--- base_model: qblocks/zephyr_7b_norobots datasets: - HuggingFaceH4/no_robots inference: false library_name: peft license: apache-2.0 model_creator: MonsterAPI model_name: Zephyr 7B Norobots model_type: mistral prompt_template: '<|system|> <|user|> {prompt} <|assistant|> {{response}} ' quantized_by: TheBloke tags: - code - instruct - zephyr ---
TheBlokeAI

Chat & support: TheBloke's Discord server

Want to contribute? TheBloke's Patreon page

TheBloke's LLM work is generously supported by a grant from andreessen horowitz (a16z)


# Zephyr 7B Norobots - GGUF - Model creator: [MonsterAPI](https://huggingface.co/qblocks) - Original model: [Zephyr 7B Norobots](https://huggingface.co/qblocks/zephyr_7b_norobots) ## Description This repo contains GGUF format model files for [MonsterAPI's Zephyr 7B Norobots](https://huggingface.co/qblocks/zephyr_7b_norobots). These files were quantised using hardware kindly provided by [Massed Compute](https://massedcompute.com/). ### About GGUF GGUF is a new format introduced by the llama.cpp team on August 21st 2023. It is a replacement for GGML, which is no longer supported by llama.cpp. Here is an incomplete list of clients and libraries that are known to support GGUF: * [llama.cpp](https://github.com/ggerganov/llama.cpp). The source project for GGUF. Offers a CLI and a server option. * [text-generation-webui](https://github.com/oobabooga/text-generation-webui), the most widely used web UI, with many features and powerful extensions. Supports GPU acceleration. * [KoboldCpp](https://github.com/LostRuins/koboldcpp), a fully featured web UI, with GPU accel across all platforms and GPU architectures. Especially good for story telling. * [LM Studio](https://lmstudio.ai/), an easy-to-use and powerful local GUI for Windows and macOS (Silicon), with GPU acceleration. * [LoLLMS Web UI](https://github.com/ParisNeo/lollms-webui), a great web UI with many interesting and unique features, including a full model library for easy model selection. * [Faraday.dev](https://faraday.dev/), an attractive and easy to use character-based chat GUI for Windows and macOS (both Silicon and Intel), with GPU acceleration. * [ctransformers](https://github.com/marella/ctransformers), a Python library with GPU accel, LangChain support, and OpenAI-compatible AI server. * [llama-cpp-python](https://github.com/abetlen/llama-cpp-python), a Python library with GPU accel, LangChain support, and OpenAI-compatible API server. * [candle](https://github.com/huggingface/candle), a Rust ML framework with a focus on performance, including GPU support, and ease of use. ## Repositories available * [AWQ model(s) for GPU inference.](https://huggingface.co/TheBloke/zephyr_7b_norobots-AWQ) * [GPTQ models for GPU inference, with multiple quantisation parameter options.](https://huggingface.co/TheBloke/zephyr_7b_norobots-GPTQ) * [2, 3, 4, 5, 6 and 8-bit GGUF models for CPU+GPU inference](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF) * [Unquantised fp16 model in pytorch format, for GPU inference and for further conversions](https://huggingface.co/TheBloke/zephyr_7b_norobots-fp16) * [MonsterAPI's original LoRA adapter, which can be merged on to the base model.](https://huggingface.co/qblocks/zephyr_7b_norobots) ## Prompt template: NoRobots ``` <|system|> <|user|> {prompt} <|assistant|> {{response}} ``` ## Compatibility These quantised GGUFv2 files are compatible with llama.cpp from August 27th onwards, as of commit [d0cee0d](https://github.com/ggerganov/llama.cpp/commit/d0cee0d36d5be95a0d9088b674dbb27354107221) They are also compatible with many third party UIs and libraries - please see the list at the top of this README. ## Explanation of quantisation methods
Click to see details The new methods available are: * GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw) * GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw. * GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw. * GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw * GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw Refer to the Provided Files table below to see what files use which methods, and how.
## Provided files | Name | Quant method | Bits | Size | Max RAM required | Use case | | ---- | ---- | ---- | ---- | ---- | ----- | | [zephyr_7b_norobots.Q2_K.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q2_K.gguf) | Q2_K | 2 | 3.08 GB| 5.58 GB | smallest, significant quality loss - not recommended for most purposes | | [zephyr_7b_norobots.Q3_K_S.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q3_K_S.gguf) | Q3_K_S | 3 | 3.16 GB| 5.66 GB | very small, high quality loss | | [zephyr_7b_norobots.Q3_K_M.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q3_K_M.gguf) | Q3_K_M | 3 | 3.52 GB| 6.02 GB | very small, high quality loss | | [zephyr_7b_norobots.Q3_K_L.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q3_K_L.gguf) | Q3_K_L | 3 | 3.82 GB| 6.32 GB | small, substantial quality loss | | [zephyr_7b_norobots.Q4_0.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q4_0.gguf) | Q4_0 | 4 | 4.11 GB| 6.61 GB | legacy; small, very high quality loss - prefer using Q3_K_M | | [zephyr_7b_norobots.Q4_K_S.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q4_K_S.gguf) | Q4_K_S | 4 | 4.14 GB| 6.64 GB | small, greater quality loss | | [zephyr_7b_norobots.Q4_K_M.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q4_K_M.gguf) | Q4_K_M | 4 | 4.37 GB| 6.87 GB | medium, balanced quality - recommended | | [zephyr_7b_norobots.Q5_0.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q5_0.gguf) | Q5_0 | 5 | 5.00 GB| 7.50 GB | legacy; medium, balanced quality - prefer using Q4_K_M | | [zephyr_7b_norobots.Q5_K_S.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q5_K_S.gguf) | Q5_K_S | 5 | 5.00 GB| 7.50 GB | large, low quality loss - recommended | | [zephyr_7b_norobots.Q5_K_M.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q5_K_M.gguf) | Q5_K_M | 5 | 5.13 GB| 7.63 GB | large, very low quality loss - recommended | | [zephyr_7b_norobots.Q6_K.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q6_K.gguf) | Q6_K | 6 | 5.94 GB| 8.44 GB | very large, extremely low quality loss | | [zephyr_7b_norobots.Q8_0.gguf](https://huggingface.co/TheBloke/zephyr_7b_norobots-GGUF/blob/main/zephyr_7b_norobots.Q8_0.gguf) | Q8_0 | 8 | 7.70 GB| 10.20 GB | very large, extremely low quality loss - not recommended | **Note**: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead. ## How to download GGUF files **Note for manual downloaders:** You almost never want to clone the entire repo! Multiple different quantisation formats are provided, and most users only want to pick and download a single file. The following clients/libraries will automatically download models for you, providing a list of available models to choose from: * LM Studio * LoLLMS Web UI * Faraday.dev ### In `text-generation-webui` Under Download Model, you can enter the model repo: TheBloke/zephyr_7b_norobots-GGUF and below it, a specific filename to download, such as: zephyr_7b_norobots.Q4_K_M.gguf. Then click Download. ### On the command line, including multiple files at once I recommend using the `huggingface-hub` Python library: ```shell pip3 install huggingface-hub ``` Then you can download any individual model file to the current directory, at high speed, with a command like this: ```shell huggingface-cli download TheBloke/zephyr_7b_norobots-GGUF zephyr_7b_norobots.Q4_K_M.gguf --local-dir . --local-dir-use-symlinks False ```
More advanced huggingface-cli download usage You can also download multiple files at once with a pattern: ```shell huggingface-cli download TheBloke/zephyr_7b_norobots-GGUF --local-dir . --local-dir-use-symlinks False --include='*Q4_K*gguf' ``` For more documentation on downloading with `huggingface-cli`, please see: [HF -> Hub Python Library -> Download files -> Download from the CLI](https://huggingface.co/docs/huggingface_hub/guides/download#download-from-the-cli). To accelerate downloads on fast connections (1Gbit/s or higher), install `hf_transfer`: ```shell pip3 install hf_transfer ``` And set environment variable `HF_HUB_ENABLE_HF_TRANSFER` to `1`: ```shell HF_HUB_ENABLE_HF_TRANSFER=1 huggingface-cli download TheBloke/zephyr_7b_norobots-GGUF zephyr_7b_norobots.Q4_K_M.gguf --local-dir . --local-dir-use-symlinks False ``` Windows Command Line users: You can set the environment variable by running `set HF_HUB_ENABLE_HF_TRANSFER=1` before the download command.
## Example `llama.cpp` command Make sure you are using `llama.cpp` from commit [d0cee0d](https://github.com/ggerganov/llama.cpp/commit/d0cee0d36d5be95a0d9088b674dbb27354107221) or later. ```shell ./main -ngl 32 -m zephyr_7b_norobots.Q4_K_M.gguf --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "<|system|> <|user|> {prompt} <|assistant|> {{response}} " ``` Change `-ngl 32` to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration. Change `-c 2048` to the desired sequence length. For extended sequence models - eg 8K, 16K, 32K - the necessary RoPE scaling parameters are read from the GGUF file and set by llama.cpp automatically. If you want to have a chat-style conversation, replace the `-p ` argument with `-i -ins` For other parameters and how to use them, please refer to [the llama.cpp documentation](https://github.com/ggerganov/llama.cpp/blob/master/examples/main/README.md) ## How to run in `text-generation-webui` Further instructions can be found in the text-generation-webui documentation, here: [text-generation-webui/docs/04 ‐ Model Tab.md](https://github.com/oobabooga/text-generation-webui/blob/main/docs/04%20%E2%80%90%20Model%20Tab.md#llamacpp). ## How to run from Python code You can use GGUF models from Python using the [llama-cpp-python](https://github.com/abetlen/llama-cpp-python) or [ctransformers](https://github.com/marella/ctransformers) libraries. ### How to load this model in Python code, using ctransformers #### First install the package Run one of the following commands, according to your system: ```shell # Base ctransformers with no GPU acceleration pip install ctransformers # Or with CUDA GPU acceleration pip install ctransformers[cuda] # Or with AMD ROCm GPU acceleration (Linux only) CT_HIPBLAS=1 pip install ctransformers --no-binary ctransformers # Or with Metal GPU acceleration for macOS systems only CT_METAL=1 pip install ctransformers --no-binary ctransformers ``` #### Simple ctransformers example code ```python from ctransformers import AutoModelForCausalLM # Set gpu_layers to the number of layers to offload to GPU. Set to 0 if no GPU acceleration is available on your system. llm = AutoModelForCausalLM.from_pretrained("TheBloke/zephyr_7b_norobots-GGUF", model_file="zephyr_7b_norobots.Q4_K_M.gguf", model_type="mistral", gpu_layers=50) print(llm("AI is going to")) ``` ## How to use with LangChain Here are guides on using llama-cpp-python and ctransformers with LangChain: * [LangChain + llama-cpp-python](https://python.langchain.com/docs/integrations/llms/llamacpp) * [LangChain + ctransformers](https://python.langchain.com/docs/integrations/providers/ctransformers) ## Discord For further support, and discussions on these models and AI in general, join us at: [TheBloke AI's Discord server](https://discord.gg/theblokeai) ## Thanks, and how to contribute Thanks to the [chirper.ai](https://chirper.ai) team! Thanks to Clay from [gpus.llm-utils.org](llm-utils)! I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training. If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects. Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits. * Patreon: https://patreon.com/TheBlokeAI * Ko-Fi: https://ko-fi.com/TheBlokeAI **Special thanks to**: Aemon Algiz. **Patreon special mentions**: Brandon Frisco, LangChain4j, Spiking Neurons AB, transmissions 11, Joseph William Delisle, Nitin Borwankar, Willem Michiel, Michael Dempsey, vamX, Jeffrey Morgan, zynix, jjj, Omer Bin Jawed, Sean Connelly, jinyuan sun, Jeromy Smith, Shadi, Pawan Osman, Chadd, Elijah Stavena, Illia Dulskyi, Sebastain Graf, Stephen Murray, terasurfer, Edmond Seymore, Celu Ramasamy, Mandus, Alex, biorpg, Ajan Kanaga, Clay Pascal, Raven Klaugh, 阿明, K, ya boyyy, usrbinkat, Alicia Loh, John Villwock, ReadyPlayerEmma, Chris Smitley, Cap'n Zoog, fincy, GodLy, S_X, sidney chen, Cory Kujawski, OG, Mano Prime, AzureBlack, Pieter, Kalila, Spencer Kim, Tom X Nguyen, Stanislav Ovsiannikov, Michael Levine, Andrey, Trailburnt, Vadim, Enrico Ros, Talal Aujan, Brandon Phillips, Jack West, Eugene Pentland, Michael Davis, Will Dee, webtim, Jonathan Leane, Alps Aficionado, Rooh Singh, Tiffany J. Kim, theTransient, Luke @flexchar, Elle, Caitlyn Gatomon, Ari Malik, subjectnull, Johann-Peter Hartmann, Trenton Dambrowitz, Imad Khwaja, Asp the Wyvern, Emad Mostaque, Rainer Wilmers, Alexandros Triantafyllidis, Nicholas, Pedro Madruga, SuperWojo, Harry Royden McLaughlin, James Bentley, Olakabola, David Ziegler, Ai Maven, Jeff Scroggin, Nikolai Manek, Deo Leter, Matthew Berman, Fen Risland, Ken Nordquist, Manuel Alberto Morcote, Luke Pendergrass, TL, Fred von Graf, Randy H, Dan Guido, NimbleBox.ai, Vitor Caleffi, Gabriel Tamborski, knownsqashed, Lone Striker, Erik Bjäreholt, John Detwiler, Leonard Tan, Iucharbius Thank you to all my generous patrons and donaters! And thank you again to a16z for their generous grant. # Original model card: MonsterAPI's Zephyr 7B Norobots ### Finetuning Overview: **Model Used:** HuggingFaceH4/zephyr-7b-alpha **Dataset:** HuggingFaceH4/no_robots #### Dataset Insights: [No Robots](https://huggingface.co/datasets/HuggingFaceH4/no_robots) is a high-quality dataset of 10,000 instructions and demonstrations created by skilled human annotators. This data can be used for supervised fine-tuning (SFT) to make language models follow instructions better. #### Finetuning Details: With the utilization of [MonsterAPI](https://monsterapi.ai)'s [LLM finetuner](https://docs.monsterapi.ai/fine-tune-a-large-language-model-llm), this finetuning: - Was achieved with great cost-effectiveness. - Completed in a total duration of 36mins 47secs for 1 epoch using an A6000 48GB GPU. - Costed `$1.212` for the entire epoch. #### Hyperparameters & Additional Details: - **Epochs:** 1 - **Cost Per Epoch:** $1.212 - **Total Finetuning Cost:** $1.212 - **Model Path:** HuggingFaceH4/zephyr-7b-alpha - **Learning Rate:** 0.0002 - **Data Split:** 100% train - **Gradient Accumulation Steps:** 4 - **lora r:** 32 - **lora alpha:** 64 --- #### Prompt Structure ``` <|system|> <|endoftext|> <|user|> [USER PROMPT]<|endoftext|> <|assistant|> [ASSISTANT ANSWER] <|endoftext|> ``` #### Train loss : ![training loss](https://cdn-uploads.huggingface.co/production/uploads/63ba46aa0a9866b28cb19a14/EYUTlcPFz-2nXzNj5_gsW.png) license: apache-2.0