{ "audio": { "path": "59acbba51e45b4e5.wav", "sampling_rate": 48000 }, "transcription": "Finally... We're saved...", "language": "English(US)", "speaker": "Baishi", "speaker_type": "TALK_ROLE_NPC", "type": "Dialog", "inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ003_3_baishi_04.wem" }