25bea1066ad15a1e20551cc78194d5cef205cfc9dfd44d099138e5d7003fd16b
Browse files- Dehya/English(US)/160350_audio.wav +3 -0
- Dehya/English(US)/160350_metadata.json +12 -0
- Dehya/English(US)/160570_audio.wav +3 -0
- Dehya/English(US)/160570_metadata.json +12 -0
- Dehya/English(US)/160625_audio.wav +3 -0
- Dehya/English(US)/160625_metadata.json +12 -0
- Dehya/English(US)/160926_audio.wav +3 -0
- Dehya/English(US)/160926_metadata.json +12 -0
- Dehya/English(US)/161324_audio.wav +3 -0
- Dehya/English(US)/161324_metadata.json +12 -0
- Dehya/English(US)/162103_audio.wav +3 -0
- Dehya/English(US)/162103_metadata.json +12 -0
- Dehya/English(US)/162416_audio.wav +3 -0
- Dehya/English(US)/162416_metadata.json +12 -0
- Dehya/English(US)/16253_audio.wav +3 -0
- Dehya/English(US)/16253_metadata.json +12 -0
- Dehya/English(US)/163548_audio.wav +3 -0
- Dehya/English(US)/163548_metadata.json +12 -0
- Dehya/English(US)/163610_audio.wav +3 -0
- Dehya/English(US)/163610_metadata.json +12 -0
- Dehya/English(US)/163921_audio.wav +3 -0
- Dehya/English(US)/163921_metadata.json +12 -0
- Dehya/English(US)/165118_audio.wav +3 -0
- Dehya/English(US)/165118_metadata.json +12 -0
- Dehya/English(US)/165171_audio.wav +3 -0
- Dehya/English(US)/165171_metadata.json +12 -0
- Dehya/English(US)/165941_audio.wav +3 -0
- Dehya/English(US)/165941_metadata.json +12 -0
- Dehya/English(US)/165_audio.wav +3 -0
- Dehya/English(US)/165_metadata.json +12 -0
- Dehya/English(US)/166421_audio.wav +3 -0
- Dehya/English(US)/166421_metadata.json +12 -0
- Dehya/English(US)/166746_audio.wav +3 -0
- Dehya/English(US)/166746_metadata.json +12 -0
- Dehya/English(US)/166837_audio.wav +3 -0
- Dehya/English(US)/166837_metadata.json +12 -0
- Dehya/English(US)/167276_audio.wav +3 -0
- Dehya/English(US)/167276_metadata.json +12 -0
- Dehya/English(US)/16783_audio.wav +3 -0
- Dehya/English(US)/16783_metadata.json +12 -0
- Dehya/English(US)/168037_audio.wav +3 -0
- Dehya/English(US)/168037_metadata.json +12 -0
- Dehya/English(US)/16876_audio.wav +3 -0
- Dehya/English(US)/16876_metadata.json +12 -0
- Dehya/English(US)/168964_audio.wav +3 -0
- Dehya/English(US)/168964_metadata.json +12 -0
- Dehya/English(US)/168976_audio.wav +3 -0
- Dehya/English(US)/168976_metadata.json +12 -0
- Dehya/English(US)/169387_audio.wav +3 -0
- Dehya/English(US)/169387_metadata.json +12 -0
Dehya/English(US)/160350_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/160350_metadata.json
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"transcription": "Sounds like a rich person, all right... It makes sense now.",
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"language": "English(US)",
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"speaker": "Dehya",
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Dehya/English(US)/160570_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:aeec0f6bf392cf105f6f13f4fffb454ed9775b42e59f8b10072f852ac29cf7a6
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size 457004
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Dehya/English(US)/160570_metadata.json
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"transcription": "Stop wasting our time. Every one of us here is perfectly aware of what he had done.",
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"language": "English(US)",
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"speaker": "Dehya",
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"inGameFilename": "VO_LQ\\VO_dehya\\vo_DHYLQ003_15_dehya_07.wem"
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Dehya/English(US)/160625_audio.wav
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size 22444
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Dehya/English(US)/160625_metadata.json
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"language": "English(US)",
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"type": "AnimatorEvent",
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"inGameFilename": "VO_gameplay\\VO_dehya\\vo_dehya_explore_sprint_start_02.wem"
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Dehya/English(US)/160926_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/160926_metadata.json
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"transcription": "Heh, you know I'm not the kind of person to stay put in one place like that, my lady. Don't worry though \u2014 there'll always be next time.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Dehya/English(US)/161324_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 198956
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Dehya/English(US)/161324_metadata.json
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"transcription": "Ugh, this complicates things.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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Dehya/English(US)/162103_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 822956
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Dehya/English(US)/162103_metadata.json
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"audio": {
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"transcription": "Heh, I just wanted to fix your attitude and rub it in a little. After all, you took your sweet time getting here, and we've got important stuff to take care of.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ302_1_dehya_03.wem"
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}
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Dehya/English(US)/162416_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 585004
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Dehya/English(US)/162416_metadata.json
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"transcription": "I've heard a lot of nice things about the Lesser Lord from Dunyarzad. I can understand her devotion and gratitude.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ104_9_dehya_22.wem"
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Dehya/English(US)/16253_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 189228
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Dehya/English(US)/16253_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "Really? Thanks for that.",
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"language": "English(US)",
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ104_10_dehya_06.wem"
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}
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Dehya/English(US)/163548_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 187308
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Dehya/English(US)/163548_metadata.json
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{
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"audio": {
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"path": "6537e5b221761d75.wav",
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"sampling_rate": 48000
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},
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"transcription": "Merc down...",
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"language": "English(US)",
|
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"speaker": "Dehya",
|
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"speaker_type": "",
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"type": "AnimatorEvent",
|
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"inGameFilename": "VO_gameplay\\VO_dehya\\vo_dehya_life_die_03.wem"
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}
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Dehya/English(US)/163610_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 447404
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Dehya/English(US)/163610_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "I see. In that case, you two should scram. There's nothing here for you.",
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"language": "English(US)",
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ005_9_dehya_02.wem"
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}
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Dehya/English(US)/163921_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 544556
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Dehya/English(US)/163921_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "Haha, my lady sure has a way with words. Thanks, I'm glad to hear it!",
|
7 |
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"language": "English(US)",
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8 |
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ305_11_dehya_04.wem"
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}
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Dehya/English(US)/165118_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/165118_metadata.json
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"audio": {
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"path": "663188218729f894.wav",
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"sampling_rate": 48000
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},
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"transcription": "Haha, I guess I'm just used to calling you \"my lady.\" Old habits die hard.",
|
7 |
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"language": "English(US)",
|
8 |
+
"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ305_8_dehya_03.wem"
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}
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Dehya/English(US)/165171_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/165171_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "Tsk, you've spent all your time hiding away in the Akademiya. This place has long since become our hunting ground. Brace yourselves!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ303_15_dehya_03.wem"
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