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- Venti/English(US)/378032_metadata.json +12 -0
- Venti/English(US)/378269_audio.wav +3 -0
- Venti/English(US)/378269_metadata.json +12 -0
- Venti/English(US)/378344_audio.wav +3 -0
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- Venti/English(US)/378369_audio.wav +3 -0
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- Venti/English(US)/378735_audio.wav +3 -0
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- Venti/English(US)/378912_audio.wav +3 -0
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- Venti/English(US)/378952_audio.wav +3 -0
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- Venti/English(US)/380207_audio.wav +3 -0
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- Venti/English(US)/382683_audio.wav +3 -0
- Venti/English(US)/382683_metadata.json +12 -0
- Venti/English(US)/382831_audio.wav +3 -0
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- Venti/English(US)/38286_audio.wav +3 -0
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- Venti/English(US)/382919_audio.wav +3 -0
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- Venti/English(US)/383346_audio.wav +3 -0
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- Venti/English(US)/387073_metadata.json +12 -0
- Venti/English(US)/387246_audio.wav +3 -0
- Venti/English(US)/387246_metadata.json +12 -0
Venti/English(US)/378032_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/378032_metadata.json
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"audio": {
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"transcription": "Anywho, you should be getting ready to thank me, I come bearing good news!",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_venti\\vo_EQFH102_11_venti_04.wem"
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Venti/English(US)/378269_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/378269_metadata.json
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"audio": {
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"transcription": "The stage will need to be cleared before I can begin my performance.",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ065_3_venti_01.wem"
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Venti/English(US)/378344_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/378344_metadata.json
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"audio": {
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"transcription": "Don't worry! Just wait a moment, I'll go find her... riiiight after I finish this cider!",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_venti\\vo_KYCOP001_1909403_venti_16.wem"
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Venti/English(US)/378369_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/378369_metadata.json
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"transcription": "Say, Paimon, do you wish to hear the next part of the story?",
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"language": "English(US)",
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"speaker": "Venti",
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"type": "Dialog",
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Venti/English(US)/378735_audio.wav
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Venti/English(US)/378735_metadata.json
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"transcription": "Oh, we get it, Master Diluc... Everyone, please step aside!",
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"speaker": "Venti",
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"type": "Dialog",
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Venti/English(US)/378912_audio.wav
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Venti/English(US)/378912_metadata.json
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"audio": {
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"transcription": "You made it... finally.",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Venti/English(US)/378952_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/378952_metadata.json
ADDED
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"audio": {
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"transcription": "Whatever the answer is, I have a feeling it's only going to make your search for The Seven all the more difficult...",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_venti\\vo_dialog_MDAQ077_venti_02c_7.wem"
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}
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Venti/English(US)/380207_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 604844
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Venti/English(US)/380207_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "Any songs you wanna hear? I can practice a bit beforehand. Of course, this won't take up much time.",
|
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"language": "English(US)",
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"speaker": "Venti",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_venti\\vo_venti_mimitomo_friendship3_05b_2.wem"
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}
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Venti/English(US)/380805_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 526636
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Venti/English(US)/380805_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "You speak of the God of Anemo, Barbatos? He already disappeared from Mondstadt a long time ago.",
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"language": "English(US)",
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"speaker": "Venti",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ042_2_venti_03.wem"
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}
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Venti/English(US)/38219_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1278764
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Venti/English(US)/38219_metadata.json
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{
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"audio": {
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"path": "1787408f48a6520c.wav",
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"sampling_rate": 48000
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},
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"transcription": "Ah, it's fine. I mean, the church's choral hymns aren't exactly my strong suit, what with all the finicky formalities and so on... but as long as there is love for music in the air, I'm sure I'll be able to help.",
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"language": "English(US)",
|
8 |
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"speaker": "Venti",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_venti\\vo_KYCOP001_1909403_venti_19.wem"
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}
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Venti/English(US)/382664_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 192556
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Venti/English(US)/382664_metadata.json
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{
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"audio": {
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"path": "ecf9667d749661c0.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "Oh? What are you doing here?",
|
7 |
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"language": "English(US)",
|
8 |
+
"speaker": "Venti",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ042_2_venti_01.wem"
|
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}
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Venti/English(US)/382683_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 336556
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Venti/English(US)/382683_metadata.json
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{
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"audio": {
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"path": "ecfb5f466a8430ca.wav",
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"sampling_rate": 48000
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},
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"transcription": "To save Dvalin, we're going to have to get rid of those <color=#00E1FFFF>blood clots</color>.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Venti",
|
9 |
+
"speaker_type": "",
|
10 |
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"type": "DungeonReminder",
|
11 |
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ069_2_venti_04.wem"
|
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}
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Venti/English(US)/382831_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 388012
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Venti/English(US)/382831_metadata.json
ADDED
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{
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"audio": {
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"path": "ed12b32dbe7a6e02.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "Hmm... I suppose we could make use of that <color=#00E1FFFF>wind current</color>.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Venti",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ067_2_venti_02.wem"
|
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}
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Venti/English(US)/38286_audio.wav
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Venti/English(US)/38286_metadata.json
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"transcription": "Everyone in the choir loves to sing, but they're used to singing their favorite songs.",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_venti\\vo_KYCOP001_1909405_venti_02.wem"
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Venti/English(US)/382919_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/382919_metadata.json
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"audio": {
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"path": "ed1eed79f51d7f40.wav",
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"sampling_rate": 48000
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},
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"transcription": "I was just a tiny elemental being who lived in the wind, a gentle breeze bringing subtle changes for the better, or tiny seeds of hope.",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_venti\\vo_WDLQ004_6_venti_10.wem"
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Venti/English(US)/383346_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/383346_metadata.json
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"audio": {
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"path": "ed6101e344c428df.wav",
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"sampling_rate": 48000
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"transcription": "I see. Perfect symbolism, as expected of Hu Tao!",
|
7 |
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_venti\\vo_EQHDJ201_3_talk_venti_02.wem"
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}
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Venti/English(US)/38403_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 198316
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Venti/English(US)/38403_metadata.json
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{
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"audio": {
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"path": "17a6095fdd434df3.wav",
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"sampling_rate": 48000
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},
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"transcription": "Huh? What's this...",
|
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ064_3_venti_01.wem"
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}
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Venti/English(US)/384313_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 76588
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Venti/English(US)/384313_metadata.json
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"audio": {
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"transcription": "",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_CS\\vo_MDAQ073_2_CS_venti_modal_08.wem"
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}
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Venti/English(US)/385657_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/385657_metadata.json
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},
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"transcription": "There's one I heard a while back that went: \"The old house is renewed, welcoming the spring breeze, awakening old memories.\"",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_venti\\vo_EQHDJ201_1_talk_venti_22.wem"
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}
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Venti/English(US)/385966_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 500652
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Venti/English(US)/385966_metadata.json
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"audio": {
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"path": "eefbfbdaac3f3b85.wav",
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"sampling_rate": 48000
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},
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"transcription": "A-ha, this is Dvalin's ace in the hole: Caelestinum Finale Termini!",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "",
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"type": "DungeonReminder",
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ069_3_venti_04.wem"
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}
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Venti/English(US)/386948_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 497708
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Venti/English(US)/386948_metadata.json
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{
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"audio": {
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"path": "ef97946f40bcaaa9.wav",
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"sampling_rate": 48000
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},
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"transcription": "Even if life's all in a jumble, you can sort it out as long as there's a whisper of the wind.",
|
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_venti\\vo_venti_mimitomo_friendship2_02b_4.wem"
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}
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Venti/English(US)/386960_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/386960_metadata.json
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{
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"audio": {
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"path": "ef9914f1cebd2dc1.wav",
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"sampling_rate": 48000
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},
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"transcription": "Dvalin, he...",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ040_1_venti_10.wem"
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}
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Venti/English(US)/386980_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 394412
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Venti/English(US)/386980_metadata.json
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{
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"audio": {
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"path": "ef9caf9125eca6f3.wav",
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"sampling_rate": 48000
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},
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"transcription": "Maybe another time, hehe. We have a shield to find, remember?",
|
7 |
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_venti\\vo_WDLQ003_4_venti_10.wem"
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}
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Venti/English(US)/387073_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 2653996
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Venti/English(US)/387073_metadata.json
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{
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"audio": {
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"path": "efab6e55100ce3e6.wav",
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"sampling_rate": 48000
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},
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"transcription": "How do you explain white chalk in black soil, or the earth's dense crust amidst the emptiness of space? Same reason the purest soil gave birth to human life... It's an ancient power with unmistakable properties. Trying to harness it is dangerous indeed, I can't imagine what would happen if someone lost control of it in the city... Ah, never mind! What goes on within Mondstadt's walls is up to Mondstadt's people to deal with!",
|
7 |
+
"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_venti\\vo_venti_teammate_albedo_01.wem"
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}
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Venti/English(US)/387246_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/387246_metadata.json
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{
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"audio": {
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"path": "efc5862e4754e0c7.wav",
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"sampling_rate": 48000
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},
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"transcription": "...something cold.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Venti",
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9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ050_7_venti_02.wem"
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}
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