMATEXTENSIBLE DefaultFormat;
// Mix format (internal format used by WASAPI audio engine)
WAVEFORMATEXTENSIBLE MixFormat;
// Fields filled from IMMEndpoint'sGetDataFlow
EDataFlow flow;
// Form-factor
EndpointFormFactor formFactor;
}
PaWasapiDeviceInfo;
// ------------------------------------------------------------------------------------------
/* PaWasapiHostApiRepresentation - host api datastructure specific to this implementation */
typedef struct
{
PaUtilHostApiRepresentation inheritedHostApiRep;
PaUtilStreamInterface callbackStreamInterface;
PaUtilStreamInterface blockingStreamInterface;
PaUtilAllocationGroup *allocations;
/* implementation specific data goes here */
PaWinUtilComInitializationResult comInitializationResult;
// this is the REAL number of devices, whether they are useful to PA or not!
UINT32 deviceCount;
PaWasapiDeviceInfo *devInfo;
// is TRUE when WOW64 Vista/7 Workaround is needed
BOOL useWOW64Workaround;
}
PaWasapiHostApiRepresentation;
// ------------------------------------------------------------------------------------------
/* PaWasapiAudioClientParams - audio client parameters */
typedef struct PaWasapiAudioClientParams
{
PaWasapiDeviceInfo *device_info;
PaStreamParameters stream_params;
PaWasapiStreamInfo wasapi_params;
UINT32 frames_per_buffer;
double sample_rate;
BOOL blocking;
BOOL full_duplex;
BOOL wow64_workaround;
}
PaWasapiAudioClientParams;
// ------------------------------------------------------------------------------------------
/* PaWasapiStream - a stream data structure specifically for this implementation */
typedef struct PaWasapiSubStream
{
IAudioClient *clientParent;
#ifndef PA_WINRT
IStream *clientStream;
#endif
IAudioClient *clientProc;
WAVEFORMATEXTENSIBLE wavex;
UINT32 bufferSize;
REFERENCE_TIME deviceLatency;
REFERENCE_TIME period;
double latencySeconds;
UINT32 framesPerHostCallback;
AUDCLNT_SHAREMODE shareMode;
UINT32 streamFlags; // AUDCLNT_STREAMFLAGS_EVENTCALLBACK, ...
UINT32 flags;
PaWasapiAudioClientParams params; //!< parameters
// Buffers
UINT32 buffers; //!< number of buffers used (from host side)
UINT32 framesPerBuffer; //!< number of frames per 1 buffer
BOOL userBufferAndHostMatch;
// Used for Mono >> Stereo workaround, if driver does not support it
// (in Exclusive mode WASAPI usually refuses to operate with Mono (1-ch)
void *monoBuffer; //!< pointer to buffer
UINT32 monoBufferSize; //!< buffer size in bytes
MixMonoToStereoF monoMixer; //!< pointer to mixer function
PaUtilRingBuffer *tailBuffer; //!< buffer with trailing sample for blocking mode operations (only for Input)
void *tailBufferMemory; //!< tail buffer memory region
}
PaWasapiSubStream;
// ------------------------------------------------------------------------------------------
/* PaWasapiHostProcessor - redirects processing data */
typedef struct PaWasapiHostProcessor
{
PaWasapiHostProcessorCallback processor;
void *userData;
}
PaWasapiHostProcessor;
// ------------------------------------------------------------------------------------------
typedef struct PaWasapiStream
{
/* IMPLEMENT ME: rename this */
PaUtilStreamRepresentation streamRepresentation;
PaUtilCpuLoadMeasurer cpuLoadMeasurer;
PaUtilBufferProcessor bufferProcessor;
// input
PaWasapiSubStream in;
IAudioCaptureClient *captureClientParent;
#ifndef PA_WINRT
IStream *captureClientStream;
#endif
IAudioCaptureClient *captureClient;
IAudioEndpointVolume *inVol;
// output
PaWasapiSubStream out;
IAudioRenderClient *renderClientParent;
#ifndef PA_WINRT
IStream *renderClientStream;
#endif
IAudioRenderClient *renderClient;
IAudioEndpointVolume *outVol;
// event handles for event-driven processing mode
HANDLE event[S_COUNT];
// buffer mode
PaUtilHostBufferSizeMode bufferMode;
// must be volatile to avoid race condition on user query while
// thread is being started
volatile BOOL running;
PA_THREAD_ID dwThreadId;
HANDLE hThread;
HANDLE hCloseRequest;
HANDLE hThreadStart; //!< signalled by thread on start
HANDLE hThreadExit; //!< signalled by thread on exit
HANDLE hBlockingOpStreamRD;
HANDLE hBlockingOpStreamWR;
// Host callback Output overrider
PaWasapiHostProcessor hostProcessOverrideOutput;
// Host callback Input overrider
PaWasapiHostProcessor hostProcessOverrideInput;
// Defines blocking/callback interface used
BOOL bBlocking;
// Av Task (MM thread management)
HANDLE hAvTask;
// Thread priority level
PaWasapiThreadPriority nThreadPriority;
// State handler
PaWasapiStreamStateCallback fnStateHandler;
void *pStateHandlerUserData;
}
PaWasapiStream;
// COM marshaling
static HRESULT MarshalSubStreamComPointers(PaWasapiSubStream *substream);
static HRESULT MarshalStreamComPointers(PaWasapiStream *stream);
static HRESULT UnmarshalSubStreamComPointers(PaWasapiSubStream *substream);
static HRESULT UnmarshalStreamComPointers(PaWasapiStream *stream);
static void ReleaseUnmarshaledSubComPointers(PaWasapiSubStream *substream);
static void ReleaseUnmarshaledComPointers(PaWasapiStream *stream);
// Local methods
static void _StreamOnStop(PaWasapiStream *stream);
static void _StreamFinish(PaWasapiStream *stream);
static void _StreamCleanup(PaWasapiStream *stream);
static HRESULT _PollGetOutputFramesAvailable(PaWasapiStream *stream, UINT32 *available);
static HRESULT _PollGetInputFramesAvailable(PaWasapiStream *stream, UINT32 *available);
static void *PaWasapi_ReallocateMemory(void *prev, size_t size);
static void PaWasapi_FreeMemory(void *ptr);
static PaSampleFormat WaveToPaFormat(const WAVEFORMATEXTENSIBLE *fmtext);
// WinRT (UWP) device list
#ifdef PA_WINRT
typedef struct PaWasapiWinrtDeviceInfo
{
WCHAR id[PA_WASAPI_DEVICE_ID_LEN];
WCHAR name[PA_WASAPI_DEVICE_NAME_LEN];
EndpointFormFactor formFactor;
}
PaWasapiWinrtDeviceInfo;
typedef struct PaWasapiWinrtDeviceListRole
{
WCHAR defaultId[PA_WASAPI_DEVICE_ID_LEN];
PaWasapiWinrtDeviceInfo devices[PA_WASAPI_DEVICE_MAX_COUNT];
UINT32 deviceCount;
}
PaWasapiWinrtDeviceListRole;
typedef struct PaWasapiWinrtDeviceList
{
PaWasapiWinrtDeviceListRole render;
PaWasapiWinrtDeviceListRole capture;
}
PaWasapiWinrtDeviceList;
static PaWasapiWinrtDeviceList g_DeviceListInfo = { 0 };
#endif
// WinRT (UWP) device list context
#ifdef PA_WINRT
typedef struct PaWasapiWinrtDeviceListContextEntry
{
PaWasapiWinrtDeviceInfo *info;
EDataFlow flow;
}
PaWasapiWinrtDeviceListContextEntry;
typedef struct PaWasapiWinrtDeviceListContext
{
PaWasapiWinrtDeviceListContextEntry devices[PA_WASAPI_DEVICE_MAX_COUNT * 2];
}
PaWasapiWinrtDeviceListContext;
#endif
// ------------------------------------------------------------------------------------------
#define LogHostError(HRES) __LogHostError(HRES, __FUNCTION__, __FILE__, __LINE__)
static HRESULT __LogHostError(HRESULT res, const char *func, const char *file, int line)
{
const char *text = NULL;
switch (res)
{
case S_OK: return res;
case E_POINTER :text ="E_POINTER"; break;
case E_INVALIDARG :text ="E_INVALIDARG"; break;
case AUDCLNT_E_NOT_INITIALIZED :text ="AUDCLNT_E_NOT_INITIALIZED"; break;
case AUDCLNT_E_ALREADY_INITIALIZED :text ="AUDCLNT_E_ALREADY_INITIALIZED"; break;
case AUDCLNT_E_WRONG_ENDPOINT_TYPE :text ="AUDCLNT_E_WRONG_ENDPOINT_TYPE"; break;
case AUDCLNT_E_DEVICE_INVALIDATED :text ="AUDCLNT_E_DEVICE_INVALIDATED"; break;
case AUDCLNT_E_NOT_STOPPED :text ="AUDCLNT_E_NOT_STOPPED"; break;
case AUDCLNT_E_BUFFER_TOO_LARGE :text ="AUDCLNT_E_BUFFER_TOO_LARGE"; break;
case AUDCLNT_E_OUT_OF_ORDER :text ="AUDCLNT_E_OUT_OF_ORDER"; break;
case AUDCLNT_E_UNSUPPORTED_FORMAT :text ="AUDCLNT_E_UNSUPPORTED_FORMAT"; break;
case AUDCLNT_E_INVALID_SIZE :text ="AUDCLNT_E_INVALID_SIZE"; break;
case AUDCLNT_E_DEVICE_IN_USE :text ="AUDCLNT_E_DEVICE_IN_USE"; break;
case AUDCLNT_E_BUFFER_OPERATION_PENDING :text ="AUDCLNT_E_BUFFER_OPERATION_PENDING"; break;
case AUDCLNT_E_THREAD_NOT_REGISTERED :text ="AUDCLNT_E_THREAD_NOT_REGISTERED"; break;
case AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED :text ="AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED"; break;
case AUDCLNT_E_ENDPOINT_CREATE_FAILED :text ="AUDCLNT_E_ENDPOINT_CREATE_FAILED"; break;
case AUDCLNT_E_SERVICE_NOT_RUNNING :text ="AUDCLNT_E_SERVICE_NOT_RUNNING"; break;
case AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED :text ="AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED"; break;
case AUDCLNT_E_EXCLUSIVE_MODE_ONLY :text ="AUDCLNT_E_EXCLUSIVE_MODE_ONLY"; break;
case AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL :text ="AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL"; break;
case AUDCLNT_E_EVENTHANDLE_NOT_SET :text ="AUDCLNT_E_EVENTHANDLE_NOT_SET"; break;
case AUDCLNT_E_INCORRECT_BUFFER_SIZE :text ="AUDCLNT_E_INCORRECT_BUFFER_SIZE"; break;
case AUDCLNT_E_BUFFER_SIZE_ERROR :text ="AUDCLNT_E_BUFFER_SIZE_ERROR"; break;
case AUDCLNT_E_CPUUSAGE_EXCEEDED :text ="AUDCLNT_E_CPUUSAGE_EXCEEDED"; break;
case AUDCLNT_E_BUFFER_ERROR :text ="AUDCLNT_E_BUFFER_ERROR"; break;
case AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED :text ="AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED"; break;
case AUDCLNT_E_INVALID_DEVICE_PERIOD :text ="AUDCLNT_E_INVALID_DEVICE_PERIOD"; break;
#ifdef AUDCLNT_E_INVALID_STREAM_FLAG
case AUDCLNT_E_INVALID_STREAM_FLAG :text ="AUDCLNT_E_INVALID_STREAM_FLAG"; break;
#endif
#ifdef AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE
case AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE :text ="AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE"; break;
#endif
#ifdef AUDCLNT_E_OUT_OF_OFFLOAD_RESOURCES
case AUDCLNT_E_OUT_OF_OFFLOAD_RESOURCES :text ="AUDCLNT_E_OUT_OF_OFFLOAD_RESOURCES"; break;
#endif
#ifdef AUDCLNT_E_OFFLOAD_MODE_ONLY
case AUDCLNT_E_OFFLOAD_MODE_ONLY :text ="AUDCLNT_E_OFFLOAD_MODE_ONLY"; break;
#endif
#ifdef AUDCLNT_E_NONOFFLOAD_MODE_ONLY
case AUDCLNT_E_NONOFFLOAD_MODE_ONLY :text ="AUDCLNT_E_NONOFFLOAD_MODE_ONLY"; break;
#endif
#ifdef AUDCLNT_E_RESOURCES_INVALIDATED
case AUDCLNT_E_RESOURCES_INVALIDATED :text ="AUDCLNT_E_RESOURCES_INVALIDATED"; break;
#endif
#ifdef AUDCLNT_E_RAW_MODE_UNSUPPORTED
case AUDCLNT_E_RAW_MODE_UNSUPPORTED :text ="AUDCLNT_E_RAW_MODE_UNSUPPORTED"; break;
#endif
#ifdef AUDCLNT_E_ENGINE_PERIODICITY_LOCKED
case AUDCLNT_E_ENGINE_PERIODICITY_LOCKED :text ="AUDCLNT_E_ENGINE_PERIODICITY_LOCKED"; break;
#endif
#ifdef AUDCLNT_E_ENGINE_FORMAT_LOCKED
case AUDCLNT_E_ENGINE_FORMAT_LOCKED :text ="AUDCLNT_E_ENGINE_FORMAT_LOCKED"; break;
#endif
case AUDCLNT_S_BUFFER_EMPTY :text ="AUDCLNT_S_BUFFER_EMPTY"; break;
case AUDCLNT_S_THREAD_ALREADY_REGISTERED :text ="AUDCLNT_S_THREAD_ALREADY_REGISTERED"; break;
case AUDCLNT_S_POSITION_STALLED :text ="AUDCLNT_S_POSITION_STALLED"; break;
// other windows common errors:
case CO_E_NOTINITIALIZED :text ="CO_E_NOTINITIALIZED: you must call CoInitialize() before Pa_OpenStream()"; break;
default:
text = "UNKNOWN ERROR";
}
PRINT(("WASAPI ERROR HRESULT: 0x%X : %s\n [FUNCTION: %s FILE: %s {LINE: %d}]\n", res, text, func, file, line));
#ifndef PA_ENABLE_DEBUG_OUTPUT
(void)func; (void)file; (void)line;
#endif
PA_SKELETON_SET_LAST_HOST_ERROR(res, text);
return res;
}
// ------------------------------------------------------------------------------------------
#define LogPaError(PAERR) __LogPaError(PAERR, __FUNCTION__, __FILE__, __LINE__)
static PaError __LogPaError(PaError err, const char *func, const char *file, int line)
{
if (err == paNoError)
return err;
PRINT(("WASAPI ERROR PAERROR: %i : %s\n [FUNCTION: %s FILE: %s {LINE: %d}]\n", err, Pa_GetErrorText(err), func, file, line));
#ifndef PA_ENABLE_DEBUG_OUTPUT
(void)func; (void)file; (void)line;
#endif
return err;
}
// ------------------------------------------------------------------------------------------
/*! \class ThreadSleepScheduler
Allows to emulate thread sleep of less than 1 millisecond under Windows. Scheduler
calculates number of times the thread must run until next sleep of 1 millisecond.
It does not make thread sleeping for real number of microseconds but rather controls
how many of imaginary microseconds the thread task can allow thread to sleep.
*/
typedef struct ThreadIdleScheduler
{
UINT32 m_idle_microseconds; //!< number of microseconds to sleep
UINT32 m_next_sleep; //!< next sleep round
UINT32 m_i; //!< current round iterator position
UINT32 m_resolution; //!< resolution in number of milliseconds
}
ThreadIdleScheduler;
//! Setup scheduler.
static void ThreadIdleScheduler_Setup(ThreadIdleScheduler *sched, UINT32 resolution, UINT32 microseconds)
{
assert(microseconds != 0);
assert(resolution != 0);
assert((resolution * 1000) >= microseconds);
memset(sched, 0, sizeof(*sched));
sched->m_idle_microseconds = microseconds;
sched->m_resolution = resolution;
sched->m_next_sleep = (resolution * 1000) / microseconds;
}
//! Iterate and check if can sleep.
static inline UINT32 ThreadIdleScheduler_NextSleep(ThreadIdleScheduler *sched)
{
// advance and check if thread can sleep
if (++sched->m_i == sched->m_next_sleep)
{
sched->m_i = 0;
return sched->m_resolution;
}
return 0;
}
// ------------------------------------------------------------------------------------------
typedef struct _SystemTimer
{
INT32 granularity;
} SystemTimer;
static LARGE_INTEGER g_SystemTimerFrequency;
static BOOL g_SystemTimerUseQpc = FALSE;
//! Set granularity of the system timer.
static BOOL SystemTimer_SetGranularity(SystemTimer *timer, UINT32 granularity)
{
#ifndef PA_WINRT
TIMECAPS caps;
timer->granularity = granularity;
if (timeGetDevCaps(&caps, sizeof(caps)) == MMSYSERR_NOERROR)
{
if (timer->granularity < (INT32)caps.wPeriodMin)
timer->granularity = (INT32)caps.wPeriodMin;
}
if (timeBeginPeriod(timer->granularity) != TIMERR_NOERROR)
{
PRINT(("SetSystemTimer: timeBeginPeriod(1) failed!\n"));
timer->granularity = 10;
return FALSE;
}
#else
(void)granularity;
// UWP does not support increase of the timer precision change and thus calling WaitForSingleObject with anything
// below 10 milliseconds will cause underruns for input and output stream.
timer->granularity = 10;
#endif
return TRUE;
}
//! Restore granularity of the system timer.
static void SystemTimer_RestoreGranularity(SystemTimer *timer)
{
#ifndef PA_WINRT
if (timer->granularity != 0)
{
if (timeEndPeriod(timer->granularity) != TIMERR_NOERROR)
{
PRINT(("RestoreSystemTimer: timeEndPeriod(1) failed!\n"));
}
}
#else
(void)timer;
#endif
}
//! Initialize high-resolution time getter.
static void SystemTimer_InitializeTimeGetter()
{
g_SystemTimerUseQpc = QueryPerformanceFrequency(&g_SystemTimerFrequency);
}
//! Get high-resolution time in milliseconds (using QPC by default).
static inline LONGLONG SystemTimer_GetTime(SystemTimer *timer)
{
(void)timer;
// QPC: https://docs.microsoft.com/en-us/windows/win32/sysinfo/acquiring-high-resolution-time-stamps
if (g_SystemTimerUseQpc)
{
LARGE_INTEGER now;
QueryPerformanceCounter(&now);
return (now.QuadPart * 1000LL) / g_SystemTimerFrequency.QuadPart;
}
else
{
#ifdef PA_WINRT
return GetTickCount64();
#else
return timeGetTime();
#endif
}
}
// ------------------------------------------------------------------------------------------
/*static double nano100ToMillis(REFERENCE_TIME ref)
{
// 1 nano = 0.000000001 seconds
//100 nano = 0.0000001 seconds
//100 nano = 0.0001 milliseconds
return ((double)ref) * 0.0001;
}*/
// ------------------------------------------------------------------------------------------
static double nano100ToSeconds(REFERENCE_TIME ref)
{
// 1 nano = 0.000000001 seconds
//100 nano = 0.0000001 seconds
//100 nano = 0.0001 milliseconds
return ((double)ref) * 0.0000001;
}
// ------------------------------------------------------------------------------------------
/*static REFERENCE_TIME MillisTonano100(double ref)
{
// 1 nano = 0.000000001 seconds
//100 nano = 0.0000001 seconds
//100 nano = 0.0001 milliseconds
return (REFERENCE_TIME)(ref / 0.0001);
}*/
// ------------------------------------------------------------------------------------------
static REFERENCE_TIME SecondsTonano100(double ref)
{
// 1 nano = 0.000000001 seconds
//100 nano = 0.0000001 seconds
//100 nano = 0.0001 milliseconds
return (REFERENCE_TIME)(ref / 0.0000001);
}
// ------------------------------------------------------------------------------------------
// Makes Hns period from frames and sample rate
static REFERENCE_TIME MakeHnsPeriod(UINT32 nFrames, DWORD nSamplesPerSec)
{
return (REFERENCE_TIME)((10000.0 * 1000 / nSamplesPerSec * nFrames) + 0.5);
}
// ------------------------------------------------------------------------------------------
// Converts PaSampleFormat to bits per sample value
// Note: paCustomFormat stands for 8.24 format (24-bits inside 32-bit containers)
static WORD PaSampleFormatToBitsPerSample(PaSampleFormat format_id)
{
switch (format_id & ~paNonInterleaved)
{
case paFloat32:
case paInt32: return 32;
case paCustomFormat:
case paInt24: return 24;
case paInt16: return 16;
case paInt8:
case paUInt8: return 8;
}
return 0;
}
// ------------------------------------------------------------------------------------------
// Convert PaSampleFormat to valid sample format for I/O, e.g. if paCustomFormat is specified
// it will be converted to paInt32, other formats pass through
// Note: paCustomFormat stands for 8.24 format (24-bits inside 32-bit containers)
static PaSampleFormat GetSampleFormatForIO(PaSampleFormat format_id)
{
return ((format_id & ~paNonInterleaved) == paCustomFormat ?
(paInt32 | (format_id & paNonInterleaved ? paNonInterleaved : 0)) : format_id);
}
// ------------------------------------------------------------------------------------------
// Converts Hns period into number of frames
static UINT32 MakeFramesFromHns(REFERENCE_TIME hnsPeriod, UINT32 nSamplesPerSec)
{
UINT32 nFrames = (UINT32)( // frames =
1.0 * hnsPeriod * // hns *
nSamplesPerSec / // (frames / s) /
1000 / // (ms / s) /
10000 // (hns / s) /
+ 0.5 // rounding
);
return nFrames;
}
// Aligning function type
typedef UINT32 (*ALIGN_FUNC) (UINT32 v, UINT32 align);
// ------------------------------------------------------------------------------------------
// Aligns 'v' backwards
static UINT32 ALIGN_BWD(UINT32 v, UINT32 align)
{
return ((v - (align ? v % align : 0)));
}
// ------------------------------------------------------------------------------------------
// Aligns 'v' forward
static UINT32 ALIGN_FWD(UINT32 v, UINT32 align)
{
UINT32 remainder = (align ? (v % align) : 0);
if (remainder == 0)
return v;
return v + (align - remainder);
}
// ------------------------------------------------------------------------------------------
// Get next value power of 2
static UINT32 ALIGN_NEXT_POW2(UINT32 v)
{
UINT32 v2 = 1;
while (v > (v2 <<= 1)) { }
v = v2;
return v;
}
// ------------------------------------------------------------------------------------------
// Aligns WASAPI buffer to 128 byte packet boundary. HD Audio will fail to play if buffer
// is misaligned. This problem was solved in Windows 7 were AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED
// is thrown although we must align for Vista anyway.
static UINT32 AlignFramesPerBuffer(UINT32 nFrames, UINT32 nBlockAlign, ALIGN_FUNC pAlignFunc)
{
#define HDA_PACKET_SIZE (128)
UINT32 bytes = nFrames * nBlockAlign;
UINT32 packets;
// align to a HD Audio packet size
bytes = pAlignFunc(bytes, HDA_PACKET_SIZE);
// atlest 1 frame must be available
if (bytes < HDA_PACKET_SIZE)
bytes = HDA_PACKET_SIZE;
packets = bytes / HDA_PACKET_SIZE;
bytes = packets * HDA_PACKET_SIZE;
nFrames = bytes / nBlockAlign;
// WASAPI frames are always aligned to at least 8
nFrames = ALIGN_FWD(nFrames, 8);
return nFrames;
#undef HDA_PACKET_SIZE
}
// ------------------------------------------------------------------------------------------
static UINT32 GetFramesSleepTime(REFERENCE_TIME nFrames, REFERENCE_TIME nSamplesPerSec)
{
REFERENCE_TIME nDuration;
if (nSamplesPerSec == 0)
return 0;
#define REFTIMES_PER_SEC 10000000LL
#define REFTIMES_PER_MILLISEC 10000LL
// Calculate the actual duration of the allocated buffer.
nDuration = (REFTIMES_PER_SEC * nFrames) / nSamplesPerSec;
return (UINT32)(nDuration / REFTIMES_PER_MILLISEC);
#undef REFTIMES_PER_SEC
#undef REFTIMES_PER_MILLISEC
}
// ------------------------------------------------------------------------------------------
static UINT32 GetFramesSleepTimeMicroseconds(REFERENCE_TIME nFrames, REFERENCE_TIME nSamplesPerSec)
{
REFERENCE_TIME nDuration;
if (nSamplesPerSec == 0)
return 0;
#define REFTIMES_PER_SEC 10000000LL
#define REFTIMES_PER_MILLISEC 10000LL
// Calculate the actual duration of the allocated buffer.
nDuration = (REFTIMES_PER_SEC * nFrames) / nSamplesPerSec;
return (UINT32)(nDuration / 10);
#undef REFTIMES_PER_SEC
#undef REFTIMES_PER_MILLISEC
}
// ------------------------------------------------------------------------------------------
#ifndef PA_WINRT
static BOOL SetupAVRT()
{
hDInputDLL = LoadLibraryA("avrt.dll");
if (hDInputDLL == NULL)
return FALSE;
_GetProc(pAvRtCreateThreadOrderingGroup, FAvRtCreateThreadOrderingGroup, "AvRtCreateThreadOrderingGroup");
_GetProc(pAvRtDeleteThreadOrderingGroup, FAvRtDeleteThreadOrderingGroup, "AvRtDeleteThreadOrderingGroup");
_GetProc(pAvRtWaitOnThreadOrderingGroup, FAvRtWaitOnThreadOrderingGroup, "AvRtWaitOnThreadOrderingGroup");
_GetProc(pAvSetMmThreadCharacteristics, FAvSetMmThreadCharacteristics, "AvSetMmThreadCharacteristicsA");
_GetProc(pAvRevertMmThreadCharacteristics,FAvRevertMmThreadCharacteristics,"AvRevertMmThreadCharacteristics");
_GetProc(pAvSetMmThreadPriority, FAvSetMmThreadPriority, "AvSetMmThreadPriority");
return pAvRtCreateThreadOrderingGroup &&
pAvRtDeleteThreadOrderingGroup &&
pAvRtWaitOnThreadOrderingGroup &&
pAvSetMmThreadCharacteristics &&
pAvRevertMmThreadCharacteristics &&
pAvSetMmThreadPriority;
}
#endif
// ------------------------------------------------------------------------------------------
static void CloseAVRT()
{
#ifndef PA_WINRT
if (hDInputDLL != NULL)
FreeLibrary(hDInputDLL);
hDInputDLL = NULL;
#endif
}
// ------------------------------------------------------------------------------------------
static BOOL IsWow64()
{
#ifndef PA_WINRT
// http://msdn.microsoft.com/en-us/library/ms684139(VS.85).aspx
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
LPFN_ISWOW64PROCESS fnIsWow64Process;
BOOL bIsWow64 = FALSE;
// IsWow64Process is not available on all supported versions of Windows.
// Use GetModuleHandle to get a handle to the DLL that contains the function
// and GetProcAddress to get a pointer to the function if available.
fnIsWow64Process = (LPFN_ISWOW64PROCESS) GetProcAddress(
GetModuleHandleA("kernel32"), "IsWow64Process");
if (fnIsWow64Process == NULL)
return FALSE;
if (!fnIsWow64Process(GetCurrentProcess(), &bIsWow64))
return FALSE;
return bIsWow64;
#else
return FALSE;
#endif
}
// ------------------------------------------------------------------------------------------
typedef enum EWindowsVersion
{
WINDOWS_UNKNOWN = 0,
WINDOWS_VISTA_SERVER2008,
WINDOWS_7_SERVER2008R2,
WINDOWS_8_SERVER2012,
WINDOWS_8_1_SERVER2012R2,
WINDOWS_10_SERVER2016,
WINDOWS_FUTURE
}
EWindowsVersion;
// Alternative way for checking Windows version (allows to check version on Windows 8.1 and up)
#ifndef PA_WINRT
static BOOL IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WORD wServicePackMajor)
{
typedef ULONGLONG (NTAPI *LPFN_VERSETCONDITIONMASK)(ULONGLONG ConditionMask, DWORD TypeMask, BYTE Condition);
typedef BOOL (WINAPI *LPFN_VERIFYVERSIONINFO)(LPOSVERSIONINFOEXA lpVersionInformation, DWORD dwTypeMask, DWORDLONG dwlConditionMask);
LPFN_VERSETCONDITIONMASK fnVerSetConditionMask;
LPFN_VERIFYVERSIONINFO fnVerifyVersionInfo;
OSVERSIONINFOEXA osvi = { sizeof(osvi), 0, 0, 0, 0, {0}, 0, 0 };
DWORDLONG dwlConditionMask;
fnVerSetConditionMask = (LPFN_VERSETCONDITIONMASK)GetProcAddress(GetModuleHandleA("kernel32"), "VerSetConditionMask");
fnVerifyVersionInfo = (LPFN_VERIFYVERSIONINFO)GetProcAddress(GetModuleHandleA("kernel32"), "VerifyVersionInfoA");
if ((fnVerSetConditionMask == NULL) || (fnVerifyVersionInfo == NULL))
return FALSE;
dwlConditionMask = fnVerSetConditionMask(
fnVerSetConditionMask(
fnVerSetConditionMask(
0, VER_MAJORVERSION, VER_GREATER_EQUAL),
VER_MINORVERSION, VER_GREATER_EQUAL),
VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
osvi.dwMajorVersion = wMajorVersion;
osvi.dwMinorVersion = wMinorVersion;
osvi.wServicePackMajor = wServicePackMajor;
return (fnVerifyVersionInfo(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR, dwlConditionMask) != FALSE);
}
#endif
// Get Windows version
static EWindowsVersion GetWindowsVersion()
{
#ifndef PA_WINRT
static EWindowsVersion version = WINDOWS_UNKNOWN;
if (version == WINDOWS_UNKNOWN)
{
DWORD dwMajorVersion = 0xFFFFFFFFU, dwMinorVersion = 0, dwBuild = 0;
// RTL_OSVERSIONINFOW equals OSVERSIONINFOW but it is missing inb MinGW winnt.h header,
// thus use OSVERSIONINFOW for greater portability
typedef NTSTATUS (WINAPI *LPFN_RTLGETVERSION)(POSVERSIONINFOW lpVersionInformation);
LPFN_RTLGETVERSION fnRtlGetVersion;
#define NTSTATUS_SUCCESS ((NTSTATUS)0x00000000L)
// RtlGetVersion must be able to provide true Windows version (Windows 10 may be reported as Windows 8
// by GetVersion API)
if ((fnRtlGetVersion = (LPFN_RTLGETVERSION)GetProcAddress(GetModuleHandleA("ntdll"), "RtlGetVersion")) != NULL)
{
OSVERSIONINFOW ver = { sizeof(OSVERSIONINFOW), 0, 0, 0, 0, {0} };
PRINT(("WASAPI: getting Windows version with RtlGetVersion()\n"));
if (fnRtlGetVersion(&ver) == NTSTATUS_SUCCESS)
{
dwMajorVersion = ver.dwMajorVersion;
dwMinorVersion = ver.dwMinorVersion;
dwBuild = ver.dwBuildNumber;
}
}
#undef NTSTATUS_SUCCESS
// fallback to GetVersion if RtlGetVersion is missing
if (dwMajorVersion == 0xFFFFFFFFU)
{
typedef DWORD (WINAPI *LPFN_GETVERSION)(VOID);
LPFN_GETVERSION fnGetVersion;
if ((fnGetVersion = (LPFN_GETVERSION)GetProcAddress(GetModuleHandleA("kernel32"), "GetVersion")) != NULL)
{
DWORD dwVersion;
PRINT(("WASAPI: getting Windows version with GetVersion()\n"));
dwVersion = fnGetVersion();
dwMajorVersion = (DWORD)(LOBYTE(LOWORD(dwVersion)));
dwMinorVersion = (DWORD)(HIBYTE(LOWORD(dwVersion)));
if (dwVersion < 0x80000000)
dwBuild = (DWORD)(HIWORD(dwVersion));
}
}
if (dwMajorVersion != 0xFFFFFFFFU)
{
switch (dwMajorVersion)
{
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
break; // skip lower
case 6:
switch (dwMinorVersion)
{
case 0: version = WINDOWS_VISTA_SERVER2008; break;
case 1: version = WINDOWS_7_SERVER2008R2; break;
case 2: version = WINDOWS_8_SERVER2012; break;
case 3: version = WINDOWS_8_1_SERVER2012R2; break;
default: version = WINDOWS_FUTURE; break;
}
break;
case 10:
switch (dwMinorVersion)
{
case 0: version = WINDOWS_10_SERVER2016; break;
default: version = WINDOWS_FUTURE; break;
}
break;
default:
version = WINDOWS_FUTURE;
break;
}
}
// fallback to VerifyVersionInfo if RtlGetVersion and GetVersion are missing
else
{
PRINT(("WASAPI: getting Windows version with VerifyVersionInfo()\n"));
if (IsWindowsVersionOrGreater(10, 0, 0))
version = WINDOWS_10_SERVER2016;
else
if (IsWindowsVersionOrGreater(6, 3, 0))
version = WINDOWS_8_1_SERVER2012R2;
else
if (IsWindowsVersionOrGreater(6, 2, 0))
version = WINDOWS_8_SERVER2012;
else
if (IsWindowsVersionOrGreater(6, 1, 0))
version = WINDOWS_7_SERVER2008R2;
else
if (IsWindowsVersionOrGreater(6, 0, 0))
version = WINDOWS_VISTA_SERVER2008;
else
version = WINDOWS_FUTURE;
}
PRINT(("WASAPI: Windows version = %d\n", version));
}
return version;
#else
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN10)
return WINDOWS_10_SERVER2016;
#else
return WINDOWS_8_SERVER2012;
#endif
#endif
}
// ------------------------------------------------------------------------------------------
static BOOL UseWOW64Workaround()
{
// note: WOW64 bug is common to Windows Vista x64, thus we fall back to safe Poll-driven
// method. Windows 7 x64 seems has WOW64 bug fixed.
return (IsWow64() && (GetWindowsVersion() == WINDOWS_VISTA_SERVER2008));
}
// ------------------------------------------------------------------------------------------
static UINT32 GetAudioClientVersion()
{
if (GetWindowsVersion() >= WINDOWS_10_SERVER2016)
return 3;
else
if (GetWindowsVersion() >= WINDOWS_8_SERVER2012)
return 2;
return 1;
}
// ------------------------------------------------------------------------------------------
static const IID *GetAudioClientIID()
{
static const IID *cli_iid = NULL;
if (cli_iid == NULL)
{
UINT32 cli_version = GetAudioClientVersion();
switch (cli_version)
{
case 3: cli_iid = &pa_IID_IAudioClient3; break;
case 2: cli_iid = &pa_IID_IAudioClient2; break;
default: cli_iid = &pa_IID_IAudioClient; break;
}
PRINT(("WASAPI: IAudioClient version = %d\n", cli_version));
}
return cli_iid;
}
// ------------------------------------------------------------------------------------------
typedef enum EMixDirection
{
MIX_DIR__1TO2, //!< mix one channel to L and R
MIX_DIR__2TO1, //!< mix L and R channels to one channel
MIX_DIR__2TO1_L //!< mix only L channel (of total 2 channels) to one channel
}
EMixDirection;
// ------------------------------------------------------------------------------------------
#define _WASAPI_MONO_TO_STEREO_MIXER_1_TO_2(TYPE)\
TYPE * __restrict to = (TYPE *)__to;\
const TYPE * __restrict from = (const TYPE *)__from;\
const TYPE * __restrict end = from + count;\
while (from != end)\
{\
to[0] = to[1] = *from ++;\
to += 2;\
}
// ------------------------------------------------------------------------------------------
#define _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_FLT32(TYPE)\
TYPE * __restrict to = (TYPE *)__to;\
const TYPE * __restrict from = (const TYPE *)__from;\
const TYPE * __restrict end = to + count;\
while (to != end)\
{\
*to ++ = (TYPE)((float)(from[0] + from[1]) * 0.5f);\
from += 2;\
}
// ------------------------------------------------------------------------------------------
#define _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_INT32(TYPE)\
TYPE * __restrict to = (TYPE *)__to;\
const TYPE * __restrict from = (const TYPE *)__from;\
const TYPE * __restrict end = to + count;\
while (to != end)\
{\
*to ++ = (TYPE)(((INT32)from[0] + (INT32)from[1]) >> 1);\
from += 2;\
}
// ------------------------------------------------------------------------------------------
#define _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_INT64(TYPE)\
TYPE * __restrict to = (TYPE *)__to;\
const TYPE * __restrict from = (const TYPE *)__from;\
const TYPE * __restrict end = to + count;\
while (to != end)\
{\
*to ++ = (TYPE)(((INT64)from[0] + (INT64)from[1]) >> 1);\
from += 2;\
}
// ------------------------------------------------------------------------------------------
#define _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_L(TYPE)\
TYPE * __restrict to = (TYPE *)__to;\
const TYPE * __restrict from = (const TYPE *)__from;\
const TYPE * __restrict end = to + count;\
while (to != end)\
{\
*to ++ = from[0];\
from += 2;\
}
// ------------------------------------------------------------------------------------------
static void _MixMonoToStereo_1TO2_8(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_1_TO_2(BYTE); }
static void _MixMonoToStereo_1TO2_16(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_1_TO_2(short); }
static void _MixMonoToStereo_1TO2_8_24(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_1_TO_2(int); /* !!! int24 data is contained in 32-bit containers*/ }
static void _MixMonoToStereo_1TO2_32(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_1_TO_2(int); }
static void _MixMonoToStereo_1TO2_32f(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_1_TO_2(float); }
static void _MixMonoToStereo_1TO2_24(void *__to, const void *__from, UINT32 count)
{
const UCHAR * __restrict from = (const UCHAR *)__from;
UCHAR * __restrict to = (UCHAR *)__to;
const UCHAR * __restrict end = to + (count * (2 * 3));
while (to != end)
{
to[0] = to[3] = from[0];
to[1] = to[4] = from[1];
to[2] = to[5] = from[2];
from += 3;
to += (2 * 3);
}
}
// ------------------------------------------------------------------------------------------
static void _MixMonoToStereo_2TO1_8(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_INT32(BYTE); }
static void _MixMonoToStereo_2TO1_16(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_INT32(short); }
static void _MixMonoToStereo_2TO1_8_24(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_INT32(int); /* !!! int24 data is contained in 32-bit containers*/ }
static void _MixMonoToStereo_2TO1_32(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_INT64(int); }
static void _MixMonoToStereo_2TO1_32f(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_FLT32(float); }
static void _MixMonoToStereo_2TO1_24(void *__to, const void *__from, UINT32 count)
{
const UCHAR * __restrict from = (const UCHAR *)__from;
UCHAR * __restrict to = (UCHAR *)__to;
const UCHAR * __restrict end = to + (count * 3);
PaInt32 tempL, tempR, tempM;
while (to != end)
{
tempL = (((PaInt32)from[0]) << 8);
tempL = tempL | (((PaInt32)from[1]) << 16);
tempL = tempL | (((PaInt32)from[2]) << 24);
tempR = (((PaInt32)from[3]) << 8);
tempR = tempR | (((PaInt32)from[4]) << 16);
tempR = tempR | (((PaInt32)from[5]) << 24);
tempM = (tempL + tempR) >> 1;
to[0] = (UCHAR)(tempM >> 8);
to[1] = (UCHAR)(tempM >> 16);
to[2] = (UCHAR)(tempM >> 24);
from += (2 * 3);
to += 3;
}
}
// ------------------------------------------------------------------------------------------
static void _MixMonoToStereo_2TO1_8_L(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_L(BYTE); }
static void _MixMonoToStereo_2TO1_16_L(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_L(short); }
static void _MixMonoToStereo_2TO1_8_24_L(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_L(int); /* !!! int24 data is contained in 32-bit containers*/ }
static void _MixMonoToStereo_2TO1_32_L(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_L(int); }
static void _MixMonoToStereo_2TO1_32f_L(void *__to, const void *__from, UINT32 count) { _WASAPI_MONO_TO_STEREO_MIXER_2_TO_1_L(float); }
static void _MixMonoToStereo_2TO1_24_L(void *__to, const void *__from, UINT32 count)
{
const UCHAR * __restrict from = (const UCHAR *)__from;
UCHAR * __restrict to = (UCHAR *)__to;
const UCHAR * __restrict end = to + (count * 3);
while (to != end)
{
to[0] = from[0];
to[1] = from[1];
to[2] = from[2];
from += (2 * 3);
to += 3;
}
}
// ------------------------------------------------------------------------------------------
static MixMonoToStereoF GetMonoToStereoMixer(const WAVEFORMATEXTENSIBLE *fmtext, EMixDirection dir)
{
PaSampleFormat format = WaveToPaFormat(fmtext);
switch (dir)
{
case MIX_DIR__1TO2:
switch (format & ~paNonInterleaved)
{
case paUInt8: return _MixMonoToStereo_1TO2_8;
case paInt16: return _MixMonoToStereo_1TO2_16;
case paInt24: return (fmtext->Format.wBitsPerSample == 32 ? _MixMonoToStereo_1TO2_8_24 : _MixMonoToStereo_1TO2_24);
case paInt32: return _MixMonoToStereo_1TO2_32;
case paFloat32: return _MixMonoToStereo_1TO2_32f;
}
break;
case MIX_DIR__2TO1:
switch (format & ~paNonInterleaved)
{
case paUInt8: return _MixMonoToStereo_2TO1_8;
case paInt16: return _MixMonoToStereo_2TO1_16;
case paInt24: return (fmtext->Format.wBitsPerSample == 32 ? _MixMonoToStereo_2TO1_8_24 : _MixMonoToStereo_2TO1_24);
case paInt32: return _MixMonoToStereo_2TO1_32;
case paFloat32: return _MixMonoToStereo_2TO1_32f;
}
break;
case MIX_DIR__2TO1_L:
switch (format & ~paNonInterleaved)
{
case paUInt8: return _MixMonoToStereo_2TO1_8_L;
case paInt16: return _MixMonoToStereo_2TO1_16_L;
case paInt24: return (fmtext->Format.wBitsPerSample == 32 ? _MixMonoToStereo_2TO1_8_24_L : _MixMonoToStereo_2TO1_24_L);
case paInt32: return _MixMonoToStereo_2TO1_32_L;
case paFloat32: return _MixMonoToStereo_2TO1_32f_L;
}
break;
}
return NULL;
}
// ------------------------------------------------------------------------------------------
#ifdef PA_WINRT
typedef struct PaActivateAudioInterfaceCompletionHandler
{
IActivateAudioInterfaceCompletionHandler parent;
volatile LONG refs;
volatile LONG done;
struct
{
const IID *iid;
void **obj;
}
in;
struct
{
HRESULT hr;
}
out;
}
PaActivateAudioInterfaceCompletionHandler;
static HRESULT (STDMETHODCALLTYPE PaActivateAudioInterfaceCompletionHandler_QueryInterface)(
IActivateAudioInterfaceCompletionHandler *This, REFIID riid, void **ppvObject)
{
PaActivateAudioInterfaceCompletionHandler *handler = (PaActivateAudioInterfaceCompletionHandler *)This;
// From MSDN:
// "The IAgileObject interface is a marker interface that indicates that an object
// is free threaded and can be called from any apartment."
if (IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAgileObject))
{
IActivateAudioInterfaceCompletionHandler_AddRef((IActivateAudioInterfaceCompletionHandler *)handler);
(*ppvObject) = handler;
return S_OK;
}
return E_NOINTERFACE;
}
static ULONG (STDMETHODCALLTYPE PaActivateAudioInterfaceCompletionHandler_AddRef)(
IActivateAudioInterfaceCompletionHandler *This)
{
PaActivateAudioInterfaceCompletionHandler *handler = (PaActivateAudioInterfaceCompletionHandler *)This;
return InterlockedIncrement(&handler->refs);
}
static ULONG (STDMETHODCALLTYPE PaActivateAudioInterfaceCompletionHandler_Release)(
IActivateAudioInterfaceCompletionHandler *This)
{
PaActivateAudioInterfaceCompletionHandler *handler = (PaActivateAudioInterfaceCompletionHandler *)This;
ULONG refs;
if ((refs = InterlockedDecrement(&handler->refs)) == 0)
{
PaUtil_FreeMemory(handler->parent.lpVtbl);
PaUtil_FreeMemory(handler);
}
return refs;
}
static HRESULT (STDMETHODCALLTYPE PaActivateAudioInterfaceCompletionHandler_ActivateCompleted)(
IActivateAudioInterfaceCompletionHandler *This, IActivateAudioInterfaceAsyncOperation *activateOperation)
{
PaActivateAudioInterfaceCompletionHandler *handler = (PaActivateAudioInterfaceCompletionHandler *)This;
HRESULT hr = S_OK;
HRESULT hrActivateResult = S_OK;
IUnknown *punkAudioInterface = NULL;
// Check for a successful activation result
hr = IActivateAudioInterfaceAsyncOperation_GetActivateResult(activateOperation, &hrActivateResult, &punkAudioInterface);
if (SUCCEEDED(hr) && SUCCEEDED(hrActivateResult))
{
// Get pointer to the requested audio interface
IUnknown_QueryInterface(punkAudioInterface, handler->in.iid, handler->in.obj);
if ((*handler->in.obj) == NULL)
hrActivateResult = E_FAIL;
}
SAFE_RELEASE(punkAudioInterface);
if (SUCCEEDED(hr))
handler->out.hr = hrActivateResult;
else
handler->out.hr = hr;
// Got client object, stop busy waiting in ActivateAudioInterface
InterlockedExchange(&handler->done, TRUE);
return hr;
}
static IActivateAudioInterfaceCompletionHandler *CreateActivateAudioInterfaceCompletionHandler(const IID *iid, void **client)
{
PaActivateAudioInterfaceCompletionHandler *handler = PaUtil_AllocateMemory(sizeof(PaActivateAudioInterfaceCompletionHandler));
memset(handler, 0, sizeof(*handler));
handler->parent.lpVtbl = PaUtil_AllocateMemory(sizeof(*handler->parent.lpVtbl));
handler->parent.lpVtbl->QueryInterface = &PaActivateAudioInterfaceCompletionHandler_QueryInterface;
handler->parent.lpVtbl->AddRef = &PaActivateAudioInterfaceCompletionHandler_AddRef;
handler->parent.lpVtbl->Release = &PaActivateAudioInterfaceCompletionHandler_Release;
handler->parent.lpVtbl->ActivateCompleted = &PaActivateAudioInterfaceCompletionHandler_ActivateCompleted;
handler->refs = 1;
handler->in.iid = iid;
handler->in.obj = client;
return (IActivateAudioInterfaceCompletionHandler *)handler;
}
#endif
// ------------------------------------------------------------------------------------------
#ifdef PA_WINRT
static HRESULT WinRT_GetDefaultDeviceId(WCHAR *deviceId, UINT32 deviceIdMax, EDataFlow flow)
{
switch (flow)
{
case eRender:
if (g_DeviceListInfo.render.defaultId[0] != 0)
wcsncpy_s(deviceId, deviceIdMax, g_DeviceListInfo.render.defaultId, wcslen(g_DeviceListInfo.render.defaultId));
else
StringFromGUID2(&DEVINTERFACE_AUDIO_RENDER, deviceId, deviceIdMax);
break;
case eCapture:
if (g_DeviceListInfo.capture.defaultId[0] != 0)
wcsncpy_s(deviceId, deviceIdMax, g_DeviceListInfo.capture.defaultId, wcslen(g_DeviceListInfo.capture.defaultId));
else
StringFromGUID2(&DEVINTERFACE_AUDIO_CAPTURE, deviceId, deviceIdMax);
break;
default:
return S_FALSE;
}
return S_OK;
}
#endif
// ------------------------------------------------------------------------------------------
#ifdef PA_WINRT
static HRESULT WinRT_ActivateAudioInterface(const WCHAR *deviceId, const IID *iid, void **client)
{
PaError result = paNoError;
HRESULT hr = S_OK;
IActivateAudioInterfaceAsyncOperation *asyncOp = NULL;
IActivateAudioInterfaceCompletionHandler *handler = CreateActivateAudioInterfaceCompletionHandler(iid, client);
PaActivateAudioInterfaceCompletionHandler *handlerImpl = (PaActivateAudioInterfaceCompletionHandler *)handler;
UINT32 sleepToggle = 0;
// Async operation will call back to IActivateAudioInterfaceCompletionHandler::ActivateCompleted
// which must be an agile interface implementation
hr = ActivateAudioInterfaceAsync(deviceId, iid, NULL, handler, &asyncOp);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
// Wait in busy loop for async operation to complete
// Use Interlocked API here to ensure that ->done variable is read every time through the loop
while (SUCCEEDED(hr) && !InterlockedOr(&handlerImpl->done, 0))
{
Sleep(sleepToggle ^= 1);
}
hr = handlerImpl->out.hr;
error:
SAFE_RELEASE(asyncOp);
SAFE_RELEASE(handler);
return hr;
}
#endif
// ------------------------------------------------------------------------------------------
static HRESULT ActivateAudioInterface(const PaWasapiDeviceInfo *deviceInfo, const PaWasapiStreamInfo *streamInfo,
IAudioClient **client)
{
HRESULT hr;
#ifndef PA_WINRT
if (FAILED(hr = IMMDevice_Activate(deviceInfo->device, GetAudioClientIID(), CLSCTX_ALL, NULL, (void **)client)))
return hr;
#else
if (FAILED(hr = WinRT_ActivateAudioInterface(deviceInfo->deviceId, GetAudioClientIID(), (void **)client)))
return hr;
#endif
// Set audio client options (applicable only to IAudioClient2+): options may affect the audio format
// support by IAudioClient implementation and therefore we should set them before GetClosestFormat()
// in order to correctly match the requested format
#ifdef __IAudioClient2_INTERFACE_DEFINED__
if ((streamInfo != NULL) && (GetAudioClientVersion() >= 2))
{
pa_AudioClientProperties audioProps = { 0 };
audioProps.cbSize = sizeof(pa_AudioClientProperties);
audioProps.bIsOffload = FALSE;
audioProps.eCategory = (AUDIO_STREAM_CATEGORY)streamInfo->streamCategory;
switch (streamInfo->streamOption)
{
case eStreamOptionRaw:
if (GetWindowsVersion() >= WINDOWS_8_1_SERVER2012R2)
audioProps.Options = pa_AUDCLNT_STREAMOPTIONS_RAW;
break;
case eStreamOptionMatchFormat:
if (GetWindowsVersion() >= WINDOWS_10_SERVER2016)
audioProps.Options = pa_AUDCLNT_STREAMOPTIONS_MATCH_FORMAT;
break;
}
if (FAILED(hr = IAudioClient2_SetClientProperties((IAudioClient2 *)(*client), (AudioClientProperties *)&audioProps)))
{
PRINT(("WASAPI: IAudioClient2_SetClientProperties(IsOffload = %d, Category = %d, Options = %d) failed\n", audioProps.bIsOffload, audioProps.eCategory, audioProps.Options));
LogHostError(hr);
}
else
{
PRINT(("WASAPI: IAudioClient2 set properties: IsOffload = %d, Category = %d, Options = %d\n", audioProps.bIsOffload, audioProps.eCategory, audioProps.Options));
}
}
#endif
return S_OK;
}
// ------------------------------------------------------------------------------------------
#ifdef PA_WINRT
// Windows 10 SDK 10.0.15063.0 has SignalObjectAndWait defined again (unlike in 10.0.14393.0 and lower)
#if !defined(WDK_NTDDI_VERSION) || (WDK_NTDDI_VERSION < NTDDI_WIN10_RS2)
static DWORD SignalObjectAndWait(HANDLE hObjectToSignal, HANDLE hObjectToWaitOn, DWORD dwMilliseconds, BOOL bAlertable)
{
SetEvent(hObjectToSignal);
return WaitForSingleObjectEx(hObjectToWaitOn, dwMilliseconds, bAlertable);
}
#endif
#endif
// ------------------------------------------------------------------------------------------
static void NotifyStateChanged(PaWasapiStream *stream, UINT32 flags, HRESULT hr)
{
if (stream->fnStateHandler == NULL)
return;
if (FAILED(hr))
flags |= paWasapiStreamStateError;
stream->fnStateHandler((PaStream *)stream, flags, hr, stream->pStateHandlerUserData);
}
// ------------------------------------------------------------------------------------------
static void FillBaseDeviceInfo(PaDeviceInfo *deviceInfo, PaHostApiIndex hostApiIndex)
{
deviceInfo->structVersion = 2;
deviceInfo->hostApi = hostApiIndex;
}
// ------------------------------------------------------------------------------------------
static PaError FillInactiveDeviceInfo(PaWasapiHostApiRepresentation *paWasapi, PaDeviceInfo *deviceInfo)
{
if (deviceInfo->name == NULL)
deviceInfo->name = (char *)PaUtil_GroupAllocateMemory(paWasapi->allocations, 1);
if (deviceInfo->name != NULL)
{
((char *)deviceInfo->name)[0] = 0;
}
else
return paInsufficientMemory;
return paNoError;
}
// ------------------------------------------------------------------------------------------
static PaError FillDeviceInfo(PaWasapiHostApiRepresentation *paWasapi, void *pEndPoints, INT32 index, const WCHAR *defaultRenderId,
const WCHAR *defaultCaptureId, PaDeviceInfo *deviceInfo, PaWasapiDeviceInfo *wasapiDeviceInfo
#ifdef PA_WINRT
, PaWasapiWinrtDeviceListContext *deviceListContext
#endif
)
{
HRESULT hr;
PaError result;
PaUtilHostApiRepresentation *hostApi = (PaUtilHostApiRepresentation *)paWasapi;
#ifdef PA_WINRT
PaWasapiWinrtDeviceListContextEntry *listEntry = &deviceListContext->devices[index];
(void)pEndPoints;
(void)defaultRenderId;
(void)defaultCaptureId;
#endif
#ifndef PA_WINRT
hr = IMMDeviceCollection_Item((IMMDeviceCollection *)pEndPoints, index, &wasapiDeviceInfo->device);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
// Get device Id
{
WCHAR *deviceId;
hr = IMMDevice_GetId(wasapiDeviceInfo->device, &deviceId);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
wcsncpy(wasapiDeviceInfo->deviceId, deviceId, PA_WASAPI_DEVICE_ID_LEN - 1);
CoTaskMemFree(deviceId);
}
// Get state of the device
hr = IMMDevice_GetState(wasapiDeviceInfo->device, &wasapiDeviceInfo->state);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
if (wasapiDeviceInfo->state != DEVICE_STATE_ACTIVE)
{
PRINT(("WASAPI device: %d is not currently available (state:%d)\n", index, wasapiDeviceInfo->state));
}
// Get basic device info
{
IPropertyStore *pProperty;
IMMEndpoint *endpoint;
PROPVARIANT value;
hr = IMMDevice_OpenPropertyStore(wasapiDeviceInfo->device, STGM_READ, &pProperty);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
// "Friendly" Name
{
PropVariantInit(&value);
hr = IPropertyStore_GetValue(pProperty, &PKEY_Device_FriendlyName, &value);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
if ((deviceInfo->name = (char *)PaUtil_GroupAllocateMemory(paWasapi->allocations, PA_WASAPI_DEVICE_NAME_LEN)) == NULL)
{
result = paInsufficientMemory;
PropVariantClear(&value);
goto error;
}
if (value.pwszVal)
WideCharToMultiByte(CP_UTF8, 0, value.pwszVal, (INT32)wcslen(value.pwszVal), (char *)deviceInfo->name, PA_WASAPI_DEVICE_NAME_LEN - 1, 0, 0);
else
_snprintf((char *)deviceInfo->name, PA_WASAPI_DEVICE_NAME_LEN - 1, "baddev%d", index);
PropVariantClear(&value);
PA_DEBUG(("WASAPI:%d| name[%s]\n", index, deviceInfo->name));
}
// Default format
{
PropVariantInit(&value);
hr = IPropertyStore_GetValue(pProperty, &PKEY_AudioEngine_DeviceFormat, &value);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
memcpy(&wasapiDeviceInfo->DefaultFormat, value.blob.pBlobData, min(sizeof(wasapiDeviceInfo->DefaultFormat), value.blob.cbSize));
PropVariantClear(&value);
}
// Form factor
{
PropVariantInit(&value);
hr = IPropertyStore_GetValue(pProperty, &PKEY_AudioEndpoint_FormFactor, &value);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
// set
#if defined(DUMMYUNIONNAME) && defined(NONAMELESSUNION)
// avoid breaking strict-aliasing rules in such line: (EndpointFormFactor)(*((UINT *)(((WORD *)&value.wReserved3)+1)));
UINT v;
memcpy(&v, (((WORD *)&value.wReserved3) + 1), sizeof(v));
wasapiDeviceInfo->formFactor = (EndpointFormFactor)v;
#else
wasapiDeviceInfo->formFactor = (EndpointFormFactor)value.uintVal;
#endif
PA_DEBUG(("WASAPI:%d| form-factor[%d]\n", index, wasapiDeviceInfo->formFactor));
PropVariantClear(&value);
}
// Data flow (Renderer or Capture)
hr = IMMDevice_QueryInterface(wasapiDeviceInfo->device, &pa_IID_IMMEndpoint, (void **)&endpoint);
if (SUCCEEDED(hr))
{
hr = IMMEndpoint_GetDataFlow(endpoint, &wasapiDeviceInfo->flow);
SAFE_RELEASE(endpoint);
}
SAFE_RELEASE(pProperty);
}
#else
// Set device Id
wcsncpy(wasapiDeviceInfo->deviceId, listEntry->info->id, PA_WASAPI_DEVICE_ID_LEN - 1);
// Set device name
if ((deviceInfo->name = (char *)PaUtil_GroupAllocateMemory(paWasapi->allocations, PA_WASAPI_DEVICE_NAME_LEN)) == NULL)
{
result = paInsufficientMemory;
goto error;
}
((char *)deviceInfo->name)[0] = 0;
if (listEntry->info->name[0] != 0)
WideCharToMultiByte(CP_UTF8, 0, listEntry->info->name, (INT32)wcslen(listEntry->info->name), (char *)deviceInfo->name, PA_WASAPI_DEVICE_NAME_LEN - 1, 0, 0);
if (deviceInfo->name[0] == 0) // fallback if WideCharToMultiByte is failed, or listEntry is nameless
_snprintf((char *)deviceInfo->name, PA_WASAPI_DEVICE_NAME_LEN - 1, "WASAPI_%s:%d", (listEntry->flow == eRender ? "Output" : "Input"), index);
// Form-factor
wasapiDeviceInfo->formFactor = listEntry->info->formFactor;
// Set data flow
wasapiDeviceInfo->flow = listEntry->flow;
#endif
// Set default Output/Input devices
if ((defaultRenderId != NULL) && (wcsncmp(wasapiDeviceInfo->deviceId, defaultRenderId, PA_WASAPI_DEVICE_NAME_LEN - 1) == 0))
hostApi->info.defaultOutputDevice = hostApi->info.deviceCount;
if ((defaultCaptureId != NULL) && (wcsncmp(wasapiDeviceInfo->deviceId, defaultCaptureId, PA_WASAPI_DEVICE_NAME_LEN - 1) == 0))
hostApi->info.defaultInputDevice = hostApi->info.deviceCount;
// Get a temporary IAudioClient for more details
{
IAudioClient *tmpClient;
WAVEFORMATEX *mixFormat;
hr = ActivateAudioInterface(wasapiDeviceInfo, NULL, &tmpClient);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
// Get latency
hr = IAudioClient_GetDevicePeriod(tmpClient, &wasapiDeviceInfo->DefaultDevicePeriod, &wasapiDeviceInfo->MinimumDevicePeriod);
if (FAILED(hr))
{
PA_DEBUG(("WASAPI:%d| failed getting min/default periods by IAudioClient::GetDevicePeriod() with error[%08X], will use 30000/100000 hns\n", index, (UINT32)hr));
// assign WASAPI common values
wasapiDeviceInfo->DefaultDevicePeriod = 100000;
wasapiDeviceInfo->MinimumDevicePeriod = 30000;
// ignore error, let continue further without failing with paInternalError
hr = S_OK;
}
// Get mix format
hr = IAudioClient_GetMixFormat(tmpClient, &mixFormat);
if (SUCCEEDED(hr))
{
memcpy(&wasapiDeviceInfo->MixFormat, mixFormat, min(sizeof(wasapiDeviceInfo->MixFormat), (sizeof(*mixFormat) + mixFormat->cbSize)));
CoTaskMemFree(mixFormat);
}
// Register WINRT device
#ifdef PA_WINRT
if (SUCCEEDED(hr))
{
// Set state
wasapiDeviceInfo->state = DEVICE_STATE_ACTIVE;
// Default format (Shared mode) is always a mix format
wasapiDeviceInfo->DefaultFormat = wasapiDeviceInfo->MixFormat;
}
#endif
// Release tmp client
SAFE_RELEASE(tmpClient);
if (hr != S_OK)
{
//davidv: this happened with my hardware, previously for that same device in DirectSound:
//Digital Output (Realtek AC'97 Audio)'s GUID: {0x38f2cf50,0x7b4c,0x4740,0x86,0xeb,0xd4,0x38,0x66,0xd8,0xc8, 0x9f}
//so something must be _really_ wrong with this device, TODO handle this better. We kind of need GetMixFormat
LogHostError(hr);
result = paInternalError;
goto error;
}
}
// Fill basic device data
deviceInfo->maxInputChannels = 0;
deviceInfo->maxOutputChannels = 0;
deviceInfo->defaultSampleRate = wasapiDeviceInfo->MixFormat.Format.nSamplesPerSec;
switch (wasapiDeviceInfo->flow)
{
case eRender: {
deviceInfo->maxOutputChannels = wasapiDeviceInfo->MixFormat.Format.nChannels;
deviceInfo->defaultHighOutputLatency = nano100ToSeconds(wasapiDeviceInfo->DefaultDevicePeriod);
deviceInfo->defaultLowOutputLatency = nano100ToSeconds(wasapiDeviceInfo->MinimumDevicePeriod);
PA_DEBUG(("WASAPI:%d| def.SR[%d] max.CH[%d] latency{hi[%f] lo[%f]}\n", index, (UINT32)deviceInfo->defaultSampleRate,
deviceInfo->maxOutputChannels, (float)deviceInfo->defaultHighOutputLatency, (float)deviceInfo->defaultLowOutputLatency));
break;}
case eCapture: {
deviceInfo->maxInputChannels = wasapiDeviceInfo->MixFormat.Format.nChannels;
deviceInfo->defaultHighInputLatency = nano100ToSeconds(wasapiDeviceInfo->DefaultDevicePeriod);
deviceInfo->defaultLowInputLatency = nano100ToSeconds(wasapiDeviceInfo->MinimumDevicePeriod);
PA_DEBUG(("WASAPI:%d| def.SR[%d] max.CH[%d] latency{hi[%f] lo[%f]}\n", index, (UINT32)deviceInfo->defaultSampleRate,
deviceInfo->maxInputChannels, (float)deviceInfo->defaultHighInputLatency, (float)deviceInfo->defaultLowInputLatency));
break; }
default:
PRINT(("WASAPI:%d| bad Data Flow!\n", index));
result = paInternalError;
goto error;
}
return paNoError;
error:
PRINT(("WASAPI: failed filling device info for device index[%d] - error[%d|%s]\n", index, result, Pa_GetErrorText(result)));
return result;
}
// ------------------------------------------------------------------------------------------
static PaDeviceInfo *AllocateDeviceListMemory(PaWasapiHostApiRepresentation *paWasapi)
{
PaUtilHostApiRepresentation *hostApi = (PaUtilHostApiRepresentation *)paWasapi;
PaDeviceInfo *deviceInfoArray = NULL;
if ((paWasapi->devInfo = (PaWasapiDeviceInfo *)PaUtil_GroupAllocateMemory(paWasapi->allocations,
sizeof(PaWasapiDeviceInfo) * paWasapi->deviceCount)) == NULL)
{
return NULL;
}
memset(paWasapi->devInfo, 0, sizeof(PaWasapiDeviceInfo) * paWasapi->deviceCount);
if (paWasapi->deviceCount != 0)
{
UINT32 i;
UINT32 deviceCount = paWasapi->deviceCount;
#if defined(PA_WASAPI_MAX_CONST_DEVICE_COUNT) && (PA_WASAPI_MAX_CONST_DEVICE_COUNT > 0)
if (deviceCount < PA_WASAPI_MAX_CONST_DEVICE_COUNT)
deviceCount = PA_WASAPI_MAX_CONST_DEVICE_COUNT;
#endif
if ((hostApi->deviceInfos = (PaDeviceInfo **)PaUtil_GroupAllocateMemory(paWasapi->allocations,
sizeof(PaDeviceInfo *) * deviceCount)) == NULL)
{
return NULL;
}
for (i = 0; i < deviceCount; ++i)
hostApi->deviceInfos[i] = NULL;
// Allocate all device info structs in a contiguous block
if ((deviceInfoArray = (PaDeviceInfo *)PaUtil_GroupAllocateMemory(paWasapi->allocations,
sizeof(PaDeviceInfo) * deviceCount)) == NULL)
{
return NULL;
}
memset(deviceInfoArray, 0, sizeof(PaDeviceInfo) * deviceCount);
}
return deviceInfoArray;
}
// ------------------------------------------------------------------------------------------
static PaError CreateDeviceList(PaWasapiHostApiRepresentation *paWasapi, PaHostApiIndex hostApiIndex)
{
PaUtilHostApiRepresentation *hostApi = (PaUtilHostApiRepresentation *)paWasapi;
PaError result = paNoError;
PaDeviceInfo *deviceInfoArray = NULL;
UINT32 i;
WCHAR *defaultRenderId = NULL;
WCHAR *defaultCaptureId = NULL;
#ifndef PA_WINRT
HRESULT hr;
IMMDeviceCollection *pEndPoints = NULL;
IMMDeviceEnumerator *pEnumerator = NULL;
#else
void *pEndPoints = NULL;
IAudioClient *tmpClient;
PaWasapiWinrtDeviceListContext deviceListContext = { 0 };
PaWasapiWinrtDeviceInfo defaultRender = { 0 };
PaWasapiWinrtDeviceInfo defaultCapture = { 0 };
#endif
// Make sure device list empty
if ((paWasapi->deviceCount != 0) || (hostApi->info.deviceCount != 0))
return paInternalError;
#ifndef PA_WINRT
hr = CoCreateInstance(&pa_CLSID_IMMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER,
&pa_IID_IMMDeviceEnumerator, (void **)&pEnumerator);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
// Get default render and capture devices
{
IMMDevice *device;
hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(pEnumerator, eRender, eMultimedia, &device);
if (hr != S_OK)
{
if (hr != E_NOTFOUND)
{
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
}
}
else
{
hr = IMMDevice_GetId(device, &defaultRenderId);
IMMDevice_Release(device);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
}
hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(pEnumerator, eCapture, eMultimedia, &device);
if (hr != S_OK)
{
if (hr != E_NOTFOUND)
{
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
}
}
else
{
hr = IMMDevice_GetId(device, &defaultCaptureId);
IMMDevice_Release(device);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
}
}
// Get all currently active devices
hr = IMMDeviceEnumerator_EnumAudioEndpoints(pEnumerator, eAll, DEVICE_STATE_ACTIVE, &pEndPoints);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
// Get device count
hr = IMMDeviceCollection_GetCount(pEndPoints, &paWasapi->deviceCount);
IF_FAILED_INTERNAL_ERROR_JUMP(hr, result, error);
#else
WinRT_GetDefaultDeviceId(defaultRender.id, STATIC_ARRAY_SIZE(defaultRender.id) - 1, eRender);
defaultRenderId = defaultRender.id;
WinRT_GetDefaultDeviceId(defaultCapture.id, STATIC_ARRAY_SIZE(defaultCapture.id) - 1, eCapture);
defaultCaptureId = defaultCapture.id;
if (g_DeviceListInfo.render.deviceCount == 0)
{
if (SUCCEEDED(WinRT_ActivateAudioInterface(defaultRenderId, GetAudioClientIID(), &tmpClient)))
{
deviceListContext.devices[paWasapi->deviceCount].info = &defaultRender;
deviceListContext.devices[paWasapi->deviceCount].flow = eRender;
paWasapi->deviceCount++;
SAFE_RELEASE(tmpClient);
}
}
else
{
for (i = 0; i < g_DeviceListInfo.render.deviceCount; ++i)
{
deviceListContext.devices[paWasapi->deviceCount].info = &g_DeviceListInfo.render.devices[i];
deviceListContext.devices[paWasapi->deviceCount].flow = eRender;
paWasapi->deviceCount++;
}
}
if (g_DeviceListInfo.capture.deviceCount == 0)
{
if (SUCCEEDED(WinRT_ActivateAudioInterface(defaultCaptureId, GetAudioClientIID(), &tmpClient)))
{
deviceListContext.devices[paWasapi->deviceCount].info = &defaultCapture;
deviceListContext.devices[paWasapi->deviceCount].flow = eCapture;
paWasapi->deviceCount++;
SAFE_RELEASE(tmpClient);
}
}
else
{
for (i = 0; i < g_DeviceListInfo.capture.deviceCount; ++i)
{
deviceListContext.devices[paWasapi->deviceCount].info = &g_DeviceListInfo.capture.devices[i];
deviceListContext.devices[paWasapi->deviceCount].flow = eCapture;
paWasapi->deviceCount++;
}
}
#endif
// Allocate memory for the device list
if ((paWasapi->deviceCount != 0) && ((deviceInfoArray = AllocateDeviceListMemory(paWasapi)) == NULL))
{
result = paInsufficientMemory;
goto error;
}
// Fill WASAPI device info
for (i = 0; i < paWasapi->deviceCount; ++i)
{
PaDeviceInfo *deviceInfo = &deviceInfoArray[i];
PA_DEBUG(("WASAPI: device idx: %02d\n", i));
PA_DEBUG(("WASAPI: ---------------\n"));
FillBaseDeviceInfo(deviceInfo, hostApiIndex);
if ((result = FillDeviceInfo(paWasapi, pEndPoints, i, defaultRenderId, defaultCaptureId,
deviceInfo, &paWasapi->devInfo[i]
#ifdef PA_WINRT
, &deviceListContext
#endif
)) != paNoError)
{
// Faulty device is made inactive
if ((result = FillInactiveDeviceInfo(paWasapi, deviceInfo)) != paNoError)
goto error;
}
hostApi->deviceInfos[i] = deviceInfo;
++hostApi->info.deviceCount;
}
// Fill the remaining slots with inactive device info
#if defined(PA_WASAPI_MAX_CONST_DEVICE_COUNT) && (PA_WASAPI_MAX_CONST_DEVICE_COUNT > 0)
if ((hostApi->info.deviceCount != 0) && (hostApi->info.deviceCount < PA_WASAPI_MAX_CONST_DEVICE_COUNT))
{
for (i = hostApi->info.deviceCount; i < PA_WASAPI_MAX_CONST_DEVICE_COUNT; ++i)
{
PaDeviceInfo *deviceInfo = &deviceInfoArray[i];
FillBaseDeviceInfo(deviceInfo, hostApiIndex);
if ((result = FillInactiveDeviceInfo(paWasapi, deviceInfo)) != paNoError)
goto error;
hostApi->deviceInfos[i] = deviceInfo;
++hostApi->info.deviceCount;
}
}
#endif
// Clear any non-fatal errors
result = paNoError;
PRINT(("WASAPI: device list ok - found %d devices\n", paWasapi->deviceCount));
done:
#ifndef PA_WINRT
CoTaskMemFree(defaultRenderId);
CoTaskMemFree(defaultCaptureId);
SAFE_RELEASE(pEndPoints);
SAFE_RELEASE(pEnumerator);
#endif
return result;
error:
// Safety if error was not set so that we do not think initialize was a success
if (result == paNoError)
result = paInternalError;
PRINT(("WASAPI: failed to create device list - error[%d|%s]\n", result, Pa_GetErrorText(result)));
goto done;
}
// ------------------------------------------------------------------------------------------
PaError PaWasapi_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex hostApiIndex )
{
PaError result;
PaWasapiHostApiRepresentation *paWasapi;
#ifndef PA_WINRT
if (!SetupAVRT())
{
PRINT(("WASAPI: No AVRT! (not VISTA?)\n"));
return paNoError;
}
#endif
paWasapi = (PaWasapiHostApiRepresentation *)PaUtil_AllocateMemory(sizeof(PaWasapiHostApiRepresentation));
if (paWasapi == NULL)
{
result = paInsufficientMemory;
goto error;
}
memset(paWasapi, 0, sizeof(PaWasapiHostApiRepresentation)); /* ensure all fields are zeroed. especially paWasapi->allocations */
// Initialize COM subsystem
result = PaWinUtil_CoInitialize(paWASAPI, &paWasapi->comInitializationResult);
if (result != paNoError)
goto error;
// Create memory group
paWasapi->allocations = PaUtil_CreateAllocationGroup();
if (paWasapi->allocations == NULL)
{
result = paInsufficientMemory;
goto error;
}
// Fill basic interface info
*hostApi = &paWasapi->inheritedHostApiRep;
(*hostApi)->info.structVersion = 1;
(*hostApi)->info.type = paWASAPI;
(*hostApi)->info.name = "Windows WASAPI";
(*hostApi)->info.deviceCount = 0;
(*hostApi)->info.defaultInputDevice = paNoDevice;
(*hostApi)->info.defaultOutputDevice = paNoDevice;
(*hostApi)->Terminate = Terminate;
(*hostApi)->OpenStream = OpenStream;
(*hostApi)->IsFormatSupported = IsFormatSupported;
// Fill the device list
if ((result = CreateDeviceList(paWasapi, hostApiIndex)) != paNoError)
goto error;
// Detect if platform workaround is required
paWasapi->useWOW64Workaround = UseWOW64Workaround();
// Initialize time getter
SystemTimer_InitializeTimeGetter();
PaUtil_InitializeStreamInterface( &paWasapi->callbackStreamInterface, CloseStream, StartStream,
StopStream, AbortStream, IsStreamStopped, IsStreamActive,
GetStreamTime, GetStreamCpuLoad,
PaUtil_DummyRead, PaUtil_DummyWrite,
PaUtil_DummyGetReadAvailable, PaUtil_DummyGetWriteAvailable );
PaUtil_InitializeStreamInterface( &paWasapi->blockingStreamInterface, CloseStream, StartStream,
StopStream, AbortStream, IsStreamStopped, IsStreamActive,
GetStreamTime, PaUtil_DummyGetCpuLoad,
ReadStream, WriteStream, GetStreamReadAvailable, GetStreamWriteAvailable );
PRINT(("WASAPI: initialized ok\n"));
return paNoError;
error:
PRINT(("WASAPI: failed %s error[%d|%s]\n", __FUNCTION__, result, Pa_GetErrorText(result)));
Terminate((PaUtilHostApiRepresentation *)paWasapi);
return result;
}
// ------------------------------------------------------------------------------------------
static void ReleaseWasapiDeviceInfoList( PaWasapiHostApiRepresentation *paWasapi )
{
UINT32 i;
// Release device info bound objects
for (i = 0; i < paWasapi->deviceCount; ++i)
{
#ifndef PA_WINRT
SAFE_RELEASE(paWasapi->devInfo[i].device);
#endif
}
// Free device info
if (paWasapi->allocations != NULL)
PaUtil_GroupFreeMemory(paWasapi->allocations, paWasapi->devInfo);
// Be ready for a device list reinitialization and if its creation is failed pointers must not be dangling
paWasapi->devInfo = NULL;
paWasapi->deviceCount = 0;
}
// ------------------------------------------------------------------------------------------
static void Terminate( PaUtilHostApiRepresentation *hostApi )
{
PaWasapiHostApiRepresentation *paWasapi = (PaWasapiHostApiRepresentation*)hostApi;
if (paWasapi == NULL)
return;
// Release device list
ReleaseWasapiDeviceInfoList(paWasapi);
// Free allocations and memory group itself
if (paWasapi->allocations != NULL)
{
PaUtil_FreeAllAllocations(paWasapi->allocations);
PaUtil_DestroyAllocationGroup(paWasapi->allocations);
}
// Release COM subsystem
PaWinUtil_CoUninitialize(paWASAPI, &paWasapi->comInitializationResult);
// Free API representation
PaUtil_FreeMemory(paWasapi);
// Close AVRT
CloseAVRT();
}
// ------------------------------------------------------------------------------------------
static PaWasapiHostApiRepresentation *_GetHostApi(PaError *ret)
{
PaError error;
PaUtilHostApiRepresentation *pApi;
if ((error = PaUtil_GetHostApiRepresentation(&pApi, paWASAPI)) != paNoError)
{
if (ret != NULL)
(*ret) = error;
return NULL;
}
return (PaWasapiHostApiRepresentation *)pApi;
}
// ------------------------------------------------------------------------------------------
static PaError UpdateDeviceList()
{
int i;
PaError ret;
PaWasapiHostApiRepresentation *paWasapi;
PaUtilHostApiRepresentation *hostApi;
// Get API
hostApi = (PaUtilHostApiRepresentation *)(paWasapi = _GetHostApi(&ret));
if (paWasapi == NULL)
return paNotInitialized;
// Make sure initialized properly
if (paWasapi->allocations == NULL)
return paNotInitialized;
// Release WASAPI internal device info list
ReleaseWasapiDeviceInfoList(paWasapi);
// Release external device info list
if (hostApi->deviceInfos != NULL)
{
for (i = 0; i < hostApi->info.deviceCount; ++i)
{
PaUtil_GroupFreeMemory(paWasapi->allocations, (void *)hostApi->deviceInfos[i]->name);
}
PaUtil_GroupFreeMemory(paWasapi->allocations, hostApi->deviceInfos[0]);
PaUtil_GroupFreeMemory(paWasapi->allocations, hostApi->deviceInfos);
// Be ready for a device list reinitialization and if its creation is failed pointers must not be dangling
hostApi->deviceInfos = NULL;
hostApi->info.deviceCount = 0;
hostApi->info.defaultInputDevice = paNoDevice;
hostApi->info.defaultOutputDevice = paNoDevice;
}
// Fill possibly updated device list
if ((ret = CreateDeviceList(paWasapi, Pa_HostApiTypeIdToHostApiIndex(paWASAPI))) != paNoError)
return ret;
return paNoError;
}
// ------------------------------------------------------------------------------------------
PaError PaWasapi_UpdateDeviceList()
{
#if defined(PA_WASAPI_MAX_CONST_DEVICE_COUNT) && (PA_WASAPI_MAX_CONST_DEVICE_COUNT > 0)
return UpdateDeviceList();
#else
return paInternalError;
#endif
}
// ------------------------------------------------------------------------------------------
int PaWasapi_GetDeviceCurrentFormat( PaStream *pStream, void *pFormat, unsigned int formatSize, int bOutput )
{
UINT32 size;
WAVEFORMATEXTENSIBLE *format;
PaWasapiStream *stream = (PaWasapiStream *)pStream;
if (stream == NULL)
return paBadStreamPtr;
format = (bOutput == TRUE ? &stream->out.wavex : &stream->in.wavex);
size = min(formatSize, (UINT32)sizeof(*format));
memcpy(pFormat, format, size);
return size;
}
// ------------------------------------------------------------------------------------------
static PaError _GetWasapiDeviceInfoByDeviceIndex( PaWasapiDeviceInfo **info, PaDeviceIndex device )
{
PaError ret;
PaDeviceIndex index;
// Get API
PaWasapiHostApiRepresentation *paWasapi = _GetHostApi(&ret);
if (paWasapi == NULL)
return paNotInitialized;
// Get device index
if ((ret = PaUtil_DeviceIndexToHostApiDeviceIndex(&index, device, &paWasapi->inheritedHostApiRep)) != paNoError)
return ret;
// Validate index
if ((UINT32)index >= paWasapi->deviceCount)
return paInvalidDevice;
(*info) = &paWasapi->devInfo[ index ];
return paNoError;
}
// ------------------------------------------------------------------------------------------
int PaWasapi_GetDeviceDefaultFormat( void *pFormat, unsigned int formatSize, PaDeviceIndex device )
{
PaError ret;
PaWasapiDeviceInfo *deviceInfo;
UINT32 size;
if (pFormat == NULL)
return paBadBufferPtr;
if (formatSize <= 0)
return paBufferTooSmall;
if ((ret = _GetWasapiDeviceInfoByDeviceIndex(&deviceInfo, device)) != paNoError)
return ret;
size = min(formatSize, (UINT32)sizeof(deviceInfo->DefaultFormat));
memcpy(pFormat, &deviceInfo->DefaultFormat, size);
return size;
}
// ------------------------------------------------------------------------------------------
int PaWasapi_GetDeviceMixFormat( void *pFormat, unsigned int formatSize, PaDeviceIndex device )
{
PaError ret;
PaWasapiDeviceInfo *deviceInfo;
UINT32 size;
if (pFormat == NULL)
return paBadBufferPtr;
if (formatSize <= 0)
return paBufferTooSmall;
if ((ret = _GetWasapiDeviceInfoByDeviceIndex(&deviceInfo, device)) != paNoError)
return ret;
size = min(formatSize, (UINT32)sizeof(deviceInfo->MixFormat));
memcpy(pFormat, &deviceInfo->MixFormat, size);
return size;
}
// ------------------------------------------------------------------------------------------
int PaWasapi_GetDeviceRole( PaDeviceIndex device )
{
PaError ret;
PaWasapiDeviceInfo *deviceInfo;
if ((ret = _GetWasapiDeviceInfoByDeviceIndex(&deviceInfo, device)) != paNoError)
return ret;
return deviceInfo->formFactor;
}
// ------------------------------------------------------------------------------------------
PaError PaWasapi_GetIMMDevice( PaDeviceIndex device, void **pIMMDevice )
{
#ifndef PA_WINRT
PaError ret;
PaWasapiDeviceInfo *deviceInfo;
if (pIMMDevice == NULL)
return paBadBufferPtr;
if ((ret = _GetWasapiDeviceInfoByDeviceIndex(&deviceInfo, device)) != paNoError)
return ret;
(*pIMMDevice) = deviceInfo->device;
return paNoError;
#else
(void)device;
(void)pIMMDevice;
return paIncompatibleStreamHostApi;
#endif
}
// ------------------------------------------------------------------------------------------
PaError PaWasapi_GetFramesPerHostBuffer( PaStream *pStream, unsigned int *pInput, unsigned int *pOutput )
{
PaWasapiStream *stream = (PaWasapiStream *)pStream;
if (stream == NULL)
return paBadStreamPtr;
if (pInput != NULL)
(*pInput) = stream->in.framesPerHostCallback;
if (pOutput != NULL)
(*pOutput) = stream->out.framesPerHostCallback;
return paNoError;
}
// ------------------------------------------------------------------------------------------
static void LogWAVEFORMATEXTENSIBLE(const WAVEFORMATEXTENSIBLE *in)
{
const WAVEFORMATEX *old = (WAVEFORMATEX *)in;
switch (old->wFormatTag)
{
case WAVE_FORMAT_EXTENSIBLE: {
PRINT(("wFormatTag =WAVE_FORMAT_EXTENSIBLE\n"));
if (IsEqualGUID(&in->SubFormat, &pa_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))
{
PRINT(("SubFormat =KSDATAFORMAT_SUBTYPE_IEEE_FLOAT\n"));
}
else
if (IsEqualGUID(&in->SubFormat, &pa_KSDATAFORMAT_SUBTYPE_PCM))
{
PRINT(("SubFormat =KSDATAFORMAT_SUBTYPE_PCM\n"));
}
else
{
PRINT(("SubFormat =CUSTOM GUID{%d:%d:%d:%d%d%d%d%d%d%d%d}\n",
in->SubFormat.Data1,
in->SubFormat.Data2,
in->SubFormat.Data3,
(int)in->SubFormat.Data4[0],
(int)in->SubFormat.Data4[1],
(int)in->SubFormat.Data4[2],
(int)in->SubFormat.Data4[3],
(int)in->SubFormat.Data4[4],
(int)in->SubFormat.Data4[5],
(int)in->SubFormat.Data4[6],
(int)in->SubFormat.Data4[7]));
}
PRINT(("Samples.wValidBitsPerSample =%d\n", in->Samples.wValidBitsPerSample));
PRINT(("dwChannelMask =0x%X\n",in->dwChannelMask));
break; }
case WAVE_FORMAT_PCM: PRINT(("wFormatTag =WAVE_FORMAT_PCM\n")); break;
case WAVE_FORMAT_IEEE_FLOAT: PRINT(("wFormatTag =WAVE_FORMAT_IEEE_FLOAT\n")); break;
default:
PRINT(("wFormatTag =UNKNOWN(%d)\n",old->wFormatTag)); break;
}
PRINT(("nChannels =%d\n",old->nChannels));
PRINT(("nSamplesPerSec =%d\n",old->nSamplesPerSec));
PRINT(("nAvgBytesPerSec=%d\n",old->nAvgBytesPerSec));
PRINT(("nBlockAlign =%d\n",old->nBlockAlign));
PRINT(("wBitsPerSample =%d\n",old->wBitsPerSample));
PRINT(("cbSize =%d\n",old->cbSize));
}
// ------------------------------------------------------------------------------------------
PaSampleFormat WaveToPaFormat(const WAVEFORMATEXTENSIBLE *fmtext)
{
const WAVEFORMATEX *fmt = (WAVEFORMATEX *)fmtext;
switch (fmt->wFormatTag)
{
case WAVE_FORMAT_EXTENSIBLE: {
if (IsEqualGUID(&fmtext->SubFormat, &pa_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))
{
if (fmtext->Samples.wValidBitsPerSample == 32)
return paFloat32;
}
else
if (IsEqualGUID(&fmtext->SubFormat, &pa_KSDATAFORMAT_SUBTYPE_PCM))
{
switch (fmt->wBitsPerSample)
{
case 32: return paInt32;
case 24: return paInt24;
case 16: return paInt16;
case 8: return paUInt8;
}
}
break; }
case WAVE_FORMAT_IEEE_FLOAT:
return paFloat32;
case WAVE_FORMAT_PCM: {
switch (fmt->wBitsPerSample)
{
case 32: return paInt32;
case 24: return paInt24;
case 16: return paInt16;
case 8: return paUInt8;
}
break; }
}
return paCustomFormat;
}
// ------------------------------------------------------------------------------------------
static PaError MakeWaveFormatFromParams(WAVEFORMATEXTENSIBLE *wavex, const PaStreamParameters *params,
double sampleRate, BOOL packedOnly)
{
WORD bitsPerSample;
WAVEFORMATEX *old;
DWORD channelMask = 0;
BOOL useExtensible = (params->channelCount > 2); // format is always forced for >2 channels format
PaWasapiStreamInfo *streamInfo = (PaWasapiStreamInfo *)params->hostApiSpecificStreamInfo;
// Convert PaSampleFormat to valid data bits
if ((bitsPerSample = PaSampleFormatToBitsPerSample(params->sampleFormat)) == 0)
return paSampleFormatNotSupported;
// Use user assigned channel mask
if ((streamInfo != NULL) && (streamInfo->flags & paWinWasapiUseChannelMask))
{
channelMask = streamInfo->channelMask;
useExtensible = TRUE;
}
memset(wavex, 0, sizeof(*wavex));
old = (WAVEFORMATEX *)wavex;
old->nChannels = (WORD)params->channelCount;
old->nSamplesPerSec = (DWORD)sampleRate;
old->wBitsPerSample = bitsPerSample;
// according to MSDN for WAVEFORMATEX structure for WAVE_FORMAT_PCM:
// "If wFormatTag is WAVE_FORMAT_PCM, then wBitsPerSample should be equal to 8 or 16."
if ((bitsPerSample != 8) && (bitsPerSample != 16))
{
// Normally 20 or 24 bits must go in 32 bit containers (ints) but in Exclusive mode some devices require
// packed version of the format, e.g. for example 24-bit in 3-bytes
old->wBitsPerSample = (packedOnly ? bitsPerSample : 32);
useExtensible = TRUE;
}
// WAVEFORMATEX
if (!useExtensible)
{
old->wFormatTag = WAVE_FORMAT_PCM;
}
// WAVEFORMATEXTENSIBLE
else
{
old->wFormatTag = WAVE_FORMAT_EXTENSIBLE;
old->cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
if ((params->sampleFormat & ~paNonInterleaved) == paFloat32)
wavex->SubFormat = pa_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
else
wavex->SubFormat = pa_KSDATAFORMAT_SUBTYPE_PCM;
wavex->Samples.wValidBitsPerSample = bitsPerSample;
// Set channel mask
if (channelMask != 0)
{
wavex->dwChannelMask = channelMask;
}
else
{
switch (params->channelCount)
{
case 1: wavex->dwChannelMask = PAWIN_SPEAKER_MONO; break;
case 2: wavex->dwChannelMask = PAWIN_SPEAKER_STEREO; break;
case 3: wavex->dwChannelMask = PAWIN_SPEAKER_STEREO|SPEAKER_LOW_FREQUENCY; break;
case 4: wavex->dwChannelMask = PAWIN_SPEAKER_QUAD; break;
case 5: wavex->dwChannelMask = PAWIN_SPEAKER_QUAD|SPEAKER_LOW_FREQUENCY; break;
#ifdef PAWIN_SPEAKER_5POINT1_SURROUND
case 6: wavex->dwChannelMask = PAWIN_SPEAKER_5POINT1_SURROUND; break;
#else
case 6: wavex->dwChannelMask = PAWIN_SPEAKER_5POINT1; break;
#endif
#ifdef PAWIN_SPEAKER_5POINT1_SURROUND
case 7: wavex->dwChannelMask = PAWIN_SPEAKER_5POINT1_SURROUND|SPEAKER_BACK_CENTER; break;
#else
case 7: wavex->dwChannelMask = PAWIN_SPEAKER_5POINT1|SPEAKER_BACK_CENTER; break;
#endif
#ifdef PAWIN_SPEAKER_7POINT1_SURROUND
case 8: wavex->dwChannelMask = PAWIN_SPEAKER_7POINT1_SURROUND; break;
#else
case 8: wavex->dwChannelMask = PAWIN_SPEAKER_7POINT1; break;
#endif
default: wavex->dwChannelMask = 0;
}
}
}
old->nBlockAlign = old->nChannels * (old->wBitsPerSample / 8);
old->nAvgBytesPerSec = old->nSamplesPerSec * old->nBlockAlign;
return paNoError;
}
// ------------------------------------------------------------------------------------------
static HRESULT GetAlternativeSampleFormatExclusive(IAudioClient *client, double sampleRate,
const PaStreamParameters *params, WAVEFORMATEXTENSIBLE *outWavex, BOOL packedSampleFormatOnly)
{
HRESULT hr = !S_OK;
AUDCLNT_SHAREMODE shareMode = AUDCLNT_SHAREMODE_EXCLUSIVE;
WAVEFORMATEXTENSIBLE testFormat;
PaStreamParameters testParams;
int i;
static const PaSampleFormat bestToWorst[] = { paInt32, paInt24, paFloat32, paInt16 };
// Try combination Stereo (2 channels) and then we will use our custom mono-stereo mixer
if (params->channelCount == 1)
{
testParams = (*params);
testParams.channelCount = 2;
if (MakeWaveFormatFromParams(&testFormat, &testParams, sampleRate, packedSampleFormatOnly) == paNoError)
{
if ((hr = IAudioClient_IsFormatSupported(client, shareMode, &testFormat.Format, NULL)) == S_OK)
{
(*outWavex) = testFormat;
return hr;
}
}
// Try selecting suitable sample type
for (i = 0; i < STATIC_ARRAY_SIZE(bestToWorst); ++i)
{
testParams.sampleFormat = bestToWorst[i];
if (MakeWaveFormatFromParams(&testFormat, &testParams, sampleRate, packedSampleFormatOnly) == paNoError)
{
if ((hr = IAudioClient_IsFormatSupported(client, shareMode, &testFormat.Format, NULL)) == S_OK)
{
(*outWavex) = testFormat;
return hr;
}
}
}
}
// Try selecting suitable sample type
testParams = (*params);
for (i = 0; i < STATIC_ARRAY_SIZE(bestToWorst); ++i)
{
testParams.sampleFormat = bestToWorst[i];
if (MakeWaveFormatFromParams(&testFormat, &testParams, sampleRate, packedSampleFormatOnly) == paNoError)
{
if ((hr = IAudioClient_IsFormatSupported(client, shareMode, &testFormat.Format, NULL)) == S_OK)
{
(*outWavex) = testFormat;
return hr;
}
}
}
return hr;
}
// ------------------------------------------------------------------------------------------
static PaError GetClosestFormat(IAudioClient *client, double sampleRate, const PaStreamParameters *_params,
AUDCLNT_SHAREMODE shareMode, WAVEFORMATEXTENSIBLE *outWavex, BOOL output)
{
PaWasapiStreamInfo *streamInfo = (PaWasapiStreamInfo *)_params->hostApiSpecificStreamInfo;
WAVEFORMATEX *sharedClosestMatch = NULL;
HRESULT hr = !S_OK;
PaStreamParameters params = (*_params);
const BOOL explicitFormat = (streamInfo != NULL) && ((streamInfo->flags & paWinWasapiExplicitSampleFormat) == paWinWasapiExplicitSampleFormat);
(void)output;
/* It was not noticed that 24-bit Input producing no output while device accepts this format.
To fix this issue let's ask for 32-bits and let PA converters convert host 32-bit data
to 24-bit for user-space. The bug concerns Vista, if Windows 7 supports 24-bits for Input
please report to PortAudio developers to exclude Windows 7.
*/
/*if ((params.sampleFormat == paInt24) && (output == FALSE))
params.sampleFormat = paFloat32;*/ // <<< The silence was due to missing Int32_To_Int24_Dither implementation
// Try standard approach, e.g. if data is > 16 bits it will be packed into 32-bit containers
MakeWaveFormatFromParams(outWavex, ¶ms, sampleRate, FALSE);
// If built-in PCM converter requested then shared mode format will always succeed
if ((GetWindowsVersion() >= WINDOWS_7_SERVER2008R2) &&
(shareMode == AUDCLNT_SHAREMODE_SHARED) &&
((streamInfo != NULL) && (streamInfo->flags & paWinWasapiAutoConvert)))
return paFormatIsSupported;
hr = IAudioClient_IsFormatSupported(client, shareMode, &outWavex->Format, (shareMode == AUDCLNT_SHAREMODE_SHARED ? &sharedClosestMatch : NULL));
// Exclusive mode can require packed format for some devices
if ((hr != S_OK) && (shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE))
{
// Enforce packed only format, e.g. data bits will not be packed into 32-bit containers in any case
MakeWaveFormatFromParams(outWavex, ¶ms, sampleRate, TRUE);
hr = IAudioClient_IsFormatSupported(client, shareMode, &outWavex->Format, NULL);
}
if (hr == S_OK)
{
return paFormatIsSupported;
}
else
if (sharedClosestMatch != NULL)
{
WORD bitsPerSample;
if (sharedClosestMatch->wFormatTag == WAVE_FORMAT_EXTENSIBLE)
memcpy(outWavex, sharedClosestMatch, sizeof(WAVEFORMATEXTENSIBLE));
else
memcpy(outWavex, sharedClosestMatch, sizeof(WAVEFORMATEX));
CoTaskMemFree(sharedClosestMatch);
sharedClosestMatch = NULL;
// Validate SampleRate
if ((DWORD)sampleRate != outWavex->Format.nSamplesPerSec)
return paInvalidSampleRate;
// Validate Channel count
if ((WORD)params.channelCount != outWavex->Format.nChannels)
{
// If mono, then driver does not support 1 channel, we use internal workaround
// of tiny software mixing functionality, e.g. we provide to user buffer 1 channel
// but then mix into 2 for device buffer
if ((params.channelCount == 1) && (outWavex->Format.nChannels == 2))
return paFormatIsSupported;
else
return paInvalidChannelCount;
}
// Validate Sample format
if ((bitsPerSample = PaSampleFormatToBitsPerSample(params.sampleFormat)) == 0)
return paSampleFormatNotSupported;
// Accepted format
return paFormatIsSupported;
}
else
if ((shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE) && !explicitFormat)
{
// Try standard approach, e.g. if data is > 16 bits it will be packed into 32-bit containers
if ((hr = GetAlternativeSampleFormatExclusive(client, sampleRate, ¶ms, outWavex, FALSE)) == S_OK)
return paFormatIsSupported;
// Enforce packed only format, e.g. data bits will not be packed into 32-bit containers in any case
if ((hr = GetAlternativeSampleFormatExclusive(client, sampleRate, ¶ms, outWavex, TRUE)) == S_OK)
return paFormatIsSupported;
// Log failure
LogHostError(hr);
}
else
{
// Exclusive mode and requested strict format, WASAPI did not accept this sample format
LogHostError(hr);
}
return paInvalidSampleRate;
}
// ------------------------------------------------------------------------------------------
static PaError IsStreamParamsValid(struct PaUtilHostApiRepresentation *hostApi,
const PaStreamParameters *inputParameters,
const PaStreamParameters *outputParameters,
double sampleRate)
{
if (hostApi == NULL)
return paHostApiNotFound;
if ((UINT32)sampleRate == 0)
return paInvalidSampleRate;
if (inputParameters != NULL)
{
/* all standard sample formats are supported by the buffer adapter,
this implementation doesn't support any custom sample formats */
// Note: paCustomFormat is now 8.24 (24-bits in 32-bit containers)
//if (inputParameters->sampleFormat & paCustomFormat)
// return paSampleFormatNotSupported;
/* unless alternate device specification is supported, reject the use of
paUseHostApiSpecificDeviceSpecification */
if (inputParameters->device == paUseHostApiSpecificDeviceSpecification)
return paInvalidDevice;
/* check that input device can support inputChannelCount */
if (inputParameters->channelCount > hostApi->deviceInfos[ inputParameters->device ]->maxInputChannels)
return paInvalidChannelCount;
/* validate inputStreamInfo */
if (inputParameters->hostApiSpecificStreamInfo)
{
PaWasapiStreamInfo *inputStreamInfo = (PaWasapiStreamInfo *)inputParameters->hostApiSpecificStreamInfo;
if ((inputStreamInfo->size != sizeof(PaWasapiStreamInfo)) ||
(inputStreamInfo->version != 1) ||
(inputStreamInfo->hostApiType != paWASAPI))
{
return paIncompatibleHostApiSpecificStreamInfo;
}
}
return paNoError;
}
if (outputParameters != NULL)
{
/* all standard sample formats are supported by the buffer adapter,
this implementation doesn't support any custom sample formats */
// Note: paCustomFormat is now 8.24 (24-bits in 32-bit containers)
//if (outputParameters->sampleFormat & paCustomFormat)
// return paSampleFormatNotSupported;
/* unless alternate device specification is supported, reject the use of
paUseHostApiSpecificDeviceSpecification */
if (outputParameters->device == paUseHostApiSpecificDeviceSpecification)
return paInvalidDevice;
/* check that output device can support outputChannelCount */
if (outputParameters->channelCount > hostApi->deviceInfos[ outputParameters->device ]->maxOutputChannels)
return paInvalidChannelCount;
/* validate outputStreamInfo */
if(outputParameters->hostApiSpecificStreamInfo)
{
PaWasapiStreamInfo *outputStreamInfo = (PaWasapiStreamInfo *)outputParameters->hostApiSpecificStreamInfo;
if ((outputStreamInfo->size != sizeof(PaWasapiStreamInfo)) ||
(outputStreamInfo->version != 1) ||
(outputStreamInfo->hostApiType != paWASAPI))
{
return paIncompatibleHostApiSpecificStreamInfo;
}
}
return paNoError;
}
return (inputParameters || outputParameters ? paNoError : paInternalError);
}
// ------------------------------------------------------------------------------------------
static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi,
const PaStreamParameters *inputParameters,
const PaStreamParameters *outputParameters,
double sampleRate )
{
IAudioClient *tmpClient = NULL;
PaWasapiHostApiRepresentation *paWasapi = (PaWasapiHostApiRepresentation*)hostApi;
PaWasapiStreamInfo *inputStreamInfo = NULL, *outputStreamInfo = NULL;
// Validate PaStreamParameters
PaError error;
if ((error = IsStreamParamsValid(hostApi, inputParameters, outputParameters, sampleRate)) != paNoError)
return error;
if (inputParameters != NULL)
{
WAVEFORMATEXTENSIBLE wavex;
HRESULT hr;
PaError answer;
AUDCLNT_SHAREMODE shareMode = AUDCLNT_SHAREMODE_SHARED;
inputStreamInfo = (PaWasapiStreamInfo *)inputParameters->hostApiSpecificStreamInfo;
if (inputStreamInfo && (inputStreamInfo->flags & paWinWasapiExclusive))
shareMode = AUDCLNT_SHAREMODE_EXCLUSIVE;
hr = ActivateAudioInterface(&paWasapi->devInfo[inputParameters->device], inputStreamInfo, &tmpClient);
if (hr != S_OK)
{
LogHostError(hr);
return paInvalidDevice;
}
answer = GetClosestFormat(tmpClient, sampleRate, inputParameters, shareMode, &wavex, FALSE);
SAFE_RELEASE(tmpClient);
if (answer != paFormatIsSupported)
return answer;
}
if (outputParameters != NULL)
{
HRESULT hr;
WAVEFORMATEXTENSIBLE wavex;
PaError answer;
AUDCLNT_SHAREMODE shareMode = AUDCLNT_SHAREMODE_SHARED;
outputStreamInfo = (PaWasapiStreamInfo *)outputParameters->hostApiSpecificStreamInfo;
if (outputStreamInfo && (outputStreamInfo->flags & paWinWasapiExclusive))
shareMode = AUDCLNT_SHAREMODE_EXCLUSIVE;
hr = ActivateAudioInterface(&paWasapi->devInfo[outputParameters->device], outputStreamInfo, &tmpClient);
if (hr != S_OK)
{
LogHostError(hr);
return paInvalidDevice;
}
answer = GetClosestFormat(tmpClient, sampleRate, outputParameters, shareMode, &wavex, TRUE);
SAFE_RELEASE(tmpClient);
if (answer != paFormatIsSupported)
return answer;
}
return paFormatIsSupported;
}
// ------------------------------------------------------------------------------------------
static PaUint32 _GetFramesPerHostBuffer(PaUint32 userFramesPerBuffer, PaTime suggestedLatency, double sampleRate, PaUint32 TimerJitterMs)
{
PaUint32 frames = userFramesPerBuffer + max( userFramesPerBuffer, (PaUint32)(suggestedLatency * sampleRate) );
frames += (PaUint32)((sampleRate * 0.001) * TimerJitterMs);
return frames;
}
// ------------------------------------------------------------------------------------------
static void _RecalculateBuffersCount(PaWasapiSubStream *sub, UINT32 userFramesPerBuffer, UINT32 framesPerLatency,
BOOL fullDuplex, BOOL output)
{
// Count buffers (must be at least 1)
sub->buffers = (userFramesPerBuffer != 0 ? framesPerLatency / userFramesPerBuffer : 1);
if (sub->buffers == 0)
sub->buffers = 1;
// Determine number of buffers used:
// - Full-duplex mode will lead to period difference, thus only 1
// - Input mode, only 1, as WASAPI allows extraction of only 1 packet
// - For Shared mode we use double buffering
if ((sub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE) || fullDuplex)
{
BOOL eventMode = ((sub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) == AUDCLNT_STREAMFLAGS_EVENTCALLBACK);
// Exclusive mode does not allow >1 buffers be used for Event interface, e.g. GetBuffer
// call must acquire max buffer size and it all must be processed.
if (eventMode)
sub->userBufferAndHostMatch = 1;
// Full-duplex or Event mode: prefer paUtilBoundedHostBufferSize because exclusive mode will starve
// and produce glitchy audio
// Output Polling mode: prefer paUtilFixedHostBufferSize (buffers != 1) for polling mode is it allows
// to consume user data by fixed size data chunks and thus lowers memory movement (less CPU usage)
if (fullDuplex || eventMode || !output)
sub->buffers = 1;
}
}
// ------------------------------------------------------------------------------------------
static void _CalculateAlignedPeriod(PaWasapiSubStream *pSub, UINT32 *nFramesPerLatency, ALIGN_FUNC pAlignFunc)
{
// Align frames to HD Audio packet size of 128 bytes for Exclusive mode only.
// Not aligning on Windows Vista will cause Event timeout, although Windows 7 will
// return AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED error to realign buffer. Aligning is necessary
// for Exclusive mode only! when audio data is fed directly to hardware.
if (pSub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE)
{
(*nFramesPerLatency) = AlignFramesPerBuffer((*nFramesPerLatency),
pSub->wavex.Format.nBlockAlign, pAlignFunc);
}
// Calculate period
pSub->period = MakeHnsPeriod((*nFramesPerLatency), pSub->wavex.Format.nSamplesPerSec);
}
// ------------------------------------------------------------------------------------------
static void _CalculatePeriodicity(PaWasapiSubStream *pSub, BOOL output, REFERENCE_TIME *periodicity)
{
// Note: according to Microsoft docs for IAudioClient::Initialize we can set periodicity of the buffer
// only for Exclusive mode. By setting periodicity almost equal to the user buffer frames we can
// achieve high quality (less glitchy) low-latency audio.
if (pSub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE)
{
const PaWasapiDeviceInfo *pInfo = pSub->params.device_info;
// By default periodicity equals to the full buffer (legacy PA WASAPI's behavior)
(*periodicity) = pSub->period;
// Try make buffer ready for I/O once we request the buffer readiness for it. Only Polling mode
// because for Event mode buffer size and periodicity must be equal according to Microsoft
// documentation for IAudioClient::Initialize.
//
// TO-DO: try spread to capture and full-duplex cases (not tested and therefore disabled)
//
if (((pSub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) == 0) &&
(output && !pSub->params.full_duplex))
{
UINT32 alignedFrames;
REFERENCE_TIME userPeriodicity;
// Align frames backwards, so device will likely make buffer read ready when we are ready
// to read it (our scheduling will wait for amount of millisoconds of frames_per_buffer)
alignedFrames = AlignFramesPerBuffer(pSub->params.frames_per_buffer,
pSub->wavex.Format.nBlockAlign, ALIGN_BWD);
userPeriodicity = MakeHnsPeriod(alignedFrames, pSub->wavex.Format.nSamplesPerSec);
// Must not be larger than buffer size
if (userPeriodicity > pSub->period)
userPeriodicity = pSub->period;
// Must not be smaller than minimum supported by the device
if (userPeriodicity < pInfo->MinimumDevicePeriod)
userPeriodicity = pInfo->MinimumDevicePeriod;
(*periodicity) = userPeriodicity;
}
}
else
(*periodicity) = 0;
}
// ------------------------------------------------------------------------------------------
static HRESULT CreateAudioClient(PaWasapiStream *pStream, PaWasapiSubStream *pSub, BOOL output, PaError *pa_error)
{
PaError error;
HRESULT hr;
const PaWasapiDeviceInfo *pInfo = pSub->params.device_info;
const PaStreamParameters *params = &pSub->params.stream_params;
const double sampleRate = pSub->params.sample_rate;
const BOOL fullDuplex = pSub->params.full_duplex;
const UINT32 userFramesPerBuffer = pSub->params.frames_per_buffer;
UINT32 framesPerLatency = userFramesPerBuffer;
IAudioClient *audioClient = NULL;
REFERENCE_TIME eventPeriodicity = 0;
// Assume default failure due to some reason
(*pa_error) = paInvalidDevice;
// Validate parameters
if (!pSub || !pInfo || !params)
{
(*pa_error) = paBadStreamPtr;
return E_POINTER;
}
if ((UINT32)sampleRate == 0)
{
(*pa_error) = paInvalidSampleRate;
return E_INVALIDARG;
}
// Get the audio client
if (FAILED(hr = ActivateAudioInterface(pInfo, &pSub->params.wasapi_params, &audioClient)))
{
(*pa_error) = paInsufficientMemory;
LogHostError(hr);
goto done;
}
// Get closest format
if ((error = GetClosestFormat(audioClient, sampleRate, params, pSub->shareMode, &pSub->wavex, output)) != paFormatIsSupported)
{
(*pa_error) = error;
LogHostError(hr = AUDCLNT_E_UNSUPPORTED_FORMAT);
goto done; // fail, format not supported
}
// Check for Mono <<>> Stereo workaround
if ((params->channelCount == 1) && (pSub->wavex.Format.nChannels == 2))
{
// select mixer
pSub->monoMixer = GetMonoToStereoMixer(&pSub->wavex, (pInfo->flow == eRender ? MIX_DIR__1TO2 : MIX_DIR__2TO1_L));
if (pSub->monoMixer == NULL)
{
(*pa_error) = paInvalidChannelCount;
LogHostError(hr = AUDCLNT_E_UNSUPPORTED_FORMAT);
goto done; // fail, no mixer for format
}
}
// Calculate host buffer size
if ((pSub->shareMode != AUDCLNT_SHAREMODE_EXCLUSIVE) &&
(!pSub->streamFlags || ((pSub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) == 0)))
{
framesPerLatency = _GetFramesPerHostBuffer(userFramesPerBuffer,
params->suggestedLatency, pSub->wavex.Format.nSamplesPerSec, 0/*,
(pSub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK ? 0 : 1)*/);
}
else
{
#ifdef PA_WASAPI_FORCE_POLL_IF_LARGE_BUFFER
REFERENCE_TIME overall;
#endif
// Work 1:1 with user buffer (only polling allows to use >1)
framesPerLatency += MakeFramesFromHns(SecondsTonano100(params->suggestedLatency), pSub->wavex.Format.nSamplesPerSec);
// Force Polling if overall latency is >= 21.33ms as it allows to use 100% CPU in a callback,
// or user specified latency parameter.
#ifdef PA_WASAPI_FORCE_POLL_IF_LARGE_BUFFER
overall = MakeHnsPeriod(framesPerLatency, pSub->wavex.Format.nSamplesPerSec);
if (overall >= (106667 * 2)/*21.33ms*/)
{
framesPerLatency = _GetFramesPerHostBuffer(userFramesPerBuffer,
params->suggestedLatency, pSub->wavex.Format.nSamplesPerSec, 0/*,
(streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK ? 0 : 1)*/);
// Use Polling interface
pSub->streamFlags &= ~AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
PRINT(("WASAPI: CreateAudioClient: forcing POLL mode\n"));
}
#endif
}
// For full-duplex output resize buffer to be the same as for input
if (output && fullDuplex)
framesPerLatency = pStream->in.framesPerHostCallback;
// Avoid 0 frames
if (framesPerLatency == 0)
framesPerLatency = MakeFramesFromHns(pInfo->DefaultDevicePeriod, pSub->wavex.Format.nSamplesPerSec);
// Exclusive Input stream renders data in 6 packets, we must set then the size of
// single packet, total buffer size, e.g. required latency will be PacketSize * 6
if (!output && (pSub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE))
{
// Do it only for Polling mode
if ((pSub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) == 0)
framesPerLatency /= WASAPI_PACKETS_PER_INPUT_BUFFER;
}
// Calculate aligned period
_CalculateAlignedPeriod(pSub, &framesPerLatency, ALIGN_BWD);
/*! Enforce min/max period for device in Shared mode to avoid bad audio quality.
Avoid doing so for Exclusive mode as alignment will suffer.
*/
if (pSub->shareMode == AUDCLNT_SHAREMODE_SHARED)
{
if (pSub->period < pInfo->DefaultDevicePeriod)
{
pSub->period = pInfo->DefaultDevicePeriod;
// Recalculate aligned period
framesPerLatency = MakeFramesFromHns(pSub->period, pSub->wavex.Format.nSamplesPerSec);
_CalculateAlignedPeriod(pSub, &framesPerLatency, ALIGN_BWD);
}
}
else
{
if (pSub->period < pInfo->MinimumDevicePeriod)
{
pSub->period = pInfo->MinimumDevicePeriod;
// Recalculate aligned period
framesPerLatency = MakeFramesFromHns(pSub->period, pSub->wavex.Format.nSamplesPerSec);
_CalculateAlignedPeriod(pSub, &framesPerLatency, ALIGN_FWD);
}
}
/*! Windows 7 does not allow to set latency lower than minimal device period and will
return error: AUDCLNT_E_INVALID_DEVICE_PERIOD. Under Vista we enforce the same behavior
manually for unified behavior on all platforms.
*/
{
/*! AUDCLNT_E_BUFFER_SIZE_ERROR: Applies to Windows 7 and later.
Indicates that the buffer duration value requested by an exclusive-mode client is
out of range. The requested duration value for pull mode must not be greater than
500 milliseconds; for push mode the duration value must not be greater than 2 seconds.
*/
if (pSub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE)
{
static const REFERENCE_TIME MAX_BUFFER_EVENT_DURATION = 500 * 10000;
static const REFERENCE_TIME MAX_BUFFER_POLL_DURATION = 2000 * 10000;
// Pull mode, max 500ms
if (pSub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)
{
if (pSub->period > MAX_BUFFER_EVENT_DURATION)
{
pSub->period = MAX_BUFFER_EVENT_DURATION;
// Recalculate aligned period
framesPerLatency = MakeFramesFromHns(pSub->period, pSub->wavex.Format.nSamplesPerSec);
_CalculateAlignedPeriod(pSub, &framesPerLatency, ALIGN_BWD);
}
}
// Push mode, max 2000ms
else
{
if (pSub->period > MAX_BUFFER_POLL_DURATION)
{
pSub->period = MAX_BUFFER_POLL_DURATION;
// Recalculate aligned period
framesPerLatency = MakeFramesFromHns(pSub->period, pSub->wavex.Format.nSamplesPerSec);
_CalculateAlignedPeriod(pSub, &framesPerLatency, ALIGN_BWD);
}
}
}
}
// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
_CalculatePeriodicity(pSub, output, &eventPeriodicity);
// Open the stream and associate it with an audio session
hr = IAudioClient_Initialize(audioClient,
pSub->shareMode,
pSub->streamFlags,
pSub->period,
eventPeriodicity,
&pSub->wavex.Format,
NULL);
// [Output only] Check if buffer size is the one we requested in Exclusive mode, for UAC1 USB DACs WASAPI
// can allocate internal buffer equal to 8 times of pSub->period that has to be corrected in order to match
// the requested latency
if (output && SUCCEEDED(hr) && (pSub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE))
{
UINT32 maxBufferFrames;
if (FAILED(hr = IAudioClient_GetBufferSize(audioClient, &maxBufferFrames)))
{
(*pa_error) = paInvalidDevice;
LogHostError(hr);
goto done;
}
// For Exclusive mode for UAC1 devices maxBufferFrames may be framesPerLatency * 8 but check any difference
// to be able to guarantee the latency user requested and also resulted framesPerLatency may be bigger than
// 2 seconds that will cause audio client not operational (GetCurrentPadding() will return always 0)
if (maxBufferFrames >= (framesPerLatency * 2))
{
UINT32 ratio = maxBufferFrames / framesPerLatency;
PRINT(("WASAPI: CreateAudioClient: detected %d times larger buffer than requested, correct to match user latency\n", ratio));
// Get new aligned frames lowered by calculated ratio
framesPerLatency = MakeFramesFromHns(pSub->period / ratio, pSub->wavex.Format.nSamplesPerSec);
_CalculateAlignedPeriod(pSub, &framesPerLatency, ALIGN_BWD);
// Make sure we are not below the minimum period
if (pSub->period < pInfo->MinimumDevicePeriod)
pSub->period = pInfo->MinimumDevicePeriod;
// Release previous client
SAFE_RELEASE(audioClient);
// Create a new audio client
if (FAILED(hr = ActivateAudioInterface(pInfo, &pSub->params.wasapi_params, &audioClient)))
{
(*pa_error) = paInsufficientMemory;
LogHostError(hr);
goto done;
}
// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
_CalculatePeriodicity(pSub, output, &eventPeriodicity);
// Open the stream and associate it with an audio session
hr = IAudioClient_Initialize(audioClient,
pSub->shareMode,
pSub->streamFlags,
pSub->period,
eventPeriodicity,
&pSub->wavex.Format,
NULL);
}
}
/*! WASAPI is tricky on large device buffer, sometimes 2000ms can be allocated sometimes
less. There is no known guaranteed level thus we make subsequent tries by decreasing
buffer by 100ms per try.
*/
while ((hr == E_OUTOFMEMORY) && (pSub->period > (100 * 10000)))
{
PRINT(("WASAPI: CreateAudioClient: decreasing buffer size to %d milliseconds\n", (pSub->period / 10000)));
// Decrease by 100ms and try again
pSub->period -= (100 * 10000);
// Recalculate aligned period
framesPerLatency = MakeFramesFromHns(pSub->period, pSub->wavex.Format.nSamplesPerSec);
_CalculateAlignedPeriod(pSub, &framesPerLatency, ALIGN_BWD);
// Release the previous allocations
SAFE_RELEASE(audioClient);
// Create a new audio client
if (FAILED(hr = ActivateAudioInterface(pInfo, &pSub->params.wasapi_params, &audioClient)))
{
(*pa_error) = paInsufficientMemory;
LogHostError(hr);
goto done;
}
// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
_CalculatePeriodicity(pSub, output, &eventPeriodicity);
// Open the stream and associate it with an audio session
hr = IAudioClient_Initialize(audioClient,
pSub->shareMode,
pSub->streamFlags,
pSub->period,
eventPeriodicity,
&pSub->wavex.Format,
NULL);
}
/*! WASAPI buffer size or alignment failure. Fallback to using default size and alignment.
*/
if ((hr == AUDCLNT_E_BUFFER_SIZE_ERROR) || (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED))
{
// Use default
pSub->period = pInfo->DefaultDevicePeriod;
PRINT(("WASAPI: CreateAudioClient: correcting buffer size/alignment to device default\n"));
// Release the previous allocations
SAFE_RELEASE(audioClient);
// Create a new audio client
if (FAILED(hr = ActivateAudioInterface(pInfo, &pSub->params.wasapi_params, &audioClient)))
{
(*pa_error) = paInsufficientMemory;
LogHostError(hr);
goto done;
}
// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
_CalculatePeriodicity(pSub, output, &eventPeriodicity);
// Open the stream and associate it with an audio session
hr = IAudioClient_Initialize(audioClient,
pSub->shareMode,
pSub->streamFlags,
pSub->period,
eventPeriodicity,
&pSub->wavex.Format,
NULL);
}
// Error has no workaround, fail completely
if (FAILED(hr))
{
(*pa_error) = paInvalidDevice;
LogHostError(hr);
goto done;
}
// Set client
pSub->clientParent = audioClient;
IAudioClient_AddRef(pSub->clientParent);
// Recalculate buffers count
_RecalculateBuffersCount(pSub, userFramesPerBuffer, MakeFramesFromHns(pSub->period, pSub->wavex.Format.nSamplesPerSec),
fullDuplex, output);
// No error, client is successfully created
(*pa_error) = paNoError;
done:
// Clean up
SAFE_RELEASE(audioClient);
return hr;
}
// ------------------------------------------------------------------------------------------
static PaError ActivateAudioClientOutput(PaWasapiStream *stream)
{
HRESULT hr;
PaError result;
UINT32 maxBufferSize;
PaTime bufferLatency;
const UINT32 framesPerBuffer = stream->out.params.frames_per_buffer;
// Create Audio client
if (FAILED(hr = CreateAudioClient(stream, &stream->out, TRUE, &result)))
{
LogPaError(result);
goto error;
}
LogWAVEFORMATEXTENSIBLE(&stream->out.wavex);
// Activate volume
stream->outVol = NULL;
/*hr = info->device->Activate(
__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL,
(void**)&stream->outVol);
if (hr != S_OK)
return paInvalidDevice;*/
// Get max possible buffer size to check if it is not less than that we request
if (FAILED(hr = IAudioClient_GetBufferSize(stream->out.clientParent, &maxBufferSize)))
{
LogHostError(hr);
LogPaError(result = paInvalidDevice);
goto error;
}
// Correct buffer to max size if it maxed out result of GetBufferSize
stream->out.bufferSize = maxBufferSize;
// Number of frames that are required at each period
stream->out.framesPerHostCallback = maxBufferSize;
// Calculate frames per single buffer, if buffers > 1 then always framesPerBuffer
stream->out.framesPerBuffer =
(stream->out.userBufferAndHostMatch ? stream->out.framesPerHostCallback : framesPerBuffer);
// Calculate buffer latency
bufferLatency = (PaTime)maxBufferSize / stream->out.wavex.Format.nSamplesPerSec;
// Append buffer latency to interface latency in shared mode (see GetStreamLatency notes)
stream->out.latencySeconds = bufferLatency;
PRINT(("WASAPI::OpenStream(output): framesPerUser[ %d ] framesPerHost[ %d ] latency[ %.02fms ] exclusive[ %s ] wow64_fix[ %s ] mode[ %s ]\n", (UINT32)framesPerBuffer, (UINT32)stream->out.framesPerHostCallback, (float)(stream->out.latencySeconds*1000.0f), (stream->out.shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE ? "YES" : "NO"), (stream->out.params.wow64_workaround ? "YES" : "NO"), (stream->out.streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK ? "EVENT" : "POLL")));
return paNoError;
error:
return result;
}
// ------------------------------------------------------------------------------------------
static PaError ActivateAudioClientInput(PaWasapiStream *stream)
{
HRESULT hr;
PaError result;
UINT32 maxBufferSize;
PaTime bufferLatency;
const UINT32 framesPerBuffer = stream->in.params.frames_per_buffer;
// Create Audio client
if (FAILED(hr = CreateAudioClient(stream, &stream->in, FALSE, &result)))
{
LogPaError(result);
goto error;
}
LogWAVEFORMATEXTENSIBLE(&stream->in.wavex);
// Create volume mgr
stream->inVol = NULL;
/*hr = info->device->Activate(
__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL,
(void**)&stream->inVol);
if (hr != S_OK)
return paInvalidDevice;*/
// Get max possible buffer size to check if it is not less than that we request
if (FAILED(hr = IAudioClient_GetBufferSize(stream->in.clientParent, &maxBufferSize)))
{
LogHostError(hr);
LogPaError(result = paInvalidDevice);
goto error;
}
// Correct buffer to max size if it maxed out result of GetBufferSize
stream->in.bufferSize = maxBufferSize;
// Get interface latency (actually unneeded as we calculate latency from the size
// of maxBufferSize).
if (FAILED(hr = IAudioClient_GetStreamLatency(stream->in.clientParent, &stream->in.deviceLatency)))
{
LogHostError(hr);
LogPaError(result = paInvalidDevice);
goto error;
}
//stream->in.latencySeconds = nano100ToSeconds(stream->in.deviceLatency);
// Number of frames that are required at each period
stream->in.framesPerHostCallback = maxBufferSize;
// Calculate frames per single buffer, if buffers > 1 then always framesPerBuffer
stream->in.framesPerBuffer =
(stream->in.userBufferAndHostMatch ? stream->in.framesPerHostCallback : framesPerBuffer);
// Calculate buffer latency
bufferLatency = (PaTime)maxBufferSize / stream->in.wavex.Format.nSamplesPerSec;
// Append buffer latency to interface latency in shared mode (see GetStreamLatency notes)
stream->in.latencySeconds = bufferLatency;
PRINT(("WASAPI::OpenStream(input): framesPerUser[ %d ] framesPerHost[ %d ] latency[ %.02fms ] exclusive[ %s ] wow64_fix[ %s ] mode[ %s ]\n", (UINT32)framesPerBuffer, (UINT32)stream->in.framesPerHostCallback, (float)(stream->in.latencySeconds*1000.0f), (stream->in.shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE ? "YES" : "NO"), (stream->in.params.wow64_workaround ? "YES" : "NO"), (stream->in.streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK ? "EVENT" : "POLL")));
return paNoError;
error:
return result;
}
// ------------------------------------------------------------------------------------------
static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
PaStream** s,
const PaStreamParameters *inputParameters,
const PaStreamParameters *outputParameters,
double sampleRate,
unsigned long framesPerBuffer,
PaStreamFlags streamFlags,
PaStreamCallback *streamCallback,
void *userData )
{
PaError result = paNoError;
HRESULT hr;
PaWasapiHostApiRepresentation *paWasapi = (PaWasapiHostApiRepresentation*)hostApi;
PaWasapiStream *stream = NULL;
int inputChannelCount, outputChannelCount;
PaSampleFormat inputSampleFormat, outputSampleFormat;
PaSampleFormat hostInputSampleFormat, hostOutputSampleFormat;
PaWasapiStreamInfo *inputStreamInfo = NULL, *outputStreamInfo = NULL;
PaWasapiDeviceInfo *info = NULL;
ULONG framesPerHostCallback;
PaUtilHostBufferSizeMode bufferMode;
const BOOL fullDuplex = ((inputParameters != NULL) && (outputParameters != NULL));
BOOL useInputBufferProcessor = (inputParameters != NULL), useOutputBufferProcessor = (outputParameters != NULL);
// validate PaStreamParameters
if ((result = IsStreamParamsValid(hostApi, inputParameters, outputParameters, sampleRate)) != paNoError)
return LogPaError(result);
// Validate platform specific flags
if ((streamFlags & paPlatformSpecificFlags) != 0)
{
LogPaError(result = paInvalidFlag); /* unexpected platform specific flag */
goto error;
}
// Allocate memory for PaWasapiStream
if ((stream = (PaWasapiStream *)PaUtil_AllocateMemory(sizeof(PaWasapiStream))) == NULL)
{
LogPaError(result = paInsufficientMemory);
goto error;
}
// Default thread priority is Audio: for exclusive mode we will use Pro Audio.
stream->nThreadPriority = eThreadPriorityAudio;
// Set default number of frames: paFramesPerBufferUnspecified
if (framesPerBuffer == paFramesPerBufferUnspecified)
{
UINT32 framesPerBufferIn = 0, framesPerBufferOut = 0;
if (inputParameters != NULL)
{
info = &paWasapi->devInfo[inputParameters->device];
framesPerBufferIn = MakeFramesFromHns(info->DefaultDevicePeriod, (UINT32)sampleRate);
}
if (outputParameters != NULL)
{
info = &paWasapi->devInfo[outputParameters->device];
framesPerBufferOut = MakeFramesFromHns(info->DefaultDevicePeriod, (UINT32)sampleRate);
}
// choosing maximum default size
framesPerBuffer = max(framesPerBufferIn, framesPerBufferOut);
}
if (framesPerBuffer == 0)
framesPerBuffer = ((UINT32)sampleRate / 100) * 2;
// Try create device: Input
if (inputParameters != NULL)
{
inputChannelCount = inputParameters->channelCount;
inputSampleFormat = GetSampleFormatForIO(inputParameters->sampleFormat);
info = &paWasapi->devInfo[inputParameters->device];
// default Shared Mode
stream->in.shareMode = AUDCLNT_SHAREMODE_SHARED;
// PaWasapiStreamInfo
if (inputParameters->hostApiSpecificStreamInfo != NULL)
{
memcpy(&stream->in.params.wasapi_params, inputParameters->hostApiSpecificStreamInfo, min(sizeof(stream->in.params.wasapi_params), ((PaWasapiStreamInfo *)inputParameters->hostApiSpecificStreamInfo)->size));
stream->in.params.wasapi_params.size = sizeof(stream->in.params.wasapi_params);
stream->in.params.stream_params.hostApiSpecificStreamInfo = &stream->in.params.wasapi_params;
inputStreamInfo = &stream->in.params.wasapi_params;
stream->in.flags = inputStreamInfo->flags;
// Exclusive Mode
if (inputStreamInfo->flags & paWinWasapiExclusive)
{
// Boost thread priority
stream->nThreadPriority = eThreadPriorityProAudio;
// Make Exclusive
stream->in.shareMode = AUDCLNT_SHAREMODE_EXCLUSIVE;
}
// explicit thread priority level
if (inputStreamInfo->flags & paWinWasapiThreadPriority)
{
if ((inputStreamInfo->threadPriority > eThreadPriorityNone) &&
(inputStreamInfo->threadPriority <= eThreadPriorityWindowManager))
stream->nThreadPriority = inputStreamInfo->threadPriority;
}
// redirect processing to custom user callback, ignore PA buffer processor
useInputBufferProcessor = !(inputStreamInfo->flags & paWinWasapiRedirectHostProcessor);
}
// Choose processing mode
stream->in.streamFlags = (stream->in.shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE ? AUDCLNT_STREAMFLAGS_EVENTCALLBACK : 0);
if (paWasapi->useWOW64Workaround)
stream->in.streamFlags = 0; // polling interface
else
if (streamCallback == NULL)
stream->in.streamFlags = 0; // polling interface
else
if ((inputStreamInfo != NULL) && (inputStreamInfo->flags & paWinWasapiPolling))
stream->in.streamFlags = 0; // polling interface
else
if (fullDuplex)
stream->in.streamFlags = 0; // polling interface is implemented for full-duplex mode also
// Use built-in PCM converter (channel count and sample rate) if requested
if ((GetWindowsVersion() >= WINDOWS_7_SERVER2008R2) &&
(stream->in.shareMode == AUDCLNT_SHAREMODE_SHARED) &&
((inputStreamInfo != NULL) && (inputStreamInfo->flags & paWinWasapiAutoConvert)))
stream->in.streamFlags |= (AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY);
// Fill parameters for Audio Client creation
stream->in.params.device_info = info;
stream->in.params.stream_params = (*inputParameters);
stream->in.params.frames_per_buffer = framesPerBuffer;
stream->in.params.sample_rate = sampleRate;
stream->in.params.blocking = (streamCallback == NULL);
stream->in.params.full_duplex = fullDuplex;
stream->in.params.wow64_workaround = paWasapi->useWOW64Workaround;
// Create and activate audio client
if ((result = ActivateAudioClientInput(stream)) != paNoError)
{
LogPaError(result);
goto error;
}
// Get closest format
hostInputSampleFormat = PaUtil_SelectClosestAvailableFormat(WaveToPaFormat(&stream->in.wavex), inputSampleFormat);
// Set user-side custom host processor
if ((inputStreamInfo != NULL) &&
(inputStreamInfo->flags & paWinWasapiRedirectHostProcessor))
{
stream->hostProcessOverrideInput.processor = inputStreamInfo->hostProcessorInput;
stream->hostProcessOverrideInput.userData = userData;
}
// Only get IAudioCaptureClient input once here instead of getting it at multiple places based on the use
if (FAILED(hr = IAudioClient_GetService(stream->in.clientParent, &pa_IID_IAudioCaptureClient, (void **)&stream->captureClientParent)))
{
LogHostError(hr);
LogPaError(result = paUnanticipatedHostError);
goto error;
}
// Create ring buffer for blocking mode (It is needed because we fetch Input packets, not frames,
// and thus we have to save partial packet if such remains unread)
if (stream->in.params.blocking == TRUE)
{
UINT32 bufferFrames = ALIGN_NEXT_POW2((stream->in.framesPerHostCallback / WASAPI_PACKETS_PER_INPUT_BUFFER) * 2);
UINT32 frameSize = stream->in.wavex.Format.nBlockAlign;
// buffer
if ((stream->in.tailBuffer = PaUtil_AllocateMemory(sizeof(PaUtilRingBuffer))) == NULL)
{
LogPaError(result = paInsufficientMemory);
goto error;
}
memset(stream->in.tailBuffer, 0, sizeof(PaUtilRingBuffer));
// buffer memory region
stream->in.tailBufferMemory = PaUtil_AllocateMemory(frameSize * bufferFrames);
if (stream->in.tailBufferMemory == NULL)
{
LogPaError(result = paInsufficientMemory);
goto error;
}
// initialize
if (PaUtil_InitializeRingBuffer(stream->in.tailBuffer, frameSize, bufferFrames, stream->in.tailBufferMemory) != 0)
{
LogPaError(result = paInternalError);
goto error;
}
}
}
else
{
inputChannelCount = 0;
inputSampleFormat = hostInputSampleFormat = paInt16; /* Suppress 'uninitialised var' warnings. */
}
// Try create device: Output
if (outputParameters != NULL)
{
outputChannelCount = outputParameters->channelCount;
outputSampleFormat = GetSampleFormatForIO(outputParameters->sampleFormat);
info = &paWasapi->devInfo[outputParameters->device];
// default Shared Mode
stream->out.shareMode = AUDCLNT_SHAREMODE_SHARED;
// set PaWasapiStreamInfo
if (outputParameters->hostApiSpecificStreamInfo != NULL)
{
memcpy(&stream->out.params.wasapi_params, outputParameters->hostApiSpecificStreamInfo, min(sizeof(stream->out.params.wasapi_params), ((PaWasapiStreamInfo *)outputParameters->hostApiSpecificStreamInfo)->size));
stream->out.params.wasapi_params.size = sizeof(stream->out.params.wasapi_params);
stream->out.params.stream_params.hostApiSpecificStreamInfo = &stream->out.params.wasapi_params;
outputStreamInfo = &stream->out.params.wasapi_params;
stream->out.flags = outputStreamInfo->flags;
// Exclusive Mode
if (outputStreamInfo->flags & paWinWasapiExclusive)
{
// Boost thread priority
stream->nThreadPriority = eThreadPriorityProAudio;
// Make Exclusive
stream->out.shareMode = AUDCLNT_SHAREMODE_EXCLUSIVE;
}
// explicit thread priority level
if (outputStreamInfo->flags & paWinWasapiThreadPriority)
{
if ((outputStreamInfo->threadPriority > eThreadPriorityNone) &&
(outputStreamInfo->threadPriority <= eThreadPriorityWindowManager))
stream->nThreadPriority = outputStreamInfo->threadPriority;
}
// redirect processing to custom user callback, ignore PA buffer processor
useOutputBufferProcessor = !(outputStreamInfo->flags & paWinWasapiRedirectHostProcessor);
}
// Choose processing mode
stream->out.streamFlags = (stream->out.shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE ? AUDCLNT_STREAMFLAGS_EVENTCALLBACK : 0);
if (paWasapi->useWOW64Workaround)
stream->out.streamFlags = 0; // polling interface
else
if (streamCallback == NULL)
stream->out.streamFlags = 0; // polling interface
else
if ((outputStreamInfo != NULL) && (outputStreamInfo->flags & paWinWasapiPolling))
stream->out.streamFlags = 0; // polling interface
else
if (fullDuplex)
stream->out.streamFlags = 0; // polling interface is implemented for full-duplex mode also
// Use built-in PCM converter (channel count and sample rate) if requested
if ((GetWindowsVersion() >= WINDOWS_7_SERVER2008R2) &&
(stream->out.shareMode == AUDCLNT_SHAREMODE_SHARED) &&
((outputStreamInfo != NULL) && (outputStreamInfo->flags & paWinWasapiAutoConvert)))
stream->out.streamFlags |= (AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY);
// Fill parameters for Audio Client creation
stream->out.params.device_info = info;
stream->out.params.stream_params = (*outputParameters);
stream->out.params.frames_per_buffer = framesPerBuffer;
stream->out.params.sample_rate = sampleRate;
stream->out.params.blocking = (streamCallback == NULL);
stream->out.params.full_duplex = fullDuplex;
stream->out.params.wow64_workaround = paWasapi->useWOW64Workaround;
// Create and activate audio client
if ((result = ActivateAudioClientOutput(stream)) != paNoError)
{
LogPaError(result);
goto error;
}
// Get closest format
hostOutputSampleFormat = PaUtil_SelectClosestAvailableFormat(WaveToPaFormat(&stream->out.wavex), outputSampleFormat);
// Set user-side custom host processor
if ((outputStreamInfo != NULL) &&
(outputStreamInfo->flags & paWinWasapiRedirectHostProcessor))
{
stream->hostProcessOverrideOutput.processor = outputStreamInfo->hostProcessorOutput;
stream->hostProcessOverrideOutput.userData = userData;
}
// Only get IAudioCaptureClient output once here instead of getting it at multiple places based on the use
if (FAILED(hr = IAudioClient_GetService(stream->out.clientParent, &pa_IID_IAudioRenderClient, (void **)&stream->renderClientParent)))
{
LogHostError(hr);
LogPaError(result = paUnanticipatedHostError);
goto error;
}
}
else
{
outputChannelCount = 0;
outputSampleFormat = hostOutputSampleFormat = paInt16; /* Suppress 'uninitialized var' warnings. */
}
// log full-duplex
if (fullDuplex)
PRINT(("WASAPI::OpenStream: full-duplex mode\n"));
// paWinWasapiPolling must be on/or not on both streams
if ((inputParameters != NULL) && (outputParameters != NULL))
{
if ((inputStreamInfo != NULL) && (outputStreamInfo != NULL))
{
if (((inputStreamInfo->flags & paWinWasapiPolling) &&
!(outputStreamInfo->flags & paWinWasapiPolling))
||
(!(inputStreamInfo->flags & paWinWasapiPolling) &&
(outputStreamInfo->flags & paWinWasapiPolling)))
{
LogPaError(result = paInvalidFlag);
goto error;
}
}
}
// Initialize stream representation
if (streamCallback)
{
stream->bBlocking = FALSE;
PaUtil_InitializeStreamRepresentation(&stream->streamRepresentation,
&paWasapi->callbackStreamInterface,
streamCallback, userData);
}
else
{
stream->bBlocking = TRUE;
PaUtil_InitializeStreamRepresentation(&stream->streamRepresentation,
&paWasapi->blockingStreamInterface,
streamCallback, userData);
}
// Initialize CPU measurer
PaUtil_InitializeCpuLoadMeasurer(&stream->cpuLoadMeasurer, sampleRate);
if (outputParameters && inputParameters)
{
// serious problem #1 - No, Not a problem, especially concerning Exclusive mode.
// Input device in exclusive mode somehow is getting large buffer always, thus we
// adjust Output latency to reflect it, thus period will differ but playback will be
// normal.
/*if (stream->in.period != stream->out.period)
{
PRINT(("WASAPI: OpenStream: period discrepancy\n"));
LogPaError(result = paBadIODeviceCombination);
goto error;
}*/
// serious problem #2 - No, Not a problem, as framesPerHostCallback take into account
// sample size while it is not a problem for PA full-duplex, we must care of
// period only!
/*if (stream->out.framesPerHostCallback != stream->in.framesPerHostCallback)
{
PRINT(("WASAPI: OpenStream: framesPerHostCallback discrepancy\n"));
goto error;
}*/
}
// Calculate frames per host for processor
framesPerHostCallback = (outputParameters ? stream->out.framesPerBuffer : stream->in.framesPerBuffer);
// Choose correct mode of buffer processing:
// Exclusive/Shared non paWinWasapiPolling mode: paUtilFixedHostBufferSize - always fixed
// Exclusive/Shared paWinWasapiPolling mode: paUtilBoundedHostBufferSize - may vary for Exclusive or Full-duplex
bufferMode = paUtilFixedHostBufferSize;
if (inputParameters) // !!! WASAPI IAudioCaptureClient::GetBuffer extracts not number of frames but 1 packet, thus we always must adapt
bufferMode = paUtilBoundedHostBufferSize;
else
if (outputParameters)
{
if ((stream->out.buffers == 1) &&
(!stream->out.streamFlags || ((stream->out.streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) == 0)))
bufferMode = paUtilBoundedHostBufferSize;
}
stream->bufferMode = bufferMode;
// Initialize buffer processor
if (useInputBufferProcessor || useOutputBufferProcessor)
{
result = PaUtil_InitializeBufferProcessor(
&stream->bufferProcessor,
inputChannelCount,
inputSampleFormat,
hostInputSampleFormat,
outputChannelCount,
outputSampleFormat,
hostOutputSampleFormat,
sampleRate,
streamFlags,
framesPerBuffer,
framesPerHostCallback,
bufferMode,
streamCallback,
userData);
if (result != paNoError)
{
LogPaError(result);
goto error;
}
}
// Set Input latency
stream->streamRepresentation.streamInfo.inputLatency =
(useInputBufferProcessor ? PaUtil_GetBufferProcessorInputLatencyFrames(&stream->bufferProcessor) / sampleRate : 0)
+ (inputParameters != NULL ? stream->in.latencySeconds : 0);
// Set Output latency
stream->streamRepresentation.streamInfo.outputLatency =
(useOutputBufferProcessor ? PaUtil_GetBufferProcessorOutputLatencyFrames(&stream->bufferProcessor) / sampleRate : 0)
+ (outputParameters != NULL ? stream->out.latencySeconds : 0);
// Set SR
stream->streamRepresentation.streamInfo.sampleRate = sampleRate;
(*s) = (PaStream *)stream;
return result;
error:
if (stream != NULL)
CloseStream(stream);
return result;
}
// ------------------------------------------------------------------------------------------
static PaError CloseStream( PaStream* s )
{
PaError result = paNoError;
PaWasapiStream *stream = (PaWasapiStream*)s;
// abort active stream
if (IsStreamActive(s))
{
result = AbortStream(s);
}
SAFE_RELEASE(stream->captureClientParent);
SAFE_RELEASE(stream->renderClientParent);
SAFE_RELEASE(stream->out.clientParent);
SAFE_RELEASE(stream->in.clientParent);
SAFE_RELEASE(stream->inVol);
SAFE_RELEASE(stream->outVol);
CloseHandle(stream->event[S_INPUT]);
CloseHandle(stream->event[S_OUTPUT]);
_StreamCleanup(stream);
PaWasapi_FreeMemory(stream->in.monoBuffer);
PaWasapi_FreeMemory(stream->out.monoBuffer);
PaUtil_FreeMemory(stream->in.tailBuffer);
PaUtil_FreeMemory(stream->in.tailBufferMemory);
PaUtil_FreeMemory(stream->out.tailBuffer);
PaUtil_FreeMemory(stream->out.tailBufferMemory);
PaUtil_TerminateBufferProcessor(&stream->bufferProcessor);
PaUtil_TerminateStreamRepresentation(&stream->streamRepresentation);
PaUtil_FreeMemory(stream);
return result;
}
// ------------------------------------------------------------------------------------------
HRESULT UnmarshalSubStreamComPointers(PaWasapiSubStream *substream)
{
#ifndef PA_WINRT
HRESULT hResult = S_OK;
HRESULT hFirstBadResult = S_OK;
substream->clientProc = NULL;
// IAudioClient
hResult = CoGetInterfaceAndReleaseStream(substream->clientStream, GetAudioClientIID(), (LPVOID*)&substream->clientProc);
substream->clientStream = NULL;
if (hResult != S_OK)
{
hFirstBadResult = (hFirstBadResult == S_OK) ? hResult : hFirstBadResult;
}
return hFirstBadResult;
#else
(void)substream;
return S_OK;
#endif
}
// ------------------------------------------------------------------------------------------
HRESULT UnmarshalStreamComPointers(PaWasapiStream *stream)
{
#ifndef PA_WINRT
HRESULT hResult = S_OK;
HRESULT hFirstBadResult = S_OK;
stream->captureClient = NULL;
stream->renderClient = NULL;
stream->in.clientProc = NULL;
stream->out.clientProc = NULL;
if (NULL != stream->in.clientParent)
{
// SubStream pointers
hResult = UnmarshalSubStreamComPointers(&stream->in);
if (hResult != S_OK)
{
hFirstBadResult = (hFirstBadResult == S_OK) ? hResult : hFirstBadResult;
}
// IAudioCaptureClient
hResult = CoGetInterfaceAndReleaseStream(stream->captureClientStream, &pa_IID_IAudioCaptureClient, (LPVOID*)&stream->captureClient);
stream->captureClientStream = NULL;
if (hResult != S_OK)
{
hFirstBadResult = (hFirstBadResult == S_OK) ? hResult : hFirstBadResult;
}
}
if (NULL != stream->out.clientParent)
{
// SubStream pointers
hResult = UnmarshalSubStreamComPointers(&stream->out);
if (hResult != S_OK)
{
hFirstBadResult = (hFirstBadResult == S_OK) ? hResult : hFirstBadResult;
}
// IAudioRenderClient
hResult = CoGetInterfaceAndReleaseStream(stream->renderClientStream, &pa_IID_IAudioRenderClient, (LPVOID*)&stream->renderClient);
stream->renderClientStream = NULL;
if (hResult != S_OK)
{
hFirstBadResult = (hFirstBadResult == S_OK) ? hResult : hFirstBadResult;
}
}
return hFirstBadResult;
#else
if (stream->in.clientParent != NULL)
{
stream->in.clientProc = stream->in.clientParent;
IAudioClient_AddRef(stream->in.clientParent);
}
if (stream->out.clientParent != NULL)
{
stream->out.clientProc = stream->out.clientParent;
IAudioClient_AddRef(stream->out.clientParent);
}
if (stream->renderClientParent != NULL)
{
stream->renderClient = stream->renderClientParent;
IAudioRenderClient_AddRef(stream->renderClientParent);
}
if (stream->captureClientParent != NULL)
{
stream->captureClient = stream->captureClientParent;
IAudioCaptureClient_AddRef(stream->captureClientParent);
}
return S_OK;
#endif
}
// -----------------------------------------------------------------------------------------
void ReleaseUnmarshaledSubComPointers(PaWasapiSubStream *substream)
{
SAFE_RELEASE(substream->clientProc);
}
// -----------------------------------------------------------------------------------------
void ReleaseUnmarshaledComPointers(PaWasapiStream *stream)
{
// Release AudioClient services first
SAFE_RELEASE(stream->captureClient);
SAFE_RELEASE(stream->renderClient);
// Release AudioClients
ReleaseUnmarshaledSubComPointers(&stream->in);
ReleaseUnmarshaledSubComPointers(&stream->out);
}
// ------------------------------------------------------------------------------------------
HRESULT MarshalSubStreamComPointers(PaWasapiSubStream *substream)
{
#ifndef PA_WINRT
HRESULT hResult;
substream->clientStream = NULL;
// IAudioClient
hResult = CoMarshalInterThreadInterfaceInStream(GetAudioClientIID(), (LPUNKNOWN)substream->clientParent, &substream->clientStream);
if (hResult != S_OK)
goto marshal_sub_error;
return hResult;
// If marshaling error occurred, make sure to release everything.
marshal_sub_error:
UnmarshalSubStreamComPointers(substream);
ReleaseUnmarshaledSubComPointers(substream);
return hResult;
#else
(void)substream;
return S_OK;
#endif
}
// ------------------------------------------------------------------------------------------
HRESULT MarshalStreamComPointers(PaWasapiStream *stream)
{
#ifndef PA_WINRT
HRESULT hResult = S_OK;
stream->captureClientStream = NULL;
stream->in.clientStream = NULL;
stream->renderClientStream = NULL;
stream->out.clientStream = NULL;
if (NULL != stream->in.clientParent)
{
// SubStream pointers
hResult = MarshalSubStreamComPointers(&stream->in);
if (hResult != S_OK)
goto marshal_error;
// IAudioCaptureClient
hResult = CoMarshalInterThreadInterfaceInStream(&pa_IID_IAudioCaptureClient, (LPUNKNOWN)stream->captureClientParent, &stream->captureClientStream);
if (hResult != S_OK)
goto marshal_error;
}
if (NULL != stream->out.clientParent)
{
// SubStream pointers
hResult = MarshalSubStreamComPointers(&stream->out);
if (hResult != S_OK)
goto marshal_error;
// IAudioRenderClient
hResult = CoMarshalInterThreadInterfaceInStream(&pa_IID_IAudioRenderClient, (LPUNKNOWN)stream->renderClientParent, &stream->renderClientStream);
if (hResult != S_OK)
goto marshal_error;
}
return hResult;
// If marshaling error occurred, make sure to release everything.
marshal_error:
UnmarshalStreamComPointers(stream);
ReleaseUnmarshaledComPointers(stream);
return hResult;
#else
(void)stream;
return S_OK;
#endif
}
// ------------------------------------------------------------------------------------------
static PaError StartStream( PaStream *s )
{
HRESULT hr;
PaWasapiStream *stream = (PaWasapiStream*)s;
PaError result = paNoError;
// check if stream is active already
if (IsStreamActive(s))
return paStreamIsNotStopped;
PaUtil_ResetBufferProcessor(&stream->bufferProcessor);
// Cleanup handles (may be necessary if stream was stopped by itself due to error)
_StreamCleanup(stream);
// Create close event
if ((stream->hCloseRequest = CreateEvent(NULL, TRUE, FALSE, NULL)) == NULL)
{
result = paInsufficientMemory;
goto start_error;
}
// Create thread
if (!stream->bBlocking)
{
// Create thread events
stream->hThreadStart = CreateEvent(NULL, TRUE, FALSE, NULL);
stream->hThreadExit = CreateEvent(NULL, TRUE, FALSE, NULL);
if ((stream->hThreadStart == NULL) || (stream->hThreadExit == NULL))
{
result = paInsufficientMemory;
goto start_error;
}
// Marshal WASAPI interface pointers for safe use in thread created below.
if ((hr = MarshalStreamComPointers(stream)) != S_OK)
{
PRINT(("Failed marshaling stream COM pointers."));
result = paUnanticipatedHostError;
goto nonblocking_start_error;
}
if ((stream->in.clientParent && (stream->in.streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)) ||
(stream->out.clientParent && (stream->out.streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)))
{
if ((stream->hThread = CREATE_THREAD(ProcThreadEvent)) == NULL)
{
PRINT(("Failed creating thread: ProcThreadEvent."));
result = paUnanticipatedHostError;
goto nonblocking_start_error;
}
}
else
{
if ((stream->hThread = CREATE_THREAD(ProcThreadPoll)) == NULL)
{
PRINT(("Failed creating thread: ProcThreadPoll."));
result = paUnanticipatedHostError;
goto nonblocking_start_error;
}
}
// Wait for thread to start
if (WaitForSingleObject(stream->hThreadStart, 60*1000) == WAIT_TIMEOUT)
{
PRINT(("Failed starting thread: timeout."));
result = paUnanticipatedHostError;
goto nonblocking_start_error;
}
}
else
{
// Create blocking operation events (non-signaled event means - blocking operation is pending)
if (stream->out.clientParent != NULL)
{
if ((stream->hBlockingOpStreamWR = CreateEvent(NULL, TRUE, TRUE, NULL)) == NULL)
{
result = paInsufficientMemory;
goto start_error;
}
}
if (stream->in.clientParent != NULL)
{
if ((stream->hBlockingOpStreamRD = CreateEvent(NULL, TRUE, TRUE, NULL)) == NULL)
{
result = paInsufficientMemory;
goto start_error;
}
}
// Initialize event & start INPUT stream
if (stream->in.clientParent != NULL)
{
if ((hr = IAudioClient_Start(stream->in.clientParent)) != S_OK)
{
LogHostError(hr);
result = paUnanticipatedHostError;
goto start_error;
}
}
// Initialize event & start OUTPUT stream
if (stream->out.clientParent != NULL)
{
// Start
if ((hr = IAudioClient_Start(stream->out.clientParent)) != S_OK)
{
LogHostError(hr);
result = paUnanticipatedHostError;
goto start_error;
}
}
// Set parent to working pointers to use shared functions.
stream->captureClient = stream->captureClientParent;
stream->renderClient = stream->renderClientParent;
stream->in.clientProc = stream->in.clientParent;
stream->out.clientProc = stream->out.clientParent;
// Signal: stream running.
stream->running = TRUE;
}
return result;
nonblocking_start_error:
// Set hThreadExit event to prevent blocking during cleanup
SetEvent(stream->hThreadExit);
UnmarshalStreamComPointers(stream);
ReleaseUnmarshaledComPointers(stream);
start_error:
StopStream(s);
return result;
}
// ------------------------------------------------------------------------------------------
void _StreamFinish(PaWasapiStream *stream)
{
// Issue command to thread to stop processing and wait for thread exit
if (!stream->bBlocking)
{
SignalObjectAndWait(stream->hCloseRequest, stream->hThreadExit, INFINITE, FALSE);
}
else
// Blocking mode does not own thread
{
// Signal close event and wait for each of 2 blocking operations to complete
if (stream->out.clientParent)
SignalObjectAndWait(stream->hCloseRequest, stream->hBlockingOpStreamWR, INFINITE, TRUE);
if (stream->out.clientParent)
SignalObjectAndWait(stream->hCloseRequest, stream->hBlockingOpStreamRD, INFINITE, TRUE);
// Process stop
_StreamOnStop(stream);
}
// Cleanup handles
_StreamCleanup(stream);
stream->running = FALSE;
}
// ------------------------------------------------------------------------------------------
void _StreamCleanup(PaWasapiStream *stream)
{
// Close thread handles to allow restart
SAFE_CLOSE(stream->hThread);
SAFE_CLOSE(stream->hThreadStart);
SAFE_CLOSE(stream->hThreadExit);
SAFE_CLOSE(stream->hCloseRequest);
SAFE_CLOSE(stream->hBlockingOpStreamRD);
SAFE_CLOSE(stream->hBlockingOpStreamWR);
}
// ------------------------------------------------------------------------------------------
static PaError StopStream( PaStream *s )
{
// Finish stream
_StreamFinish((PaWasapiStream *)s);
return paNoError;
}
// ------------------------------------------------------------------------------------------
static PaError AbortStream( PaStream *s )
{
// Finish stream
_StreamFinish((PaWasapiStream *)s);
return paNoError;
}
// ------------------------------------------------------------------------------------------
static PaError IsStreamStopped( PaStream *s )
{
return !((PaWasapiStream *)s)->running;
}
// ------------------------------------------------------------------------------------------
static PaError IsStreamActive( PaStream *s )
{
return ((PaWasapiStream *)s)->running;
}
// ------------------------------------------------------------------------------------------
static PaTime GetStreamTime( PaStream *s )
{
PaWasapiStream *stream = (PaWasapiStream*)s;
/* suppress unused variable warnings */
(void) stream;
return PaUtil_GetTime();
}
// ------------------------------------------------------------------------------------------
static double GetStreamCpuLoad( PaStream* s )
{
return PaUtil_GetCpuLoad(&((PaWasapiStream *)s)->cpuLoadMeasurer);
}
// ------------------------------------------------------------------------------------------
static PaError ReadStream( PaStream* s, void *_buffer, unsigned long frames )
{
PaWasapiStream *stream = (PaWasapiStream*)s;
HRESULT hr = S_OK;
BYTE *user_buffer = (BYTE *)_buffer;
BYTE *wasapi_buffer = NULL;
DWORD flags = 0;
UINT32 i, available, sleep = 0;
unsigned long processed;
ThreadIdleScheduler sched;
// validate
if (!stream->running)
return paStreamIsStopped;
if (stream->captureClient == NULL)
return paBadStreamPtr;
// Notify blocking op has begun
ResetEvent(stream->hBlockingOpStreamRD);
// Use thread scheduling for 500 microseconds (emulated) when wait time for frames is less than
// 1 milliseconds, emulation helps to normalize CPU consumption and avoids too busy waiting
ThreadIdleScheduler_Setup(&sched, 1, 250/* microseconds */);
// Make a local copy of the user buffer pointer(s), this is necessary
// because PaUtil_CopyOutput() advances these pointers every time it is called
if (!stream->bufferProcessor.userInputIsInterleaved)
{
user_buffer = (BYTE *)alloca(sizeof(BYTE *) * stream->bufferProcessor.inputChannelCount);
if (user_buffer == NULL)
return paInsufficientMemory;
for (i = 0; i < stream->bufferProcessor.inputChannelCount; ++i)
((BYTE **)user_buffer)[i] = ((BYTE **)_buffer)[i];
}
// Find out if there are tail frames, flush them all before reading hardware
if ((available = PaUtil_GetRingBufferReadAvailable(stream->in.tailBuffer)) != 0)
{
ring_buffer_size_t buf1_size = 0, buf2_size = 0, read, desired;
void *buf1 = NULL, *buf2 = NULL;
// Limit desired to amount of requested frames
desired = available;
if ((UINT32)desired > frames)
desired = frames;
// Get pointers to read regions
read = PaUtil_GetRingBufferReadRegions(stream->in.tailBuffer, desired, &buf1, &buf1_size, &buf2, &buf2_size);
if (buf1 != NULL)
{
// Register available frames to processor
PaUtil_SetInputFrameCount(&stream->bufferProcessor, buf1_size);
// Register host buffer pointer to processor
PaUtil_SetInterleavedInputChannels(&stream->bufferProcessor, 0, buf1, stream->bufferProcessor.inputChannelCount);
// Copy user data to host buffer (with conversion if applicable)
processed = PaUtil_CopyInput(&stream->bufferProcessor, (void **)&user_buffer, buf1_size);
frames -= processed;
}
if (buf2 != NULL)
{
// Register available frames to processor
PaUtil_SetInputFrameCount(&stream->bufferProcessor, buf2_size);
// Register host buffer pointer to processor
PaUtil_SetInterleavedInputChannels(&stream->bufferProcessor, 0, buf2, stream->bufferProcessor.inputChannelCount);
// Copy user data to host buffer (with conversion if applicable)
processed = PaUtil_CopyInput(&stream->bufferProcessor, (void **)&user_buffer, buf2_size);
frames -= processed;
}
// Advance
PaUtil_AdvanceRingBufferReadIndex(stream->in.tailBuffer, read);
}
// Read hardware
while (frames != 0)
{
// Check if blocking call must be interrupted
if (WaitForSingleObject(stream->hCloseRequest, sleep) != WAIT_TIMEOUT)
break;
// Get available frames (must be finding out available frames before call to IAudioCaptureClient_GetBuffer
// othervise audio glitches will occur inExclusive mode as it seems that WASAPI has some scheduling/
// processing problems when such busy polling with IAudioCaptureClient_GetBuffer occurs)
if ((hr = _PollGetInputFramesAvailable(stream, &available)) != S_OK)
{
LogHostError(hr);
return paUnanticipatedHostError;
}
// Wait for more frames to become available
if (available == 0)
{
// Exclusive mode may require latency of 1 millisecond, thus we shall sleep
// around 500 microseconds (emulated) to collect packets in time
if (stream->in.shareMode != AUDCLNT_SHAREMODE_EXCLUSIVE)
{
UINT32 sleep_frames = (frames < stream->in.framesPerHostCallback ? frames : stream->in.framesPerHostCallback);
sleep = GetFramesSleepTime(sleep_frames, stream->in.wavex.Format.nSamplesPerSec);
sleep /= 4; // wait only for 1/4 of the buffer
// WASAPI input provides packets, thus expiring packet will result in bad audio
// limit waiting time to 2 seconds (will always work for smallest buffer in Shared)
if (sleep > 2)
sleep = 2;
// Avoid busy waiting, schedule next 1 millesecond wait
if (sleep == 0)
sleep = ThreadIdleScheduler_NextSleep(&sched);
}
else
{
if ((sleep = ThreadIdleScheduler_NextSleep(&sched)) != 0)
{
Sleep(sleep);
sleep = 0;
}
}
continue;
}
// Get the available data in the shared buffer.
if ((hr = IAudioCaptureClient_GetBuffer(stream->captureClient, &wasapi_buffer, &available, &flags, NULL, NULL)) != S_OK)
{
// Buffer size is too small, waiting
if (hr != AUDCLNT_S_BUFFER_EMPTY)
{
LogHostError(hr);
goto end;
}
continue;
}
// Register available frames to processor
PaUtil_SetInputFrameCount(&stream->bufferProcessor, available);
// Register host buffer pointer to processor
PaUtil_SetInterleavedInputChannels(&stream->bufferProcessor, 0, wasapi_buffer, stream->bufferProcessor.inputChannelCount);
// Copy user data to host buffer (with conversion if applicable)
processed = PaUtil_CopyInput(&stream->bufferProcessor, (void **)&user_buffer, frames);
frames -= processed;
// Save tail into buffer
if ((frames == 0) && (available > processed))
{
UINT32 bytes_processed = processed * stream->in.wavex.Format.nBlockAlign;
UINT32 frames_to_save = available - processed;
PaUtil_WriteRingBuffer(stream->in.tailBuffer, wasapi_buffer + bytes_processed, frames_to_save);
}
// Release host buffer
if ((hr = IAudioCaptureClient_ReleaseBuffer(stream->captureClient, available)) != S_OK)
{
LogHostError(hr);
goto end;
}
}
end:
// Notify blocking op has ended
SetEvent(stream->hBlockingOpStreamRD);
return (hr != S_OK ? paUnanticipatedHostError : paNoError);
}
// ------------------------------------------------------------------------------------------
static PaError WriteStream( PaStream* s, const void *_buffer, unsigned long frames )
{
PaWasapiStream *stream = (PaWasapiStream*)s;
//UINT32 frames;
const BYTE *user_buffer = (const BYTE *)_buffer;
BYTE *wasapi_buffer;
HRESULT hr = S_OK;
UINT32 i, available, sleep = 0;
unsigned long processed;
ThreadIdleScheduler sched;
// validate
if (!stream->running)
return paStreamIsStopped;
if (stream->renderClient == NULL)
return paBadStreamPtr;
// Notify blocking op has begun
ResetEvent(stream->hBlockingOpStreamWR);
// Use thread scheduling for 500 microseconds (emulated) when wait time for frames is less than
// 1 milliseconds, emulation helps to normalize CPU consumption and avoids too busy waiting
ThreadIdleScheduler_Setup(&sched, 1, 500/* microseconds */);
// Make a local copy of the user buffer pointer(s), this is necessary
// because PaUtil_CopyOutput() advances these pointers every time it is called
if (!stream->bufferProcessor.userOutputIsInterleaved)
{
user_buffer = (const BYTE *)alloca(sizeof(const BYTE *) * stream->bufferProcessor.outputChannelCount);
if (user_buffer == NULL)
return paInsufficientMemory;
for (i = 0; i < stream->bufferProcessor.outputChannelCount; ++i)
((const BYTE **)user_buffer)[i] = ((const BYTE **)_buffer)[i];
}
// Blocking (potentially, until 'frames' are consumed) loop
while (frames != 0)
{
// Check if blocking call must be interrupted
if (WaitForSingleObject(stream->hCloseRequest, sleep) != WAIT_TIMEOUT)
break;
// Get frames available
if ((hr = _PollGetOutputFramesAvailable(stream, &available)) != S_OK)
{
LogHostError(hr);
goto end;
}
// Wait for more frames to become available
if (available == 0)
{
UINT32 sleep_frames = (frames < stream->out.framesPerHostCallback ? frames : stream->out.framesPerHostCallback);
sleep = GetFramesSleepTime(sleep_frames, stream->out.wavex.Format.nSamplesPerSec);
sleep /= 2; // wait only for half of the buffer
// Avoid busy waiting, schedule next 1 millesecond wait
if (sleep == 0)
sleep = ThreadIdleScheduler_NextSleep(&sched);
continue;
}
// Keep in 'frames' range
if (available > frames)
available = frames;
// Get pointer to host buffer
if ((hr = IAudioRenderClient_GetBuffer(stream->renderClient, available, &wasapi_buffer)) != S_OK)
{
// Buffer size is too big, waiting
if (hr == AUDCLNT_E_BUFFER_TOO_LARGE)
continue;
LogHostError(hr);
goto end;
}
// Keep waiting again (on Vista it was noticed that WASAPI could SOMETIMES return NULL pointer
// to buffer without returning AUDCLNT_E_BUFFER_TOO_LARGE instead)
if (wasapi_buffer == NULL)
continue;
// Register available frames to processor
PaUtil_SetOutputFrameCount(&stream->bufferProcessor, available);
// Register host buffer pointer to processor
PaUtil_SetInterleavedOutputChannels(&stream->bufferProcessor, 0, wasapi_buffer, stream->bufferProcessor.outputChannelCount);
// Copy user data to host buffer (with conversion if applicable), this call will advance
// pointer 'user_buffer' to consumed portion of data
processed = PaUtil_CopyOutput(&stream->bufferProcessor, (const void **)&user_buffer, frames);
frames -= processed;
// Release host buffer
if ((hr = IAudioRenderClient_ReleaseBuffer(stream->renderClient, available, 0)) != S_OK)
{
LogHostError(hr);
goto end;
}
}
end:
// Notify blocking op has ended
SetEvent(stream->hBlockingOpStreamWR);
return (hr != S_OK ? paUnanticipatedHostError : paNoError);
}
unsigned long PaUtil_GetOutputFrameCount( PaUtilBufferProcessor* bp )
{
return bp->hostOutputFrameCount[0];
}
// ------------------------------------------------------------------------------------------
static signed long GetStreamReadAvailable( PaStream* s )
{
PaWasapiStream *stream = (PaWasapiStream*)s;
HRESULT hr;
UINT32 available = 0;
// validate
if (!stream->running)
return paStreamIsStopped;
if (stream->captureClient == NULL)
return paBadStreamPtr;
// available in hardware buffer
if ((hr = _PollGetInputFramesAvailable(stream, &available)) != S_OK)
{
LogHostError(hr);
return paUnanticipatedHostError;
}
// available in software tail buffer
available += PaUtil_GetRingBufferReadAvailable(stream->in.tailBuffer);
return available;
}
// ------------------------------------------------------------------------------------------
static signed long GetStreamWriteAvailable( PaStream* s )
{
PaWasapiStream *stream = (PaWasapiStream*)s;
HRESULT hr;
UINT32 available = 0;
// validate
if (!stream->running)
return paStreamIsStopped;
if (stream->renderClient == NULL)
return paBadStreamPtr;
if ((hr = _PollGetOutputFramesAvailable(stream, &available)) != S_OK)
{
LogHostError(hr);
return paUnanticipatedHostError;
}
return (signed long)available;
}
// ------------------------------------------------------------------------------------------
static void WaspiHostProcessingLoop( void *inputBuffer, long inputFrames,
void *outputBuffer, long outputFrames,
void *userData )
{
PaWasapiStream *stream = (PaWasapiStream*)userData;
PaStreamCallbackTimeInfo timeInfo = {0,0,0};
PaStreamCallbackFlags flags = 0;
int callbackResult;
unsigned long framesProcessed;
HRESULT hr;
UINT32 pending;
PaUtil_BeginCpuLoadMeasurement( &stream->cpuLoadMeasurer );
/*
Pa_GetStreamTime:
- generate timing information
- handle buffer slips
*/
timeInfo.currentTime = PaUtil_GetTime();
// Query input latency
if (stream->in.clientProc != NULL)
{
PaTime pending_time;
if ((hr = IAudioClient_GetCurrentPadding(stream->in.clientProc, &pending)) == S_OK)
pending_time = (PaTime)pending / (PaTime)stream->in.wavex.Format.nSamplesPerSec;
else
pending_time = (PaTime)stream->in.latencySeconds;
timeInfo.inputBufferAdcTime = timeInfo.currentTime + pending_time;
}
// Query output current latency
if (stream->out.clientProc != NULL)
{
PaTime pending_time;
if ((hr = IAudioClient_GetCurrentPadding(stream->out.clientProc, &pending)) == S_OK)
pending_time = (PaTime)pending / (PaTime)stream->out.wavex.Format.nSamplesPerSec;
else
pending_time = (PaTime)stream->out.latencySeconds;
timeInfo.outputBufferDacTime = timeInfo.currentTime + pending_time;
}
/*
If you need to byte swap or shift inputBuffer to convert it into a
portaudio format, do it here.
*/
PaUtil_BeginBufferProcessing( &stream->bufferProcessor, &timeInfo, flags );
/*
depending on whether the host buffers are interleaved, non-interleaved
or a mixture, you will want to call PaUtil_SetInterleaved*Channels(),
PaUtil_SetNonInterleaved*Channel() or PaUtil_Set*Channel() here.
*/
if (stream->bufferProcessor.inputChannelCount > 0)
{
PaUtil_SetInputFrameCount( &stream->bufferProcessor, inputFrames );
PaUtil_SetInterleavedInputChannels( &stream->bufferProcessor,
0, /* first channel of inputBuffer is channel 0 */
inputBuffer,
0 ); /* 0 - use inputChannelCount passed to init buffer processor */
}
if (stream->bufferProcessor.outputChannelCount > 0)
{
PaUtil_SetOutputFrameCount( &stream->bufferProcessor, outputFrames);
PaUtil_SetInterleavedOutputChannels( &stream->bufferProcessor,
0, /* first channel of outputBuffer is channel 0 */
outputBuffer,
0 ); /* 0 - use outputChannelCount passed to init buffer processor */
}
/* you must pass a valid value of callback result to PaUtil_EndBufferProcessing()
in general you would pass paContinue for normal operation, and
paComplete to drain the buffer processor's internal output buffer.
You can check whether the buffer processor's output buffer is empty
using PaUtil_IsBufferProcessorOuputEmpty( bufferProcessor )
*/
callbackResult = paContinue;
framesProcessed = PaUtil_EndBufferProcessing( &stream->bufferProcessor, &callbackResult );
/*
If you need to byte swap or shift outputBuffer to convert it to
host format, do it here.
*/
PaUtil_EndCpuLoadMeasurement( &stream->cpuLoadMeasurer, framesProcessed );
if (callbackResult == paContinue)
{
/* nothing special to do */
}
else
if (callbackResult == paAbort)
{
// stop stream
SetEvent(stream->hCloseRequest);
}
else
{
// stop stream
SetEvent(stream->hCloseRequest);
}
}
// ------------------------------------------------------------------------------------------
#ifndef PA_WINRT
static PaError MMCSS_activate(PaWasapiThreadPriority nPriorityClass, HANDLE *ret)
{
static const char *mmcs_name[] =
{
NULL,
"Audio",
"Capture",
"Distribution",
"Games",
"Playback",
"Pro Audio",
"Window Manager"
};
DWORD task_idx = 0;
HANDLE hTask;
if ((UINT32)nPriorityClass >= STATIC_ARRAY_SIZE(mmcs_name))
return paUnanticipatedHostError;
if ((hTask = pAvSetMmThreadCharacteristics(mmcs_name[nPriorityClass], &task_idx)) == NULL)
{
PRINT(("WASAPI: AvSetMmThreadCharacteristics failed: error[%d]\n", GetLastError()));
return paUnanticipatedHostError;
}
/*BOOL priority_ok = pAvSetMmThreadPriority(hTask, AVRT_PRIORITY_NORMAL);
if (priority_ok == FALSE)
{
PRINT(("WASAPI: AvSetMmThreadPriority failed!\n"));
}*/
// debug
{
int cur_priority = GetThreadPriority(GetCurrentThread());
DWORD cur_priority_class = GetPriorityClass(GetCurrentProcess());
PRINT(("WASAPI: thread[ priority-0x%X class-0x%X ]\n", cur_priority, cur_priority_class));
}
(*ret) = hTask;
return paNoError;
}
#endif
// ------------------------------------------------------------------------------------------
#ifndef PA_WINRT
static void MMCSS_deactivate(HANDLE hTask)
{
if (pAvRevertMmThreadCharacteristics(hTask) == FALSE)
{
PRINT(("WASAPI: AvRevertMmThreadCharacteristics failed!\n"));
}
}
#endif
// ------------------------------------------------------------------------------------------
PaError PaWasapi_ThreadPriorityBoost(void **pTask, PaWasapiThreadPriority priorityClass)
{
HANDLE task;
PaError ret;
if (pTask == NULL)
return paUnanticipatedHostError;
#ifndef PA_WINRT
if ((ret = MMCSS_activate(priorityClass, &task)) != paNoError)
return ret;
#else
switch (priorityClass)
{
case eThreadPriorityAudio:
case eThreadPriorityProAudio: {
// Save previous thread priority
intptr_t priority_prev = GetThreadPriority(GetCurrentThread());
// Try set new thread priority
if (SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST) == FALSE)
return paUnanticipatedHostError;
// Memorize prev priority (pretend to be non NULL pointer by adding 0x80000000 mask)
task = (HANDLE)(priority_prev | 0x80000000);
ret = paNoError;
break; }
default:
return paUnanticipatedHostError;
}
#endif
(*pTask) = task;
return ret;
}
// ------------------------------------------------------------------------------------------
PaError PaWasapi_ThreadPriorityRevert(void *pTask)
{
if (pTask == NULL)
return paUnanticipatedHostError;
#ifndef PA_WINRT
MMCSS_deactivate((HANDLE)pTask);
#else
// Revert previous priority by removing 0x80000000 mask
if (SetThreadPriority(GetCurrentThread(), (int)((intptr_t)pTask & ~0x80000000)) == FALSE)
return paUnanticipatedHostError;
#endif
return paNoError;
}
// ------------------------------------------------------------------------------------------
// Described at:
// http://msdn.microsoft.com/en-us/library/dd371387(v=VS.85).aspx
PaError PaWasapi_GetJackCount(PaDeviceIndex device, int *pJackCount)
{
#ifndef PA_WINRT
PaError ret;
HRESULT hr = S_OK;
PaWasapiDeviceInfo *deviceInfo;
IDeviceTopology *pDeviceTopology = NULL;
IConnector *pConnFrom = NULL;
IConnector *pConnTo = NULL;
IPart *pPart = NULL;
IKsJackDescription *pJackDesc = NULL;
UINT jackCount = 0;
if (pJackCount == NULL)
return paUnanticipatedHostError;
if ((ret = _GetWasapiDeviceInfoByDeviceIndex(&deviceInfo, device)) != paNoError)
return ret;
// Get the endpoint device's IDeviceTopology interface
hr = IMMDevice_Activate(deviceInfo->device, &pa_IID_IDeviceTopology,
CLSCTX_INPROC_SERVER, NULL, (void**)&pDeviceTopology);
IF_FAILED_JUMP(hr, error);
// The device topology for an endpoint device always contains just one connector (connector number 0)
hr = IDeviceTopology_GetConnector(pDeviceTopology, 0, &pConnFrom);
IF_FAILED_JUMP(hr, error);
// Step across the connection to the jack on the adapter
hr = IConnector_GetConnectedTo(pConnFrom, &pConnTo);
if (HRESULT_FROM_WIN32(ERROR_PATH_NOT_FOUND) == hr)
{
// The adapter device is not currently active
hr = E_NOINTERFACE;
}
IF_FAILED_JUMP(hr, error);
// Get the connector's IPart interface
hr = IConnector_QueryInterface(pConnTo, &pa_IID_IPart, (void**)&pPart);
IF_FAILED_JUMP(hr, error);
// Activate the connector's IKsJackDescription interface
hr = IPart_Activate(pPart, CLSCTX_INPROC_SERVER, &pa_IID_IKsJackDescription, (void**)&pJackDesc);
IF_FAILED_JUMP(hr, error);
// Return jack count for this device
hr = IKsJackDescription_GetJackCount(pJackDesc, &jackCount);
IF_FAILED_JUMP(hr, error);
// Set.
(*pJackCount) = jackCount;
// Ok.
ret = paNoError;
error:
SAFE_RELEASE(pDeviceTopology);
SAFE_RELEASE(pConnFrom);
SAFE_RELEASE(pConnTo);
SAFE_RELEASE(pPart);
SAFE_RELEASE(pJackDesc);
LogHostError(hr);
return paNoError;
#else
(void)device;
(void)pJackCount;
return paUnanticipatedHostError;
#endif
}
// ------------------------------------------------------------------------------------------
#ifndef PA_WINRT
static PaWasapiJackConnectionType _ConvertJackConnectionTypeWASAPIToPA(int connType)
{
switch (connType)
{
case eConnTypeUnknown: return eJackConnTypeUnknown;
#ifdef _KS_
case eConnType3Point5mm: return eJackConnType3Point5mm;
#else
case eConnTypeEighth: return eJackConnType3Point5mm;
#endif
case eConnTypeQuarter: return eJackConnTypeQuarter;
case eConnTypeAtapiInternal: return eJackConnTypeAtapiInternal;
case eConnTypeRCA: return eJackConnTypeRCA;
case eConnTypeOptical: return eJackConnTypeOptical;
case eConnTypeOtherDigital: return eJackConnTypeOtherDigital;
case eConnTypeOtherAnalog: return eJackConnTypeOtherAnalog;
case eConnTypeMultichannelAnalogDIN: return eJackConnTypeMultichannelAnalogDIN;
case eConnTypeXlrProfessional: return eJackConnTypeXlrProfessional;
case eConnTypeRJ11Modem: return eJackConnTypeRJ11Modem;
case eConnTypeCombination: return eJackConnTypeCombination;
}
return eJackConnTypeUnknown;
}
#endif
// ------------------------------------------------------------------------------------------
#ifndef PA_WINRT
static PaWasapiJackGeoLocation _ConvertJackGeoLocationWASAPIToPA(int geoLoc)
{
switch (geoLoc)
{
case eGeoLocRear: return eJackGeoLocRear;
case eGeoLocFront: return eJackGeoLocFront;
case eGeoLocLeft: return eJackGeoLocLeft;
case eGeoLocRight: return eJackGeoLocRight;
case eGeoLocTop: return eJackGeoLocTop;
case eGeoLocBottom: return eJackGeoLocBottom;
#ifdef _KS_
case eGeoLocRearPanel: return eJackGeoLocRearPanel;
#else
case eGeoLocRearOPanel: return eJackGeoLocRearPanel;
#endif
case eGeoLocRiser: return eJackGeoLocRiser;
case eGeoLocInsideMobileLid: return eJackGeoLocInsideMobileLid;
case eGeoLocDrivebay: return eJackGeoLocDrivebay;
case eGeoLocHDMI: return eJackGeoLocHDMI;
case eGeoLocOutsideMobileLid: return eJackGeoLocOutsideMobileLid;
case eGeoLocATAPI: return eJackGeoLocATAPI;
}
return eJackGeoLocUnk;
}
#endif
// ------------------------------------------------------------------------------------------
#ifndef PA_WINRT
static PaWasapiJackGenLocation _ConvertJackGenLocationWASAPIToPA(int genLoc)
{
switch (genLoc)
{
case eGenLocPrimaryBox: return eJackGenLocPrimaryBox;
case eGenLocInternal: return eJackGenLocInternal;
#ifdef _KS_
case eGenLocSeparate: return eJackGenLocSeparate;
#else
case eGenLocSeperate: return eJackGenLocSeparate;
#endif
case eGenLocOther: return eJackGenLocOther;
}
return eJackGenLocPrimaryBox;
}
#endif
// ------------------------------------------------------------------------------------------
#ifndef PA_WINRT
static PaWasapiJackPortConnection _ConvertJackPortConnectionWASAPIToPA(int portConn)
{
switch (portConn)
{
case ePortConnJack: return eJackPortConnJack;
case ePortConnIntegratedDevice: return eJackPortConnIntegratedDevice;
case ePortConnBothIntegratedAndJack: return eJackPortConnBothIntegratedAndJack;
case ePortConnUnknown: return eJackPortConnUnknown;
}
return eJackPortConnJack;
}
#endif
// ------------------------------------------------------------------------------------------
// Described at:
// http://msdn.microsoft.com/en-us/library/dd371387(v=VS.85).aspx
PaError PaWasapi_GetJackDescription(PaDeviceIndex device, int jackIndex, PaWasapiJackDescription *pJackDescription)
{
#ifndef PA_WINRT
PaError ret;
HRESULT hr = S_OK;
PaWasapiDeviceInfo *deviceInfo;
IDeviceTopology *pDeviceTopology = NULL;
IConnector *pConnFrom = NULL;
IConnector *pConnTo = NULL;
IPart *pPart = NULL;
IKsJackDescription *pJackDesc = NULL;
KSJACK_DESCRIPTION jack = { 0 };
if ((ret = _GetWasapiDeviceInfoByDeviceIndex(&deviceInfo, device)) != paNoError)
return ret;
// Get the endpoint device's IDeviceTopology interface
hr = IMMDevice_Activate(deviceInfo->device, &pa_IID_IDeviceTopology,
CLSCTX_INPROC_SERVER, NULL, (void**)&pDeviceTopology);
IF_FAILED_JUMP(hr, error);
// The device topology for an endpoint device always contains just one connector (connector number 0)
hr = IDeviceTopology_GetConnector(pDeviceTopology, 0, &pConnFrom);
IF_FAILED_JUMP(hr, error);
// Step across the connection to the jack on the adapter
hr = IConnector_GetConnectedTo(pConnFrom, &pConnTo);
if (HRESULT_FROM_WIN32(ERROR_PATH_NOT_FOUND) == hr)
{
// The adapter device is not currently active
hr = E_NOINTERFACE;
}
IF_FAILED_JUMP(hr, error);
// Get the connector's IPart interface
hr = IConnector_QueryInterface(pConnTo, &pa_IID_IPart, (void**)&pPart);
IF_FAILED_JUMP(hr, error);
// Activate the connector's IKsJackDescription interface
hr = IPart_Activate(pPart, CLSCTX_INPROC_SERVER, &pa_IID_IKsJackDescription, (void**)&pJackDesc);
IF_FAILED_JUMP(hr, error);
// Test to return jack description struct for index 0
hr = IKsJackDescription_GetJackDescription(pJackDesc, jackIndex, &jack);
IF_FAILED_JUMP(hr, error);
// Convert WASAPI values to PA format
pJackDescription->channelMapping = jack.ChannelMapping;
pJackDescription->color = jack.Color;
pJackDescription->connectionType = _ConvertJackConnectionTypeWASAPIToPA(jack.ConnectionType);
pJackDescription->genLocation = _ConvertJackGenLocationWASAPIToPA(jack.GenLocation);
pJackDescription->geoLocation = _ConvertJackGeoLocationWASAPIToPA(jack.GeoLocation);
pJackDescription->isConnected = jack.IsConnected;
pJackDescription->portConnection = _ConvertJackPortConnectionWASAPIToPA(jack.PortConnection);
// Ok
ret = paNoError;
error:
SAFE_RELEASE(pDeviceTopology);
SAFE_RELEASE(pConnFrom);
SAFE_RELEASE(pConnTo);
SAFE_RELEASE(pPart);
SAFE_RELEASE(pJackDesc);
LogHostError(hr);
return ret;
#else
(void)device;
(void)jackIndex;
(void)pJackDescription;
return paUnanticipatedHostError;
#endif
}
// ------------------------------------------------------------------------------------------
PaError PaWasapi_GetAudioClient(PaStream *pStream, void **pAudioClient, int bOutput)
{
PaWasapiStream *stream = (PaWasapiStream *)pStream;
if (stream == NULL)
return paBadStreamPtr;
if (pAudioClient == NULL)
return paUnanticipatedHostError;
(*pAudioClient) = (bOutput == TRUE ? stream->out.clientParent : stream->in.clientParent);
return paNoError;
}
// ------------------------------------------------------------------------------------------
#ifdef PA_WINRT
static void CopyNameOrIdString(WCHAR *dst, const UINT32 dstMaxCount, const WCHAR *src)
{
UINT32 i;
for (i = 0; i < dstMaxCount; ++i)
dst[i] = 0;
if (src != NULL)
{
for (i = 0; (src[i] != 0) && (i < dstMaxCount); ++i)
dst[i] = src[i];
}
}
#endif
// ------------------------------------------------------------------------------------------
PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput )
{
#ifdef PA_WINRT
INT32 i;
PaWasapiWinrtDeviceListRole *role = (bOutput ? &g_DeviceListInfo.render : &g_DeviceListInfo.capture);
assert(STATIC_ARRAY_SIZE(role->defaultId) == PA_WASAPI_DEVICE_ID_LEN);
// Validate Id length
if (pId != NULL)
{
for (i = 0; pId[i] != 0; ++i)
{
if (i >= PA_WASAPI_DEVICE_ID_LEN)
return paBufferTooBig;
}
}
// Set Id (or reset to all 0 if NULL is provided)
CopyNameOrIdString(role->defaultId, STATIC_ARRAY_SIZE(role->defaultId), pId);
return paNoError;
#else
return paIncompatibleStreamHostApi;
#endif
}
// ------------------------------------------------------------------------------------------
PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsigned short **pName,
const PaWasapiDeviceRole *pRole, unsigned int count, int bOutput )
{
#ifdef PA_WINRT
UINT32 i, j;
PaWasapiWinrtDeviceListRole *role = (bOutput ? &g_DeviceListInfo.render : &g_DeviceListInfo.capture);
memset(&role->devices, 0, sizeof(role->devices));
role->deviceCount = 0;
if (count == 0)
return paNoError;
else
if (count > PA_WASAPI_DEVICE_MAX_COUNT)
return paBufferTooBig;
// pName or pRole are optional
if (pId == NULL)
return paInsufficientMemory;
// Validate Id and Name lengths
for (i = 0; i < count; ++i)
{
const unsigned short *id = pId[i];
const unsigned short *name = pName[i];
for (j = 0; id[j] != 0; ++j)
{
if (j >= PA_WASAPI_DEVICE_ID_LEN)
return paBufferTooBig;
}
for (j = 0; name[j] != 0; ++j)
{
if (j >= PA_WASAPI_DEVICE_NAME_LEN)
return paBufferTooBig;
}
}
// Set Id and Name (or reset to all 0 if NULL is provided)
for (i = 0; i < count; ++i)
{
CopyNameOrIdString(role->devices[i].id, STATIC_ARRAY_SIZE(role->devices[i].id), pId[i]);
CopyNameOrIdString(role->devices[i].name, STATIC_ARRAY_SIZE(role->devices[i].name), pName[i]);
role->devices[i].formFactor = (pRole != NULL ? (EndpointFormFactor)pRole[i] : UnknownFormFactor);
// Count device if it has at least the Id
role->deviceCount += (role->devices[i].id[0] != 0);
}
return paNoError;
#else
return paIncompatibleStreamHostApi;
#endif
}
// ------------------------------------------------------------------------------------------
PaError PaWasapi_SetStreamStateHandler( PaStream *pStream, PaWasapiStreamStateCallback fnStateHandler, void *pUserData )
{
PaWasapiStream *stream = (PaWasapiStream *)pStream;
if (stream == NULL)
return paBadStreamPtr;
stream->fnStateHandler = fnStateHandler;
stream->pStateHandlerUserData = pUserData;
return paNoError;
}
// ------------------------------------------------------------------------------------------
HRESULT _PollGetOutputFramesAvailable(PaWasapiStream *stream, UINT32 *available)
{
HRESULT hr;
UINT32 frames = stream->out.framesPerHostCallback,
padding = 0;
(*available) = 0;
// get read position
if ((hr = IAudioClient_GetCurrentPadding(stream->out.clientProc, &padding)) != S_OK)
return LogHostError(hr);
// get available
frames -= padding;
// set
(*available) = frames;
return hr;
}
// ------------------------------------------------------------------------------------------
HRESULT _PollGetInputFramesAvailable(PaWasapiStream *stream, UINT32 *available)
{
HRESULT hr;
(*available) = 0;
// GetCurrentPadding() has opposite meaning to Output stream
if ((hr = IAudioClient_GetCurrentPadding(stream->in.clientProc, available)) != S_OK)
return LogHostError(hr);
return hr;
}
// ------------------------------------------------------------------------------------------
static HRESULT ProcessOutputBuffer(PaWasapiStream *stream, PaWasapiHostProcessor *processor, UINT32 frames)
{
HRESULT hr;
BYTE *data = NULL;
// Get buffer
if ((hr = IAudioRenderClient_GetBuffer(stream->renderClient, frames, &data)) != S_OK)
{
// Both modes, Shared and Exclusive, can fail with AUDCLNT_E_BUFFER_TOO_LARGE error
#if 0
if (stream->out.shareMode == AUDCLNT_SHAREMODE_SHARED)
{
// Using GetCurrentPadding to overcome AUDCLNT_E_BUFFER_TOO_LARGE in
// shared mode results in no sound in Event-driven mode (MSDN does not
// document this, or is it WASAPI bug?), thus we better
// try to acquire buffer next time when GetBuffer allows to do so.
#if 0
// Get Read position
UINT32 padding = 0;
hr = IAudioClient_GetCurrentPadding(stream->out.clientProc, &padding);
if (hr != S_OK)
return LogHostError(hr);
// Get frames to write
frames -= padding;
if (frames == 0)
return S_OK;
if ((hr = IAudioRenderClient_GetBuffer(stream->renderClient, frames, &data)) != S_OK)
return LogHostError(hr);
#else
if (hr == AUDCLNT_E_BUFFER_TOO_LARGE)
return S_OK; // be silent in shared mode, try again next time
#endif
}
else
return LogHostError(hr);
#else
if (hr == AUDCLNT_E_BUFFER_TOO_LARGE)
return S_OK; // try again next time
return LogHostError(hr);
#endif
}
// Process data
if (stream->out.monoMixer != NULL)
{
// expand buffer
UINT32 mono_frames_size = frames * (stream->out.wavex.Format.wBitsPerSample / 8);
if (mono_frames_size > stream->out.monoBufferSize)
{
stream->out.monoBuffer = PaWasapi_ReallocateMemory(stream->out.monoBuffer, (stream->out.monoBufferSize = mono_frames_size));
if (stream->out.monoBuffer == NULL)
{
hr = E_OUTOFMEMORY;
LogHostError(hr);
return hr;
}
}
// process
processor[S_OUTPUT].processor(NULL, 0, (BYTE *)stream->out.monoBuffer, frames, processor[S_OUTPUT].userData);
// mix 1 to 2 channels
stream->out.monoMixer(data, stream->out.monoBuffer, frames);
}
else
{
processor[S_OUTPUT].processor(NULL, 0, data, frames, processor[S_OUTPUT].userData);
}
// Release buffer
if ((hr = IAudioRenderClient_ReleaseBuffer(stream->renderClient, frames, 0)) != S_OK)
LogHostError(hr);
return hr;
}
// ------------------------------------------------------------------------------------------
static HRESULT ProcessInputBuffer(PaWasapiStream *stream, PaWasapiHostProcessor *processor)
{
HRESULT hr = S_OK;
UINT32 frames;
BYTE *data = NULL;
DWORD flags = 0;
for (;;)
{
// Check if blocking call must be interrupted
if (WaitForSingleObject(stream->hCloseRequest, 0) != WAIT_TIMEOUT)
break;
// Find out if any frames available
frames = 0;
if ((hr = _PollGetInputFramesAvailable(stream, &frames)) != S_OK)
return hr;
// Empty/consumed buffer
if (frames == 0)
break;
// Get the available data in the shared buffer.
if ((hr = IAudioCaptureClient_GetBuffer(stream->captureClient, &data, &frames, &flags, NULL, NULL)) != S_OK)
{
if (hr == AUDCLNT_S_BUFFER_EMPTY)
{
hr = S_OK;
break; // Empty/consumed buffer
}
return LogHostError(hr);
break;
}
// Detect silence
// if (flags & AUDCLNT_BUFFERFLAGS_SILENT)
// data = NULL;
// Process data
if (stream->in.monoMixer != NULL)
{
// expand buffer
UINT32 mono_frames_size = frames * (stream->in.wavex.Format.wBitsPerSample / 8);
if (mono_frames_size > stream->in.monoBufferSize)
{
stream->in.monoBuffer = PaWasapi_ReallocateMemory(stream->in.monoBuffer, (stream->in.monoBufferSize = mono_frames_size));
if (stream->in.monoBuffer == NULL)
{
hr = E_OUTOFMEMORY;
LogHostError(hr);
return hr;
}
}
// mix 1 to 2 channels
stream->in.monoMixer(stream->in.monoBuffer, data, frames);
// process
processor[S_INPUT].processor((BYTE *)stream->in.monoBuffer, frames, NULL, 0, processor[S_INPUT].userData);
}
else
{
processor[S_INPUT].processor(data, frames, NULL, 0, processor[S_INPUT].userData);
}
// Release buffer
if ((hr = IAudioCaptureClient_ReleaseBuffer(stream->captureClient, frames)) != S_OK)
return LogHostError(hr);
//break;
}
return hr;
}
// ------------------------------------------------------------------------------------------
void _StreamOnStop(PaWasapiStream *stream)
{
// Stop INPUT/OUTPUT clients
if (!stream->bBlocking)
{
if (stream->in.clientProc != NULL)
IAudioClient_Stop(stream->in.clientProc);
if (stream->out.clientProc != NULL)
IAudioClient_Stop(stream->out.clientProc);
}
else
{
if (stream->in.clientParent != NULL)
IAudioClient_Stop(stream->in.clientParent);
if (stream->out.clientParent != NULL)
IAudioClient_Stop(stream->out.clientParent);
}
// Restore thread priority
if (stream->hAvTask != NULL)
{
PaWasapi_ThreadPriorityRevert(stream->hAvTask);
stream->hAvTask = NULL;
}
// Notify
if (stream->streamRepresentation.streamFinishedCallback != NULL)
stream->streamRepresentation.streamFinishedCallback(stream->streamRepresentation.userData);
}
// ------------------------------------------------------------------------------------------
static BOOL PrepareComPointers(PaWasapiStream *stream, BOOL *threadComInitialized)
{
HRESULT hr;
/*
If COM is already initialized CoInitialize will either return
FALSE, or RPC_E_CHANGED_MODE if it was initialized in a different
threading mode. In either case we shouldn't consider it an error
but we need to be careful to not call CoUninitialize() if
RPC_E_CHANGED_MODE was returned.
*/
hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
if (FAILED(hr) && (hr != RPC_E_CHANGED_MODE))
{
PRINT(("WASAPI: failed ProcThreadEvent CoInitialize"));
return FALSE;
}
if (hr != RPC_E_CHANGED_MODE)
*threadComInitialized = TRUE;
// Unmarshal stream pointers for safe COM operation
hr = UnmarshalStreamComPointers(stream);
if (hr != S_OK)
{
PRINT(("WASAPI: Error unmarshaling stream COM pointers. HRESULT: %i\n", hr));
CoUninitialize();
return FALSE;
}
return TRUE;
}
// ------------------------------------------------------------------------------------------
static void FinishComPointers(PaWasapiStream *stream, BOOL threadComInitialized)
{
// Release unmarshaled COM pointers
ReleaseUnmarshaledComPointers(stream);
// Cleanup COM for this thread
if (threadComInitialized == TRUE)
CoUninitialize();
}
// ------------------------------------------------------------------------------------------
PA_THREAD_FUNC ProcThreadEvent(void *param)
{
PaWasapiHostProcessor processor[S_COUNT];
HRESULT hr = S_OK;
DWORD dwResult;
PaWasapiStream *stream = (PaWasapiStream *)param;
PaWasapiHostProcessor defaultProcessor;
BOOL setEvent[S_COUNT] = { FALSE, FALSE };
BOOL waitAllEvents = FALSE;
BOOL threadComInitialized = FALSE;
SystemTimer timer;
// Notify: state
NotifyStateChanged(stream, paWasapiStreamStateThreadPrepare, ERROR_SUCCESS);
// Prepare COM pointers
if (!PrepareComPointers(stream, &threadComInitialized))
return (UINT32)paUnanticipatedHostError;
// Request fine (1 ms) granularity of the system timer functions for precise operation of waitable timers
SystemTimer_SetGranularity(&timer, 1);
// Waiting on all events in case of Full-Duplex/Exclusive mode.
if ((stream->in.clientProc != NULL) && (stream->out.clientProc != NULL))
{
waitAllEvents = (stream->in.shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE) &&
(stream->out.shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE);
}
// Setup data processors
defaultProcessor.processor = WaspiHostProcessingLoop;
defaultProcessor.userData = stream;
processor[S_INPUT] = (stream->hostProcessOverrideInput.processor != NULL ? stream->hostProcessOverrideInput : defaultProcessor);
processor[S_OUTPUT] = (stream->hostProcessOverrideOutput.processor != NULL ? stream->hostProcessOverrideOutput : defaultProcessor);
// Boost thread priority
PaWasapi_ThreadPriorityBoost((void **)&stream->hAvTask, stream->nThreadPriority);
// Create events
if (stream->event[S_OUTPUT] == NULL)
{
stream->event[S_OUTPUT] = CreateEvent(NULL, FALSE, FALSE, NULL);
setEvent[S_OUTPUT] = TRUE;
}
if (stream->event[S_INPUT] == NULL)
{
stream->event[S_INPUT] = CreateEvent(NULL, FALSE, FALSE, NULL);
setEvent[S_INPUT] = TRUE;
}
if ((stream->event[S_OUTPUT] == NULL) || (stream->event[S_INPUT] == NULL))
{
PRINT(("WASAPI Thread: failed creating Input/Output event handle\n"));
goto thread_error;
}
// Signal: stream running
stream->running = TRUE;
// Notify: thread started
SetEvent(stream->hThreadStart);
// Initialize event & start INPUT stream
if (stream->in.clientProc)
{
// Create & set handle
if (setEvent[S_INPUT])
{
if ((hr = IAudioClient_SetEventHandle(stream->in.clientProc, stream->event[S_INPUT])) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
}
// Start
if ((hr = IAudioClient_Start(stream->in.clientProc)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
}
// Initialize event & start OUTPUT stream
if (stream->out.clientProc)
{
// Create & set handle
if (setEvent[S_OUTPUT])
{
if ((hr = IAudioClient_SetEventHandle(stream->out.clientProc, stream->event[S_OUTPUT])) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
}
// Preload buffer before start
if ((hr = ProcessOutputBuffer(stream, processor, stream->out.framesPerBuffer)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
// Start
if ((hr = IAudioClient_Start(stream->out.clientProc)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
}
// Notify: state
NotifyStateChanged(stream, paWasapiStreamStateThreadStart, ERROR_SUCCESS);
// Processing Loop
for (;;)
{
// 10 sec timeout (on timeout stream will auto-stop when processed by WAIT_TIMEOUT case)
dwResult = WaitForMultipleObjects(S_COUNT, stream->event, waitAllEvents, 10*1000);
// Check for close event (after wait for buffers to avoid any calls to user
// callback when hCloseRequest was set)
if (WaitForSingleObject(stream->hCloseRequest, 0) != WAIT_TIMEOUT)
break;
// Process S_INPUT/S_OUTPUT
switch (dwResult)
{
case WAIT_TIMEOUT: {
PRINT(("WASAPI Thread: WAIT_TIMEOUT - probably bad audio driver or Vista x64 bug: use paWinWasapiPolling instead\n"));
goto thread_end;
break; }
// Input stream
case WAIT_OBJECT_0 + S_INPUT: {
if (stream->captureClient == NULL)
break;
if ((hr = ProcessInputBuffer(stream, processor)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
break; }
// Output stream
case WAIT_OBJECT_0 + S_OUTPUT: {
if (stream->renderClient == NULL)
break;
if ((hr = ProcessOutputBuffer(stream, processor, stream->out.framesPerBuffer)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
break; }
}
}
thread_end:
// Process stop
_StreamOnStop(stream);
// Release unmarshaled COM pointers
FinishComPointers(stream, threadComInitialized);
// Restore system timer granularity
SystemTimer_RestoreGranularity(&timer);
// Notify: not running
stream->running = FALSE;
// Notify: thread exited
SetEvent(stream->hThreadExit);
// Notify: state
NotifyStateChanged(stream, paWasapiStreamStateThreadStop, hr);
return 0;
thread_error:
// Prevent deadlocking in Pa_StreamStart
SetEvent(stream->hThreadStart);
// Exit
goto thread_end;
}
// ------------------------------------------------------------------------------------------
static UINT32 GetSleepTime(PaWasapiStream *stream, UINT32 sleepTimeIn, UINT32 sleepTimeOut, UINT32 userFramesOut)
{
UINT32 sleepTime;
// According to the issue [https://github.com/PortAudio/portaudio/issues/303] glitches may occur when user frames
// equal to 1/2 of the host buffer frames, therefore the empirical workaround for this problem is to lower
// the sleep time by 2
if (userFramesOut != 0)
{
UINT32 chunks = stream->out.framesPerHostCallback / userFramesOut;
if (chunks <= 2)
{
sleepTimeOut /= 2;
PRINT(("WASAPI: underrun workaround, sleep [%d] ms - 1/2 of the user buffer[%d] | host buffer[%d]\n", sleepTimeOut, userFramesOut, stream->out.framesPerHostCallback));
}
}
// Choose the smallest
if ((sleepTimeIn != 0) && (sleepTimeOut != 0))
sleepTime = min(sleepTimeIn, sleepTimeOut);
else
sleepTime = (sleepTimeIn ? sleepTimeIn : sleepTimeOut);
return sleepTime;
}
// ------------------------------------------------------------------------------------------
static UINT32 ConfigureLoopSleepTimeAndScheduler(PaWasapiStream *stream, ThreadIdleScheduler *scheduler)
{
UINT32 sleepTime, sleepTimeIn, sleepTimeOut;
UINT32 userFramesIn = stream->in.framesPerHostCallback / WASAPI_PACKETS_PER_INPUT_BUFFER;
UINT32 userFramesOut = stream->out.framesPerBuffer;
// Adjust polling time for non-paUtilFixedHostBufferSize, input stream is not adjustable as it is being
// polled according to its packet length
if (stream->bufferMode != paUtilFixedHostBufferSize)
{
userFramesOut = (stream->bufferProcessor.framesPerUserBuffer ? stream->bufferProcessor.framesPerUserBuffer :
stream->out.params.frames_per_buffer);
}
// Calculate timeout for the next polling attempt
sleepTimeIn = GetFramesSleepTime(userFramesIn, stream->in.wavex.Format.nSamplesPerSec);
sleepTimeOut = GetFramesSleepTime(userFramesOut, stream->out.wavex.Format.nSamplesPerSec);
// WASAPI input packets tend to expire very easily, let's limit sleep time to 2 milliseconds
// for all cases. Please propose better solution if any
if (sleepTimeIn > 2)
sleepTimeIn = 2;
sleepTime = GetSleepTime(stream, sleepTimeIn, sleepTimeOut, userFramesOut);
// Make sure not 0, othervise use ThreadIdleScheduler to bounce between [0, 1] ms to avoid too busy loop
if (sleepTime == 0)
{
sleepTimeIn = GetFramesSleepTimeMicroseconds(userFramesIn, stream->in.wavex.Format.nSamplesPerSec);
sleepTimeOut = GetFramesSleepTimeMicroseconds(userFramesOut, stream->out.wavex.Format.nSamplesPerSec);
sleepTime = GetSleepTime(stream, sleepTimeIn, sleepTimeOut, userFramesOut);
// Setup thread sleep scheduler
ThreadIdleScheduler_Setup(scheduler, 1, sleepTime/* microseconds here */);
sleepTime = 0;
}
return sleepTime;
}
// ------------------------------------------------------------------------------------------
static inline INT32 GetNextSleepTime(SystemTimer *timer, ThreadIdleScheduler *scheduler, LONGLONG startTime,
UINT32 sleepTime)
{
INT32 nextSleepTime;
INT32 procTime;
// Get next sleep time
if (sleepTime == 0)
nextSleepTime = ThreadIdleScheduler_NextSleep(scheduler);
else
nextSleepTime = sleepTime;
// Adjust next sleep time dynamically depending on how much time was spent in ProcessOutputBuffer/ProcessInputBuffer
// therefore periodicity will not jitter or be increased for the amount of time spent in processing;
// example when sleepTime is 10 ms where [] is polling time slot, {} processing time slot:
//
// [9],{2},[8],{1},[9],{1},[9],{3},[7],{2},[8],{3},[7],{2},[8],{2},[8],{3},[7],{2},[8],...
//
procTime = (INT32)(SystemTimer_GetTime(timer) - startTime);
nextSleepTime -= procTime;
if (nextSleepTime < timer->granularity)
nextSleepTime = 0;
else
if (timer->granularity > 1)
nextSleepTime = ALIGN_BWD(nextSleepTime, timer->granularity);
#ifdef PA_WASAPI_LOG_TIME_SLOTS
printf("{%d},", procTime);
#endif
return nextSleepTime;
}
// ------------------------------------------------------------------------------------------
PA_THREAD_FUNC ProcThreadPoll(void *param)
{
PaWasapiHostProcessor processor[S_COUNT];
HRESULT hr = S_OK;
PaWasapiStream *stream = (PaWasapiStream *)param;
PaWasapiHostProcessor defaultProcessor;
INT32 i;
ThreadIdleScheduler scheduler;
SystemTimer timer;
LONGLONG startTime;
UINT32 sleepTime;
INT32 nextSleepTime = 0; //! Do first loop without waiting as time could be spent when calling other APIs before ProcessXXXBuffer.
BOOL threadComInitialized = FALSE;
#ifdef PA_WASAPI_LOG_TIME_SLOTS
LONGLONG startWaitTime;
#endif
// Notify: state
NotifyStateChanged(stream, paWasapiStreamStateThreadPrepare, ERROR_SUCCESS);
// Prepare COM pointers
if (!PrepareComPointers(stream, &threadComInitialized))
return (UINT32)paUnanticipatedHostError;
// Request fine (1 ms) granularity of the system timer functions to guarantee correct logic around WaitForSingleObject
SystemTimer_SetGranularity(&timer, 1);
// Calculate sleep time of the processing loop (inside WaitForSingleObject)
sleepTime = ConfigureLoopSleepTimeAndScheduler(stream, &scheduler);
// Setup data processors
defaultProcessor.processor = WaspiHostProcessingLoop;
defaultProcessor.userData = stream;
processor[S_INPUT] = (stream->hostProcessOverrideInput.processor != NULL ? stream->hostProcessOverrideInput : defaultProcessor);
processor[S_OUTPUT] = (stream->hostProcessOverrideOutput.processor != NULL ? stream->hostProcessOverrideOutput : defaultProcessor);
// Boost thread priority
PaWasapi_ThreadPriorityBoost((void **)&stream->hAvTask, stream->nThreadPriority);
// Signal: stream running
stream->running = TRUE;
// Notify: thread started
SetEvent(stream->hThreadStart);
// Initialize event & start INPUT stream
if (stream->in.clientProc)
{
if ((hr = IAudioClient_Start(stream->in.clientProc)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
}
// Initialize event & start OUTPUT stream
if (stream->out.clientProc)
{
// Preload buffer (obligatory, othervise ->Start() will fail), avoid processing
// when in full-duplex mode as it requires input processing as well
if (!PA_WASAPI__IS_FULLDUPLEX(stream))
{
UINT32 frames = 0;
if ((hr = _PollGetOutputFramesAvailable(stream, &frames)) == S_OK)
{
if (stream->bufferMode == paUtilFixedHostBufferSize)
{
// It is important to preload whole host buffer to avoid underruns/glitches when stream is started,
// for more details see the discussion: https://github.com/PortAudio/portaudio/issues/303
while (frames >= stream->out.framesPerBuffer)
{
if ((hr = ProcessOutputBuffer(stream, processor, stream->out.framesPerBuffer)) != S_OK)
{
LogHostError(hr); // not fatal, just log
break;
}
frames -= stream->out.framesPerBuffer;
}
}
else
{
// Some devices may not start (will get stuck with 0 ready frames) if data not prefetched
if (frames == 0)
frames = stream->out.framesPerBuffer;
// USB DACs report large buffer in Exclusive mode and if it is filled fully will stuck in
// non playing state, e.g. IAudioClient_GetCurrentPadding() will start reporting max buffer size
// constantly, thus preload data size equal to the user buffer to allow process going
if ((stream->out.shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE) && (frames >= (stream->out.framesPerBuffer * 2)))
frames -= stream->out.framesPerBuffer;
if ((hr = ProcessOutputBuffer(stream, processor, frames)) != S_OK)
{
LogHostError(hr); // not fatal, just log
}
}
}
else
{
LogHostError(hr); // not fatal, just log
}
}
// Start
if ((hr = IAudioClient_Start(stream->out.clientProc)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
}
// Notify: state
NotifyStateChanged(stream, paWasapiStreamStateThreadStart, ERROR_SUCCESS);
#ifdef PA_WASAPI_LOG_TIME_SLOTS
startWaitTime = SystemTimer_GetTime(&timer);
#endif
if (!PA_WASAPI__IS_FULLDUPLEX(stream))
{
// Processing Loop
while (WaitForSingleObject(stream->hCloseRequest, nextSleepTime) == WAIT_TIMEOUT)
{
startTime = SystemTimer_GetTime(&timer);
#ifdef PA_WASAPI_LOG_TIME_SLOTS
printf("[%d|%d],", nextSleepTime, (INT32)(startTime - startWaitTime));
#endif
for (i = 0; i < S_COUNT; ++i)
{
// Process S_INPUT/S_OUTPUT
switch (i)
{
// Input stream
case S_INPUT: {
if (stream->captureClient == NULL)
break;
if ((hr = ProcessInputBuffer(stream, processor)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
break; }
// Output stream
case S_OUTPUT: {
UINT32 framesAvail;
if (stream->renderClient == NULL)
break;
// Get available frames
if ((hr = _PollGetOutputFramesAvailable(stream, &framesAvail)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
// Output data to the user callback
if (stream->bufferMode == paUtilFixedHostBufferSize)
{
UINT32 framesProc = stream->out.framesPerBuffer;
// If we got less frames avoid sleeping again as it might be the corner case and buffer
// has sufficient number of frames now, in case 'out.framesPerBuffer' is 1/2 of the host
// buffer sleeping again may cause underruns. Do short busy waiting (normally might take
// 1-2 iterations)
if (framesAvail < framesProc)
{
nextSleepTime = 0;
continue;
}
while (framesAvail >= framesProc)
{
if ((hr = ProcessOutputBuffer(stream, processor, framesProc)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
framesAvail -= framesProc;
}
}
else
if (framesAvail != 0)
{
if ((hr = ProcessOutputBuffer(stream, processor, framesAvail)) != S_OK)
{
LogHostError(hr);
goto thread_error;
}
}
break; }
}
}
// Get next sleep time
nextSleepTime = GetNextSleepTime(&timer, &scheduler, startTime, sleepTime);
#ifdef PA_WASAPI_LOG_TIME_SLOTS
startWaitTime = SystemTimer_GetTime(&timer);
#endif
}
}
else
{
// Processing Loop (full-duplex)
while (WaitForSingleObject(stream->hCloseRequest, nextSleepTime) == WAIT_TIMEOUT)
{
UINT32 i_frames = 0, i_processed = 0, o_frames = 0;
BYTE *i_data = NULL, *o_data = NULL, *o_data_host = NULL;
DWORD i_flags = 0;
startTime = SystemTimer_GetTime(&timer);
#ifdef PA_WASAPI_LOG_TIME_SLOTS
printf("[%d|%d],", nextSleepTime, (INT32)(startTime - startWaitTime));
#endif
// get available frames
if ((hr = _PollGetOutputFramesAvailable(stream, &o_frames)) != S_OK)
{
LogHostError(hr);
break;
}
while (o_frames != 0)
{
// get host input buffer
if ((hr = IAudioCaptureClient_GetBuffer(stream->captureClient, &i_data, &i_frames, &i_flags, NULL, NULL)) != S_OK)
{
if (hr == AUDCLNT_S_BUFFER_EMPTY)
break; // no data in capture buffer
LogHostError(hr);
break;
}
// process equal amount of frames
if (o_frames >= i_frames)
{
// process input amount of frames
UINT32 o_processed = i_frames;
// get host output buffer
if ((hr = IAudioRenderClient_GetBuffer(stream->renderClient, o_processed, &o_data)) == S_OK)
{
// processed amount of i_frames
i_processed = i_frames;
o_data_host = o_data;
// convert output mono
if (stream->out.monoMixer)
{
UINT32 mono_frames_size = o_processed * (stream->out.wavex.Format.wBitsPerSample / 8);
// expand buffer
if (mono_frames_size > stream->out.monoBufferSize)
{
stream->out.monoBuffer = PaWasapi_ReallocateMemory(stream->out.monoBuffer, (stream->out.monoBufferSize = mono_frames_size));
if (stream->out.monoBuffer == NULL)
{
// release input buffer
IAudioCaptureClient_ReleaseBuffer(stream->captureClient, 0);
// release output buffer
IAudioRenderClient_ReleaseBuffer(stream->renderClient, 0, 0);
LogPaError(paInsufficientMemory);
goto thread_error;
}
}
// replace buffer pointer
o_data = (BYTE *)stream->out.monoBuffer;
}
// convert input mono
if (stream->in.monoMixer)
{
UINT32 mono_frames_size = i_processed * (stream->in.wavex.Format.wBitsPerSample / 8);
// expand buffer
if (mono_frames_size > stream->in.monoBufferSize)
{
stream->in.monoBuffer = PaWasapi_ReallocateMemory(stream->in.monoBuffer, (stream->in.monoBufferSize = mono_frames_size));
if (stream->in.monoBuffer == NULL)
{
// release input buffer
IAudioCaptureClient_ReleaseBuffer(stream->captureClient, 0);
// release output buffer
IAudioRenderClient_ReleaseBuffer(stream->renderClient, 0, 0);
LogPaError(paInsufficientMemory);
goto thread_error;
}
}
// mix 2 to 1 input channels
stream->in.monoMixer(stream->in.monoBuffer, i_data, i_processed);
// replace buffer pointer
i_data = (BYTE *)stream->in.monoBuffer;
}
// process
processor[S_FULLDUPLEX].processor(i_data, i_processed, o_data, o_processed, processor[S_FULLDUPLEX].userData);
// mix 1 to 2 output channels
if (stream->out.monoBuffer)
stream->out.monoMixer(o_data_host, stream->out.monoBuffer, o_processed);
// release host output buffer
if ((hr = IAudioRenderClient_ReleaseBuffer(stream->renderClient, o_processed, 0)) != S_OK)
LogHostError(hr);
o_frames -= o_processed;
}
else
{
if (stream->out.shareMode != AUDCLNT_SHAREMODE_SHARED)
LogHostError(hr); // be silent in shared mode, try again next time
}
}
else
{
i_processed = 0;
goto fd_release_buffer_in;
}
fd_release_buffer_in:
// release host input buffer
if ((hr = IAudioCaptureClient_ReleaseBuffer(stream->captureClient, i_processed)) != S_OK)
{
LogHostError(hr);
break;
}
// break processing, input hasn't been accumulated yet
if (i_processed == 0)
break;
}
// Get next sleep time
nextSleepTime = GetNextSleepTime(&timer, &scheduler, startTime, sleepTime);
#ifdef PA_WASAPI_LOG_TIME_SLOTS
startWaitTime = SystemTimer_GetTime(&timer);
#endif
}
}
thread_end:
// Process stop
_StreamOnStop(stream);
// Release unmarshaled COM pointers
FinishComPointers(stream, threadComInitialized);
// Restore system timer granularity
SystemTimer_RestoreGranularity(&timer);
// Notify: not running
stream->running = FALSE;
// Notify: thread exited
SetEvent(stream->hThreadExit);
// Notify: state
NotifyStateChanged(stream, paWasapiStreamStateThreadStop, hr);
return 0;
thread_error:
// Prevent deadlocking in Pa_StreamStart
SetEvent(stream->hThreadStart);
// Exit
goto thread_end;
}
// ------------------------------------------------------------------------------------------
void *PaWasapi_ReallocateMemory(void *prev, size_t size)
{
void *ret = realloc(prev, size);
if (ret == NULL)
{
PaWasapi_FreeMemory(prev);
return NULL;
}
return ret;
}
// ------------------------------------------------------------------------------------------
void PaWasapi_FreeMemory(void *ptr)
{
free(ptr);
}
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