import os
import json
import logging
from datetime import datetime, timedelta, date
from typing import List
from dataclasses import asdict
import gradio as gr
from google.oauth2.service_account import Credentials
from google.cloud import bigquery
from utils.mes_player_model import Player
AVATAR_PATH = "avatar/"
AVATAR_FILE_TYPE = ".png"
MEDIA_PATH = "medias/"
MEDIA_FILE_TYPE = ".png"
SCOPES = ["https://www.googleapis.com/auth/bigquery"]
SERVICE_ACCOUNT_INFO = os.getenv("GBQ_TOKEN")
service_account_info_dict = json.loads(SERVICE_ACCOUNT_INFO)
creds = Credentials.from_service_account_info(service_account_info_dict, scopes=SCOPES)
client = bigquery.Client(
credentials=creds, project=service_account_info_dict["project_id"]
)
def get_content(file_name: str) -> str:
with open(file_name, "r", encoding="utf-8") as file:
content = file.read()
return content
def get_player_partners(player_info: gr.State) -> List[str]:
return [
f"{MEDIA_PATH}{partner}{MEDIA_FILE_TYPE}" for partner in player_info["partners"]
]
def get_player_badges(player_info: gr.State) -> List[str]:
return [f"{MEDIA_PATH}{badge}{MEDIA_FILE_TYPE}" for badge in player_info["badges"]]
def get_player_avatar(player_info: gr.State) -> str:
return f"{AVATAR_PATH}avatar_{player_info['player_group'] + 1}{AVATAR_FILE_TYPE}"
def get_player_adventure_logs(player_info: gr.State) -> List[str]:
log_template = """
"""
return [
log_template.format(player_log=player_log)
for player_log in player_info["adventure_logs"]
]
def get_player_adventure_logs_html(player_info: gr.State) -> str:
adventure_logs = "".join(get_player_adventure_logs(player_info))
template_content = get_content("htmls/adventure_template.html")
return template_content.replace("{logs}", adventure_logs)
def get_player_achievements(player_info: gr.State) -> List[str]:
achivement_name_map = {
"participation_star": "參賽之星",
"star_score_settler": "星際積分領航者",
"interstellar_traveler_I": "星際旅行者 I",
"interstellar_traveler_II": "星際旅行者 II",
"interstellar_traveler_III": "星際旅行者 III",
"interstellar_traveler_IV": "星際旅行者 IV",
"climbers_club_I": "爬升俱樂部 I",
"climbers_club_II": "爬升俱樂部 II",
"climbers_club_III": "爬升俱樂部 III",
"star_cluster_detector": "星團探測官",
"starry_vigilante": "群星瞭望者",
"planetary_decoder": "行星解碼",
"galactic_librarian": "星系圖書館員",
"energy_enthusiast_I": "能量狂熱者 I",
"energy_enthusiast_II": "能量狂熱者 II",
"energy_enthusiast_III": "能量狂熱者 III",
"energy_enthusiast_IV": "能量狂熱者 IV",
"knowledge_planet_explorer_I": "知識星球探險家 I",
"knowledge_planet_explorer_II": "知識星球探險家 II",
"scientific_expedition_explorer_I": "科學探險探險家 I",
"scientific_expedition_explorer_II": "科學探險探險家 II",
"cultural_celebration_explorer_I": "文化慶典探險家 I",
"cultural_celebration_explorer_II": "文化慶典探險家 II",
"youth_literature_explorer_I": "青春文學探險家 I",
"youth_literature_explorer_II": "青春文學探險家 II",
"path_to_wealth_explorer_I": "財富之路探險家 I",
"path_to_wealth_explorer_II": "財富之路探險家 II",
"cultivation_universe_explorer_I": "素養宇宙探險家 I",
"cultivation_universe_explorer_II": "素養宇宙探險家 II",
"electronic_and_information_college_explorer_I": "電資學院探險家 I",
"electronic_and_information_college_explorer_II": "電資學院探險家 II",
"star_warrior": "星空艦長",
}
if not isinstance(player_info["rewards_status"], dict):
rewards_status = json.loads(player_info["rewards_status"])
else:
rewards_status = player_info["rewards_status"]
if "routine_checker" in rewards_status:
del rewards_status["routine_checker"]
return [
(
achivement_name_map[achievement_key],
"完成" if achievement_value["is_completed"] else "未完成",
)
for achievement_key, achievement_value in rewards_status.items()
]
def get_current_story():
with open("story.json", "r", encoding="utf-8") as file:
story = json.load(file)
storyline_date = {
(datetime(2023, 12, 4).date(), datetime(2023, 12, 5).date()): 1,
(datetime(2023, 12, 6).date(), datetime(2023, 12, 7).date()): 2,
(datetime(2023, 12, 8).date(), datetime(2023, 12, 9).date()): 3,
(datetime(2023, 12, 10).date(), datetime(2023, 12, 11).date()): 4,
(datetime(2023, 12, 12).date(), datetime(2023, 12, 13).date()): 5,
(datetime(2023, 12, 14).date(), datetime(2023, 12, 15).date()): 6,
(datetime(2023, 12, 16).date(), datetime(2023, 12, 17).date()): 7,
(datetime(2023, 12, 18).date(), datetime(2023, 12, 19).date()): 8,
(datetime(2023, 12, 20).date(), datetime(2023, 12, 22).date()): 9,
(datetime(2023, 12, 23).date(), datetime(2023, 12, 25).date()): 10,
(datetime(2023, 12, 26).date(), datetime(2023, 12, 27).date()): 11,
(datetime(2023, 12, 28).date(), datetime(2023, 12, 29).date()): 12,
}
def get_stage(storyline_date):
current_date = datetime.now().date()
for (start_date, end_date), stage in storyline_date.items():
if start_date <= current_date <= end_date:
return stage
return None
stage = get_stage(storyline_date)
if stage:
return gr.Slider(
value=stage / 12 * 100,
show_label=False,
interactive=False,
info=story[str(stage)],
)
else:
return gr.Slider(
value=0,
show_label=False,
interactive=False,
info="狐貍貓與光束守護者的旅程將於 2023/12/04 開始!敬請期待!",
)
def query_bq_table(client, sql):
try:
query_job = client.query(sql)
query_job.result()
return query_job.to_dataframe()
except Exception as e:
logging.error(f"Query Failed: {e}")
raise
def load_player_statuses(client, date_str):
table_name = f"mes_report_{date_str}"
sql = f"SELECT * FROM `data_mart.{table_name}`"
return {
row["player_backend_user_id"]: Player.from_dict(row)
for _, row in query_bq_table(client, sql).iterrows()
}
def get_date_strs(delta_days=0):
target_date = datetime.now().date() - timedelta(days=delta_days)
return target_date.strftime("%Y%m%d")
def save_latest_player_data():
latest_player_data = load_player_statuses(client, "20231113")
latest_player_data_as_dict = {
key: asdict(value) for key, value in latest_player_data.items()
}
def date_serializer(obj):
if isinstance(obj, date):
return obj.isoformat()
raise TypeError("Type not serializable")
with open("latest_player_data.json", "w") as fp:
print("Saving latest player data...")
json.dump(latest_player_data_as_dict, fp, default=date_serializer)
return "finished"
def render_player_data(player_info: gr.State):
player_avatar = get_player_avatar(player_info)
player_partners = get_player_partners(player_info)
player_badges = get_player_badges(player_info)
player_adventure_logs = get_player_adventure_logs_html(player_info)
player_achievements = get_player_achievements(player_info)
current_story = get_current_story()
return (
player_avatar,
player_partners,
player_badges,
player_adventure_logs,
player_achievements,
current_story,
)