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/** @page utility_functions Utility Functions
@ingroup tutorial

In addition to the functions described elsewhere in this tutorial, PortAudio provides a number of Utility functions that are useful in a variety of circumstances. 
You'll want to read the portaudio.h reference, which documents the entire V19 API for details, but we'll try to cover the basics here.

@section tut_util2 Version Information

PortAudio offers two functions to determine the PortAudio Version. This is most useful when you are using PortAudio as a dynamic library, but it may also be useful at other times.

@code
int             Pa_GetVersion (void)
const char *    Pa_GetVersionText (void)
@endcode

@section tut_util3 Error Text

PortAudio allows you to get error text from an error number.

@code
const char *    Pa_GetErrorText (PaError errorCode)
@endcode

@section tut_util4 Stream State

PortAudio Streams exist in 3 states: Active, Stopped, and Callback Stopped. If a stream is in callback stopped state, you'll need to stop it before you can start it again. If you need to query the state of a PortAudio stream, there are two functions for doing so:

@code
PaError     Pa_IsStreamStopped (PaStream *stream)
PaError     Pa_IsStreamActive (PaStream *stream)
@endcode

@section tut_util5 Stream Info

If you need to retrieve info about a given stream, such as latency, and sample rate info, there's a function for that too:

@code
const PaStreamInfo *    Pa_GetStreamInfo (PaStream *stream)
@endcode

@section tut_util6 Stream Time

If you need to synchronise other activities such as display updates or MIDI output with the PortAudio callback you need to know the current time according to the same timebase used by the stream callback timestamps.

@code
PaTime  Pa_GetStreamTime (PaStream *stream)
@endcode

@section tut_util6CPU Usage

To determine how much CPU is being used by the callback, use these:

@code
double  Pa_GetStreamCpuLoad (PaStream *stream)
@endcode

@section tut_util7 Other utilities

These functions allow you to determine the size of a sample from its format and sleep for a given amount of time. The sleep function should not be used for precise timing or synchronization because it makes few guarantees about the exact length of time it waits. It is most useful for testing.

@code
PaError Pa_GetSampleSize (PaSampleFormat format)
void    Pa_Sleep (long msec)
@endcode


Previous: \ref terminating_portaudio | Next: \ref querying_devices

*/