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Venti/English(US)/336421_audio.wav
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Venti/English(US)/336421_metadata.json
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Venti/English(US)/33715_audio.wav
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Venti/English(US)/33715_metadata.json
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"transcription": "#...Let's start purifying these crystals first. Please, {NICKNAME}.",
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Venti/English(US)/337398_audio.wav
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Venti/English(US)/33757_audio.wav
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Venti/English(US)/33757_metadata.json
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"transcription": "Come, sit with me. I've written a new poem. I call it \"Wind of the Traveler.\"",
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Venti/English(US)/337664_audio.wav
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Venti/English(US)/33766_audio.wav
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Venti/English(US)/33766_metadata.json
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"transcription": "Back to a song that I first heard from him...",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Venti/English(US)/337816_audio.wav
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Venti/English(US)/337816_metadata.json
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"transcription": "#That's right! {NICKNAME} is putting themselves on the front line to try and resolve this Stormterror issue.",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ051_2_venti_02.wem"
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Venti/English(US)/338100_audio.wav
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Venti/English(US)/338100_metadata.json
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"transcription": "If you don't try, you'll never know.",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_venti\\vo_dialog_MDAQ067b_venti_02.wem"
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}
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Venti/English(US)/338372_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 199212
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Venti/English(US)/338372_metadata.json
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},
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"transcription": "So, what do you need from me?",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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}
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Venti/English(US)/338655_audio.wav
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Venti/English(US)/338655_metadata.json
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"transcription": "At a time like this, ask yourself what the most important thing is!",
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"language": "English(US)",
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"speaker": "Venti",
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}
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Venti/English(US)/338729_audio.wav
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Venti/English(US)/338729_metadata.json
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}
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Venti/English(US)/339923_audio.wav
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Venti/English(US)/339923_metadata.json
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"transcription": "\"Abandoned to whatever fortune the cruel waters bring, bereft of control directionless I swing.\"",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"inGameFilename": "VO_COOP\\VO_venti\\vo_KYCOP001_1909409_venti_07.wem"
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}
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Venti/English(US)/340485_audio.wav
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Venti/English(US)/340485_metadata.json
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"transcription": "Hmm...",
|
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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}
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Venti/English(US)/340790_audio.wav
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Venti/English(US)/34090_audio.wav
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"transcription": "#Thanks to {NICKNAME} having purified the crystal, the Holy Lyre won't continue to lose power.",
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Venti/English(US)/340938_audio.wav
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"transcription": "Bye! See you soon!",
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Venti/English(US)/3433_audio.wav
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Venti/English(US)/344653_audio.wav
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Venti/English(US)/344653_metadata.json
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"language": "English(US)",
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Venti/English(US)/344672_audio.wav
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"transcription": "In short, please roam freely as the mood takes you, enjoy the spectacular scenery of our two beautiful nations, and fill your imaginations with the most pleasing of poetry! We will all reconvene here tonight.",
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Venti/English(US)/344727_audio.wav
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"transcription": "...Also, let's not forget that the greatest bard in the world is gonna help write it!",
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"speaker": "Venti",
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