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import numpy as np | |
class Inpainter: | |
def __call__(self, img, height_top_mask, height_down_mask, width_left_mask, width_right_mask): | |
h = img.shape[0] | |
w = img.shape[1] | |
h_top_mask = int(float(h) / 100.0 * float(height_top_mask)) | |
h_down_mask = int(float(h) / 100.0 * float(height_down_mask)) | |
w_left_mask = int(float(w) / 100.0 * float(width_left_mask)) | |
w_right_mask = int(float(w) / 100.0 * float(width_right_mask)) | |
img_new = img | |
img_new[h_top_mask:h_down_mask, w_left_mask:w_right_mask] = 0 | |
img_new = img_new.astype('ubyte') | |
return img_new | |