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- Gorou/English(US)/173996_audio.wav +3 -0
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- Gorou/English(US)/175023_audio.wav +3 -0
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Gorou/English(US)/167334_audio.wav
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Gorou/English(US)/167334_metadata.json
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"transcription": "It all seems pretty unusual. We suspect that there are bigger players behind Godot, and that their target is none other than Watatsumi Island's valuable resources.",
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Gorou/English(US)/167430_audio.wav
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Gorou/English(US)/167430_metadata.json
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"transcription": "I've interacted with her a few times before, but I can't say I've ever gotten used to it.",
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"language": "English(US)",
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"speaker": "Gorou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Gorou/English(US)/167595_audio.wav
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Gorou/English(US)/167595_metadata.json
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"transcription": "Wait! Everyone, stand down!",
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"language": "English(US)",
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"speaker": "Gorou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Gorou/English(US)/16771_audio.wav
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version https://git-lfs.github.com/spec/v1
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Gorou/English(US)/16771_metadata.json
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"transcription": "Shh... I think we're getting close.",
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"language": "English(US)",
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"speaker": "Gorou",
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"speaker_type": "TALK_ROLE_NPC",
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Gorou/English(US)/168316_audio.wav
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"transcription": "No need, I'm not interested in that kind of thing.",
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"language": "English(US)",
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"speaker": "Gorou",
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Gorou/English(US)/168531_audio.wav
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Gorou/English(US)/168531_metadata.json
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"transcription": "\"Recite this to yourself, keep your mind clear and at peace. Free your thoughts from spirits and ghosts\"...",
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"language": "English(US)",
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"speaker": "Gorou",
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"speaker_type": "TALK_ROLE_NPC",
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Gorou/English(US)/169005_audio.wav
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Gorou/English(US)/169005_metadata.json
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"transcription": "#As curious as I am to see what all the fuss is about... it'll have to wait until next time. So, {NICKNAME}, please join me again the next time I'm delivering letters.",
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"language": "English(US)",
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"speaker": "Gorou",
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"speaker_type": "TALK_ROLE_NPC",
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Gorou/English(US)/169257_audio.wav
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Gorou/English(US)/169257_metadata.json
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"transcription": "Yes, of course. Not only have we reassured the affected caravans, but we also dispatched personnel to investigate the culprits.",
|
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"language": "English(US)",
|
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"speaker": "Gorou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_gorou\\vo_LYYCOP001_1903907_gorou_10.wem"
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}
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Gorou/English(US)/171295_audio.wav
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version https://git-lfs.github.com/spec/v1
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Gorou/English(US)/171295_metadata.json
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},
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"transcription": "Ready and waiting!",
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7 |
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"language": "English(US)",
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"speaker": "Gorou",
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"speaker_type": "",
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"type": "JoinTeam",
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"inGameFilename": "VO_teamJoin\\vo_gorou_teamJoin_01.wem"
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}
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Gorou/English(US)/171923_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 2429356
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Gorou/English(US)/171923_metadata.json
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"transcription": "I have nothing good to say about the Shogun's Army, but Kujou Sara is perhaps the most honorable officer among their ranks. We've met each other countless times in battle, emerging both victorious and defeated at different times. *sigh* I know now that it's not realistic to think this way, but I did use to wonder what things would be like if those like her could value the wishes of the people and be free from the grip of the Shogunate.",
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"language": "English(US)",
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"speaker": "Gorou",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_gorou\\vo_gorou_teammate_kujouSara_01.wem"
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}
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Gorou/English(US)/172209_audio.wav
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version https://git-lfs.github.com/spec/v1
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Gorou/English(US)/172209_metadata.json
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"transcription": "See, I can tell right away that this is exactly the kind of question I'm no good at dealing with. The letter seems to be from a young lady... which is not a demographic where I can offer much expertise...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Gorou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_gorou\\vo_WLCOP001_1901802_gorou_09.wem"
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}
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Gorou/English(US)/173996_audio.wav
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version https://git-lfs.github.com/spec/v1
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Gorou/English(US)/173996_metadata.json
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{
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|
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"transcription": "Cunning strategies... In that sense, it sounds similar to Her Excellency, Sangonomiya.",
|
7 |
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"language": "English(US)",
|
8 |
+
"speaker": "Gorou",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_gorou\\vo_WLCOP001_1901904_gorou_09.wem"
|
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}
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Gorou/English(US)/175023_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 214828
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Gorou/English(US)/175023_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
|
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"transcription": "But how do we figure her out?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Gorou",
|
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Gorou/English(US)/175560_audio.wav
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|
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Gorou/English(US)/17556_audio.wav
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Gorou/English(US)/175805_audio.wav
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Gorou/English(US)/176108_audio.wav
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"transcription": "#{NICKNAME}'s not going to fall for it. We've fought side by side!",
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Gorou/English(US)/176318_audio.wav
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Gorou/English(US)/176318_metadata.json
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"transcription": "Yeah, that works. This way, if Yae Miko's lying in wait for me there, I can avoid her.",
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"language": "English(US)",
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Gorou/English(US)/17681_audio.wav
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Gorou/English(US)/17681_metadata.json
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"transcription": "#{NICKNAME}, remember what Shuuhei said? We mustn't pay too much attention to what she says.",
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"speaker": "Gorou",
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Gorou/English(US)/176876_audio.wav
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Gorou/English(US)/176876_metadata.json
ADDED
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"transcription": "For example, one time during a mock expedition, one of the new soldiers didn't store his rations carefully enough. They went bad, and he ended up eating nothing but Radishes for two whole weeks.",
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"language": "English(US)",
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Gorou/English(US)/17690_audio.wav
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"transcription": "\"Today, a new guy came to our village. He was good-looking and had a lovely voice.\"",
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"speaker": "Gorou",
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"transcription": "The next time I'm in Mondstadt, I should make it an official visit. A formal meeting between Her Excellency and the Honorable Guardian Mage is sure to be a momentous occasion!",
|
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Gorou/English(US)/178678_audio.wav
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"transcription": "Company, fall in!",
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"transcription": "Thankfully, these were just small oversights, and never caused any serious consequences. On the contrary, we often have a good laugh about these things during our down time.",
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