b3a5393c0d854c29285bbbd60f2c8829cdd1ee7f532e8e388c2da9e6d5d6cf6b
Browse files- Sangonomiya Kokomi/English(US)/251241_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/251241_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/251524_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/251524_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/251983_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/251983_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/252755_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/252755_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/252808_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/252808_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/252956_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/252956_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/253136_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/253136_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/253619_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/253619_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/253777_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/253777_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/254728_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/254728_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/255372_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/255372_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/255444_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/255444_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/255582_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/255582_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/255829_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/255829_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/255987_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/255987_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/258107_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/258107_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/258173_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/258173_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/258540_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/258540_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/25978_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/25978_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/259998_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/259998_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/260617_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/260617_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/261106_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/261106_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/261474_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/261474_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/261744_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/261744_metadata.json +12 -0
- Sangonomiya Kokomi/English(US)/263031_audio.wav +3 -0
- Sangonomiya Kokomi/English(US)/263031_metadata.json +12 -0
Sangonomiya Kokomi/English(US)/251241_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:68b7bd871afa45f3c7fe3315b1cf736d42b1184a6185d42ff63f8ce6b905e661
|
3 |
+
size 599852
|
Sangonomiya Kokomi/English(US)/251241_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9b65393eafaa59e8.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Well? After all I've said so far, have you arrived at the same answer as me?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_kokomi\\vo_DPEQ003_7_kokomi_20.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/251524_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:89908f494564dc51c5a8135f87ef7fcd6dd93b4c0e1f98e78253aa399058427e
|
3 |
+
size 203820
|
Sangonomiya Kokomi/English(US)/251524_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9b8ec393692d2bb2.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "I'm fine, don't worry.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_kokomi\\vo_XHLQ004_6_kokomi_02.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/251983_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:39a2d8ec1850e4a4132b01a4729691a001ca09cbd7bdc74718b39d0dfde3e4ca
|
3 |
+
size 454188
|
Sangonomiya Kokomi/English(US)/251983_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9bd9c7e1b6f45e87.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "It's alright, you two did a lot today. Care to join me for a cup of tea?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_kokomi\\vo_YQEQ204_7_kokomi_11.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/252755_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:aaf32c2008fea77c497ef699e98f6e89929682d35e5284a8d495b78bf5aee5b6
|
3 |
+
size 595500
|
Sangonomiya Kokomi/English(US)/252755_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9c53cebb6f2e997a.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "When Teppei returns, you can catch up with him, then pick a day when the weather's good to set sail for the islands.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_AQ\\VO_kokomi\\vo_DQAQ101_8_kokomi_14.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/252808_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:d65a2c81d991efca98470f29d91a7c32a5d458196b2c87b163a88466e6c3f3bc
|
3 |
+
size 668972
|
Sangonomiya Kokomi/English(US)/252808_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9c5ac09317f722b8.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "My bedroom is my quiet space. Once I close the door, no one can disturb me...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_HS\\VO_kokomi\\vo_mimiTomo_dq_kokomi_bedroom_02.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/252956_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:e2d4cf18a485900511b81429bf4a12031122f6d51f24162ebba0e594d3c50a6d
|
3 |
+
size 543532
|
Sangonomiya Kokomi/English(US)/252956_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9c731c15f6207e89.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "This way, we can journey together underwater! You'll feel refreshed before you know it.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_HS\\VO_kokomi\\vo_kokomi_mimitomo_friendship3_08.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/253136_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:97e4bbca51930d3138a403ae5b6620f5aa7181c5680e74baf69027cd75c64fb4
|
3 |
+
size 700332
|
Sangonomiya Kokomi/English(US)/253136_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9c8c3f98154e1ce6.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Yes. I arrived here a little earlier than the rest of you. But the incident took place not long after I entered.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_kokomi\\vo_YQEQ202_8_kokomi_06.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/253619_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:b67ad39ff23ec5b91b1f796c16fdd42b0f522233b440c176482e008417d512ab
|
3 |
+
size 2635692
|
Sangonomiya Kokomi/English(US)/253619_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9cd5df6e41b67829.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "My mother once taught me that it takes a broad outlook to become a qualified leader. However, my younger years were mostly spent traveling between Sangonomiya and the army. I never had time to embark on my own adventure. So... there are many aspects of adventuring that I've yet to fully understand. Mm, you'll have to excuse my lack of experience in this area.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_kokomi\\vo_kokomi_dialog_close.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/253777_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:6193e8b835ca315256837062a08ceffef6c1ae98ade0e8d15bb955d06e3af10c
|
3 |
+
size 767148
|
Sangonomiya Kokomi/English(US)/253777_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9cefcd5ab52976ea.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Thank you for all your efforts so far. From this day on, I fight alongside you.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_AQ\\VO_kokomi\\vo_DQAQ010_16_kokomi_14.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/254728_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:31c87b8840b3f69de0853acf92009b6e97b9b39099c338fc0ee1ac61ecdc0098
|
3 |
+
size 3368748
|
Sangonomiya Kokomi/English(US)/254728_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9d8730a74965ea0e.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Now that the Vision Hunt Decree is over, Watatsumi Island has once again returned to normal life. It has never been my intent to scrutinize the rights and wrongs of the Shogun's actions, even to this day. What I do care about is the future of our island. It is my hope that the Shogun will fulfill her promise and that we can live with the Shogunate in peace. However, if there comes a day when she once again casts aside the aspirations of the people, I can assure you that we won't sit by and watch.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_kokomi\\vo_kokomi_teammate_raidenShogun_01.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/255372_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:8e302bf9f6bfa074ed6f4d7acdaf6b12272fc23d76fb01ce0019bb0452c2afdb
|
3 |
+
size 194476
|
Sangonomiya Kokomi/English(US)/255372_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9df07140f60c9ac6.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Oh, that's good to hear.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_kokomi\\vo_DPEQ003_6_kokomi_16.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/255444_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:520afcc7679b0730e48ecfde1c4370304d9f603e61f3a9569cb3ec5aa8bdca12
|
3 |
+
size 1087276
|
Sangonomiya Kokomi/English(US)/255444_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9dfbe15c51b0a97a.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "With an explosion, we could rapidly reduce their numbers without a protracted battle. But absolute stealth would be required during the operation, or we'd risk exposing ourselves.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_kokomi\\vo_XHLQ002_1_kokomi_14.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/255582_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:6a30dc41597311cf68bb98feda345c9380cdd0f2e8d700aa1d6fcbe51061eed9
|
3 |
+
size 1233580
|
Sangonomiya Kokomi/English(US)/255582_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9e10593ab22e7b06.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "So something like... a sedan chair, maybe? Hmm, but I'm not sure we have all the materials required to build one of those...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_kokomi\\vo_YQEQ203_1_kokomi_06.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/255829_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:e9d0fa98fe2adf31d80624026f471982579ee8675d6cb03c94526828a84ea9e5
|
3 |
+
size 146348
|
Sangonomiya Kokomi/English(US)/255829_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9e3485ec29d94ec9.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "A brash maneuver!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "AnimatorEvent",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_kokomi\\vo_kokomi_battle_hit_H_01.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/255987_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:db5894c4d6e76260ef6f486d4e2478f813d47cd328bc88cb87c90cdee205e522
|
3 |
+
size 407468
|
Sangonomiya Kokomi/English(US)/255987_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9e4d927144c274fd.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Oh, it seems we're at an impasse.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_spice\\vo_kokomi_spice_event_dislike_01.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/258107_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:245a680d4628ac7e6324eb50a2b54eeb23d62ba247ddf02b3b59a1169ce01017
|
3 |
+
size 223788
|
Sangonomiya Kokomi/English(US)/258107_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9f9d195ffbe9a436.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "I must be more cautious next time...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_Card\\VO_kokomi\\vo_card_kokomi_endOfGame_fail_01.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/258173_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:2fe7e11d774d8897fe09ff764d89c5fbb49a24b4b673b1a4e8a51fdb832aaca4
|
3 |
+
size 885036
|
Sangonomiya Kokomi/English(US)/258173_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9fa8904db5bb36c4.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "If you ask me, I would say this is almost an ideal place. I can easily separate myself from the outside world and enjoy some time to myself...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_HS\\VO_kokomi\\vo_kokomi_mimitomo_friendship1_07.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/258540_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:f071d3939f64ef43c7437856f69c1a19d33b2c0d2f3f4435587586f944ad2618
|
3 |
+
size 660652
|
Sangonomiya Kokomi/English(US)/258540_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "9fe635be17cffc5f.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "If that is the case, then the peace talks are likely a trap. Even the Kamisato Clan could be involved...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_kokomi\\vo_XHLQ001_6_kokomi_11.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/25978_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:68b16e38c0f597e3ada8e1b1ad2429b1ed13ed86296d0f93443c2b12d2b30aa7
|
3 |
+
size 1929388
|
Sangonomiya Kokomi/English(US)/25978_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "0ff06efd60479276.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "I have also heard of Guuji Yae's great deeds. In all fairness, I hold her to be an outstanding shrine maiden, and she has performed her duties marvelously. I even heard that she holds responsibility where Yae Publishing House's light novels are concerned. An enigmatic individual to say the least...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_kokomi\\vo_kokomi_teammate_yaeMiko_01.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/259998_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:8273b222ce570b733349d9621ac8f9d1f98bccdc4c2b789ae21ad1e2bf477aca
|
3 |
+
size 282924
|
Sangonomiya Kokomi/English(US)/259998_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a0d27c5f603d34e6.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "I felt a little like a fish out of water when I first arrived.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_HS\\VO_kokomi\\vo_kokomi_mimitomo_friendship1_01.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/260617_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:50a73d7d58158a1fd5686054d2a5e5c9d3b38ab6cb84fa5d5d9a22dee9181e6c
|
3 |
+
size 1283500
|
Sangonomiya Kokomi/English(US)/260617_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a137e8842689e9c5.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "I recommend you say and do nothing on the matter for the time being, lest you tip them off and they disappear. Wait for them to come to you. That way, you can capture them all in one fell swoop.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_kokomi\\vo_XHLQ005_2_kokomi_17.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/261106_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:d9f894d9845bfb2e90ee41f8405b09bca4677bf47a47aa35d7bdec802b29ba85
|
3 |
+
size 544044
|
Sangonomiya Kokomi/English(US)/261106_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a18630b6402ffb5b.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Tonight seems to have gone off without a hitch. I'm so glad it's all going smoothly.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_kokomi\\vo_XHLQ004_1_kokomi_08.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/261474_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:740abfd6c35fda710780eef991ef9c22c268cc439b996f416fa6369517cc9c38
|
3 |
+
size 1273900
|
Sangonomiya Kokomi/English(US)/261474_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a1c6ec117ccc759e.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "... that as of today, I am founding a new Secret Corps of the army. This division will be responsible for keeping Watatsumi Island safe and secure, neutralizing any and all threats to the peace of our island.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_kokomi\\vo_XHLQ005_3_kokomi_11.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/261744_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:df90b50c016b4fd16917dab32667befd7af740ebe093d5c601e24de140bc1136
|
3 |
+
size 950572
|
Sangonomiya Kokomi/English(US)/261744_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a1f63636817232e9.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "To organize an operation of this scale, they will have had to mobilize a huge amount of manpower and resources. They can't have done it without local support.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_AQ\\VO_kokomi\\vo_DQAQ103_1_kokomi_10.wem"
|
12 |
+
}
|
Sangonomiya Kokomi/English(US)/263031_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:06dcac6d69f4cfc52c5c3b0a6a9e7cc130f60924061922a721493b7b9192288d
|
3 |
+
size 144556
|
Sangonomiya Kokomi/English(US)/263031_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a2cdb87c53e773e2.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "A little surprise for you.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Sangonomiya Kokomi",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Card",
|
11 |
+
"inGameFilename": "VO_Card\\VO_kokomi\\vo_card_kokomi_inGame_hard_01.wem"
|
12 |
+
}
|