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- Candace/English(US)/59379_metadata.json +12 -0
- Candace/English(US)/59855_audio.wav +3 -0
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- Candace/English(US)/60516_audio.wav +3 -0
- Candace/English(US)/60516_metadata.json +12 -0
- Candace/English(US)/605_audio.wav +3 -0
- Candace/English(US)/605_metadata.json +12 -0
- Candace/English(US)/61176_audio.wav +3 -0
- Candace/English(US)/61176_metadata.json +12 -0
- Candace/English(US)/61270_audio.wav +3 -0
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- Candace/English(US)/6299_audio.wav +3 -0
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- Candace/English(US)/71452_audio.wav +3 -0
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- Candace/English(US)/71468_audio.wav +3 -0
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- Candace/English(US)/73813_audio.wav +3 -0
- Candace/English(US)/73813_metadata.json +12 -0
- Candace/English(US)/76731_audio.wav +3 -0
- Candace/English(US)/76731_metadata.json +12 -0
- Candace/English(US)/79798_audio.wav +3 -0
- Candace/English(US)/79798_metadata.json +12 -0
- Candace/English(US)/81500_audio.wav +3 -0
- Candace/English(US)/81500_metadata.json +12 -0
- Candace/English(US)/81606_audio.wav +3 -0
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- Candace/English(US)/81719_audio.wav +3 -0
- Candace/English(US)/81719_metadata.json +12 -0
- Candace/English(US)/82442_audio.wav +3 -0
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- Candace/English(US)/88729_audio.wav +3 -0
- Candace/English(US)/88729_metadata.json +12 -0
Candace/English(US)/59379_audio.wav
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Candace/English(US)/59379_metadata.json
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"transcription": "That's right. She didn't look well, so I gave her something to eat. She said a lot of complicated things about astrology, the night sky, the stars... Not sure I understood it all, but it sounded pretty enchanting.",
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"language": "English(US)",
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"speaker": "Candace",
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"type": "Dialog",
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Candace/English(US)/59855_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/59855_metadata.json
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"sampling_rate": 44100
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"transcription": "Warm, intimate, safe, secure, peaceful...",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_mimiTomo_xm_candace_aaruVillageInt_02.wem"
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Candace/English(US)/60516_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/60516_metadata.json
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"audio": {
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"path": "255762f0630c0859.wav",
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"sampling_rate": 44100
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"transcription": "I don't hate it, but compared to regular meat, eating fish is a real nuisance... Maybe it's because we don't really eat fish here in the desert, but for whatever reason, I'm just not very good at removing all those prickly little bones... This must sound ridiculous to you.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_candace\\vo_candace_pref_foodDislike.wem"
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}
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Candace/English(US)/605_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/605_metadata.json
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"audio": {
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"transcription": "The desert tests the character of all who enter it, and only those with wisdom and courage shall prevail. But take heart. With his companions by his side, no harm will come to Cyno.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Candace/English(US)/61176_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/61176_metadata.json
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"transcription": "Ah, you're back already.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_8_candace_01.wem"
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Candace/English(US)/61270_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/61270_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "It's of little use to me, but if you don't want it, I can release it.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_candace\\vo_XYJEQ001_19_candace_07.wem"
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}
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Candace/English(US)/61853_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/61853_metadata.json
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"sampling_rate": 44100
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"transcription": "Ah, I see... Well, from the way you were staring out into the distance, I thought you might have been mulling over Dehya's words.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_6_candace_02.wem"
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}
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Candace/English(US)/6299_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 87212
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Candace/English(US)/6299_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Impressive.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Card",
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"inGameFilename": "VO_Card\\VO_candace\\vo_card_candace_inGame_easy_02.wem"
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}
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Candace/English(US)/71452_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/71452_metadata.json
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{
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"audio": {
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"path": "2c26fa9f9cf335e3.wav",
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"sampling_rate": 44100
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},
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"transcription": "It's getting late. Now, off to bed you go.",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Candace",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_night_01.wem"
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}
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Candace/English(US)/71468_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 220332
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Candace/English(US)/71468_metadata.json
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{
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"audio": {
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"path": "2c2824032971f0d1.wav",
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"sampling_rate": 44100
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},
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"transcription": "Stay safe, everyone.",
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7 |
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"language": "English(US)",
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"speaker": "Candace",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_candace\\vo_dialog_XMAQ301_candace_02.wem"
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}
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Candace/English(US)/73813_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 341420
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Candace/English(US)/73813_metadata.json
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{
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"audio": {
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"path": "2d9c755fd12322c1.wav",
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"sampling_rate": 44100
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},
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"transcription": "You're right. Isak is still waiting for news on his grandpa...",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Candace",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ104_11_candace_12.wem"
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}
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Candace/English(US)/76731_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 307500
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Candace/English(US)/76731_metadata.json
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{
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"audio": {
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"path": "2f6c6a0ac7b65496.wav",
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"sampling_rate": 44100
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},
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"transcription": "And that goes for you too, Miss Dehya.",
|
7 |
+
"language": "English(US)",
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8 |
+
"speaker": "Candace",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_4_candace_09.wem"
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}
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Candace/English(US)/79798_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 499116
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Candace/English(US)/79798_metadata.json
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{
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"audio": {
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"path": "314ca4578b834a39.wav",
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"sampling_rate": 44100
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},
|
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"transcription": "#Oh, it's you, {NICKNAME}. How have your recent travels been?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Candace",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_hello_01.wem"
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}
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Candace/English(US)/81500_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/81500_metadata.json
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"audio": {
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"sampling_rate": 48000
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"transcription": "I actually think the style recommended by Madam Faruzan is quite beautiful.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_candace\\vo_dialog_XYJEQ005_candace_01.wem"
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Candace/English(US)/81606_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 435372
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Candace/English(US)/81606_metadata.json
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"audio": {
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"transcription": "Good to hear. I'm happy that you've returned safe and sound.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Candace/English(US)/81719_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 33708
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Candace/English(US)/81719_metadata.json
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"audio": {
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"transcription": "",
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"language": "English(US)",
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"speaker": "Candace",
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"type": "AnimatorEvent",
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"inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_explore_sprint_start_03.wem"
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Candace/English(US)/82442_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1077804
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Candace/English(US)/82442_metadata.json
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{
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"audio": {
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"path": "32e7cbe2b167d8bb.wav",
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"sampling_rate": 44100
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"transcription": "One summer night, the oft-mumbling and bumbling \"grandpa\" suddenly calmed down and seemed to become more lucid. He even noticed Isak hiding in the distance.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ103_8_candace_08.wem"
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Candace/English(US)/82723_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 496684
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Candace/English(US)/82723_metadata.json
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"audio": {
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"path": "33126353288c2350.wav",
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"sampling_rate": 44100
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},
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"transcription": "It's quite different from Aaru Village, but I feel at ease here nonetheless.",
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"language": "English(US)",
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8 |
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship1_01.wem"
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Candace/English(US)/83147_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1797548
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Candace/English(US)/83147_metadata.json
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{
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"audio": {
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"path": "335123266bf9eac4.wav",
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"sampling_rate": 44100
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"transcription": "I always love taking walks in the village. Seeing that all is still well gives me a sense that... if today is just like yesterday, and yesterday is just like all the days before it... things have always been pleasant here, throughout history.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_candace\\vo_candace_pref_hobby.wem"
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}
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Candace/English(US)/85936_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 753196
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Candace/English(US)/85936_metadata.json
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{
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"audio": {
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"path": "3517760211329b7a.wav",
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"transcription": "The Extravaganza has brought many tourists to Sumeru City all at once, so it's likely that they took advantage of the bustle to sneak in.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_candace\\vo_XYJEQ003_1_candace_03.wem"
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Candace/English(US)/86155_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 894252
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Candace/English(US)/86155_metadata.json
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{
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"audio": {
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"path": "353ac616ef12a077.wav",
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"sampling_rate": 44100
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"transcription": "We had a difficult past, and our lives at the moment aren't exactly easy, but it's our peaceful lifestyles that I wish to defend.",
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7 |
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship3_08.wem"
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Candace/English(US)/86897_audio.wav
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version https://git-lfs.github.com/spec/v1
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Candace/English(US)/86897_metadata.json
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{
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"audio": {
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"path": "35b5d325bdd6b762.wav",
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"sampling_rate": 44100
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"transcription": "Just look at these intricate patterns and beautiful facades. The ancient style really adds a lot of character, and it's all the more majestic in such a tranquil environment.",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_mimiTomo_xm_candace_aaruVillageExt_02.wem"
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}
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Candace/English(US)/86938_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 232748
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Candace/English(US)/86938_metadata.json
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{
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"audio": {
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"path": "35bcd5ce506ce537.wav",
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"sampling_rate": 44100
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},
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"transcription": "Impressive.",
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "",
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"type": "AnimatorEvent",
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"inGameFilename": "VO_gameplay\\VO_candace\\vo_candace_battle_hit_H_01.wem"
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}
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Candace/English(US)/8802_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 688684
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Candace/English(US)/8802_metadata.json
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{
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"audio": {
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"path": "05605796eae9f910.wav",
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"sampling_rate": 44100
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},
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"transcription": "Interesting. And here I thought you were the most suspicious one, Alhaitham, since you were always acting alone.",
|
7 |
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"language": "English(US)",
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_candace\\vo_XMAQ105_5_candace_06.wem"
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}
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Candace/English(US)/88729_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 495404
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Candace/English(US)/88729_metadata.json
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{
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"audio": {
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"path": "36d937b56e3f6b5e.wav",
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"sampling_rate": 44100
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},
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"transcription": "Some time later, Aaru Village became a place of exile for scholars...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Candace",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_candace\\vo_candace_mimitomo_friendship3_06b_4.wem"
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}
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