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- Traveler/English(US)/357103_metadata.json +12 -0
- Traveler/English(US)/357109_audio.wav +3 -0
- Traveler/English(US)/357109_metadata.json +12 -0
- Traveler/English(US)/35749_audio.wav +3 -0
- Traveler/English(US)/35749_metadata.json +12 -0
- Traveler/English(US)/358912_audio.wav +3 -0
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- Traveler/English(US)/359098_audio.wav +3 -0
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- Traveler/English(US)/359390_metadata.json +12 -0
- Traveler/English(US)/360435_audio.wav +3 -0
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- Traveler/English(US)/362053_audio.wav +3 -0
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- Traveler/English(US)/363677_audio.wav +3 -0
- Traveler/English(US)/363677_metadata.json +12 -0
- Traveler/English(US)/364149_audio.wav +3 -0
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- Traveler/English(US)/36493_audio.wav +3 -0
- Traveler/English(US)/36493_metadata.json +12 -0
- Traveler/English(US)/370379_audio.wav +3 -0
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- Traveler/English(US)/37114_audio.wav +3 -0
- Traveler/English(US)/37114_metadata.json +12 -0
- Traveler/English(US)/371998_audio.wav +3 -0
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- Traveler/English(US)/372759_audio.wav +3 -0
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- Traveler/English(US)/376307_audio.wav +3 -0
- Traveler/English(US)/376307_metadata.json +12 -0
- Traveler/English(US)/376329_audio.wav +3 -0
- Traveler/English(US)/376329_metadata.json +12 -0
Traveler/English(US)/357103_audio.wav
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Traveler/English(US)/357103_metadata.json
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"transcription": "#<color=#37FFFF>Paimon: </color>Have you noticed something? People in Sumeru don't seem to have a lot of faith in Lesser Lord Kusanali.\\n<color=#37FFFF>Paimon: </color>Back in Liyue and Inazuma, people were pretty enthusiastic about Rex Lapis and the Almighty Shogun.\\n<color=#37FFFF>Paimon: </color>Those strange scholars are one thing, but even everyone living downtown only ever seems to talk about Greater Lord Rukkhadevata.\\n<color=#37FFFF>{NICKNAME}: </color>Yeah. And the most delicious mushrooms are said to be Greater Lord Rukkhadevata's blessing.\\n<color=#37FFFF>Paimon: </color>Speaking of which, lots of the dishes in Liyue are said to have been taught and approved by Rex Lapis himself...\\n<color=#37FFFF>Paimon: </color>Aha! So as long as a god blesses their people with delicious food, people will worship them!\\n<color=#37FFFF>{NICKNAME}: </color>Hehe, if their name is Paimon, sure.\\n<color=#37FFFF>Paimon: </color>Huh? Wait, so... {NICKNAME}, what do you believe in, then?\\n<color=#37FFFF>{NICKNAME}: </color>Me? Hmm... Paimon, of course.\\n<color=#37FFFF>Paimon: </color>Heehee, that's right!",
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Traveler/English(US)/357109_audio.wav
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Traveler/English(US)/357109_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> Paimon's heard that couplets are a traditional art form in Liyue. If you can write a line that works as a second half to one that someone else has written, you'll be well paid!\\n<color=#37FFFF>Paimon:</color> But linking the couplet is hard, so it's not easy money.\\n<color=#37FFFF>Paimon:</color> Not only does the rhythm need to match, but the meaning has to as well.\\n<color=#37FFFF>{NICKNAME}:</color> Hmm... Care to give an example?\\n<color=#37FFFF>Paimon:</color> Uh... \"Windrise's winds never churn.\"\\n<color=#37FFFF>{NICKNAME}:</color> ...Um, \"But the Sea of Clouds' clouds always return.\"\\n<color=#37FFFF>Paimon:</color> Huh... Not bad!\\n<color=#37FFFF>Paimon:</color> Let's not waste time here. We've got some money to make!",
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"language": "English(US)",
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"speaker": "Traveler",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_couplet_hero.wem"
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Traveler/English(US)/35749_audio.wav
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version https://git-lfs.github.com/spec/v1
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Traveler/English(US)/35749_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> {NICKNAME}, what do you think of treasure chests?\\n<color=#37FFFF>{NICKNAME}:</color> I believe that they were left behind by great travelers who once passed this way.\\n<color=#37FFFF>{NICKNAME}:</color> Every time I open one and look at its contents, I can feel a certain kinship with those who came before...\\n<color=#37FFFF>Paimon:</color> And that's how you get adventure experience!",
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"language": "English(US)",
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Traveler/English(US)/358912_audio.wav
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Traveler/English(US)/358912_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> We should get something tasty to eat! Uh, but Paimon doesn't wanna have to go get it...\\n<color=#37FFFF>{NICKNAME}:</color> Hmm, shall we decide with a game of rock-paper-scissors, then?\\n<color=#37FFFF>Paimon:</color> Ooh, okay!\\n<color=#37FFFF>{NICKNAME}:</color> Great! Alright, ready? Rock, paper\u2014\\n<color=#37FFFF>Paimon:</color> \u2014Super Paimon Tornado!\\n<color=#37FFFF>{NICKNAME}:</color> ...What?",
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Traveler/English(US)/359098_audio.wav
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Traveler/English(US)/359098_metadata.json
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"transcription": "#<color=#37FFFF>Paimon: </color>Khedive and Anisa kept talking about \"Purbiruni\" this and \"Pursina\" that...\\n<color=#37FFFF>Paimon: </color>Why do all these words have \"pur\" at the front?\\n<color=#37FFFF>{NICKNAME}: </color>\"Pur\" means \"descendant,\" and also \"student\"... So in this case, they're referring to themselves as the children and students of the great sages of old.\\n<color=#37FFFF>Paimon: </color>Huh, so that's what it means... From the way they were throwing these words around, Paimon was sure it'd be something to be proud of.\\n<color=#37FFFF>{NICKNAME}: </color>Wait... But isn't it?\\n<color=#37FFFF>Paimon: </color>Well, Paimon for one would much rather be known as the founding father than have a name that basically says \"So-and-so's my daddy.\" Pretty embarrassing, don't you think?\\n<color=#37FFFF>{NICKNAME}: </color>Um... Yeah, I have to admit, I've never thought about it like that...",
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"language": "English(US)",
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"speaker": "Traveler",
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"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_xm_purbiruniAndPursina_heroine.wem"
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}
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Traveler/English(US)/359112_audio.wav
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Traveler/English(US)/359112_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> You learn new things so quickly.\\n<color=#37FFFF>Paimon:</color> You've already got such a good grasp of Teyvat's language.\\n<color=#37FFFF>{NICKNAME}:</color> You're a good teacher, Paimon.\\n<color=#37FFFF>Paimon:</color> Aww, hehehe...\\n<color=#37FFFF>{NICKNAME}:</color> Who knows, maybe the quality of your nasty nicknames will improve someday.",
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"language": "English(US)",
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"speaker": "Traveler",
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"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_language_hero.wem"
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}
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Traveler/English(US)/359390_audio.wav
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Traveler/English(US)/359390_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> Mondstadt has so many windmills, doesn't it?\\n<color=#37FFFF>{NICKNAME}:</color> Well, the city is built above water, so it probably relies on the windmills to draw the water upwards.\\n<color=#37FFFF>Paimon:</color> That's correct! The winds blow through Mondstadt all year, so this supply of water is very stable.\\n<color=#37FFFF>Paimon:</color> Also, the windmills are what they call \"visible winds\" \u2014 and wind chimes are called the \"audible winds.\"\\n<color=#37FFFF>Paimon:</color> Paimon guesses they can be thought of as mascots and prayers to the Anemo Archon for protection.\\n<color=#37FFFF>{NICKNAME}:</color> Ah, mascots. So, like you then, Paimon?\\n<color=#37FFFF>Paimon:</color> No! Not at all! They're made of wood, and you can't eat them in an emergency either, 'cause all you'll do is grind your teeth down!\\n<color=#37FFFF>{NICKNAME}:</color> Uhh...\\n<color=#37FFFF>{NICKNAME}:</color> ...I don't know what to say to that.",
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"language": "English(US)",
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"speaker": "Traveler",
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}
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Traveler/English(US)/360435_audio.wav
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Traveler/English(US)/360435_metadata.json
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"transcription": "#<color=#37FFFF>Paimon:</color> Musou no Hitotachi is amazing!\\n<color=#37FFFF>Paimon:</color> It can beat any enemy with a single slash!\\n<color=#37FFFF>{NICKNAME}:</color> Uh, but for Childe, it might need three slashes...\\n<color=#37FFFF>Paimon:</color> Y\u2014Yeah!\\n<color=#37FFFF>Paimon:</color> Anyway, if you mastered that technique, Paimon wouldn't have to worry about you for the rest of our journey!\\n<color=#37FFFF>{NICKNAME}:</color> So, where can one learn that technique?\\n<color=#37FFFF>Paimon:</color> Yeah, where can one learn that technique?\\n<color=#37FFFF>{NICKNAME}:</color> Hm?\\n<color=#37FFFF>Paimon:</color> Quit looking at Paimon like that! O\u2014Okay, Paimon will keep an eye on you during our adventures...",
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"language": "English(US)",
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}
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Traveler/English(US)/362053_audio.wav
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Traveler/English(US)/362053_metadata.json
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"transcription": "#<color=#37FFFF>Paimon: </color>All these Sumeru scholars seem to wear Akasha Terminals so they can get information from the Akasha system.\\n<color=#37FFFF>Paimon: </color>It's like they're carrying an interactive encyclopedia with them wherever they go. Paimon's kinda jealous.\\n<color=#37FFFF>{NICKNAME}: </color>Well, I'm not jealous. I have an even better encyclopedia that automatically follows me around, gives me the A-to-Z on everything in Teyvat, and the best part is, it can even talk!\\n<color=#37FFFF>Paimon: </color>Huh? Was that a compliment? Aw, you're making Paimon blush... Paimon definitely doesn't know as much as an encyclopedia! A-to-Y at most.\\n<color=#37FFFF>{NICKNAME}: </color>Well, you know... maybe if you ate a little less, you'd have room for Z, too.\\n<color=#37FFFF>Paimon: </color>Hey!!!",
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"language": "English(US)",
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"speaker": "Traveler",
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}
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Traveler/English(US)/363127_audio.wav
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Traveler/English(US)/363127_metadata.json
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"transcription": "#<color=#37FFFF>Paimon: </color>We've been passing by a lot of small shrines lately, but none of them seem to be dedicated to the Electro Archon.\\n<color=#37FFFF>{NICKNAME}: </color>They were probably built for lesser deities. The people of Inazuma believe that everything around them has a spirit, and those spirits will help them in their time of need.\\n<color=#37FFFF>Paimon: </color>Oh, so the people make shrines for them, and give them offerings.\\n<color=#37FFFF>{NICKNAME}: </color>Yeah. In a way, it's a form of prayer and a token of appreciation.\\n<color=#37FFFF>Paimon: </color>Paimon gets it now! Let's find Ayaka, and have her put up a shrine for us!\\n<color=#37FFFF>Paimon: </color>If we do that, we'll be able to get lots of offerings as well!\\n<color=#37FFFF>Paimon: </color>Paimon's so happy!\\n<color=#37FFFF>{NICKNAME}: </color>Hehe. Uh... I\u2014Is that an acceptable thing to do?\\n<color=#37FFFF>Paimon: </color>What's wrong? Haven't we been helping out everyone this whole time? We may be doing an even better job than those deities!\\n<color=#37FFFF>{NICKNAME}: </color>You do have a point...\\n<color=#37FFFF>{NICKNAME}: </color>But when I picture people placing flowers or fruits in front of a shrine for me... it doesn't feel right.",
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"transcription": "Bellowing Thunder!",
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Traveler/English(US)/364149_audio.wav
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"transcription": "#<color=#37FFFF>Paimon:</color> Barbara's really popular, isn't she?\\n<color=#37FFFF>{NICKNAME}:</color> Well, she is the idol of the people of Mondstadt.\\n<color=#37FFFF>Paimon:</color> Come to think of it... Paimon doesn't really know what an \"idol\" is.\\n<color=#37FFFF>{NICKNAME}:</color> It's an occupation in which one's work is to be cute, be well-loved, and earn a boat-load of Mora.\\n<color=#37FFFF>Paimon:</color> Isn't that the same thing as being a mascot?\\n<color=#37FFFF>{NICKNAME}:</color> That's... heh, one way to put it.",
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Traveler/English(US)/36493_audio.wav
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"transcription": "#<color=#37FFFF>Paimon: </color>It's amazing that Inazuma has places like the Yae Publishing House which specializes in publishing novels!\\n<color=#37FFFF>Paimon: </color>They even host competitions! Wow!\\n<color=#37FFFF>{NICKNAME}: </color>If that's the case, then perhaps you can submit a draft of the book you've been working on, \"Paimon's Happiness.\"\\n<color=#37FFFF>Paimon: </color>Well, about that... Paimon has misplaced the drafts on our way to Inazuma...\\n<color=#37FFFF>{NICKNAME}: </color>...Really?\\n<color=#37FFFF>Paimon: </color>Fine! Paimon hasn't started writing it yet...\\n<color=#37FFFF>Paimon: </color>It's not Paimon's fault! Paimon's been meaning to do it but three days ago, Paimon's pen broke. The day before yesterday, Paimon had hand cramps. Yesterday \u2014 a sprained foot. Today... Paimon... Hmmm... Paimon's hungry!\\n<color=#37FFFF>{NICKNAME}: </color>Hehe, it sounds like you'll sooner write \"A Thousand Excuses with Paimon\" than \"Paimon's Happiness.\"",
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"language": "English(US)",
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"speaker": "Traveler",
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"speaker_type": "",
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Traveler/English(US)/370379_audio.wav
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"transcription": "Hyah!",
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"language": "English(US)",
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|
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Traveler/English(US)/370972_audio.wav
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"transcription": "#<color=#37FFFF>Paimon: </color>So apparently, some detectives in Fontaine manage to solve cases without ever setting foot outside their homes. They call them \"armchair detectives\"...\\n<color=#37FFFF>Paimon: </color>That's what they call \"working from home,\" right? Sounds pretty cushy.\\n<color=#37FFFF>Paimon: </color>Still, how do they figure out the truth if they never even go to the crime scene? ...Oh, Paimon knows! They must be using divination.\\n<color=#37FFFF>{NICKNAME}: </color>You're thinking of fortune-tellers, Paimon. Not detectives.\\n<color=#37FFFF>Paimon: </color>Oh... yeah...\\n<color=#37FFFF>{NICKNAME}: </color>In any case, surely the evidence isn't just dropping itself off at the detective's doorstep.\\n<color=#37FFFF>Paimon: </color>You mean... Oh, the detective must have people collecting information for them...\\n<color=#37FFFF>{NICKNAME}: </color>Perhaps, or... Maybe they post commissions at the Adventurers' Guild?\\n<color=#37FFFF>Paimon: </color>Huh? But... that would mean the detective gets all the credit for our hard work! Bet they make a tidy sum of Mora off of it, too! Hmph, Paimon won't stand for that. Let's go have a little talk with Detective Armchair right now!",
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Traveler/English(US)/37114_audio.wav
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"transcription": "#<color=#37FFFF>Paimon:</color> Musou no Hitotachi is amazing!\\n<color=#37FFFF>Paimon:</color> It can beat any enemy with a single slash!\\n<color=#37FFFF>{NICKNAME}:</color> Uh, but for Childe, it might need three slashes...\\n<color=#37FFFF>Paimon:</color> Y\u2014Yeah!\\n<color=#37FFFF>Paimon:</color> Anyway, if you mastered that technique, Paimon wouldn't have to worry about you for the rest of our journey!\\n<color=#37FFFF>{NICKNAME}:</color> So, where can one learn that technique?\\n<color=#37FFFF>Paimon:</color> Yeah, where can one learn that technique?\\n<color=#37FFFF>{NICKNAME}:</color> Hm?\\n<color=#37FFFF>Paimon:</color> Quit looking at Paimon like that! O\u2014Okay, Paimon will keep an eye on you during our adventures...",
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Traveler/English(US)/371998_audio.wav
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"transcription": "#<color=#37FFFF>{NICKNAME}:</color> I've heard that Albert, being the leader of Barbara's fan club...\\n<color=#37FFFF>{NICKNAME}:</color> ...Sometimes gets bumps and bruises on purpose so that he can go to the Cathedral to see her.\\n<color=#37FFFF>Paimon:</color> Paimon feels the Knights of Favonius should keep a closer watch on weirdos like that.\\n<color=#37FFFF>{NICKNAME}:</color> But it seems that a month later, Albert discovered that Bennett was managing to see Barbara far more than he was.\\n<color=#37FFFF>{NICKNAME}:</color> On second thought, Bennett does have the natural advantage when it comes to getting injured.\\n<color=#37FFFF>Paimon:</color> What is this, a \"let's bother Barbara\" contest?",
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"transcription": "#<color=#37FFFF>Paimon: </color>Even though Naku Weed has a flower-like structure, its \"petals\" are in fact leaves.\\n<color=#37FFFF>Paimon: </color>Its actual bloom is rather fragile, so the surrounding leaves try their hardest to grow strong and protect it...\\n<color=#37FFFF>Paimon: </color>Hee-hee, just like Paimon is protecting you right now.\\n<color=#37FFFF>{NICKNAME}: </color>Just like you? Oh, is Naku Weed edible too?\\n<color=#37FFFF>Paimon: </color>Yeah, that's right! ...Wait? What are you trying to say?",
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"transcription": "#<color=#37FFFF>Paimon:</color> Paimon wonders what the previous Shogun was like.\\n<color=#37FFFF>{NICKNAME}:</color> It appears that she was a person who understood the fleeting nature of things, and accepted the inevitable fate of departing this world one day.\\n<color=#37FFFF>Paimon:</color> After all, realizing the fragility of things in front of you makes you treasure them even more.\\n<color=#37FFFF>{NICKNAME}:</color> This way of thinking must've influenced Inazuma's aesthetics. This world is transient, people come and go. The fun times we shared, our companionship, and the delicious foods we got to savor \u2014 those emotions and experiences are real things that existed at some point in time, not just empty concepts.\\n<color=#37FFFF>Paimon:</color> Even though... Even though every banquet must eventually come to an end, it'd be nice to enjoy those happy moments for a little longer.\\n<color=#37FFFF>{NICKNAME}:</color> \"Shifting seasons and elusive dreams, the ephemeral and fleeting, with thine companionship, all are eternal.\"\\n<color=#37FFFF>Paimon:</color> Paimon doesn't get it!\\n<color=#37FFFF>{NICKNAME}:</color> I'm saying that I'm having a lot of fun traveling with you, Paimon. It'd be nice if we could just go on like this forever.\\n<color=#37FFFF>Paimon:</color> Paimon'll take your word for it then.",
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"transcription": "#<color=#37FFFF>{NICKNAME}:</color> Speaking of Fischl, she also claims to be a \"visitor from another world\"...\\n<color=#37FFFF>{NICKNAME}:</color> We're similar in that way. We even bring a pet along with us.\\n<color=#37FFFF>Paimon:</color> Pet? Now, wait just a minute, here...\\n<color=#37FFFF>{NICKNAME}:</color> But her raven, Oz... He looks cool, and is polite to boot.\\n<color=#37FFFF>{NICKNAME}:</color> More importantly, he can both scout and fight \u2014 very useful indeed.\\n<color=#37FFFF>{NICKNAME}:</color> Maybe I should make arrangements with Fischl to trade companions once in a while for, say, a week or two at a time? Hehe, it should be quite interesting.\\n<color=#37FFFF>Paimon:</color> Hey! Doesn't Paimon get a say in this!?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_pet_heroine.wem"
|
12 |
+
}
|
Traveler/English(US)/373756_audio.wav
ADDED
@@ -0,0 +1,3 @@
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1 |
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version https://git-lfs.github.com/spec/v1
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oid sha256:07840eb2d1f3a23f70cfab2dccfe1fa1a5da3e39c6f56ff9f7d4c65d10b8919d
|
3 |
+
size 6521772
|
Traveler/English(US)/373756_metadata.json
ADDED
@@ -0,0 +1,12 @@
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "e76689ad10030f34.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon:</color> Paimon's heard that in Liyue, people call the crane the \"gentleman bird.\"\\n<color=#37FFFF>{NICKNAME}:</color> And do you know why that is?\\n<color=#37FFFF>Paimon:</color> Hmm... Paimon's not quite sure...\\n<color=#37FFFF>{NICKNAME}:</color> Well then, let me tell you the story of the lucky crane repaying its debts.\\n<color=#37FFFF>{NICKNAME}:</color> A long, long time ago, there was a kind-hearted scholar who saved a lucky crane that had fallen into a trap.\\n<color=#37FFFF>{NICKNAME}:</color> Later, on a cold winter's night, a beautiful maiden came to his door, asking to lodge with him.\\n<color=#37FFFF>{NICKNAME}:</color> The maiden shouldered a greatsword on her back, and taught all that she knew of swordsmanship to the scholar, supervising him as he studied day and night.\\n<color=#37FFFF>Paimon:</color> Whoa...\\n<color=#37FFFF>{NICKNAME}:</color> Once he had finished his training, he went out into the wilds with the maiden to do good and fight for justice.\\n<color=#37FFFF>{NICKNAME}:</color> Ten years later, the lucky crane took the form of a gentleman, and finally came to return the favor, but discovered the couple had already lived out a fortuitous life...\\n<color=#37FFFF>{NICKNAME}:</color> And that is the story known as \"The Gentleman's 10-Year Debt.\"\\n<color=#37FFFF>Paimon:</color> Ahh...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
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"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_crane_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/374803_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
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|
|
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|
1 |
+
version https://git-lfs.github.com/spec/v1
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oid sha256:4bfb75e6cbe5dd3784ba162cf6afbe99aa4402f246158f3e8d787254c676949d
|
3 |
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size 34220
|
Traveler/English(US)/374803_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
|
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"audio": {
|
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"path": "e8100e34ad0cb1f6.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Ha!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "AnimatorEvent",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_hero\\vo_hero_battle_skill1_hydro_01.wem"
|
12 |
+
}
|
Traveler/English(US)/376307_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
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2 |
+
oid sha256:34ef29884f30560b906ad011a483392c098c39f57918fa5c15d736124b1416bb
|
3 |
+
size 230700
|
Traveler/English(US)/376307_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
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"path": "e9034999151ed8ac.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Is this... an answer from this world?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_hero\\vo_hero_chest_open_01.wem"
|
12 |
+
}
|
Traveler/English(US)/376329_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
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oid sha256:cf347391c4e381bb2af2da0b7d83bc60c1346382a59875a16f518d8e960e5f4f
|
3 |
+
size 1986604
|
Traveler/English(US)/376329_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "e9081d1a87db9584.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>{NICKNAME}:</color> Everyone says that Mondstadt is the land of the wind.\\n<color=#37FFFF>{NICKNAME}:</color> But, I wonder which direction the seasonal winds come from.\\n<color=#37FFFF>Paimon:</color> Why don't we ask Venti?\\n<color=#37FFFF>{NICKNAME}:</color> He'll probably just dodge the question with a \"hehe\" or something...\\n<color=#37FFFF>Paimon:</color> True. The Anemo Archon is just a Tone-Deaf Bard. What does he know about the wind?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_windDirection_heroine.wem"
|
12 |
+
}
|