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{
    "audio": {
        "path": "59acbba51e45b4e5.wav",
        "sampling_rate": 48000
    },
    "transcription": "Finally... We're saved...",
    "language": "English(US)",
    "speaker": "Baishi",
    "speaker_type": "TALK_ROLE_NPC",
    "type": "Dialog",
    "inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ003_3_baishi_04.wem"
}