ThetaM2V / MusicCaps /audio_utils.py
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STR_CLIP_ID = 'clip_id'
STR_AUDIO_SIGNAL = 'audio_signal'
STR_TARGET_VECTOR = 'target_vector'
STR_CH_FIRST = 'channels_first'
STR_CH_LAST = 'channels_last'
import io
import os
import tqdm
import logging
import subprocess
from typing import Tuple
from pathlib import Path
import librosa
import numpy as np
import soundfile as sf
import itertools
from numpy.fft import irfft
def _resample_load_ffmpeg(path: str, sample_rate: int, downmix_to_mono: bool) -> Tuple[np.ndarray, int]:
"""
Decoding, downmixing, and downsampling by librosa.
Returns a channel-first audio signal.
Args:
path:
sample_rate:
downmix_to_mono:
Returns:
(audio signal, sample rate)
"""
def _decode_resample_by_ffmpeg(filename, sr):
"""decode, downmix, and resample audio file"""
channel_cmd = '-ac 1 ' if downmix_to_mono else '' # downmixing option
resampling_cmd = f'-ar {str(sr)}' if sr else '' # downsampling option
cmd = f"ffmpeg -i \"{filename}\" {channel_cmd} {resampling_cmd} -f wav -"
p = subprocess.Popen(cmd, shell=True, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
out, err = p.communicate()
return out
src, sr = sf.read(io.BytesIO(_decode_resample_by_ffmpeg(path, sr=sample_rate)))
return src.T, sr
def _resample_load_librosa(path, sample_rate: int, downmix_to_mono: bool, **kwargs) -> Tuple[np.ndarray, int]:
"""
Decoding, downmixing, and downsampling by librosa.
Returns a channel-first audio signal.
"""
src, sr = librosa.load(path, sr=sample_rate, mono=downmix_to_mono, **kwargs)
return src, sr
def load_audio(
path: str or Path,
ch_format: str,
sample_rate: int = None,
downmix_to_mono: bool = False,
resample_by: str = 'librosa',
**kwargs,
) -> Tuple[np.ndarray, int]:
"""A wrapper of librosa.load that:
- forces the returned audio to be 2-dim,
- defaults to sr=None, and
- defaults to downmix_to_mono=False.
The audio decoding is done by `audioread` or `soundfile` package and ultimately, often by ffmpeg.
The resampling is done by `librosa`'s child package `resampy`.
Args:
path: audio file path
ch_format: one of 'channels_first' or 'channels_last'
sample_rate: target sampling rate. if None, use the rate of the audio file
downmix_to_mono:
resample_by (str): 'librosa' or 'ffmpeg'. it decides backend for audio decoding and resampling.
**kwargs: keyword args for librosa.load - offset, duration, dtype, res_type.
Returns:
(audio, sr) tuple
"""
if ch_format not in (STR_CH_FIRST, STR_CH_LAST):
raise ValueError(f'ch_format is wrong here -> {ch_format}')
if resample_by == 'librosa':
src, sr = _resample_load_librosa(path, sample_rate, downmix_to_mono, **kwargs)
elif resample_by == 'ffmpeg':
src, sr = _resample_load_ffmpeg(path, sample_rate, downmix_to_mono)
else:
raise NotImplementedError(f'resample_by: "{resample_by}" is not supposred yet')
return src, sr
# if src.ndim == 1:
# src = np.expand_dims(src, axis=0)
# # now always 2d and channels_first
# if ch_format == STR_CH_FIRST:
# return src, sr
# else:
# return src.T, sr
def ms(x):
"""Mean value of signal `x` squared.
:param x: Dynamic quantity.
:returns: Mean squared of `x`.
"""
return (np.abs(x)**2.0).mean()
def normalize(y, x=None):
"""normalize power in y to a (standard normal) white noise signal.
Optionally normalize to power in signal `x`.
#The mean power of a Gaussian with :math:`\\mu=0` and :math:`\\sigma=1` is 1.
"""
if x is not None:
x = ms(x)
else:
x = 1.0
return y * np.sqrt(x / ms(y))
def noise(N, color='white', state=None):
"""Noise generator.
:param N: Amount of samples.
:param color: Color of noise.
:param state: State of PRNG.
:type state: :class:`np.random.RandomState`
"""
try:
return _noise_generators[color](N, state)
except KeyError:
raise ValueError("Incorrect color.")
def white(N, state=None):
"""
White noise.
:param N: Amount of samples.
:param state: State of PRNG.
:type state: :class:`np.random.RandomState`
White noise has a constant power density. It's narrowband spectrum is therefore flat.
The power in white noise will increase by a factor of two for each octave band,
and therefore increases with 3 dB per octave.
"""
state = np.random.RandomState() if state is None else state
return state.randn(N)
def pink(N, state=None):
"""
Pink noise.
:param N: Amount of samples.
:param state: State of PRNG.
:type state: :class:`np.random.RandomState`
Pink noise has equal power in bands that are proportionally wide.
Power density decreases with 3 dB per octave.
"""
state = np.random.RandomState() if state is None else state
uneven = N % 2
X = state.randn(N // 2 + 1 + uneven) + 1j * state.randn(N // 2 + 1 + uneven)
S = np.sqrt(np.arange(len(X)) + 1.) # +1 to avoid divide by zero
y = (irfft(X / S)).real
if uneven:
y = y[:-1]
return normalize(y)
def blue(N, state=None):
"""
Blue noise.
:param N: Amount of samples.
:param state: State of PRNG.
:type state: :class:`np.random.RandomState`
Power increases with 6 dB per octave.
Power density increases with 3 dB per octave.
"""
state = np.random.RandomState() if state is None else state
uneven = N % 2
X = state.randn(N // 2 + 1 + uneven) + 1j * state.randn(N // 2 + 1 + uneven)
S = np.sqrt(np.arange(len(X))) # Filter
y = (irfft(X * S)).real
if uneven:
y = y[:-1]
return normalize(y)
def brown(N, state=None):
"""
Violet noise.
:param N: Amount of samples.
:param state: State of PRNG.
:type state: :class:`np.random.RandomState`
Power decreases with -3 dB per octave.
Power density decreases with 6 dB per octave.
"""
state = np.random.RandomState() if state is None else state
uneven = N % 2
X = state.randn(N // 2 + 1 + uneven) + 1j * state.randn(N // 2 + 1 + uneven)
S = (np.arange(len(X)) + 1) # Filter
y = (irfft(X / S)).real
if uneven:
y = y[:-1]
return normalize(y)
def violet(N, state=None):
"""
Violet noise. Power increases with 6 dB per octave.
:param N: Amount of samples.
:param state: State of PRNG.
:type state: :class:`np.random.RandomState`
Power increases with +9 dB per octave.
Power density increases with +6 dB per octave.
"""
state = np.random.RandomState() if state is None else state
uneven = N % 2
X = state.randn(N // 2 + 1 + uneven) + 1j * state.randn(N // 2 + 1 + uneven)
S = (np.arange(len(X))) # Filter
y = (irfft(X * S)).real
if uneven:
y = y[:-1]
return normalize(y)
_noise_generators = {
'white': white,
'pink': pink,
'blue': blue,
'brown': brown,
'violet': violet,
}
def noise_generator(N=44100, color='white', state=None):
"""Noise generator.
:param N: Amount of unique samples to generate.
:param color: Color of noise.
Generate `N` amount of unique samples and cycle over these samples.
"""
#yield from itertools.cycle(noise(N, color)) # Python 3.3
for sample in itertools.cycle(noise(N, color, state)):
yield sample
def heaviside(N):
"""Heaviside.
Returns the value 0 for `x < 0`, 1 for `x > 0`, and 1/2 for `x = 0`.
"""
return 0.5 * (np.sign(N) + 1)