StoreGenerator / block_builder.py
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Finished store properties block, updated textresizing into function initializeTextareaResizing and it runs after initial load, drop, drop to trash, and reset.
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import re, fileinput, sys
import utilities as u
import os
import ast
block_id = 0
def build_blocks(user_input, block_id):
list_of_blocks = []
title_block = build_title_block(user_input['store_name'], user_input['store_description'], user_input['store_backstory'], user_input['store_reputation'])
block_id = block_id + 1
list_of_blocks.append(title_block)
store_image_block = build_image_block(user_input['storefront_sd_prompt'], block_id)
list_of_blocks.append(store_image_block)
store_properties_block = build_store_properties_block(store_type= user_input['store_type'],
store_size= user_input['store_size'],
store_hours= user_input['store_hours'],
store_location= user_input['store_location'],
store_owners= user_input['store_owners'],
store_employees= user_input['store_employees'],
store_services= user_input['store_services'],
store_specialties= user_input['store_specialties'],
store_reputation= user_input['store_reputation'],
store_rumors= user_input['store_rumors'],
block_id= block_id)
list_of_blocks.append(store_properties_block)
return list_of_blocks
def build_title_block(title,description,backstory,reputation):
title_block_html = f"""<div class="block-item" data-block-id = {block_id}><h1><textarea class="title-textarea" id="user-store-title" hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-name" hx-swap="outerHTML" title="Name of store">{title}</textarea></h1><div contenteditable="true" class="description-textarea" id="user-store-description"
hx-post="/update-stats" hx-trigger="change"
hx-target="#user-monster-description" hx-swap="outerHTML"
title="Any amount or style of description">
<p>{f"{description} {backstory} {reputation}"}</p>
</div> """
return title_block_html
def build_image_block(sd_prompt, block_id):
image_block_html = f"""
<div class="block-item" data-block-id="{block_id}">
<textarea class="string-action-description-textarea" id="user-storefront-prompt-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-sd-prompt" hx-swap="outerHTML"
title="Storefront image description">{sd_prompt}</textarea>
<button class="generate-image-button" data-block-id="{block_id}">Generate Image</button>
<img id="generated-image-{block_id}" alt="" style="display: none; cursor: pointer;">
</div>
"""
return image_block_html
# Break each part of properties into segments, add to list, loop over possible multiple owners, servies, specialties, employees, and rumors
def build_store_properties_block(store_type,
store_size,
store_hours,
store_location,
store_owners,
store_employees,
store_services,
store_specialties,
store_reputation,
store_rumors,
block_id):
store_properties_base_html = f"""
<div class="block-item" data-block-id="{block_id}">
<div class="block classTable frame decoration">
<table>
<thead>
<tr>
<th align="left"></th>
<th align="center"></th>
<th align="center"></th>
</tr>
</thead>
<tbody>
<tr>
<td align="left"><strong>Size</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-size-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-size-{block_id}t" hx-swap="outerHTML"
title="Store Size">{store_size}</textarea></td>
</tr>
<tr>
<td align="left"><strong>Town</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-town-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-town-{block_id}t" hx-swap="outerHTML"
title="Store Size">{store_location['town']}</textarea></td>
</tr>
<tr>
<td align="left"><strong>District</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-district-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-district-{block_id}t" hx-swap="outerHTML"
title="Store Size">{store_location['district']}</textarea></</td>
</tr>
<tr>
<td align="left"><strong>Street</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-street-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-street-{block_id}t" hx-swap="outerHTML"
title="Store Size">{store_location['street']}</textarea></</td>
</tr>
<tr>
<td align="left"><strong>Type</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-type-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-type-{block_id}t" hx-swap="outerHTML"
title="Store Size">{store_type}</textarea></</td>
</tr>
<tr>
<tr>
<td align="left"><strong>Store Hours</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-hours-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-hours-{block_id}t" hx-swap="outerHTML"
title="Store Size">{store_hours}</textarea></td>
</tr> """
store_owners = []
store_employees = []
def process_iterable_into_html(iterable_type, iterable, block_id):
iterable_html = f""""""
for item in iterable:
item_html = f"""<tr>
<td align="left"><strong>{iterable_type}</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-owners-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-owners-{block_id}t" hx-swap="outerHTML"
title="Store Size">{item['name']}</textarea></td>
</tr>"""
iterable_html += item_html
return iterable_html
def process_rumors_into_html(rumors, block_id):
rumors_html = f""""""
for rumor in rumors:
rumor_html = f"""<tr>
<td align="left"><strong>Store Rumors</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-rumors-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-rumors-{block_id}t" hx-swap="outerHTML"
title="Store Size">{rumor}</textarea></td>
</tr>"""
rumors_html += rumor_html
return rumors_html
owners_html = process_iterable_into_html('Store Owners', store_owners, block_id)
employees_html = process_iterable_into_html('Store Employees', store_employees, block_id)
store_specialties_html = process_iterable_into_html('Store Specialties', store_specialties, block_id)
store_services_html = process_iterable_into_html('Store Services', store_services, block_id)
store_rumors_html = process_rumors_into_html(store_rumors, block_id)
store_iterables_html = f"""
{owners_html}
{employees_html}
{store_services_html}
{store_specialties_html}
{store_rumors_html}
"""
store_end_html = f"""
<tr>
<td align="left"><strong>Store Reputation</strong></td>
<td align="right"><textarea class="string-action-description-textarea" id="user-store-reputation-{block_id}"
hx-post="/update-stats" hx-trigger="change" hx-target="#user-store-reputation-{block_id}t" hx-swap="outerHTML"
title="Store Size">{store_reputation}</textarea></td>
</tr>
</tbody>
</table>
</div>
</div>
"""
store_properties_block_html = f"""{store_properties_base_html}
{store_iterables_html}
{store_end_html}"""
return store_properties_block_html
def list_names_to_str(data):
list_of_names = []
for i in data:
list_of_names.append(i['name'])
str_of_names = ', '.join(list_of_names)
return str_of_names
def list_to_str(list):
str_of_list = ', '.join(list)
return str_of_list
def build_owners_section(owners_list):
owner_s = 'Owner'
if len(owners_list) > 1 :
owner_s = 'Owners'
owner_section_html = f"""<h2 id="owner">{owner_s}</h2> """
# iterating through list of owners, each is a dictionary with descriptive qualities
for owner in range(len(owners_list)) :
secrets = '<br> '.join(owners_list[owner - 1]['secrets'])
owner_section_html += f"""
<h3 id="owner_{owner}">{owners_list[owner - 1]['name']}</h3>
<table>
<thead>
<tr>
<th align="center"></th>
<th align="center"></th>
</tr>
</thead>
<tbody>
<tr>
<td align="center"><strong>Species</strong></td>
<td align="right">{owners_list[owner - 1]['species']}</td>
</tr>
<tr>
<td align="center"><strong>Class</strong></td>
<td align="right">{owners_list[owner - 1]['class']}</td>
</tr>
<tr>
<td align="center"><strong>Description</strong></td>
<td align="left">{owners_list[owner - 1]['description']}.</td>
</tr>
<tr>
<td align="center"><strong>Personality</strong></td>
<td align="left">{owners_list[owner - 1]['personality']}</td>
</tr>
<tr>
<td align="center"><strong>Secrets</strong></td>
<td align="left">{secrets}</td>
</tr>
</tbody>
</table>
"""
return owner_section_html
store_image_url = ""
# Assigning strings to variables for replacing location of dependencies for the webpage to local static folders
# Path is ../../ for the html files location in output/dated_folder/
def build_html_base(store_dict) :
base_dir = os.path.dirname(os.path.abspath(__file__))
dependencies_path = os.path.relpath(os.path.join(base_dir, "dependencies"), os.path.join(base_dir, "output", "test"))
# Template for the page
html_file_as_text = f"""<!DOCTYPE html>
<html>
<head>
<link href="{dependencies_path}/all.css" rel="stylesheet" />
<link href="{dependencies_path}/css.css?family=Open+Sans:400,300,600,700" rel="stylesheet" type="text/css" />
<link href="{dependencies_path}/bundle.css" rel="stylesheet" />
<link rel="icon" href="{dependencies_path}/favicon.ico" type="image/x-icon" />
<link href="{dependencies_path}/style.css" rel="stylesheet" />
<link href="{dependencies_path}/5ePHBstyle.css" rel="stylesheet" />
<title>{store_dict['store_name']}</title>
</head>
<body>
<div>
<div class="brewRenderer" style="height: 692px;">
<div class="pages" lang="en">
<div class="page" id="p1">
<div class="columnWrapper">
<h1 id="store_name">{store_dict['store_name']}</h1>
<p>{store_dict['store_description']}</p>
<p>{store_dict['store_backstory']}</p>
<p>{store_dict['store_reputation']}</p>
<!-- Generated Image of Shop -->
<p><img class="" style="width:300px; mix-blend-mode:multiply;" src="{store_image_url}" alt="{store_dict['store_name']}"></p>
<div class="block classTable frame decoration">
<table>
<thead>
<tr>
<th align="left"></th>
<th align="center"></th>
<th align="center"></th>
</tr>
</thead>
<tbody>
<tr>
<td align="left"><strong>Size</strong></td>
<td align="right">{store_dict['store_size']}</td>
</tr>
<tr>
<td align="left"><strong>Town</strong></td>
<td align="right">{store_dict['store_location']['town']}</td>
</tr>
<tr>
<td align="left"><strong>District</strong></td>
<td align="right">{store_dict['store_location']['district']}</td>
</tr>
<tr>
<td align="left"><strong>Street</strong></td>
<td align="right">{store_dict['store_location']['street']}</td>
</tr>
<tr>
<td align="left"><strong>Type</strong></td>
<td align="right">{store_dict['store_type']}</td>
</tr>
<tr>
<td align="left"><strong>Owners</strong></td>
<td align="right">{list_names_to_str(store_dict['store_owners'])}</td>
</tr>
<tr>
<td align="left"><strong>Employees</strong></td>
<td align="right">{list_names_to_str(store_dict['store_employees'])}</td>
</tr>
<tr>
<td align="left"><strong>Store Hours</strong></td>
<td align="right">{store_dict['store_hours']}</td>
</tr>
<tr>
<td align="left"><strong>Services</strong></td>
<td align="right">{list_names_to_str(store_dict['store_services'])}</td>
</tr>
<tr>
<td align="left"><strong>Specialties</strong></td>
<td align="right">{list_names_to_str(store_dict['store_specialties'])}</td>
</tr>
<tr>
<td align="left"><strong>Reputation</strong></td>
<td align="right">{store_dict['store_reputation']}</td>
</tr>
<tr>
<td align="left"><strong>Rumors</strong></td>
<td align="right">{list_to_str(store_dict['store_rumors'])}</td>
</tr>
</tbody>
</table>
</div>
<p><img class="" style="width:300px; mix-blend-mode:multiply;" src="https://media.githubusercontent.com/media/Drakosfire/StoreGenerator/master/galleries/test_images/Morgor_bloodclaw.png" alt="{store_dict['store_owners'][0]['name']}"></p>
{build_owners_section(store_dict['store_owners'])}
<p>&nbsp;</p>
<div class="columnSplit"></div>
<p>&nbsp;</p>
</div>
</div>
<div class="page" id="p2">
<div class="columnWrapper">
<div class="blank"></div>
<h2 id="employees">Employees</h2>
<h3 id="brega">Brega</h3>
<p><img class="" style="width:150px; mix-blend-mode:multiply;" src="https://media.githubusercontent.com/media/Drakosfire/StoreGenerator/master/galleries/test_images/Brega.png" alt="Brega"></p>
<table>
<thead>
<tr>
<th align="center"></th>
<th align="center"></th>
</tr>
</thead>
<tbody>
<tr>
<td align="center"><strong>Species</strong></td>
<td align="center">Half-Orc</td>
</tr>
<tr>
<td align="center"><strong>Class</strong></td>
<td align="center">Assistant Butcher</td>
</tr>
<tr>
<td align="center"><strong>Description</strong></td>
<td align="center">A burly half-orc with a kind face and a perpetual smudge of blood on his cheek. Brega handles the heavy lifting and cutting of larger beasts.</td>
</tr>
<tr>
<td align="center"><strong>Personality</strong></td>
<td align="center">Soft-spoken and gentle despite his imposing appearance, Brega is loyal to Morgor and respects his cunning. He has a soft spot for stray animals.</td>
</tr>
</tbody>
</table>
<div class="block">
<h1 id="notable-customers">Notable Customers</h1>
<div class="block note">
<h3 id="lord-vittorio-blackthorn">Lord Vittorio Blackthorn</h3>
<p>An eccentric noble known for his extravagant feasts featuring rare and exotic meats.</p>
<p>Lord Blackthorn’s patronage lends an air of mystery and prestige to Morgor’s shop, attracting curious gourmands and shady characters alike.</p>
</div>
<h1 id="related-quests">Related Quests</h1>
<h3 id="the-basilisk-bounty">The Basilisk Bounty</h3>
<p>Morgor needs fresh basilisk meat and offers a handsome reward for those brave enough to hunt one.</p>
<p>500 gold coins and choice cuts of meat.</p>
</div>
<div class="columnSplit"></div>
<div class="block">
<h1 id="services-and-specialties">Services and Specialties</h1>
<div class="blank"></div>
<h2 id="services">Services</h2>
<h3 id="custom-slaughtering">Custom Slaughtering</h3>
<p>Bring your own beasts, and Morgor will prepare the meat to your specifications.
50 gold coins per beast.</p>
<div class="blank"></div>
<h2 id="specialties">Specialties</h2>
<div class="blank"></div>
<h3 id="basilisk-cutlets">Basilisk Cutlets</h3>
<p>Tender and marbled with a unique flavor, perfect for those seeking a truly rare dining experience.</p>
<h3 id="subterranean-lizard-tail">Subterranean Lizard Tail</h3>
<p>A delicacy prized for its unique texture and earthy taste, enchanted to enhance its natural flavor.</p>
<h1 id="security">Security</h1>
<div class="blank"></div>
<h3 id="bewitched-meat-hooks">Bewitched Meat Hooks</h3>
<p>These enchanted meat hooks animate and attack intruders who try to take meat without paying. 200 gold coins per pound.</p>
<div class="blank"></div>
<p>Attack: +5 to hit, 1d8+3 piercing damage.</p>
<h3 id="shadow-ward">Shadow Ward</h3>
<p>A magical barrier that alerts Morgor if someone enters the shop after hours. 150 gold coins per pound.</p>
<div class="blank"></div>
<p>Detection radius of 60 feet, triggers an audible alarm.</p>
</div> <!-- Close Block -->
</div> <!-- close columnWrapper-->
</div> <!-- close page 2 -->
<div class="page" id="p3">
<div class="columnWrapper">
<div class="block classTable frame decoration">
<h5 id="inventory">Inventory</h5>
<table>
<thead>
<tr>
<th align="center">Name</th>
<th align="center">Type</th>
<th align="left">Cost</th>
<th align="center">Properties</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">Poultry Drumsticks</td>
<td align="center">Meat</td>
<td align="left">1 gp per lbs</td>
<td align="center"></td>
</tr>
<tr>
<td align="center">Ground Beef</td>
<td align="center">Meat</td>
<td align="left">1 gp per lbs</td>
<td align="center"></td>
</tr>
<tr>
<td align="center">Pork Chops</td>
<td align="center">Meat</td>
<td align="left">1 gp per lbs</td>
<td align="center"></td>
</tr>
<tr>
<td align="center">Bacon Strips</td>
<td align="center">Meat</td>
<td align="left">1 gp per lbs</td>
<td align="center"></td>
</tr>
<tr>
<td align="center">Sausage Links</td>
<td align="center">Meat</td>
<td align="left">1 gp per lbs</td>
<td align="center"></td>
</tr>
<tr>
<td align="center">Mystic Minotaur Steak</td>
<td align="center">Exotic Meat</td>
<td align="left">25 gold per pound</td>
<td align="center">Grants temporary strength boost when consumed, Requires fine culinary skills to cook properly</td>
</tr>
<tr>
<td align="center">Quantum Quail</td>
<td align="center">Exotic Poultry</td>
<td align="left">15 gold each</td>
<td align="center">“Phases in and out of existence”, “Can enhance one’s agility”</td>
</tr>
<tr>
<td align="center">Invisible Bacon</td>
<td align="center">Mystical Meat</td>
<td align="left">10 gold per slice</td>
<td align="center">“Invisible to the naked eye”, “Tastes incredibly savory”, “Can only be seen with a special spell”</td>
</tr>
<tr>
<td align="center">Hydra Sausage</td>
<td align="center">Mythical Meat</td>
<td align="left">50 gold per link</td>
<td align="center">“Each bite regenerates after a while”, “Consuming too much may cause mild hallucinations”</td>
</tr>
<tr>
<td align="center">Cursed Cleaver</td>
<td align="center">Kitchen Equipment</td>
<td align="left">100 gold</td>
<td align="center">“Cuts through any meat effortlessly”, “Occasionally whispers in a long-forgotten language”, “Rumored to be haunted”</td>
</tr>
<tr>
<td align="center">Vampire Spice Mix</td>
<td align="center">Cooking Ingredient</td>
<td align="left">20 gold per pouch</td>
<td align="center">“Adds a distinct flavor”, “Enhances blood flow in the consumer”, “Leaves a lingering aftertaste of garlic”</td>
</tr>
<tr>
<td align="center">Phoenix Feather Skewers</td>
<td align="center">Cooking Utensil</td>
<td align="left">75 gold per set</td>
<td align="center">“Prevents meat from overcooking”, “Gives a slight warmth to cooked items”, “Reusable endlessly”</td>
</tr>
</tbody>
</table>
</div>
<p>&nbsp;</p>
</div><!-- Close Column Wrapper-->
</div> <!-- Close Page 3-->
</div> <!-- Close pages-->
</div> <!--Close brew renderer-->
</div><!-- Close Div housing body-->
</body>
</html>"""
# Open a file path that will receive the processed text
store_file_path = f"output/test/{store_dict['store_name'].replace(' ', '_')}.html"
with open(store_file_path, 'w') as clean_html:
clean_html.write(html_file_as_text)
clean_html.close()
return store_file_path
dict_template = {
"store_name": "The Mirage Emporium",
"store_description": "A peculiar shop filled with the odd and the useless, where each corner hides a laugh and a mystery.",
"store_reputation": "Locally famous for its bizarre and delightful inventory, though not particularly useful.",
"store_backstory": "The Mirage Emporium was founded by a retired jester known for his love of the whimsical and the curious. He traveled the world collecting oddball items that struck his fancy, and upon amassing a considerable collection, opened a shop to share his treasures with the world.",
"store_sd_prompt": "A highly detailed fantasy illustration of a middle-aged full body male gnome in an eclectic shop. The gnome is wearing a colorful patchwork vest and a jaunty hat. The shop is filled with quirky items like broken clocks, mismatched shoes, and joke books. The gnome has distinct fantasy features, such as pointed ears and a small, sturdy build. The background is a vibrant mix of colors and textures, giving the impression of organized chaos.",
"store_type": "Curiosity Shop",
"store_size": "Small",
"store_hours": "From dawn until the moonlight dances.",
"store_location": {
"town": "Bramblebrook",
"district": "Harlequin Quarter",
"street": "Twilight Alley"
},
"store_owners": [
{
"name": "Fizzwidget Funsquirrel",
"species": "Gnome",
"class": "Bard",
"description": "A lively gnome with a perpetual twinkle in his eye and a knack for making people smile.",
"personality": "Joyful, playful, and a tad mischievous.",
"secrets": ["Fizzwidget once performed a jester act for the Queen of Faerun.", "He has a hidden collection of practical jokes for special customers."],
"sd_prompt": "A highly detailed fantasy illustration of a cheerful full body male gnome in an eclectic shop. The gnome is wearing a colorful patchwork vest and a jaunty hat, with a playful expression and sparkling eyes. The shop is filled with quirky items and the background is a chaotic mix of vibrant colors and textures."
}
],
"store_employees": [
{
"name": "Marigold Merryleaf",
"role": "Shop Assistant",
"species": "Halfling",
"description": "A spry halfling with a knack for finding peculiar trinkets buried under heaps of clutter.",
"personality": "Curious, quirky, and always up for a laugh.",
"sd_prompt": "A highly detailed fantasy illustration of a spry full body female halfling in an eclectic shop. The halfling is wearing a colorful apron and has a curious expression. The shop is filled with quirky items, and the background is a chaotic mix of vibrant colors and textures."
}
],
"store_quests": [
{
"name": "The Great Sock Hunt",
"description": "Help Fizzwidget locate a rare pair of mismatched socks rumored to bring joy and luck, hidden somewhere in the town of Bramblebrook.",
"reward": "A pair of enchanted socks that make the wearer extraordinarily lucky in games of chance."
}
],
"store_customers": [
{
"name": "Lord Twiddleton",
"description": "An eccentric noble who collects oddities and revels in the unusual.",
"influence": "High, due to his noble status and wealth."
}
],
"store_rumors": [
"It's said that Fizzwidget once outwitted a dragon using only a rubber chicken and a whoopee cushion.",
"Marigold can find lost items using her 'half-sense' for where things hide."
],
"store_security": [
{
"name": "Gizmo Gearshaft",
"description": "An ingenious contraption that includes clockwork gears, springs, and enchanted runes.",
"mechanics": "Gizmo Gearshaft patrols the shop, alert for intruders and mischief-makers, and can deploy harmless yet startling pranks to deter trouble."
}
],
"store_services": [
{
"name": "Laughter Therapy",
"description": "A session with Fizzwidget who tells jokes and performs tricks to brighten your day.",
"price": "1 gold coin per session"
}
],
"store_specialties": [
{
"name": "Mystery Mounds",
"description": "A pile of assorted oddities bundled together; you never know what you'll get, but it'll always be a conversation starter!",
"price": "5 silver per bundle"
}
]
}