Spaces:
Running
Running
ChenyuRabbitLove
commited on
Commit
•
20cc6ef
1
Parent(s):
96a04e2
bugfix: fix minor bugs
Browse files- app.py +214 -204
- utils/completion_reward.py +1 -0
- utils/completion_reward_utils.py +5 -1
app.py
CHANGED
@@ -67,9 +67,11 @@ def get_player_logs(player_backend_user_id):
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f"Player {player_backend_user_id} not found in processed_player_adventure_logs.json"
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)
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def init_reward():
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return CompletionReward()
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# start of gradio interface
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with gr.Blocks(theme=seafoam, css=get_content("css/style.css")) as demo:
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player_info = gr.State()
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@@ -93,7 +95,9 @@ with gr.Blocks(theme=seafoam, css=get_content("css/style.css")) as demo:
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height=200,
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)
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-
badge_description = gr.Markdown(
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badge_gallery = gr.Gallery(
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[],
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label="徽章",
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@@ -140,11 +144,15 @@ with gr.Blocks(theme=seafoam, css=get_content("css/style.css")) as demo:
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"<div style='max-width:100%; max-height:360px; overflow:auto'>"
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+ get_content("htmls/adventure_blank.html")
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)
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-
adventure_log = gr.HTML(
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# handling player info
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with gr.Row():
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-
player_backend_id = gr.Textbox(
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player_info_query_btn = gr.Button(
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"Query", elem_id="trigger_button", visible=False
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)
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@@ -293,207 +301,209 @@ with gr.Blocks(theme=seafoam, css=get_content("css/style.css")) as demo:
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# actions when player login
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# define args
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if __name__ == "__main__":
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demo.launch()
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f"Player {player_backend_user_id} not found in processed_player_adventure_logs.json"
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)
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+
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def init_reward():
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return CompletionReward()
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+
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# start of gradio interface
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with gr.Blocks(theme=seafoam, css=get_content("css/style.css")) as demo:
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player_info = gr.State()
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height=200,
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)
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+
badge_description = gr.Markdown(
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+
"# 徽章", elem_id="badge_avatar_description"
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)
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badge_gallery = gr.Gallery(
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[],
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label="徽章",
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"<div style='max-width:100%; max-height:360px; overflow:auto'>"
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+ get_content("htmls/adventure_blank.html")
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)
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+
adventure_log = gr.HTML(
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+
html, label="Adventure Log", elem_id="adventure_log"
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+
)
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# handling player info
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with gr.Row():
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+
player_backend_id = gr.Textbox(
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+
"", elem_id="player_backend_id", visible=False
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)
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player_info_query_btn = gr.Button(
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"Query", elem_id="trigger_button", visible=False
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)
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# actions when player login
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# define args
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+
send_player_login_info = dict(
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fn=render_finished,
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inputs=[player_activity_tracker, player_info],
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outputs=None,
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)
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+
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player_info_query_btn.click(get_player_info, player_backend_id, player_info).then(
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get_player_logs, player_backend_id, player_logs
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+
).then(
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render_player_data,
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player_info,
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[avatar, pet_gallery, badge_gallery, adventure_log, achievements, adventure],
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).then(
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**send_player_login_info
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)
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+
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pull_newest_player_data.submit(
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save_latest_player_data,
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None,
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update_status,
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api_name="pull_newest_player_data",
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)
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+
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def create_visibility_updates(visible, count):
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return tuple(gr.update(visible=visible) for _ in range(count))
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start_make_reward.click(
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check_is_in_completion_reward,
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player_backend_id,
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[
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start_make_reward,
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+
player_name_title,
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player_name,
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+
confirm_player_name,
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+
not_participate,
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not_start,
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already_issued,
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],
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queue=False,
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)
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set_player_name_args = dict(
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fn=set_player_name,
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inputs=[completion_reward, player_name, player_backend_id],
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outputs=None,
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queue=False,
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)
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confirm_player_name.click(
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lambda: (gr.update(interactive=False), gr.update(visible=False)),
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None,
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[player_name, confirm_player_name],
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queue=False,
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).then(
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lambda: create_visibility_updates(True, 2),
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None,
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[cancel_player_name, player_name_next_step],
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queue=False,
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).then(
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**set_player_name_args
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)
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+
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cancel_player_name.click(
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lambda: (gr.update(interactive=True), gr.update(visible=True)),
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None,
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[player_name, confirm_player_name],
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queue=False,
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).then(
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lambda: create_visibility_updates(False, 2),
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None,
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[cancel_player_name, player_name_next_step],
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queue=False,
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)
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player_name_next_step.click(
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lambda: create_visibility_updates(False, 5),
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None,
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[
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player_name,
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+
player_name_next_step,
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+
confirm_player_name,
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+
player_name_title,
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cancel_player_name,
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],
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queue=False,
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).then(
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lambda: create_visibility_updates(True, 11),
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None,
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[
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+
openai_img,
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+
aws_img,
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+
google_img,
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+
mtk_img,
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+
story_title,
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story_description,
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+
openai_description,
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aws_description,
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google_description,
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mtk_description,
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start_generate_story,
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],
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queue=False,
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)
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get_llm_response_args = dict(
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fn=get_llm_response,
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inputs=[completion_reward, player_logs],
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outputs=[bot1, bot2, bot3, bot4],
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queue=False,
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)
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start_generate_story.click(
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lambda: gr.update(visible=False), None, start_generate_story, queue=False
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).then(
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lambda: create_visibility_updates(True, 4),
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None,
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[bot1, bot2, bot3, bot4],
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queue=False,
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).then(
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**get_llm_response_args
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).then(
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lambda: gr.update(visible=True), None, [select_story], queue=False
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)
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+
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select_story.select(
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lambda: gr.update(visible=True), None, confirm_story, queue=False
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)
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+
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set_player_selected_character_args = dict(
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fn=set_player_selected_character,
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inputs=[completion_reward, select_story],
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outputs=None,
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queue=False,
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)
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+
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confirm_story.click(
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lambda: gr.update(interactive=False), None, [select_story], queue=False
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).then(lambda: gr.update(visible=False), None, [confirm_story], queue=False).then(
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lambda: (gr.update(visible=True), gr.update(visible=True)),
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None,
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[start_generate_certificate, cancel_story],
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queue=False,
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).then(
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**set_player_selected_character_args
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)
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+
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cancel_story.click(
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lambda: gr.update(interactive=True), None, [select_story], queue=False
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).then(lambda: gr.update(visible=False), None, [cancel_story], queue=False).then(
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lambda: (gr.update(visible=False), gr.update(visible=True)),
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None,
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[start_generate_certificate, confirm_story],
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queue=False,
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)
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+
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create_certificate_args = dict(
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fn=create_certificate,
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inputs=[completion_reward],
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outputs=reward_result,
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queue=False,
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)
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+
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complete_reward_args = dict(
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fn=complete_reward,
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inputs=[completion_reward],
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outputs=None,
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queue=False,
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)
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start_generate_certificate.click(
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lambda: create_visibility_updates(False, 18),
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None,
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+
[
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+
openai_img,
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+
aws_img,
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+
google_img,
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+
mtk_img,
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+
story_title,
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+
story_description,
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+
openai_description,
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+
aws_description,
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+
google_description,
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+
mtk_description,
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+
bot1,
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bot2,
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+
bot3,
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bot4,
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select_story,
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processing,
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cancel_story,
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start_generate_certificate,
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],
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queue=False,
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).then(lambda: gr.update(visible=True), None, [processing], queue=False).then(
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**create_certificate_args
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).then(
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lambda: (gr.update(visible=True), gr.update(visible=False)),
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None,
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[complete, processing],
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queue=False,
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).then(
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**complete_reward_args
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)
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if __name__ == "__main__":
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demo.launch()
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utils/completion_reward.py
CHANGED
@@ -35,6 +35,7 @@ gcs_client = storage.Client(
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credentials=creds, project=service_account_info_dict["project_id"]
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)
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class CompletionReward:
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def __init__(self):
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self.player_backend_user_id = None
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credentials=creds, project=service_account_info_dict["project_id"]
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)
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+
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class CompletionReward:
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def __init__(self):
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self.player_backend_user_id = None
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utils/completion_reward_utils.py
CHANGED
@@ -32,7 +32,11 @@ def check_is_in_completion_reward(player_backend_user_id):
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completion_reward_issue_status_dict = json.load(f)
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if player_backend_user_id in completion_reward_issue_status_dict:
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-
preview_list = [
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if player_backend_user_id in preview_list:
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value = completion_reward_issue_status_dict[player_backend_user_id]
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if value == "not_issued":
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completion_reward_issue_status_dict = json.load(f)
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if player_backend_user_id in completion_reward_issue_status_dict:
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+
preview_list = [
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"[email protected]",
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"http://googleid.junyiacademy.org/111939868185365078143",
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"http://googleid.junyiacademy.org/107407156051367422051",
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]
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if player_backend_user_id in preview_list:
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value = completion_reward_issue_status_dict[player_backend_user_id]
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if value == "not_issued":
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