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  The Llama 2 sequel to my original experiment with gradient merges using [the following script](https://github.com/Gryphe/BlockMerge_Gradient). Its three models ([Hermes](https://huggingface.co/NousResearch/Nous-Hermes-Llama2-13b), [Chronos](https://huggingface.co/elinas/chronos-13b-v2) and [Airoboros](https://huggingface.co/jondurbin/airoboros-l2-13b-gpt4-2.0)) are almost evenly divided over the layer structure this time. Airoboros was the "wildcard model" due to its superior ability to understand complex instructions.
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- Quantized models are available from TheBloke: [GGML](https://huggingface.co/TheBloke/MythoLogic-13B-GGML) - [GPTQ](https://huggingface.co/TheBloke/MythoLogic-13B-GPTQ) (You're the best!)
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  ## Model details
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  As always, the main objective was to create an all-round model with improved roleplaying capabilities. MythoLogic-L2 differs from its predecessor in that it focuses primarily on the understanding of instructions and personalities of complex character cards.
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  Illustrated below are the gradients used for this L2 recipe;
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- [](approximation.png)
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  ## Prompt Format
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  The Llama 2 sequel to my original experiment with gradient merges using [the following script](https://github.com/Gryphe/BlockMerge_Gradient). Its three models ([Hermes](https://huggingface.co/NousResearch/Nous-Hermes-Llama2-13b), [Chronos](https://huggingface.co/elinas/chronos-13b-v2) and [Airoboros](https://huggingface.co/jondurbin/airoboros-l2-13b-gpt4-2.0)) are almost evenly divided over the layer structure this time. Airoboros was the "wildcard model" due to its superior ability to understand complex instructions.
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  ## Model details
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  As always, the main objective was to create an all-round model with improved roleplaying capabilities. MythoLogic-L2 differs from its predecessor in that it focuses primarily on the understanding of instructions and personalities of complex character cards.
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  Illustrated below are the gradients used for this L2 recipe;
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+ [MythoLogic-L2.png](approximation.png)
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  ## Prompt Format
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